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			16 lines
		
	
	
		
			263 B
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			16 lines
		
	
	
		
			263 B
		
	
	
	
		
			C#
		
	
	
	
	
	
using UnityEngine;
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public class GameAssets: MonoBehaviour
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{
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    public static GameAssets Instance;
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    public Material MissingMaterial;
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    private void Start()
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    {
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        if (Instance == null)
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        {
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            Instance = this;
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        }
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    }
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} |