mirror of
https://github.com/nothke/quality-control.git
synced 2024-12-23 16:27:30 +00:00
176 lines
4.1 KiB
C#
176 lines
4.1 KiB
C#
|
#define CENTER_TEXT
|
|||
|
|
|||
|
using System.Collections;
|
|||
|
using System.Collections.Generic;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
#if CENTER_TEXT
|
|||
|
using TMPro;
|
|||
|
#endif
|
|||
|
|
|||
|
using Nothke.Interaction.Items;
|
|||
|
|
|||
|
namespace Nothke.Interaction.UI
|
|||
|
{
|
|||
|
public interface ICustomReticle
|
|||
|
{
|
|||
|
ReticleUI.State GetCustomReticle();
|
|||
|
}
|
|||
|
|
|||
|
public interface IReticleUIOverridable
|
|||
|
{
|
|||
|
bool OverrideUI { get; }
|
|||
|
bool ReleaseInteractionBlocking { get; }
|
|||
|
}
|
|||
|
|
|||
|
public class InteractionUI : MonoBehaviour
|
|||
|
{
|
|||
|
public static InteractionUI e;
|
|||
|
private void Awake()
|
|||
|
{
|
|||
|
e = this;
|
|||
|
|
|||
|
controller = GetComponent<InteractionController>();
|
|||
|
if (!controller) controller = FindObjectOfType<InteractionController>();
|
|||
|
if (!controller)
|
|||
|
{
|
|||
|
Debug.LogError("No controller found");
|
|||
|
enabled = false;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
#if CENTER_TEXT
|
|||
|
public TMP_Text centerText;
|
|||
|
#endif
|
|||
|
|
|||
|
InteractionController controller;
|
|||
|
|
|||
|
bool mouseRay;
|
|||
|
|
|||
|
RigidbodyInteractable riHovered;
|
|||
|
RigidbodyInteractable ri;
|
|||
|
|
|||
|
IReticleUIOverridable overridable;
|
|||
|
|
|||
|
bool ovrr;
|
|||
|
|
|||
|
private void OnEnable()
|
|||
|
{
|
|||
|
controller.OnHover += OnHover;
|
|||
|
controller.OnDehover += OnDehover;
|
|||
|
controller.OnRayModeChange += OnRayModeChange;
|
|||
|
}
|
|||
|
|
|||
|
private void OnDisable()
|
|||
|
{
|
|||
|
controller.OnHover -= OnHover;
|
|||
|
controller.OnDehover -= OnDehover;
|
|||
|
controller.OnRayModeChange += OnRayModeChange;
|
|||
|
}
|
|||
|
|
|||
|
#if CENTER_TEXT
|
|||
|
public void SetText(string description)
|
|||
|
{
|
|||
|
centerText.enabled = true;
|
|||
|
centerText.text = description;
|
|||
|
}
|
|||
|
|
|||
|
public void HideText()
|
|||
|
{
|
|||
|
centerText.enabled = false;
|
|||
|
}
|
|||
|
#endif
|
|||
|
|
|||
|
protected virtual void OnHover(Interactable interactable)
|
|||
|
{
|
|||
|
if (ovrr) return;
|
|||
|
|
|||
|
#if CENTER_TEXT
|
|||
|
if (centerText)
|
|||
|
{
|
|||
|
SetText(interactable.Label);
|
|||
|
}
|
|||
|
#endif
|
|||
|
|
|||
|
// Interactable icon choice
|
|||
|
|
|||
|
if (interactable is ICustomReticle)
|
|||
|
{
|
|||
|
ReticleUI.state = (interactable as ICustomReticle).GetCustomReticle();
|
|||
|
}
|
|||
|
else if (interactable is ITakeable)
|
|||
|
{
|
|||
|
ReticleUI.state = ReticleUI.State.Take;
|
|||
|
}
|
|||
|
else if (interactable is RigidbodyInteractable)
|
|||
|
{
|
|||
|
ReticleUI.state = ReticleUI.State.Grab;
|
|||
|
|
|||
|
riHovered = interactable as RigidbodyInteractable;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
ReticleUI.state = ReticleUI.State.Idle;
|
|||
|
}
|
|||
|
|
|||
|
if (interactable is IReticleUIOverridable)
|
|||
|
{
|
|||
|
overridable = interactable as IReticleUIOverridable;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
private void Update()
|
|||
|
{
|
|||
|
if (overridable != null)
|
|||
|
{
|
|||
|
ovrr = overridable.OverrideUI;
|
|||
|
if (ovrr == false)
|
|||
|
{
|
|||
|
OnDehover();
|
|||
|
overridable = null;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
if (riHovered && riHovered.held && ri == null)
|
|||
|
{
|
|||
|
ri = riHovered;
|
|||
|
ovrr = true;
|
|||
|
ReticleUI.state = ReticleUI.State.Hold;
|
|||
|
}
|
|||
|
|
|||
|
if (ri && !ri.held)
|
|||
|
{
|
|||
|
ovrr = false;
|
|||
|
OnDehover();
|
|||
|
|
|||
|
if (controller.hovered)
|
|||
|
OnHover(controller.hovered);
|
|||
|
|
|||
|
ri = null;
|
|||
|
}
|
|||
|
|
|||
|
if (controller.mouseRay)
|
|||
|
{
|
|||
|
ReticleUI.SetReticlePosition(Input.mousePosition);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
protected virtual void OnDehover()
|
|||
|
{
|
|||
|
if (ovrr) return;
|
|||
|
|
|||
|
#if CENTER_TEXT
|
|||
|
if (centerText)
|
|||
|
centerText.enabled = false;
|
|||
|
#endif
|
|||
|
|
|||
|
ReticleUI.state = ReticleUI.State.None;
|
|||
|
}
|
|||
|
|
|||
|
protected virtual void OnRayModeChange(bool enable)
|
|||
|
{
|
|||
|
if (!enable)
|
|||
|
ReticleUI.ResetReticlePosition();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|