Files
dots/common/.config/cava/shaders/pass_through.vert
T
coja 1e39e0cb4b [Sync] replace the flat layout with the unified stow tree
Supersedes the old flat .config/ layout (last published 2026-06-28) with the
private repo's structure: one shared base plus per-host overlays.

- packages: common/ gui/ lw/ fl/ wm/ plus install.sh and bin/ tooling
  (dotsync, reconcile-hyde.sh)
- new README covering the layout, deploy order and the HyDE dependency
- current HyDE waybar rig (layouts/, cava), pi agent extensions, claude/
  config, tmux, presenterm, aichat roles
- fish: kp (keepassxc-cli + fzf picker, db path from $KP_DB) and
  bind_M_n_history (alt+1..9 recalls the nth history entry)
- drops cruft that should never have been tracked: the duplicate top-level
  .pi/ copy, btop.log, zellij config.kdl.bak, fish_variables
- .pi/agent/auth.json is gitignored; auth.json.example ships instead

Host-specific work sessions and the personal backlog stay in the private
tree. Endpoint locators in the llamacpp/whisper guides are placeholders
($SERVER, <own-domain>) — the guides themselves stay, since they are the
useful part.
2026-08-13 02:53:06 +02:00

15 lines
350 B
GLSL

#version 330
// Input vertex data, different for all executions of this shader.
layout(location = 0) in vec3 vertexPosition_modelspace;
// Output data ; will be interpolated for each fragment.
out vec2 fragCoord;
void main()
{
gl_Position = vec4(vertexPosition_modelspace,1);
fragCoord = (vertexPosition_modelspace.xy+vec2(1,1))/2.0;
}