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	| Author | SHA1 | Date | |
|---|---|---|---|
| 6b7a6fd6e6 | |||
| f5ae2e0848 | |||
| 940ba48422 | |||
| 47d3d0d254 | |||
| 039eb20956 | |||
| 2d4b03425f | 
@@ -1,33 +1,33 @@
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## Configuration file for CAVA.
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# Remove the ; to change parameters.
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## configuration file for cava.
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# remove the ; to change parameters.
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[general]
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# Smoothing mode. Can be 'normal', 'scientific' or 'waves'. DEPRECATED as of 0.6.0
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# smoothing mode. can be 'normal', 'scientific' or 'waves'. deprecated as of 0.6.0
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mode = scientific
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# Accepts only non-negative values.
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# accepts only non-negative values.
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framerate = 60
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# 'autosens' will attempt to decrease sensitivity if the bars peak. 1 = on, 0 = off
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# new as of 0.6.0 autosens of low values (dynamic range)
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# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. DEPRECATED as of 0.6.0
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# 'overshoot' allows bars to overshoot (in % of terminal height) without initiating autosens. deprecated as of 0.6.0
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autosens = 1
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; overshoot = 20
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# Manual sensitivity in %. If autosens is enabled, this will only be the initial value.
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# 200 means double height. Accepts only non-negative values.
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# manual sensitivity in %. if autosens is enabled, this will only be the initial value.
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# 200 means double height. accepts only non-negative values.
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; sensitivity = 100
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# The number of bars (0-512). 0 sets it to auto (fill up console).
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# Bars' width and space between bars in number of characters.
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# the number of bars (0-512). 0 sets it to auto (fill up console).
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# bars' width and space between bars in number of characters.
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; bars = 0
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; bar_width = 2
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; bar_spacing = 1
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# bar_height is only used for output in "noritake" format
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; bar_height = 32
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# For SDL width and space between bars is in pixels, defaults are:
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# for sdl width and space between bars is in pixels, defaults are:
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; bar_width = 20
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; bar_spacing = 5
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@@ -42,47 +42,47 @@ autosens = 1
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; max_height = 100
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# Lower and higher cutoff frequencies for lowest and highest bars
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# lower and higher cutoff frequencies for lowest and highest bars
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# the bandwidth of the visualizer.
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# Note: there is a minimum total bandwidth of 43Mhz x number of bars.
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# Cava will automatically increase the higher cutoff if a too low band is specified.
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# note: there is a minimum total bandwidth of 43mhz x number of bars.
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# cava will automatically increase the higher cutoff if a too low band is specified.
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; lower_cutoff_freq = 50
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; higher_cutoff_freq = 10000
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# Seconds with no input before cava goes to sleep mode. Cava will not perform FFT or drawing and
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# only check for input once per second. Cava will wake up once input is detected. 0 = disable.
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# seconds with no input before cava goes to sleep mode. cava will not perform fft or drawing and
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# only check for input once per second. cava will wake up once input is detected. 0 = disable.
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; sleep_timer = 0
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[input]
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# Audio capturing method. Possible methods are: 'fifo', 'portaudio', 'pipewire', 'alsa', 'pulse', 'sndio', 'oss', 'jack' or 'shmem'
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# Defaults to 'oss', 'pipewire', 'sndio', 'jack', 'pulse', 'alsa', 'portaudio' or 'fifo', in that order, dependent on what support cava was built with.
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# On Mac it defaults to 'portaudio' or 'fifo'
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# On windows this is automatic and no input settings are needed.
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# audio capturing method. possible methods are: 'fifo', 'portaudio', 'pipewire', 'alsa', 'pulse', 'sndio', 'oss', 'jack' or 'shmem'
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# defaults to 'oss', 'pipewire', 'sndio', 'jack', 'pulse', 'alsa', 'portaudio' or 'fifo', in that order, dependent on what support cava was built with.
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# on mac it defaults to 'portaudio' or 'fifo'
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# on windows this is automatic and no input settings are needed.
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#
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# All input methods uses the same config variable 'source'
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# all input methods uses the same config variable 'source'
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# to define where it should get the audio.
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#
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# For pulseaudio and pipewire 'source' will be the source. Default: 'auto', which uses the monitor source of the default sink
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# for pulseaudio and pipewire 'source' will be the source. default: 'auto', which uses the monitor source of the default sink
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# (all pulseaudio sinks(outputs) have 'monitor' sources(inputs) associated with them).
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#
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# For pipewire 'source' will be the object name or object.serial of the device to capture from.
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# Both input and output devices are supported. To capture the monitor source of a sink node, append '.monitor' to the sink's object name.
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# for pipewire 'source' will be the object name or object.serial of the device to capture from.
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# both input and output devices are supported. to capture the monitor source of a sink node, append '.monitor' to the sink's object name.
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#
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# For alsa 'source' will be the capture device.
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# For fifo 'source' will be the path to fifo-file.
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# For shmem 'source' will be /squeezelite-AA:BB:CC:DD:EE:FF where 'AA:BB:CC:DD:EE:FF' will be squeezelite's MAC address
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# for alsa 'source' will be the capture device.
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# for fifo 'source' will be the path to fifo-file.
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# for shmem 'source' will be /squeezelite-aa:bb:cc:dd:ee:ff where 'aa:bb:cc:dd:ee:ff' will be squeezelite's mac address
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#
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# For sndio 'source' will be a raw recording audio descriptor or a monitoring sub-device, e.g. 'rsnd/2' or 'snd/1'. Default: 'default'.
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# README.md contains further information on how to setup CAVA for sndio.
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# for sndio 'source' will be a raw recording audio descriptor or a monitoring sub-device, e.g. 'rsnd/2' or 'snd/1'. default: 'default'.
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# readme.md contains further information on how to setup cava for sndio.
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#
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# For oss 'source' will be the path to a audio device, e.g. '/dev/dsp2'. Default: '/dev/dsp', i.e. the default audio device.
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# README.md contains further information on how to setup CAVA for OSS on FreeBSD.
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# for oss 'source' will be the path to a audio device, e.g. '/dev/dsp2'. default: '/dev/dsp', i.e. the default audio device.
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# readme.md contains further information on how to setup cava for oss on freebsd.
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#
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# For jack 'source' will be the name of the JACK server to connect to, e.g. 'foobar'. Default: 'default'.
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# README.md contains further information on how to setup CAVA for JACK.
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# for jack 'source' will be the name of the jack server to connect to, e.g. 'foobar'. default: 'default'.
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# readme.md contains further information on how to setup cava for jack.
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#
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; method = pulse
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; source = auto
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@@ -91,13 +91,13 @@ autosens = 1
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; source = auto
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; method = alsa
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; source = hw:Loopback,1
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; source = hw:loopback,1
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; method = fifo
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; source = /tmp/mpd.fifo
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; method = shmem
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; source = /squeezelite-AA:BB:CC:DD:EE:FF
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; source = /squeezelite-aa:bb:cc:dd:ee:ff
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; method = portaudio
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; source = auto
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@@ -111,16 +111,16 @@ autosens = 1
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; method = jack
