quality-control/Assets/Scripts/Utils/CollisionSoundsProfile.cs

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2024-08-19 23:12:54 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Nothke.Audio
{
[CreateAssetMenu(menuName = "CollisionSoundsProfile", fileName = "CollisionSoundsProfile")]
public class CollisionSoundsProfile : ScriptableObject
{
public AudioClip[] clips;
}
}