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https://github.com/nothke/quality-control.git
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Added post processing
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parent
e10ab7cea3
commit
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@ -12593,3 +12732,4 @@ SceneRoots:
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8
Assets/Scenes/test_conveyor_belt_character_Profiles.meta
Normal file
8
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Normal file
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File diff suppressed because it is too large
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@ -3,6 +3,7 @@
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"com.unity.ide.rider": "3.0.31",
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"com.unity.ide.rider": "3.0.31",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.ide.visualstudio": "2.0.22",
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"com.unity.mathematics": "1.2.6",
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"com.unity.mathematics": "1.2.6",
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"com.unity.postprocessing": "3.4.0",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.textmeshpro": "3.0.6",
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"com.unity.ugui": "1.0.0",
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"com.unity.ugui": "1.0.0",
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"com.unity.modules.ai": "1.0.0",
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"com.unity.modules.ai": "1.0.0",
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@ -32,6 +32,15 @@
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"dependencies": {},
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"dependencies": {},
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"url": "https://packages.unity.com"
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"url": "https://packages.unity.com"
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},
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},
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"version": "3.4.0",
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"source": "registry",
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},
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"url": "https://packages.unity.com"
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"com.unity.test-framework": {
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"version": "1.1.33",
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@ -645,7 +645,20 @@ PlayerSettings:
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webGLMemoryGeometricGrowthStep: 0.2
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webGLMemoryGeometricGrowthStep: 0.2
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webGLMemoryGeometricGrowthCap: 96
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webGLPowerPreference: 2
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webGLPowerPreference: 2
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scriptingDefineSymbols: {}
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scriptingDefineSymbols:
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Android: UNITY_POST_PROCESSING_STACK_V2
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EmbeddedLinux: UNITY_POST_PROCESSING_STACK_V2
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GameCoreXboxOne: UNITY_POST_PROCESSING_STACK_V2
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Nintendo Switch: UNITY_POST_PROCESSING_STACK_V2
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PS4: UNITY_POST_PROCESSING_STACK_V2
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PS5: UNITY_POST_PROCESSING_STACK_V2
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QNX: UNITY_POST_PROCESSING_STACK_V2
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Stadia: UNITY_POST_PROCESSING_STACK_V2
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Standalone: UNITY_POST_PROCESSING_STACK_V2
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VisionOS: UNITY_POST_PROCESSING_STACK_V2
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WebGL: UNITY_POST_PROCESSING_STACK_V2
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XboxOne: UNITY_POST_PROCESSING_STACK_V2
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tvOS: UNITY_POST_PROCESSING_STACK_V2
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scriptingBackend: {}
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