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; source = default
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# The options 'sample_rate', 'sample_bits', 'channels' and 'autoconnect' can be configured for some input methods:
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# the options 'sample_rate', 'sample_bits', 'channels' and 'autoconnect' can be configured for some input methods:
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#   sample_rate: fifo, pipewire, sndio, oss
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#   sample_bits: fifo, pipewire, sndio, oss
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#   channels:    sndio, oss, jack
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#   autoconnect: jack
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# Other methods ignore these settings.
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# other methods ignore these settings.
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#
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# For 'sndio' and 'oss' they are only preferred values, i.e. if the values are not supported
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# for 'sndio' and 'oss' they are only preferred values, i.e. if the values are not supported
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# by the chosen audio device, the device will use other supported values instead.
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# Example: 48000, 32 and 2, but the device only supports 44100, 16 and 1, then it
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# example: 48000, 32 and 2, but the device only supports 44100, 16 and 1, then it
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# will use 44100, 16 and 1.
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#
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; sample_rate = 44100
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@@ -131,33 +131,33 @@ autosens = 1
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[output]
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# Output method. Can be 'ncurses', 'noncurses', 'raw', 'noritake', 'sdl'
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# output method. can be 'ncurses', 'noncurses', 'raw', 'noritake', 'sdl'
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# or 'sdl_glsl'.
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# 'noncurses' (default) uses a buffer and cursor movements to only print
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# changes from frame to frame in the terminal. Uses less resources and is less
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# changes from frame to frame in the terminal. uses less resources and is less
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# prone to tearing (vsync issues) than 'ncurses'.
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#
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# 'raw' is an 8 or 16 bit (configurable via the 'bit_format' option) data
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# stream of the bar heights that can be used to send to other applications.
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# 'raw' defaults to 1024 bars stereo (512 bars mono), which can be adjusted in the 'bars' option above.
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#
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# 'noritake' outputs a bitmap in the format expected by a Noritake VFD display
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#  in graphic mode. It only support the 3000 series graphical VFDs for now.
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# 'noritake' outputs a bitmap in the format expected by a noritake vfd display
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#  in graphic mode. it only support the 3000 series graphical vfds for now.
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#
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# 'sdl' uses the Simple DirectMedia Layer to render in a graphical context.
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# 'sdl_glsl' uses SDL to create an OpenGL context. Write your own shaders or
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# 'sdl' uses the simple directmedia layer to render in a graphical context.
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# 'sdl_glsl' uses sdl to create an opengl context. write your own shaders or
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# use one of the predefined ones.
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; method = noncurses
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# Orientation of the visualization. Can be 'bottom', 'top', 'left', 'right' or
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# 'horizontal'. Default is 'bottom'. 'left and 'right' are only supported on sdl
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# orientation of the visualization. can be 'bottom', 'top', 'left', 'right' or
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# 'horizontal'. default is 'bottom'. 'left and 'right' are only supported on sdl
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# and ncruses output. 'horizontal' (bars go up and down from center) is only supported
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# on noncurses output.
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# Note: many fonts have weird or missing glyphs for characters used in orientations
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# note: many fonts have weird or missing glyphs for characters used in orientations
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# other than 'bottom', which can make output not look right.
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; orientation = bottom
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# Visual channels. Can be 'stereo' or 'mono'.
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# visual channels. can be 'stereo' or 'mono'.
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# 'stereo' mirrors both channels with low frequencies in center.
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# 'mono' outputs left to right lowest to highest frequencies.
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# 'mono_option' set mono to either take input from 'left', 'right' or 'average'.
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@@ -166,22 +166,22 @@ autosens = 1
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; mono_option = average
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; reverse = 0
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# Raw output target.
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# On Linux, a fifo will be created if target does not exist.
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# On Windows, a named pipe will be created if target does not exist.
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# raw output target.
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# on linux, a fifo will be created if target does not exist.
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# on windows, a named pipe will be created if target does not exist.
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; raw_target = /dev/stdout
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# Raw data format. Can be 'binary' or 'ascii'.
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# raw data format. can be 'binary' or 'ascii'.
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; data_format = binary
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# Binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
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# binary bit format, can be '8bit' (0-255) or '16bit' (0-65530).
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; bit_format = 16bit
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# Ascii max value. In 'ascii' mode range will run from 0 to value specified here
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# ascii max value. in 'ascii' mode range will run from 0 to value specified here
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; ascii_max_range = 1000
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# Ascii delimiters. In ascii format each bar and frame is separated by a delimiters.
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# Use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)).
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# ascii delimiters. in ascii format each bar and frame is separated by a delimiters.
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# use decimal value in ascii table (i.e. 59 = ';' and 10 = '\n' (line feed)).
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; bar_delimiter = 59
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; frame_delimiter = 10
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@@ -192,9 +192,9 @@ autosens = 1
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; sdl_y= -1
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; sdl_full_screen = 0
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# set label on bars on the x-axis. Can be 'frequency' or 'none'. Default: 'none'
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# set label on bars on the x-axis. can be 'frequency' or 'none'. default: 'none'
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# 'frequency' displays the lower cut off frequency of the bar above.
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# Only supported on ncurses and noncurses output.
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# only supported on ncurses and noncurses output.
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; xaxis = none
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# enable synchronized sync. 1 = on, 0 = off
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@@ -202,7 +202,7 @@ autosens = 1
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# defaults to off since the behaviour in other terminal emulators is unknown
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; synchronized_sync = 0
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# Shaders for sdl_glsl, located in $HOME/.config/cava/shaders
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# shaders for sdl_glsl, located in $home/.config/cava/shaders
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; vertex_shader = pass_through.vert
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; fragment_shader = bar_spectrum.frag
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@@ -210,7 +210,7 @@ autosens = 1
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; continuous_rendering = 0
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# disable console blank (screen saver) in tty
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# (Not supported on FreeBSD)
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# (not supported on freebsd)
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; disable_blanking = 0
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# show a flat bar at the bottom of the screen when idle, 1 = on, 0 = off
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@@ -221,21 +221,21 @@ autosens = 1
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[color]
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# Colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
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# Or defined by hex code '#xxxxxx' (hex code must be within ''). User defined colors requires
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# a terminal that can change color definitions such as Gnome-terminal or rxvt.
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# colors can be one of seven predefined: black, blue, cyan, green, magenta, red, white, yellow.
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# or defined by hex code '#xxxxxx' (hex code must be within ''). user defined colors requires
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# a terminal that can change color definitions such as gnome-terminal or rxvt.
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# default is to keep current terminal color
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; background = default
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; foreground = default
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# SDL and sdl_glsl only support hex code colors, these are the default:
 | 
			
