vuxa bez duxa
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@@ -67,9 +67,9 @@ func spawn_enemy():
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add_child(enemy)
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enemy.global_position = global_position
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var rotated = randi_range(0, 1)
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if(rotated ==1):
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enemy.flip_animation()
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enemy.global_rotation=rotated*PI
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if(rotated == 1):
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enemy.mirror()
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#enemy.global_rotation=rotated*PI
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enemy.enemy_attacked.connect(enemy_attacked)
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func enemy_attacked():
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@@ -5,21 +5,23 @@ signal enemy_attacked
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func button_pressed():
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$AnimatedSprite2D.play("defeated_3")
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func _on_first_timer_timeout() -> void:
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scale = Vector2(1.2,1.2)
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func _process(delta: float) -> void:
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$AnimatedSprite2D.modulate=color
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func _on_second_timer_timeout() -> void:
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scale = Vector2(1.4,1.4)
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func _ready() -> void:
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$AnimatedSprite2D.play("attack")
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func flip_animation():
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scale.y = -scale.y
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func mirror():
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scale.x = -scale.x
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func _on_animated_sprite_2d_animation_finished() -> void:
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if($AnimatedSprite2D.animation == "attack"):
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enemy_attacked.emit()
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queue_free()
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$AnimatedSprite2D.play("attack_2")
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return
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print_debug($AnimatedSprite2D.animation)
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match $AnimatedSprite2D.animation:
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"defeated_3", "defeated_2", "defeated_4", "attack_2":
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queue_free()
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return
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@@ -39,23 +39,28 @@ animations = [{
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}, {
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"duration": 4.0,
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"texture": ExtResource("6_v8bp8")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_7om5h")
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}, {
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"duration": 1.0,
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"texture": ExtResource("8_ehav7")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_7om5h")
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}, {
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"duration": 1.0,
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"texture": ExtResource("8_ehav7")
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}],
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"loop": false,
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"name": &"attack",
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"speed": 9.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("8_ehav7")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_7om5h")
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}, {
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"duration": 1.0,
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"texture": ExtResource("8_ehav7")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_7om5h")
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}],
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"loop": false,
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"name": &"attack_2",
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"speed": 5.0
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}, {
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"frames": [],
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"loop": true,
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"name": &"default",
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@@ -70,7 +75,7 @@ animations = [{
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}],
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"loop": false,
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"name": &"defeated_2",
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"speed": 8.0
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"speed": 10.0
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}, {
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"frames": [{
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"duration": 1.0,
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@@ -101,7 +106,7 @@ animations = [{
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}],
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"loop": false,
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"name": &"defeated_4",
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"speed": 8.0
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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@@ -146,7 +151,7 @@ autostart = true
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position = Vector2(-66, -21)
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scale = Vector2(0.282227, 0.282227)
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sprite_frames = SubResource("SpriteFrames_5w8q8")
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animation = &"defeated_4"
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animation = &"defeated_2"
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[connection signal="timeout" from="FirstTimer" to="." method="_on_first_timer_timeout"]
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[connection signal="timeout" from="SecondTimer" to="." method="_on_second_timer_timeout"]
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