Files
dots/gui/.config/hypr/animations/end4.conf
T
coja a700e23e0a [Sync] adopt unified stow layout from the private repo
Mirrors the private dots tree at 900bdda: one shared base plus per-host
overlays, replacing the old flat .config/ layout (last synced 2026-06-28).

- packages: common/ gui/ wm/ lw/ fl/ + install.sh and bin/ tooling (dotsync,
  reconcile-hyde.sh)
- new README (layout, deploy order, HyDE dependency), plus ToDo.md and
  HYDE-UPDATE.md
- current HyDE waybar rig (layouts/, cava), pi agent extensions, claude/
  config, tmux, presenterm, aichat roles
- drops stale duplicates and generated cruft that should never have been
  tracked: the second top-level .pi/ copy, btop.log, zellij config.kdl.bak,
  fish_variables, nvim codecompanion.lua
- .pi/agent/auth.json is gitignored now; auth.json.example ships instead
- fl/ and wm/ hypr themes/ stay untracked (HyDE-generated per machine, per
  the root .gitignore)
2026-08-12 22:50:18 +02:00

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# -----------------------------------------------------
# ▄▀█ █▄░█ █ █▀▄▀█ ▄▀█ ▀█▀ █ █▀█ █▄░█
# █▀█ █░▀█ █ █░▀░█ █▀█ ░█░ █ █▄█ █░▀█
#
# name "End4"
# credit https://github.com/end-4/dots-hyprland
# -----------------------------------------------------
animations {
enabled = true
# Animation curves
bezier = linear, 0, 0, 1, 1
bezier = md3_standard, 0.2, 0, 0, 1
bezier = md3_decel, 0.05, 0.7, 0.1, 1
bezier = md3_accel, 0.3, 0, 0.8, 0.15
bezier = overshot, 0.05, 0.9, 0.1, 1.1
bezier = crazyshot, 0.1, 1.5, 0.76, 0.92
bezier = hyprnostretch, 0.05, 0.9, 0.1, 1.0
bezier = menu_decel, 0.1, 1, 0, 1
bezier = menu_accel, 0.38, 0.04, 1, 0.07
bezier = easeInOutCirc, 0.85, 0, 0.15, 1
bezier = easeOutCirc, 0, 0.55, 0.45, 1
bezier = easeOutExpo, 0.16, 1, 0.3, 1
bezier = softAcDecel, 0.26, 0.26, 0.15, 1
bezier = md2, 0.4, 0, 0.2, 1 # use with .2s duration
# Animation configs
animation = windows, 1, 3, md3_decel, popin 60%
animation = windowsIn, 1, 3, md3_decel, popin 60%
animation = windowsOut, 1, 3, md3_accel, popin 60%
animation = border, 1, 10, default
animation = fade, 1, 3, md3_decel
# animation = layers, 1, 2, md3_decel, slide
animation = layersIn, 1, 3, menu_decel, slide
animation = layersOut, 1, 1.6, menu_accel
animation = fadeLayersIn, 1, 2, menu_decel
animation = fadeLayersOut, 1, 4.5, menu_accel
animation = workspaces, 1, 7, menu_decel, slide
# animation = workspaces, 1, 2.5, softAcDecel, slide
# animation = workspaces, 1, 7, menu_decel, slidefade 15%
# animation = specialWorkspace, 1, 3, md3_decel, slidefadevert 15%
animation = specialWorkspace, 1, 3, md3_decel, slidevert
}