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# sdl and sdl_glsl only support hex code colors, these are the default:
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; background = '#111111'
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; foreground = '#D34b11'
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# ; foreground = '#D34b11'
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; foreground = '#d34b11'
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# ; foreground = '#d34b11'
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# Gradient mode, only hex defined colors are supported,
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# gradient mode, only hex defined colors are supported,
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# background must also be defined in hex or remain commented out. 1 = on, 0 = off.
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# You can define as many as 8 different colors. They range from bottom to top of screen
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# you can define as many as 8 different colors. they range from bottom to top of screen
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gradient = 1
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gradient_color_1 = '#d34b11'
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gradient_color_2 = '#cc5933'
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@@ -246,8 +246,8 @@ gradient_color_6 = '#a6cc33'
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gradient_color_7 = '#80cc33'
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gradient_color_8 = '#59cc33'
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# Horizontal is only supported on noncurses output.
 | 
			
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# Only one color will be calculated per bar.
 | 
			
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# horizontal is only supported on noncurses output.
 | 
			
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# only one color will be calculated per bar.
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; horizontal_gradient = 1
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; horizontal_gradient_color_1 = '#c45161'
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; horizontal_gradient_color_2 = '#e094a0'
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@@ -259,39 +259,39 @@ gradient_color_8 = '#59cc33'
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; horizontal_gradient_color_8 = '#434279'
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# If both vertical and horizontal gradient is enabled, vertical will be blended in this direction.
 | 
			
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# Can be 'up', 'down', 'left' or 'right'. 'up' means the vertical gradient will be blended in from
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# bottom to top. I.e. the bottom will be only the horizontal
 | 
			
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# if both vertical and horizontal gradient is enabled, vertical will be blended in this direction.
 | 
			
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# can be 'up', 'down', 'left' or 'right'. 'up' means the vertical gradient will be blended in from
 | 
			
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# bottom to top. i.e. the bottom will be only the horizontal
 | 
			
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# and top will be only the color of the vertical gradient.
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; blend_direction = 'up'
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# use theme file instead of defining colors in this file
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# themes are located in $HOME/.config/cava/themes
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		||||
# themes are located in $home/.config/cava/themes
 | 
			
		||||
; theme = 'none'
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
[smoothing]
 | 
			
		||||
 | 
			
		||||
# Percentage value for integral smoothing. Takes values from 0 - 100.
 | 
			
		||||
# Higher values means smoother, but less precise. 0 to disable.
 | 
			
		||||
# DEPRECATED as of 0.8.0, use noise_reduction instead
 | 
			
		||||
# percentage value for integral smoothing. takes values from 0 - 100.
 | 
			
		||||
# higher values means smoother, but less precise. 0 to disable.
 | 
			
		||||
# deprecated as of 0.8.0, use noise_reduction instead
 | 
			
		||||
; integral = 77
 | 
			
		||||
 | 
			
		||||
# Disables or enables the so-called "Monstercat smoothing" with or without "waves". Set to 0 to disable.
 | 
			
		||||
# disables or enables the so-called "monstercat smoothing" with or without "waves". set to 0 to disable.
 | 
			
		||||
; monstercat = 0
 | 
			
		||||
; waves = 0
 | 
			
		||||
 | 
			
		||||
# Set gravity percentage for "drop off". Higher values means bars will drop faster.
 | 
			
		||||
# Accepts only non-negative values. 50 means half gravity, 200 means double. Set to 0 to disable "drop off".
 | 
			
		||||
# DEPRECATED as of 0.8.0, use noise_reduction instead
 | 
			
		||||
# set gravity percentage for "drop off". higher values means bars will drop faster.
 | 
			
		||||
# accepts only non-negative values. 50 means half gravity, 200 means double. set to 0 to disable "drop off".
 | 
			
