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Crane now rises and drops
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91
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: cdb590802e3f6bd4db6d5eddce994501, type: 3}
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- {fileID: 1764584009}
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7
Assets/Scenes/test_crane.unity.meta
Normal file
7
Assets/Scenes/test_crane.unity.meta
Normal file
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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@ -18,6 +18,7 @@ public class CranePickDrop : MonoBehaviour
|
||||
Catching,
|
||||
WaitingToCatch,
|
||||
Tansporting,
|
||||
WaitBeforeDrop,
|
||||
Finished,
|
||||
}
|
||||
|
||||
@ -50,6 +51,7 @@ public class CranePickDrop : MonoBehaviour
|
||||
void Start()
|
||||
{
|
||||
magnetStrength = magnet.strength;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
}
|
||||
|
||||
void Update()
|
||||
@ -64,6 +66,11 @@ public class CranePickDrop : MonoBehaviour
|
||||
return;
|
||||
}
|
||||
|
||||
if (magnet.IsCloseToPlanar(handlingBody, 10f))
|
||||
{
|
||||
crane.heightMotion.AccelerateTo(0);
|
||||
}
|
||||
|
||||
if (magnet.IsCloseTo(handlingBody, 5f))
|
||||
{
|
||||
magnet.strength = magnetStrength;
|
||||
@ -85,15 +92,32 @@ public class CranePickDrop : MonoBehaviour
|
||||
{
|
||||
state = State.Tansporting;
|
||||
crane.targetTransform = dropTarget;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
}
|
||||
}
|
||||
|
||||
else if (state == State.Tansporting)
|
||||
{
|
||||
if (magnet.IsCloseToPlanar(dropTarget))
|
||||
if (magnet.IsCloseToPlanar(dropTarget, 10f))
|
||||
{
|
||||
crane.heightMotion.AccelerateTo(0);
|
||||
}
|
||||
|
||||
if (magnet.IsCloseToPlanar(dropTarget, 3f))
|
||||
{
|
||||
state = State.WaitBeforeDrop;
|
||||
timer = 3;
|
||||
}
|
||||
}
|
||||
else if (state == State.WaitBeforeDrop)
|
||||
{
|
||||
timer -= Time.deltaTime;
|
||||
|
||||
if (timer < 0)
|
||||
{
|
||||
magnet.strength = 0;
|
||||
state = State.Idle;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user