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3 Commits
Author | SHA1 | Date | |
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f032509b12 | ||
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2a10ffc55c | ||
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de7b29c458 |
90
build.zig
90
build.zig
@ -1,4 +1,7 @@
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const std = @import("std");
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const sokol = @import("sokol");
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const title = "sok";
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pub fn build(b: *std.Build) void {
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const target = b.standardTargetOptions(.{});
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@ -6,49 +9,78 @@ pub fn build(b: *std.Build) void {
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const dep_sokol = b.dependency("sokol", .{ .target = target, .optimize = optimize });
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// Exe
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if (!target.result.isWasm()) {
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// Native exe
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const exe = b.addExecutable(.{
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.name = "sok",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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const exe = b.addExecutable(.{
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.name = title,
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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exe.root_module.addImport("sokol", dep_sokol.module("sokol"));
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exe.root_module.addImport("sokol", dep_sokol.module("sokol"));
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// Set this to hide console on windows
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//exe.subsystem = .Windows;
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// Set this to hide console on windows
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//exe.subsystem = .Windows;
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b.installArtifact(exe);
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b.installArtifact(exe);
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// Check step (for ZLS)
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// Check step (for ZLS)
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const exe_check = b.addExecutable(.{
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.name = "check_step",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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const exe_check = b.addExecutable(.{
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.name = "check_step",
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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});
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exe_check.root_module.addImport("sokol", dep_sokol.module("sokol"));
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exe_check.root_module.addImport("sokol", dep_sokol.module("sokol"));
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const check = b.step("check", "Check if project compiles");
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check.dependOn(&exe_check.step);
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const check = b.step("check", "Check if project compiles");
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check.dependOn(&exe_check.step);
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// Run
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// Run
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const run_cmd = b.addRunArtifact(exe);
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const run_cmd = b.addRunArtifact(exe);
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run_cmd.step.dependOn(b.getInstallStep());
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run_cmd.step.dependOn(b.getInstallStep());
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if (b.args) |args| {
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run_cmd.addArgs(args);
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if (b.args) |args| {
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run_cmd.addArgs(args);
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}
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const run_step = b.step("run", "Run" ++ title ++ " as native app");
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run_step.dependOn(&run_cmd.step);
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} else {
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// Web
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const wasmLib = b.addStaticLibrary(.{
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.name = title,
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.target = target,
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.optimize = optimize,
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.root_source_file = b.path("src/pacman.zig"),
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});
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wasmLib.root_module.addImport("sokol", dep_sokol.module("sokol"));
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// create a build step which invokes the Emscripten linker
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const emsdk = dep_sokol.builder.dependency("emsdk", .{});
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const link_step = try sokol.emLinkStep(b, .{
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.lib_main = wasmLib,
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.target = target,
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.optimize = optimize,
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.emsdk = emsdk,
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.use_webgl2 = true,
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.use_emmalloc = true,
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.use_filesystem = false,
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.shell_file_path = dep_sokol.path("src/sokol/web/shell.html").getPath(b),
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});
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// ...and a special run step to start the web build output via 'emrun'
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const run = sokol.emRunStep(b, .{ .name = "sok", .emsdk = emsdk });
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run.step.dependOn(&link_step.step);
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b.step("run", "Run " ++ title ++ " as wasm").dependOn(&run.step);
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}
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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// Tests
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const exe_unit_tests = b.addTest(.{
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@ -10,6 +10,8 @@ The goal of this project is not fixed, and is just to try out some sokol feature
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To build, you need to have zig master (you can use [zvm](https://www.zvm.app/) to help you with this). Then just `zig build run` and that should be it!
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To build for wasm, use `zig build -Dtarget=wasm32-emscripten run`
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Note that if you change shaders, you have to recompile them manually - run compile_shaders.bat.
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### Live error checking
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