		||||
# deprecated as of 0.8.0, use noise_reduction instead
 | 
			
		||||
; gravity = 100
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# In bar height, bars that would have been lower that this will not be drawn.
 | 
			
		||||
# DEPRECATED as of 0.8.0
 | 
			
		||||
# in bar height, bars that would have been lower that this will not be drawn.
 | 
			
		||||
# deprecated as of 0.8.0
 | 
			
		||||
; ignore = 0
 | 
			
		||||
 | 
			
		||||
# Noise reduction, int 0 - 100. default 77
 | 
			
		||||
# noise reduction, int 0 - 100. default 77
 | 
			
		||||
# the raw visualization is very noisy, this factor adjusts the integral and gravity filters to keep the signal smooth
 | 
			
		||||
# 100 will be very slow and smooth, 0 will be fast but noisy.
 | 
			
		||||
; noise_reduction = 77
 | 
			
		||||
@@ -299,25 +299,11 @@ gradient_color_8 = '#59cc33'
 | 
			
		||||
 | 
			
		||||
[eq]
 | 
			
		||||
 | 
			
		||||
# This one is tricky. You can have as much keys as you want.
 | 
			
		||||
# Remember to uncomment more than one key! More keys = more precision.
 | 
			
		||||
# Look at readme.md on github for further explanations and examples.
 | 
			
		||||
# this one is tricky. you can have as much keys as you want.
 | 
			
		||||
# remember to uncomment more than one key! more keys = more precision.
 | 
			
		||||
# look at readme.md on github for further explanations and examples.
 | 
			
		||||
; 1 = 1 # bass
 | 
			
		||||
; 2 = 1
 | 
			
		||||
; 3 = 1 # midtone
 | 
			
		||||
; 4 = 1
 | 
			
		||||
; 5 = 1 # treble
 | 
			
		||||
### HYPRDOTS CAVA: Autogenerated line below for wallbash###
 | 
			
		||||
 | 
			
		||||
[color]
 | 
			
		||||
 | 
			
		||||
 gradient = 1
 | 
			
		||||
 gradient_count = 8
 | 
			
		||||
 gradient_color_1 = '#332952'
 | 
			
		||||
 gradient_color_2 = '#463A6B'
 | 
			
		||||
 gradient_color_3 = '#7D4B5F'
 | 
			
		||||
 gradient_color_4 = '#8F576D'
 | 
			
		||||
 gradient_color_5 = '#A36578'
 | 
			
		||||
 gradient_color_6 = '#C27A90'
 | 
			
		||||
 gradient_color_7 = '#E69A9D'
 | 
			
		||||
 gradient_color_8 = '#F0AAAD'
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										117
									
								
								.config/cava/shaders/eye_of_phi.frag
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										117
									
								
								.config/cava/shaders/eye_of_phi.frag
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,117 @@
 | 
			
		||||
#version 330
 | 
			
		||||
 | 
			
		||||
// this shader was stolen from shadertoy user ChunderFPV
 | 
			
		||||
 | 
			
		||||
#define SCALE 8.0
 | 
			
		||||
#define PI radians(180.0)
 | 
			
		||||
#define TAU (PI * 2.0)
 | 
			
		||||
#define CS(a) vec2(cos(a), sin(a))
 | 
			
		||||
#define PT(u, r) smoothstep(0.0, r, r - length(u))
 | 
			
		||||
 | 
			
		||||
in vec2 fragCoord;
 | 
			
		||||
out vec4 fragColor;
 | 
			
		||||
 | 
			
		||||
uniform float bars[512];
 | 
			
		||||
 | 
			
		||||
uniform int bars_count;    // number of bars (left + right) (configurable)
 | 
			
		||||
uniform float shader_time; // shader execution time s
 | 
			
		||||
uniform int bar_width;     // bar width (configurable), not used here
 | 
			
		||||
uniform int bar_spacing;   // space bewteen bars (configurable)
 | 
			
		||||
 | 
			
		||||
uniform vec3 u_resolution; // window resolution
 | 
			
		||||
 | 
			
		||||
// colors, configurable in cava config file (r,g,b) (0.0 - 1.0)
 | 
			
		||||
uniform vec3 bg_color; // background color
 | 
			
		||||
uniform vec3 fg_color; // foreground color
 | 
			
		||||
 | 
			
		||||
uniform int gradient_count;
 | 
			
		||||
uniform vec3 gradient_colors[8]; // gradient colors
 | 
			
		||||
 | 
			
		||||
// gradient map ( color, equation, time, width, shadow, reciprocal )
 | 
			
		||||
vec3 gm(vec3 c, float n, float t, float w, float d, bool i) {
 | 
			
		||||
  float g = min(abs(n), 1.0 / abs(n));
 | 
			
		||||
  float s = abs(sin(n * PI - t));
 | 
			
		||||
  if (i)
 | 
			
		||||
    s = min(s, abs(sin(PI / n + t)));
 | 
			
		||||
  return (1.0 - pow(abs(s), w)) * c * pow(g, d) * 6.0;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
// denominator spiral, use 1/n for numerator
 | 
			
		||||
// ( screen xy, spiral exponent, decimal, line width, hardness, rotation )
 | 
			
		||||
float ds(vec2 u, float e, float n, float w, float h, float ro) {
 | 
			
		||||
  float ur = length(u);          // unit radius
 | 
			
		||||
  float sr = pow(ur, e);         // spiral radius
 | 
			
		||||
  float a = round(sr) * n * TAU; // arc
 | 
			
		||||
  vec2 xy = CS(a + ro) * ur;     // xy coords
 | 
			
		||||
  float l = PT(u - xy, w);       // line
 | 
			
		||||
  float s = mod(sr + 0.5, 1.0);  // gradient smooth
 | 
			
		||||
  s = min(s, 1.0 - s);           // darken filter
 | 
			
		||||
  return l * s * h;
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
  float t = shader_time / PI * 2.0;
 | 
			
