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https://github.com/nothke/quality-control.git
synced 2025-08-11 08:03:44 +00:00
quick and dirty fixes
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@@ -16336,7 +16336,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!4 &638405052
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Transform:
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m_ObjectHideFlags: 0
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@@ -19538,7 +19538,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 49f7d9fae60a4082a271f0a2fa185f79, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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CurrentObjective: {fileID: 11400000, guid: 2848e32435e805f448572c9f0ec86bfb, type: 2}
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CurrentObjective: {fileID: 11400000, guid: b1326e0e514393547971198daa612d49, type: 2}
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_timeLeft: 0
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_running: 0
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textMesh: {fileID: 1482407714}
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@@ -24289,7 +24289,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!4 &934483555
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Transform:
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m_ObjectHideFlags: 0
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