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commit
1cda262976
2
.gitattributes
vendored
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.gitattributes
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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3
.gitignore
vendored
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.gitignore
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# Godot 4+ specific ignores
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.godot/
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/android/
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20
button.gd
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button.gd
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extends Node2D
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@export var input_name = ""
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const ENEMY = preload("res://enemy.tscn")
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func _unhandled_input(event: InputEvent) -> void:
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if(event.is_action_pressed(input_name)):
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print_debug(input_name)
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$AnimatedSprite2D.play("pressed")
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var children = get_children(false)
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for a in children:
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if(a.has_method("button_pressed")):
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a.button_pressed()
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func _on_spawn_tick_timeout() -> void:
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if(randi_range(0,1)==1):
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var enemy = ENEMY.instantiate()
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enemy.global_position = global_position
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add_child(enemy)
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46
button.tscn
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button.tscn
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[gd_scene load_steps=6 format=3 uid="uid://bhvihrt8dipll"]
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[ext_resource type="Script" path="res://button.gd" id="1_fkyus"]
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[ext_resource type="Texture2D" uid="uid://0sorgpej62jh" path="res://kenney_inputPromptsPixel16×/Tiles/tile_0516.png" id="2_1qsw6"]
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[ext_resource type="Texture2D" uid="uid://dlsmvp5ac602t" path="res://tile_0515.png" id="3_x67x8"]
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[ext_resource type="Texture2D" uid="uid://cfv2iysf0vq6k" path="res://tile_0516.png" id="4_n1kdq"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_leuex"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_x67x8")
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}],
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"loop": false,
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"name": &"default",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("4_n1kdq")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3_x67x8")
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}],
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"loop": false,
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"name": &"pressed",
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"speed": 10.0
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}]
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[node name="Button" type="Node2D"]
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script = ExtResource("1_fkyus")
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[node name="Icon" type="Sprite2D" parent="."]
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visible = false
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scale = Vector2(0.703125, 0.703125)
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texture = ExtResource("2_1qsw6")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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scale = Vector2(5.625, 5.625)
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sprite_frames = SubResource("SpriteFrames_leuex")
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[node name="SpawnTick" type="Timer" parent="."]
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wait_time = 0.5
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autostart = true
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[connection signal="timeout" from="SpawnTick" to="." method="_on_spawn_tick_timeout"]
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11
enemy.gd
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enemy.gd
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extends Node2D
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func button_pressed():
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queue_free()
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func _on_first_timer_timeout() -> void:
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scale = Vector2(1.2,1.2)
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func _on_second_timer_timeout() -> void:
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scale = Vector2(1.4,1.4)
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enemy.tscn
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enemy.tscn
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[gd_scene load_steps=3 format=3 uid="uid://cuvoq65ec58jk"]
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[ext_resource type="Script" path="res://enemy.gd" id="1_bn0a2"]
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[ext_resource type="Texture2D" uid="uid://7a1smbkaiutn" path="res://icon.svg" id="1_rhutm"]
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[node name="Enemy" type="Node2D"]
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script = ExtResource("1_bn0a2")
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[node name="Icon" type="Sprite2D" parent="."]
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texture = ExtResource("1_rhutm")
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[node name="FirstTimer" type="Timer" parent="."]
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one_shot = true
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autostart = true
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[node name="SecondTimer" type="Timer" parent="."]
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wait_time = 2.0
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one_shot = true
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autostart = true
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[connection signal="timeout" from="FirstTimer" to="." method="_on_first_timer_timeout"]
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[connection signal="timeout" from="SecondTimer" to="." method="_on_second_timer_timeout"]
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13
game.tscn
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game.tscn
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[gd_scene load_steps=2 format=3 uid="uid://decsef3jj3lt5"]
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[ext_resource type="PackedScene" uid="uid://bhvihrt8dipll" path="res://button.tscn" id="1_j4pve"]
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[node name="Game" type="Node2D"]
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[node name="A" parent="." groups=["button_group"] instance=ExtResource("1_j4pve")]
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position = Vector2(253, 174)
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input_name = "A"
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[node name="B" parent="." instance=ExtResource("1_j4pve")]
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position = Vector2(442, 178)
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input_name = "B"
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1
icon.svg
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1
icon.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
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After Width: | Height: | Size: 994 B |
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icon.svg.import
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icon.svg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://7a1smbkaiutn"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="LD56"
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run/main_scene="res://game.tscn"
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config/features=PackedStringArray("4.3", "Forward Plus")
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config/icon="res://icon.svg"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/format_on_save/plugin.cfg", "res://addons/nklbdev.aseprite_importers/plugin.cfg")
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[input]
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A={
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"deadzone": 0.5,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
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]
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}
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B={
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"deadzone": 0.5,
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"events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null)
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]
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}
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BIN
tile_0515.png
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BIN
tile_0515.png
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Binary file not shown.
After Width: | Height: | Size: 194 B |
BIN
tile_0516.png
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BIN
tile_0516.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 184 B |
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