sokol-playground/build.zig

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const std = @import("std");
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
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const dep_sokol = b.dependency("sokol", .{ .target = target, .optimize = optimize });
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// Exe
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const exe = b.addExecutable(.{
.name = "sok",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
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exe.root_module.addImport("sokol", dep_sokol.module("sokol"));
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// Set this to hide console on windows
//exe.subsystem = .Windows;
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b.installArtifact(exe);
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// Check step (for ZLS)
const exe_check = b.addExecutable(.{
.name = "check_step",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
exe_check.root_module.addImport("sokol", dep_sokol.module("sokol"));
const check = b.step("check", "Check if project compiles");
check.dependOn(&exe_check.step);
// Run
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const run_cmd = b.addRunArtifact(exe);
run_cmd.step.dependOn(b.getInstallStep());
if (b.args) |args| {
run_cmd.addArgs(args);
}
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
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// Tests
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const exe_unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_exe_unit_tests.step);
}