		||||
  vec4 m = vec4(0, 0, 0, 0);                 // iMouse;
 | 
			
		||||
  m.xy = m.xy * 2.0 / u_resolution.xy - 1.0; // ±1x, ±1y
 | 
			
		||||
  if (m.z > 0.0)
 | 
			
		||||
    t += m.y * SCALE; // move time with mouse y
 | 
			
		||||
  float z = (m.z > 0.0) ? pow(1.0 - abs(m.y), sign(m.y)) : 1.0; // zoom (+)
 | 
			
		||||
  float e = (m.z > 0.0) ? pow(1.0 - abs(m.x), -sign(m.x))
 | 
			
		||||
                        : 1.0;                   // screen exponent (+)
 | 
			
		||||
  float se = (m.z > 0.0) ? e * -sign(m.y) : 1.0; // spiral exponent
 | 
			
		||||
  vec3 bg = vec3(0);                             // black background
 | 
			
		||||
 | 
			
		||||
  float aa = 3.0; // anti-aliasing
 | 
			
		||||
 | 
			
		||||
  for (float j = 0.0; j < aa; j++)
 | 
			
		||||
    for (float k = 0.0; k < aa; k++) {
 | 
			
		||||
      vec3 c = vec3(0);
 | 
			
		||||
      vec2 o = vec2(j, k) / aa;
 | 
			
		||||
      vec2 uv = (fragCoord * u_resolution.xy - 0.5 * u_resolution.xy + o) /
 | 
			
		||||
                u_resolution.y * SCALE * z; // apply cartesian, scale and zoom
 | 
			
		||||
      if (m.z > 0.0)
 | 
			
		||||
        uv =
 | 
			
		||||
            exp(log(abs(uv)) * e) * sign(uv); // warp screen space with exponent
 | 
			
		||||
 | 
			
		||||
      float px = length(fwidth(uv)); // pixel width
 | 
			
		||||
      float x = uv.x;                // every pixel on x
 | 
			
		||||
      float y = uv.y;                // every pixel on y
 | 
			
		||||
      float l = length(uv);          // hypot of xy: sqrt(x*x+y*y)
 | 
			
		||||
 | 
			
		||||
      float mc = (x * x + y * y - 1.0) / y;  // metallic circle at xy
 | 
			
		||||
      float g = min(abs(mc), 1.0 / abs(mc)); // gradient
 | 
			
		||||
      vec3 gold = vec3(1.0, 0.6, 0.0) * g * l;
 | 
			
		||||
      vec3 blue = vec3(0.3, 0.5, 0.9) * (1.0 - g);
 | 
			
		||||
      vec3 rgb = max(gold, blue);
 | 
			
		||||
 | 
			
		||||
      float w = 0.1;                                      // line width
 | 
			
		||||
      float d = 0.4;                                      // shadow depth
 | 
			
		||||
      c = max(c, gm(rgb, mc, -t, w * bars[0], d, false)); // metallic
 | 
			
		||||
      c = max(c, gm(rgb, abs(y / x) * sign(y), -t, w * bars[1], d,
 | 
			
		||||
                    false)); // tangent
 | 
			
		||||
      c = max(c, gm(rgb, (x * x) / (y * y) * sign(y), -t, w * bars[2], d,
 | 
			
		||||
                    false)); // sqrt cotangent
 | 
			
		||||
      c = max(c, gm(rgb, (x * x) + (y * y), t, w * bars[3], d,
 | 
			
		||||
                    true)); // sqrt circles
 | 
			
		||||
 | 
			
		||||
      c += rgb * ds(uv, se, t / TAU, px * 2.0 * bars[4], 2.0, 0.0); // spiral 1a
 | 
			
		||||
      c += rgb * ds(uv, se, t / TAU, px * 2.0 * bars[5], 2.0, PI);  // spiral 1b
 | 
			
		||||
      c +=
 | 
			
		||||
          rgb * ds(uv, -se, t / TAU, px * 2.0 * bars[6], 2.0, 0.0); // spiral 2a
 | 
			
		||||
      c += rgb * ds(uv, -se, t / TAU, px * 2.0 * bars[7], 2.0, PI); // spiral 2b
 | 
			
		||||
      c = max(c, 0.0); // clear negative color
 | 
			
		||||
 | 
			
		||||
      c += pow(max(1.0 - l, 0.0), 3.0 / z); // center glow
 | 
			
		||||
 | 
			
		||||
      if (m.z > 0.0) // display grid on click
 | 
			
		||||
      {
 | 
			
		||||
        vec2 xyg = abs(fract(uv + 0.5) - 0.5) / px; // xy grid
 | 
			
		||||
        c.gb += 0.2 * (1.0 - min(min(xyg.x, xyg.y), 1.0));
 | 
			
		||||
      }
 | 
			
		||||
      bg += c;
 | 
			
		||||
    }
 | 
			
		||||
  bg /= aa * aa;
 | 
			
		||||
  bg *= sqrt(bg) * 1.5;
 | 
			
		||||
 | 
			
		||||
  fragColor = vec4(bg, 1.0);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										15
									
								
								.config/cava/themes/solarized_dark
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								.config/cava/themes/solarized_dark
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,15 @@
 | 
			
		||||
[color]
 | 
			
		||||
background = '#001e26'
 | 
			
		||||
foreground = '#708183'
 | 
			
		||||
 | 
			
		||||
gradient = 1
 | 
			
		||||
gradient_color_1 = '#268bd2'
 | 
			
		||||
gradient_color_2 = '#6c71c4'
 | 
			
		||||
gradient_color_3 = '#cb4b16'
 | 
			
		||||
 | 
			
		||||
horizontal_gradient = 1
 | 
			
		||||
horizontal_gradient_color_1 = '#586e75'
 | 
			
		||||
horizontal_gradient_color_2 = '#b58900'
 | 
			
		||||
horizontal_gradient_color_3 = '#839496'
 | 
			
		||||
 | 
			
		||||
blend_direction = 'up'
 | 
			
		||||
							
								
								
