using System; [Flags] public enum DefectType { None = 0, Hex_MissingMaterial_1 = 1 << 0, Hex_MissingMaterial_2 = 1 << 1, Hex_MissingMaterial_3 = 1 << 2, Hex_MissingMaterial_4 = 1 << 3, Hex_MissingMaterial_5 = 1 << 4, E_No_Cutout = 1 << 10, E_Made_6 = 1 << 11, }