Mirrors the private dots tree at 900bdda: one shared base plus per-host overlays, replacing the old flat .config/ layout (last synced 2026-06-28). - packages: common/ gui/ wm/ lw/ fl/ + install.sh and bin/ tooling (dotsync, reconcile-hyde.sh) - new README (layout, deploy order, HyDE dependency), plus ToDo.md and HYDE-UPDATE.md - current HyDE waybar rig (layouts/, cava), pi agent extensions, claude/ config, tmux, presenterm, aichat roles - drops stale duplicates and generated cruft that should never have been tracked: the second top-level .pi/ copy, btop.log, zellij config.kdl.bak, fish_variables, nvim codecompanion.lua - .pi/agent/auth.json is gitignored now; auth.json.example ships instead - fl/ and wm/ hypr themes/ stay untracked (HyDE-generated per machine, per the root .gitignore)
35 lines
1009 B
GLSL
35 lines
1009 B
GLSL
#version 330
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in vec2 fragCoord;
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out vec4 fragColor;
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// bar values. defaults to left channels first (low to high), then right (high to low).
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uniform float bars[512];
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uniform int bars_count; // number of bars (left + right) (configurable)
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uniform vec3 u_resolution; // window resolution, not used here
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//colors, configurable in cava config file
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uniform vec3 bg_color; // background color(r,g,b) (0.0 - 1.0), not used here
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uniform vec3 fg_color; // foreground color, not used here
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void main()
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{
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// find which bar to use based on where we are on the x axis
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int bar = int(bars_count * fragCoord.x);
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float bar_y = 1.0 - abs((fragCoord.y - 0.5)) * 2.0;
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float y = (bars[bar]) * bar_y;
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float bar_x = (fragCoord.x - float(bar) / float(bars_count)) * bars_count;
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float bar_r = 1.0 - abs((bar_x - 0.5)) * 2;
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bar_r = bar_r * bar_r * 2;
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// set color
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fragColor.r = fg_color.x * y * bar_r;
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fragColor.g = fg_color.y * y * bar_r;
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fragColor.b = fg_color.z * y * bar_r;
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}
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