vuxa bez duxa
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BIN
Assets/Commrade/IMG_3420.png
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Assets/Commrade/IMG_3421.png
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Assets/Commrade/IMG_3421.png
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metadata={
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source_file="res://Assets/Commrade/IMG_3421.png"
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Assets/Commrade/IMG_3422.png
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Assets/Commrade/IMG_3422.png
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Assets/Commrade/IMG_3422.png.import
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importer="texture"
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metadata={
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[deps]
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source_file="res://Assets/Commrade/IMG_3422.png"
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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||||||
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roughness/mode=0
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||||||
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roughness/src_normal=""
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process/fix_alpha_border=true
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||||||
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process/premult_alpha=false
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||||||
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process/normal_map_invert_y=false
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||||||
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Assets/Commrade/IMG_3423.png
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Assets/Commrade/IMG_3423.png
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://c8dnno2gbg2eb"
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path="res://.godot/imported/IMG_3423.png-459d78f2534c359743b02f424d39e426.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/Commrade/IMG_3423.png"
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dest_files=["res://.godot/imported/IMG_3423.png-459d78f2534c359743b02f424d39e426.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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||||||
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roughness/src_normal=""
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process/fix_alpha_border=true
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||||||
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process/premult_alpha=false
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||||||
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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BIN
Assets/Commrade/IMG_3424.png
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Assets/Commrade/IMG_3424.png
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[remap]
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importer="texture"
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||||||
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type="CompressedTexture2D"
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||||||
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uid="uid://d0rh3bchcydxd"
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||||||
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path="res://.godot/imported/IMG_3424.png-c42724f31b9fbb6c2f07c82d1ba9a416.ctex"
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metadata={
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||||||
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"vram_texture": false
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}
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[deps]
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source_file="res://Assets/Commrade/IMG_3424.png"
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||||||
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dest_files=["res://.godot/imported/IMG_3424.png-c42724f31b9fbb6c2f07c82d1ba9a416.ctex"]
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[params]
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||||||
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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||||||
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compress/channel_pack=0
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mipmaps/generate=false
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||||||
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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||||||
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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||||||
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process/hdr_clamp_exposure=false
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||||||
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process/size_limit=0
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||||||
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detect_3d/compress_to=1
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@ -67,9 +67,9 @@ func spawn_enemy():
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add_child(enemy)
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add_child(enemy)
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enemy.global_position = global_position
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enemy.global_position = global_position
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var rotated = randi_range(0, 1)
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var rotated = randi_range(0, 1)
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if(rotated ==1):
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if(rotated == 1):
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enemy.flip_animation()
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enemy.mirror()
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enemy.global_rotation=rotated*PI
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#enemy.global_rotation=rotated*PI
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enemy.enemy_attacked.connect(enemy_attacked)
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enemy.enemy_attacked.connect(enemy_attacked)
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func enemy_attacked():
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func enemy_attacked():
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@ -5,21 +5,23 @@ signal enemy_attacked
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func button_pressed():
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func button_pressed():
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$AnimatedSprite2D.play("defeated_3")
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$AnimatedSprite2D.play("defeated_3")
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func _on_first_timer_timeout() -> void:
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scale = Vector2(1.2,1.2)
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func _process(delta: float) -> void:
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func _process(delta: float) -> void:
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$AnimatedSprite2D.modulate=color
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$AnimatedSprite2D.modulate=color
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func _on_second_timer_timeout() -> void:
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scale = Vector2(1.4,1.4)
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func _ready() -> void:
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func _ready() -> void:
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$AnimatedSprite2D.play("attack")
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$AnimatedSprite2D.play("attack")
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func flip_animation():
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func mirror():
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scale.y = -scale.y
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scale.x = -scale.x
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func _on_animated_sprite_2d_animation_finished() -> void:
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func _on_animated_sprite_2d_animation_finished() -> void:
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if($AnimatedSprite2D.animation == "attack"):
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if($AnimatedSprite2D.animation == "attack"):
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enemy_attacked.emit()
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enemy_attacked.emit()
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queue_free()
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$AnimatedSprite2D.play("attack_2")
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return
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print_debug($AnimatedSprite2D.animation)
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match $AnimatedSprite2D.animation:
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"defeated_3", "defeated_2", "defeated_4", "attack_2":
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queue_free()
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return
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@ -39,23 +39,28 @@ animations = [{
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}, {
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}, {
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"duration": 4.0,
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"duration": 4.0,