									
										10
									
								
								.config/cava/themes/tricolor
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										10
									
								
								.config/cava/themes/tricolor
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,10 @@
 | 
			
		||||
[color]
 | 
			
		||||
horizontal_gradient = 1
 | 
			
		||||
horizontal_gradient_color_1 = '#c45161'
 | 
			
		||||
horizontal_gradient_color_2 = '#e094a0'
 | 
			
		||||
horizontal_gradient_color_3 = '#f2b6c0'
 | 
			
		||||
horizontal_gradient_color_4 = '#f2dde1'
 | 
			
		||||
horizontal_gradient_color_5 = '#cbc7d8'
 | 
			
		||||
horizontal_gradient_color_6 = '#8db7d2'
 | 
			
		||||
horizontal_gradient_color_7 = '#5e62a9'
 | 
			
		||||
horizontal_gradient_color_8 = '#434279'
 | 
			
		||||
@@ -1,6 +1,7 @@
 | 
			
		||||
set -gx EDITOR nvim
 | 
			
		||||
set -gx PAGER less
 | 
			
		||||
set -Ux MANPAGER "nvim +Man!"
 | 
			
		||||
set -x NEWT_COLORS 'root=black,black;window=black,black;border=white,black;listbox=white,black;label=blue,black;checkbox=red,black;title=green,black;button=white,red;actsellistbox=white,red;actlistbox=white,gray;compactbutton=white,gray;actcheckbox=white,blue;entry=lightgray,black;textbox=blue,black' nmtui
 | 
			
		||||
# set -gx BAT_THEME "Catppuccin Mocha"
 | 
			
		||||
## functions
 | 
			
		||||
set -g fish_greeting
 | 
			
		||||
@@ -26,7 +27,7 @@ alias llama=" ~/projects/llama.cpp/build/bin/llama-run"
 | 
			
		||||
# Shorts
 | 
			
		||||
alias fzf="fzf --preview color='always {}'"
 | 
			
		||||
alias grep="grep --color=auto"
 | 
			
		||||
alias cat="vimcat"
 | 
			
		||||
alias cat="bat -p"
 | 
			
		||||
 | 
			
		||||
# Git
 | 
			
		||||
alias gs="git status"
 | 
			
		||||
 
 | 
			
		||||
@@ -98,10 +98,10 @@ device {
 | 
			
		||||
 | 
			
		||||
# See https://wiki.hyprland.org/Configuring/Variables/
 | 
			
		||||
 | 
			
		||||
gestures {
 | 
			
		||||
    workspace_swipe = true
 | 
			
		||||
    workspace_swipe_fingers = 3
 | 
			
		||||
}
 | 
			
		||||
# gestures {
 | 
			
		||||
#     workspace_swipe = true
 | 
			
		||||
#     workspace_swipe_fingers = 3
 | 
			
		||||
# }
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# █░░ ▄▀█ █▄█ █▀█ █░█ ▀█▀ █▀
 | 
			
		||||
 
 | 
			
		||||
@@ -9,16 +9,15 @@
 | 
			
		||||
$mainMod = Super # super / meta / windows key
 | 
			
		||||
 | 
			
		||||
# Assign apps
 | 
			
		||||
$term = kitty # fish alacritty
 | 
			
		||||
$editor = neovide
 | 
			
		||||
$term =  kitty # fish alacritty
 | 
			
		||||
$file = dolphin
 | 
			
		||||
$browser = librewolf
 | 
			
		||||
$yt = freetube
 | 
			
		||||
$notes = obsidian
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
$wm=Window Management
 | 
			
		||||
$d=[$wm]
 | 
			
		||||
 | 
			
		||||
  
 | 
			
		||||
# Window/Session actions
 | 
			
		||||
bind = $mainMod, Q, exec, $scrPath/dontkillsteam.sh # close focused window
 | 
			
		||||
@@ -39,15 +38,18 @@ bind = Ctrl+Shift+Alt, T, exec, st # launch tilix terminal emulator - using for
 | 
			
		||||
bind = $mainMod+Shift, T, exec, st 
 | 
			
		||||
bind = $mainMod+Ctrl, T, exec, tilix # launch tilix terminal emulator
 | 
			
		||||
bind = $mainMod, E, exec, $file # launch file manager
 | 
			
		||||
bind = $mainMod, C, exec, $editor # launch text editor
 | 
			
		||||
bind = $mainMod, F, exec, $yt # launch yt alternative 
 | 
			
		||||
bind = $mainMod, B, exec, $browser # launch web browser
 | 
			
		||||
bind = $mainMod, M, exec, $notes # launch notes app 
 | 
			
		||||
bind = $mainMod, G, exec, gajim # launch messanger 
 | 
			
		||||
bind = $mainMod, K, exec, keepassxc # launch password manager 
 | 
			
		||||
bind = Ctrl+Shift, Escape, exec, $scrPath/sysmonlaunch.sh # launch system monitor (htop/btop or fallback to top)
 | 
			
		||||
bindd = $mainMod, N, Neovim, exec, $term -e nvim
 | 
			
		||||
bindd = $mainMod, R, $d pyradio, exec, kitty --session ~/.config/kitty/music.conf
 | 
			
		||||
bindd = Ctrl+Shift, Escape, Btop, exec, kitty -e btop 
 | 
			
		||||
bindd = Ctrl+Alt, Delete, Btop, exec, kitty -e btop 
 | 
			
		||||
# bind = Ctrl+Shift, Escape, exec, $scrPath/sysmonlaunch.sh # launch system monitor (htop/btop or fallback to top)
 | 
			
		||||
# bind = $mainMod+Shift, B, exec, $browser, title: ^(LibreWolf Private Browsing)$ # launch private web browser
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
# Rofi menus
 | 
			
