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			13 lines
		
	
	
		
			208 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			13 lines
		
	
	
		
			208 B
		
	
	
	
		
			C#
		
	
	
	
	
	
| using UnityEngine;
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| 
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| public class AudioAlarm : MonoBehaviour
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| {
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|     public float Duration;
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|     
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|     private bool _isPlaying;
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|     
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|     public void PlayAlarm()
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|     {
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|         Debug.Log("Playing alarm");
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|     }
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| } |