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Crane now rises and drops
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91
Assets/Materials/transparent.mat
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91
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Assets/Scenes/test_crane.unity
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7
Assets/Scenes/test_crane.unity.meta
Normal file
7
Assets/Scenes/test_crane.unity.meta
Normal file
@ -0,0 +1,7 @@
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@ -18,6 +18,7 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
Catching,
|
Catching,
|
||||||
WaitingToCatch,
|
WaitingToCatch,
|
||||||
Tansporting,
|
Tansporting,
|
||||||
|
WaitBeforeDrop,
|
||||||
Finished,
|
Finished,
|
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}
|
}
|
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|
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||||||
@ -50,6 +51,7 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
magnetStrength = magnet.strength;
|
magnetStrength = magnet.strength;
|
||||||
|
crane.heightMotion.AccelerateTo(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
@ -64,6 +66,11 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (magnet.IsCloseToPlanar(handlingBody, 10f))
|
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|
{
|
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|
crane.heightMotion.AccelerateTo(0);
|
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|
}
|
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|
|
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if (magnet.IsCloseTo(handlingBody, 5f))
|
if (magnet.IsCloseTo(handlingBody, 5f))
|
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{
|
{
|
||||||
magnet.strength = magnetStrength;
|
magnet.strength = magnetStrength;
|
||||||
@ -85,15 +92,32 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
{
|
{
|
||||||
state = State.Tansporting;
|
state = State.Tansporting;
|
||||||
crane.targetTransform = dropTarget;
|
crane.targetTransform = dropTarget;
|
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|
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|
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}
|
}
|
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}
|
}
|
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|
|
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else if (state == State.Tansporting)
|
else if (state == State.Tansporting)
|
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{
|
{
|
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|
if (magnet.IsCloseToPlanar(dropTarget, 10f))
|
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|
{
|
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|
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|
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|
}
|
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|
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|
if (magnet.IsCloseToPlanar(dropTarget, 3f))
|
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|
{
|
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|
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|
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|
timer = 3;
|
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|
}
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|
}
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
magnet.strength = 0;
|
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state = State.Idle;
|
state = State.Idle;
|
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|
crane.heightMotion.AccelerateTo(1);
|
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}
|
}
|
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}
|
}
|
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}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user