quality-control/Assets/Plugins/Interaction/Runtime/Core/Interactable.cs

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using UnityEngine;
using System.Collections;
namespace Nothke.Interaction
{
public class Interactable : MonoBehaviour
{
[HideInInspector]
public InteractionController manager;
[System.Serializable]
public class Info
{
public string name;
//public string descriptionShort;
//[Multiline()]
//public string description;
}
public Info info;
public virtual string Label => info.name;
public virtual void Use(InteractionController im)
{
manager = im;
//Debug.Log("No use");
}
public virtual void OnHover() { }
public virtual void OnDehover() { }
public virtual void StartHold() { }
public virtual void EndHold() { }
public virtual void UseHold() { }
}
}