mirror of
https://github.com/nothke/quality-control.git
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Added player character model
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value: qa_player
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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m_AddedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
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--- !u!4 &1766557984351204270 stripped
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Transform:
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m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: bdea37ec281a49c45ae34b3c72e5c08d, type: 3}
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m_PrefabInstance: {fileID: 2237913385333118021}
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m_PrefabAsset: {fileID: 0}
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||||||
|
Loading…
Reference in New Issue
Block a user