mirror of
https://github.com/nothke/quality-control.git
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Magnet no longer sticking to itself, and crane stuff
This commit is contained in:
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m_GameObject: {fileID: 1757469719}
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m_Enabled: 1
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m_CastShadows: 1
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m_ReceiveShadows: 1
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m_DynamicOccludee: 1
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m_StaticShadowCaster: 0
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m_MotionVectors: 1
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|
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m_LightProbeUsage: 1
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|
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 2
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m_RayTraceProcedural: 0
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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m_StaticBatchRoot: {fileID: 0}
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m_ProbeAnchor: {fileID: 0}
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m_LightProbeVolumeOverride: {fileID: 0}
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m_ScaleInLightmap: 1
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m_ReceiveGI: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_StitchLightmapSeams: 1
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m_SelectedEditorRenderState: 3
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!33 &1757469723
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MeshFilter:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1757469719}
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m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
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m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
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--- !u!1 &1793071883
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--- !u!1 &1793071883
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GameObject:
|
GameObject:
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@ -1349,40 +1230,17 @@ Transform:
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m_Children: []
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m_Children: []
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m_Father: {fileID: 0}
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1928367869 stripped
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--- !u!114 &1928367872 stripped
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GameObject:
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 4060506572131258815, guid: cdb590802e3f6bd4db6d5eddce994501, type: 3}
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m_CorrespondingSourceObject: {fileID: 5328903551856804412, guid: cdb590802e3f6bd4db6d5eddce994501, type: 3}
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m_PrefabInstance: {fileID: 1472280155}
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m_PrefabInstance: {fileID: 1472280155}
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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--- !u!114 &1928367870 stripped
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m_GameObject: {fileID: 0}
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 4095986436202916730, guid: cdb590802e3f6bd4db6d5eddce994501, type: 3}
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m_PrefabInstance: {fileID: 1472280155}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1928367869}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: da3ed29216d73fb43be6448aea116576, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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--- !u!114 &1928367872
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1928367869}
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m_Enabled: 1
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: ad97f65d702892042b008aaa97b9c17e, type: 3}
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m_Script: {fileID: 11500000, guid: ad97f65d702892042b008aaa97b9c17e, type: 3}
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m_Name:
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m_Name:
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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crane: {fileID: 1928367870}
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magnet: {fileID: 1711954334}
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dropTarget: {fileID: 1302384508}
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handlingBody: {fileID: 0}
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magnetStrength: 0
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state: 0
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--- !u!1001 &1931408570
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--- !u!1001 &1931408570
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PrefabInstance:
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PrefabInstance:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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|
@ -13,7 +13,7 @@ public class Magnet : MonoBehaviour
|
|||||||
{
|
{
|
||||||
var otherRb = other.attachedRigidbody;
|
var otherRb = other.attachedRigidbody;
|
||||||
|
|
||||||
if (otherRb)
|
if (otherRb && otherRb.isKinematic == false)
|
||||||
{
|
{
|
||||||
Vector3 dir = otherRb.position - transform.position;
|
Vector3 dir = otherRb.position - transform.position;
|
||||||
float dirSq = Vector3.SqrMagnitude(dir);
|
float dirSq = Vector3.SqrMagnitude(dir);
|
||||||
|
Loading…
Reference in New Issue
Block a user