2024-08-17 18:38:25 +00:00
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
public class Product : MonoBehaviour
|
|
|
|
|
{
|
2024-08-18 12:44:44 +00:00
|
|
|
|
public ProductType Type;
|
|
|
|
|
public DefectType Defect;
|
2024-08-17 18:38:25 +00:00
|
|
|
|
|
2024-08-18 12:44:44 +00:00
|
|
|
|
public void ApplyDefect(DefectType defectType)
|
|
|
|
|
{
|
|
|
|
|
Defect = defectType;
|
|
|
|
|
|
|
|
|
|
foreach (var visualizer in GetComponents<IDefectVisualizer>())
|
|
|
|
|
{
|
|
|
|
|
visualizer.VisualizeDefect(defectType);
|
|
|
|
|
}
|
|
|
|
|
}
|
2024-08-17 18:38:25 +00:00
|
|
|
|
}
|