mirror of
https://github.com/nothke/quality-control.git
synced 2024-12-21 23:37:29 +00:00
tweaks
This commit is contained in:
parent
5d338b14f3
commit
bf79cbafd2
@ -29,5 +29,5 @@ MonoBehaviour:
|
|||||||
|
|
||||||
We''re
|
We''re
|
||||||
also happy to announce that an E(tm) production line is now operational.'
|
also happy to announce that an E(tm) production line is now operational.'
|
||||||
SuccessMessage: Great job!
|
SuccessMessage: Onward to new achievements!
|
||||||
FailureMessage: Please try harder in the future!
|
FailureMessage: You can do it!
|
||||||
|
@ -20,7 +20,7 @@ MonoBehaviour:
|
|||||||
- Type: {fileID: 11400000, guid: 1e626f6e0e642b44aaeb77b6628c8be7, type: 2}
|
- Type: {fileID: 11400000, guid: 1e626f6e0e642b44aaeb77b6628c8be7, type: 2}
|
||||||
Quantity: 40
|
Quantity: 40
|
||||||
MaxDefectivePercentage: 25
|
MaxDefectivePercentage: 25
|
||||||
TimeLimit: 270
|
TimeLimit: 265
|
||||||
LevelMessage: 'We are pleased to announce that we have secured the capital to expand
|
LevelMessage: 'We are pleased to announce that we have secured the capital to expand
|
||||||
the E(tm) production.
|
the E(tm) production.
|
||||||
|
|
||||||
@ -28,4 +28,4 @@ MonoBehaviour:
|
|||||||
Please familiarize yourself with the new crane-powered
|
Please familiarize yourself with the new crane-powered
|
||||||
production line!'
|
production line!'
|
||||||
SuccessMessage: Congratulations! You have completed all the shifts!
|
SuccessMessage: Congratulations! You have completed all the shifts!
|
||||||
FailureMessage: Please try harder in the future!
|
FailureMessage: Don't give up!
|
||||||
|
@ -270,7 +270,7 @@ public class UIManager: MonoBehaviour
|
|||||||
|
|
||||||
public void PushStageComplete(bool success, string message)
|
public void PushStageComplete(bool success, string message)
|
||||||
{
|
{
|
||||||
if (Scoreboard.Instance.CurrentStage == StagingManager.StageEnum.Level3)
|
if (success && Scoreboard.Instance.CurrentStage == StagingManager.StageEnum.Level3)
|
||||||
{
|
{
|
||||||
NextStageButton.SetActive(false);
|
NextStageButton.SetActive(false);
|
||||||
RetryButton.SetActive(false);
|
RetryButton.SetActive(false);
|
||||||
|
Loading…
Reference in New Issue
Block a user