		||||
bind = $mainMod, A, exec, pkill -x rofi || $scrPath/rofilaunch.sh d # launch application launcher
 | 
			
		||||
bind = $mainMod, Tab, exec, pkill -x rofi || $scrPath/rofilaunch.sh w # launch window switcher
 | 
			
		||||
 
 | 
			
		||||
@@ -1,17 +1,17 @@
 | 
			
		||||
# Run with `kitty --session ~/.config/kitty/music.conf`
 | 
			
		||||
# run with `kitty --session ~/.config/kitty/music.conf`
 | 
			
		||||
layout tall
 | 
			
		||||
 | 
			
		||||
os_window_size 220c 64c
 | 
			
		||||
# Create a new tab
 | 
			
		||||
new_tab Music
 | 
			
		||||
# os_window_size 220c 64c
 | 
			
		||||
# create a new tab
 | 
			
		||||
new_tab music
 | 
			
		||||
 | 
			
		||||
# Set the working directory for windows in the current tab
 | 
			
		||||
# set the working directory for windows in the current tab
 | 
			
		||||
cd 
 | 
			
		||||
 | 
			
		||||
launch --var window=first cava 
 | 
			
		||||
# Create additional terminals
 | 
			
		||||
# create additional terminals
 | 
			
		||||
launch --location=hsplit pyradio
 | 
			
		||||
resize_window taller 10
 | 
			
		||||
focus pyradio
 | 
			
		||||
launch --location=vsplit pipes-rs
 | 
			
		||||
resize_window narrower 50
 | 
			
		||||
resize_window wider 20
 | 
			
		||||
 
 | 
			
		||||
@@ -1,32 +1,32 @@
 | 
			
		||||
{
 | 
			
		||||
  "LuaSnip": { "branch": "master", "commit": "0f7bbce41ea152a94d12aea286f2ce98e63c0f58" },
 | 
			
		||||
  "NvChad": { "branch": "v2.5", "commit": "bbc3d43db088c141b142a40cd5f717635833a54e" },
 | 
			
		||||
  "base46": { "branch": "v2.5", "commit": "8971be55aeb6d5fe086169c0ee9ce647a3871570" },
 | 
			
		||||
  "cmp-buffer": { "branch": "main", "commit": "3022dbc9166796b644a841a02de8dd1cc1d311fa" },
 | 
			
		||||
  "cmp-nvim-lsp": { "branch": "main", "commit": "39e2eda76828d88b773cc27a3f61d2ad782c922d" },
 | 
			
		||||
  "LuaSnip": { "branch": "master", "commit": "b3104910bb5ebf40492aadffae18f2528fa757d9" },
 | 
			
		||||
  "NvChad": { "branch": "v2.5", "commit": "f107fabe11ac8013dc3435ecd5382bee872b1584" },
 | 
			
		||||
  "base46": { "branch": "v2.5", "commit": "fde7a2cd54599e148d376f82980407c2d24b0fa2" },
 | 
			
		||||
  "cmp-async-path": { "branch": "main", "commit": "0ed1492f59e730c366d261a5ad822fa37e44c325" },
 | 
			
		||||
  "cmp-buffer": { "branch": "main", "commit": "b74fab3656eea9de20a9b8116afa3cfc4ec09657" },
 | 
			
		||||
  "cmp-nvim-lsp": { "branch": "main", "commit": "bd5a7d6db125d4654b50eeae9f5217f24bb22fd3" },
 | 
			
		||||
  "cmp-nvim-lua": { "branch": "main", "commit": "f12408bdb54c39c23e67cab726264c10db33ada8" },
 | 
			
		||||
  "cmp-path": { "branch": "main", "commit": "91ff86cd9c29299a64f968ebb45846c485725f23" },
 | 
			
		||||
  "cmp_luasnip": { "branch": "master", "commit": "98d9cb5c2c38532bd9bdb481067b20fea8f32e90" },
 | 
			
		||||
  "conform.nvim": { "branch": "master", "commit": "023f795dbcf32d4351b6a9ed2e613d471b5bb812" },
 | 
			
		||||
  "friendly-snippets": { "branch": "main", "commit": "de8fce94985873666bd9712ea3e49ee17aadb1ed" },
 | 
			
		||||
  "conform.nvim": { "branch": "master", "commit": "b4aab989db276993ea5dcb78872be494ce546521" },
 | 
			
		||||
  "friendly-snippets": { "branch": "main", "commit": "572f5660cf05f8cd8834e096d7b4c921ba18e175" },
 | 
			
		||||
  "gen.nvim": { "branch": "main", "commit": "c8e1f574d4a3a839dde73a87bdc319a62ee1e559" },
 | 
			
		||||
  "gitsigns.nvim": { "branch": "main", "commit": "ac5aba6dce8c06ea22bea2c9016f51a2dbf90dc7" },
 | 
			
		||||
  "indent-blankline.nvim": { "branch": "master", "commit": "7871a88056f7144defca9c931e311a3134c5d509" },
 | 
			
		||||
  "lazy.nvim": { "branch": "main", "commit": "7967abe55752aa90532e6bb4bd4663fe27a264cb" },
 | 
			
		||||
  "mason.nvim": { "branch": "main", "commit": "e2f7f9044ec30067bc11800a9e266664b88cda22" },
 | 
			
		||||
  "menu": { "branch": "main", "commit": "657bfc91382c0928453d9a4d0a10ec92db5de2bb" },
 | 
			
		||||
  "mini.nvim": { "branch": "main", "commit": "efff26174ca363c059f92e906753db47e81d870b" },
 | 
			
		||||
  "minty": { "branch": "main", "commit": "a3d69bd63fc98f640815f94b797bf978e9193022" },
 | 
			
		||||
  "nvim-autopairs": { "branch": "master", "commit": "b464658e9b880f463b9f7e6ccddd93fb0013f559" },
 | 
			
