Adds new animations and background

This commit is contained in:
2024-10-06 22:14:51 +02:00
parent feda1c5077
commit 7288d0e658
17 changed files with 212 additions and 43 deletions

View File

@@ -1,7 +1,6 @@
extends Node2D
@export var input_name = ""
@export var color_mix:Color = Color(1,1,1)
const ENEMY = preload("res://Scenes/Worm/enemy.tscn")
const DISTANCE = 40
var red_button = false
@@ -51,11 +50,7 @@ func red_out():
$AnimatedSprite2D.play("red_out")
func _process(delta: float) -> void:
match $AnimatedSprite2D.animation:
"default", "pressed":
$AnimatedSprite2D.modulate = color_mix
_:
$AnimatedSprite2D.modulate = Color(1,1,1)
pass
func spawn_enemy():
if(trans):

View File

@@ -3,7 +3,7 @@
[ext_resource type="Script" path="res://Scenes/Button/button.gd" id="1_fkyus"]
[ext_resource type="Texture2D" uid="uid://cmnangp78o1y6" path="res://Assets/Buttons/IMG_3394.png" id="2_jyhi7"]
[ext_resource type="Texture2D" uid="uid://8ce1ggql35ki" path="res://Assets/Buttons/IMG_3403.png" id="3_1lg6b"]
[ext_resource type="Texture2D" uid="uid://e40ep7k06vl7" path="res://Assets/Buttons/IMG_3395.png" id="4_ho636"]
[ext_resource type="Texture2D" uid="uid://c4efcnd8qyo2p" path="res://Assets/Buttons/IMG_3495.png" id="4_dyrxo"]
[ext_resource type="Texture2D" uid="uid://cdilvc7bopjtg" path="res://Assets/Buttons/IMG_3393.png" id="5_wgvcg"]
[ext_resource type="Texture2D" uid="uid://cqmf1i4v81bl6" path="res://Assets/Buttons/IMG_3402.png" id="6_lmv6p"]
[ext_resource type="Texture2D" uid="uid://iujiv0je2v1i" path="res://Assets/Explosion/IMG_3416.png" id="7_dr88a"]
@@ -34,7 +34,7 @@ animations = [{
"texture": ExtResource("3_1lg6b")
}, {
"duration": 2.0,
"texture": ExtResource("4_ho636")
"texture": ExtResource("4_dyrxo")
}, {
"duration": 1.0,
"texture": ExtResource("3_1lg6b")

BIN
Scenes/background.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.5 MiB

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b4d0kcmvv4qcx"
path="res://.godot/imported/background.png-4f13debe3191332d191b6668ea7cf1f3.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Scenes/background.png"
dest_files=["res://.godot/imported/background.png-4f13debe3191332d191b6668ea7cf1f3.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -6,7 +6,7 @@ var dialog_step = 0
var is_dialog_active = false
signal dialogue_over
func start():
func start_dialog_1():
visible = true
is_dialog_active = true
dialogue = load_dialogue()
@@ -25,8 +25,7 @@ func _unhandled_input(event: InputEvent) -> void:
handle_dialog_change()
func handle_dialog_change():
$NinePatchRect/Name.text = dialogue[dialog_step].name
$NinePatchRect/Text.text = dialogue[dialog_step].text
$Text.text = dialogue[dialog_step].text
func load_dialogue():