FatCat_Tanks_Challenge/lib/Tank.ts

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import { mapR } from "./reducers";
import { doIf, tap } from "./combinators";
import { isLive, setProp, dealDamageToRandom, isReadyToAttack } from "./helpers";
export interface ITank {
name: string;
health: number;
attackDelay: number;
}
type BuildTank = (name: string) => ITank;
export const buildTank: BuildTank = (name) => ({
name,
health: 100,
attackDelay: 0,
} as ITank);
type Attack = (_prevTanks: ITank[], tank: ITank, tIndex: number, tanks: ITank[]) => ITank[];
const attack: Attack = (_acc, tank, _iTank, tanks) => {
tap(
doIf(
isReadyToAttack,
dealDamageToRandom(tanks)
)
)(tank);
return mapR(setProp("attackDelay", isReadyToAttack(tank) ? Math.floor(tank.health / 10) : tank.attackDelay - 1))(tanks);
};
type Attacks = (tanks: ITank[]) => ITank[];
const attacksRound: Attacks = (tanks) =>
tanks
.reduce(attack, tanks)
.filter(isLive);
type Battle = (remainingTanks: ITank[]) => ITank;
export const battleItOut: Battle = (remainingTanks: ITank[]) =>
remainingTanks.length === 1
? remainingTanks[0]
: battleItOut(attacksRound(remainingTanks));