		||||
  "nvim-cmp": { "branch": "main", "commit": "f17d9b4394027ff4442b298398dfcaab97e40c4f" },
 | 
			
		||||
  "nvim-lspconfig": { "branch": "master", "commit": "f012c1b176f0e3c71f40eb309bdec0316689462e" },
 | 
			
		||||
  "nvim-tree.lua": { "branch": "master", "commit": "f7c65e11d695a084ca10b93df659bb7e68b71f9f" },
 | 
			
		||||
  "nvim-treesitter": { "branch": "master", "commit": "37427012d1c77c544356bfff0c9acc88fd3256bc" },
 | 
			
		||||
  "nvim-web-devicons": { "branch": "master", "commit": "e87554285f581047b1bf236794b0eb812b444b87" },
 | 
			
		||||
  "plenary.nvim": { "branch": "master", "commit": "2d9b06177a975543726ce5c73fca176cedbffe9d" },
 | 
			
		||||
  "render-markdown.nvim": { "branch": "main", "commit": "eec00fbfd7273cdfa0a1154dbef0bb983641eaf8" },
 | 
			
		||||
  "telescope.nvim": { "branch": "master", "commit": "85922dde3767e01d42a08e750a773effbffaea3e" },
 | 
			
		||||
  "ui": { "branch": "v3.0", "commit": "9b31c25fc497d1ef726de15ae297769dbf90c1a5" },
 | 
			
		||||
  "volt": { "branch": "main", "commit": "41c03a5d6a0a8a997e774a3482d82e5ef820c6ba" },
 | 
			
		||||
  "which-key.nvim": { "branch": "main", "commit": "68e37e12913a66b60073906f5d3f14dee0de19f2" }
 | 
			
		||||
  "gitsigns.nvim": { "branch": "main", "commit": "f780609807eca1f783a36a8a31c30a48fbe150c5" },
 | 
			
		||||
  "indent-blankline.nvim": { "branch": "master", "commit": "005b56001b2cb30bfa61b7986bc50657816ba4ba" },
 | 
			
		||||
  "lazy.nvim": { "branch": "main", "commit": "6c3bda4aca61a13a9c63f1c1d1b16b9d3be90d7a" },
 | 
			
		||||
  "mason.nvim": { "branch": "main", "commit": "7dc4facca9702f95353d5a1f87daf23d78e31c2a" },
 | 
			
		||||
  "menu": { "branch": "main", "commit": "7a0a4a2896b715c066cfbe320bdc048091874cc6" },
 | 
			
		||||
  "mini.nvim": { "branch": "main", "commit": "bc34736e5b1d5561bc628f1cedd7c01f5ce5ee9f" },
 | 
			
		||||
  "minty": { "branch": "main", "commit": "aafc9e8e0afe6bf57580858a2849578d8d8db9e0" },
 | 
			
		||||
  "nvim-autopairs": { "branch": "master", "commit": "23320e75953ac82e559c610bec5a90d9c6dfa743" },
 | 
			
		||||
  "nvim-cmp": { "branch": "main", "commit": "b5311ab3ed9c846b585c0c15b7559be131ec4be9" },
 | 
			
		||||
  "nvim-lspconfig": { "branch": "master", "commit": "aafecf5b8bc0a768f1a97e3a6d5441e64dee79f9" },
 | 
			
		||||
  "nvim-tree.lua": { "branch": "master", "commit": "e179ad2f83b5955ab0af653069a493a1828c2697" },
 | 
			
		||||
  "nvim-treesitter": { "branch": "master", "commit": "42fc28ba918343ebfd5565147a42a26580579482" },
 | 
			
		||||
  "nvim-web-devicons": { "branch": "master", "commit": "6e51ca170563330e063720449c21f43e27ca0bc1" },
 | 
			
		||||
  "plenary.nvim": { "branch": "master", "commit": "b9fd5226c2f76c951fc8ed5923d85e4de065e509" },
 | 
			
		||||
  "render-markdown.nvim": { "branch": "main", "commit": "9ab9dade85d8c7d411cc89b592028da3d1b7955a" },
 | 
			
		||||
  "telescope.nvim": { "branch": "master", "commit": "b4da76be54691e854d3e0e02c36b0245f945c2c7" },
 | 
			
		||||
  "ui": { "branch": "v3.0", "commit": "532d566190391f2ddc388a5b1093b0f227366e87" },
 | 
			
		||||
  "volt": { "branch": "main", "commit": "620de1321f275ec9d80028c68d1b88b409c0c8b1" },
 | 
			
		||||
  "which-key.nvim": { "branch": "main", "commit": "370ec46f710e058c9c1646273e6b225acf47cbed" }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,9 +1,8 @@
 | 
			
		||||
local options = {
 | 
			
		||||
  formatters_by_ft = {
 | 
			
		||||
    lua = { "stylua" },
 | 
			
		||||
    css = { "prettier" },
 | 
			
		||||
    html = { "prettier" },
 | 
			
		||||
    typescript = { "prettier" },
 | 
			
		||||
    -- css = { "prettier" },
 | 
			
		||||
    -- html = { "prettier" },
 | 
			
		||||
  },
 | 
			
		||||
 | 
			
		||||
  -- format_on_save = {
 | 
			
		||||
 
 | 
			
		||||
@@ -1,6 +1,6 @@
 | 
			
		||||
require("nvchad.configs.lspconfig").defaults()
 | 
			
		||||
 | 
			
		||||
local servers = { "html", "cssls", "ts_ls" }
 | 
			
		||||
local servers = { "html", "cssls", "ts_ls", "eslint" }
 | 
			
		||||
vim.lsp.enable(servers)
 | 
			
		||||
 | 
			
		||||
-- local lspconfig = require "lspconfig"
 | 
			
		||||
 
 | 
			
		||||
		Reference in New Issue
	
	Block a user