Update Utility containers
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(Add a section for each new utility container, as well as documentation)
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* A 32-bit kernel can provide access to 2<sup>32</sup> memory addresses. For a byte-addressable memory, that equals 2<sup>32</sup> B = 4*2<sup>30</sup> B = 4 GiB of physical memory. On the other hand, a 64-bit kernel can provide access to 2<sup>64</sup> B = 16 EiB of physical memory.
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* Having more RAM available makes heavy multitasking and memory-intensive operations perform better. On the other hand, 64-bit programs use about 50% more memory then their 32-bit counterpart; this is due to numerous reasons, one of which is that 64-bit pointers take up twice as much space as 32-bit ones.
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* The x86_64 architecture has two primary [modes of operation](https://en.wikipedia.org/wiki/X86-64#Operating_modes), each having different sub-modes. A 64-bit and 32-bit kernel require the processor to operate in different modes.
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*Decision*: In order to prevent running into chaos, we will first stick to the steps outlined in [Operating Systems: From 0 to 1][os01], which will result in our developing a 32-bit kernel stub. At that point, we will have necessary information to decide whether it aligns better with our goals to keep the kernel 32-bit or to convert it into a 64-bit version.
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***Intel or AT&T syntax for asm code?***
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