Crane now rises and drops

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nothke 2024-08-19 23:24:47 +02:00
parent 1b2845032d
commit 3762b867aa
7 changed files with 908 additions and 6 deletions

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@ -18,6 +18,7 @@ public class CranePickDrop : MonoBehaviour
Catching, Catching,
WaitingToCatch, WaitingToCatch,
Tansporting, Tansporting,
WaitBeforeDrop,
Finished, Finished,
} }
@ -50,6 +51,7 @@ public class CranePickDrop : MonoBehaviour
void Start() void Start()
{ {
magnetStrength = magnet.strength; magnetStrength = magnet.strength;
crane.heightMotion.AccelerateTo(1);
} }
void Update() void Update()
@ -64,6 +66,11 @@ public class CranePickDrop : MonoBehaviour
return; return;
} }
if (magnet.IsCloseToPlanar(handlingBody, 10f))
{
crane.heightMotion.AccelerateTo(0);
}
if (magnet.IsCloseTo(handlingBody, 5f)) if (magnet.IsCloseTo(handlingBody, 5f))
{ {
magnet.strength = magnetStrength; magnet.strength = magnetStrength;
@ -85,15 +92,32 @@ public class CranePickDrop : MonoBehaviour
{ {
state = State.Tansporting; state = State.Tansporting;
crane.targetTransform = dropTarget; crane.targetTransform = dropTarget;
crane.heightMotion.AccelerateTo(1);
} }
} }
else if (state == State.Tansporting) else if (state == State.Tansporting)
{ {
if (magnet.IsCloseToPlanar(dropTarget)) if (magnet.IsCloseToPlanar(dropTarget, 10f))
{
crane.heightMotion.AccelerateTo(0);
}
if (magnet.IsCloseToPlanar(dropTarget, 3f))
{
state = State.WaitBeforeDrop;
timer = 3;
}
}
else if (state == State.WaitBeforeDrop)
{
timer -= Time.deltaTime;
if (timer < 0)
{ {
magnet.strength = 0; magnet.strength = 0;
state = State.Idle; state = State.Idle;
crane.heightMotion.AccelerateTo(1);
} }
} }
} }