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"texture": ExtResource("6_v8bp8")
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"texture": ExtResource("6_v8bp8")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_7om5h")
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}, {
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"duration": 1.0,
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"texture": ExtResource("8_ehav7")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_7om5h")
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}, {
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"duration": 1.0,
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"texture": ExtResource("8_ehav7")
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}],
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}],
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"loop": false,
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"loop": false,
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"name": &"attack",
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"name": &"attack",
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"speed": 9.0
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"speed": 9.0
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}, {
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("8_ehav7")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_7om5h")
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}, {
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"duration": 1.0,
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"texture": ExtResource("8_ehav7")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7_7om5h")
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}],
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"loop": false,
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"name": &"attack_2",
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"speed": 5.0
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}, {
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"frames": [],
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"frames": [],
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"loop": true,
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"loop": true,
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"name": &"default",
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"name": &"default",
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@ -70,7 +75,7 @@ animations = [{
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}],
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}],
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"loop": false,
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"loop": false,
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"name": &"defeated_2",
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"name": &"defeated_2",
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"speed": 8.0
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"speed": 10.0
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}, {
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}, {
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"frames": [{
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"frames": [{
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"duration": 1.0,
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"duration": 1.0,
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@ -101,7 +106,7 @@ animations = [{
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}],
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}],
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"loop": false,
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"loop": false,
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"name": &"defeated_4",
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"name": &"defeated_4",
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"speed": 8.0
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"speed": 5.0
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}, {
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}, {
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"frames": [{
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"frames": [{
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"duration": 1.0,
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"duration": 1.0,
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@ -146,7 +151,7 @@ autostart = true
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position = Vector2(-66, -21)
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position = Vector2(-66, -21)
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scale = Vector2(0.282227, 0.282227)
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scale = Vector2(0.282227, 0.282227)
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sprite_frames = SubResource("SpriteFrames_5w8q8")
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sprite_frames = SubResource("SpriteFrames_5w8q8")
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animation = &"defeated_4"
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animation = &"defeated_2"
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[connection signal="timeout" from="FirstTimer" to="." method="_on_first_timer_timeout"]
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[connection signal="timeout" from="FirstTimer" to="." method="_on_first_timer_timeout"]
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[connection signal="timeout" from="SecondTimer" to="." method="_on_second_timer_timeout"]
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[connection signal="timeout" from="SecondTimer" to="." method="_on_second_timer_timeout"]
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commander.tscn
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commander.tscn
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[gd_scene load_steps=7 format=3 uid="uid://u7xv8jgsa78g"]
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[ext_resource type="Texture2D" uid="uid://d4bxotobnphqi" path="res://Assets/Commrade/IMG_3420.png" id="1_afvgu"]
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[ext_resource type="Texture2D" uid="uid://ba3dsigd7bt8g" path="res://Assets/Commrade/IMG_3421.png" id="2_adj7w"]
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[ext_resource type="Texture2D" uid="uid://26u2jyl2x1mo" path="res://Assets/Commrade/IMG_3422.png" id="3_672my"]
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[ext_resource type="Texture2D" uid="uid://c8dnno2gbg2eb" path="res://Assets/Commrade/IMG_3423.png" id="4_j3c1o"]
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[ext_resource type="Texture2D" uid="uid://d0rh3bchcydxd" path="res://Assets/Commrade/IMG_3424.png" id="5_qsmgr"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_dpyc6"]
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animations = [{
|
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"frames": [{
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"duration": 1.0,
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|
"texture": ExtResource("1_afvgu")
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}, {
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"duration": 1.0,
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"texture": ExtResource("2_adj7w")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3_672my")
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|
}, {
|
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|
"duration": 1.0,
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|
"texture": ExtResource("4_j3c1o")
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|
}, {
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"duration": 1.0,
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|
"texture": ExtResource("5_qsmgr")
|
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|
}],
|
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|
"loop": true,
|
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|
"name": &"default",
|
||||||
|
"speed": 5.0
|
||||||
|
}]
|
||||||
|
|
||||||
|
[node name="Commander" type="Node2D"]
|
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
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|
scale = Vector2(0.284974, 0.284974)
|
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sprite_frames = SubResource("SpriteFrames_dpyc6")
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17
game.gdshader
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17
game.gdshader
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//Shader by: Jordancjb (https://linktr.ee/jordancjb)
|
||||||
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//Licensed under Creative Commons 0, Use as you like c:
|
||||||
|
shader_type canvas_item;
|
||||||
|
uniform sampler2D SCREEN_TEXTURE : hint_screen_texture, filter_linear_mipmap;
|
||||||
|
|
||||||
|
|
||||||
|
//Noise Texture
|
||||||
|
uniform sampler2D Noise;
|
||||||
|
|
||||||
|
//Settings
|
||||||
|
uniform float Transparency = 4.0;
|
||||||
|
uniform float Slow = 25.0;
|
||||||
|
|
||||||
|
//Shader Code
|
||||||
|
void fragment() {
|
||||||
|
COLOR = texture(SCREEN_TEXTURE, SCREEN_UV) * texture(Noise, texture(Noise, UV).xy + cos(TIME) / Slow) / Transparency;
|
||||||
|
}
|
32
game.tscn
32
game.tscn
@ -1,17 +1,33 @@
|
|||||||
[gd_scene load_steps=6 format=3 uid="uid://decsef3jj3lt5"]
|
[gd_scene load_steps=10 format=3 uid="uid://decsef3jj3lt5"]
|
||||||
|
|
||||||
[ext_resource type="Script" path="res://game.gd" id="1_bhcvq"]
|
[ext_resource type="Script" path="res://game.gd" id="1_bhcvq"]
|
||||||
[ext_resource type="PackedScene" uid="uid://bhvihrt8dipll" path="res://Scenes/Button/button.tscn" id="1_j4pve"]
|
[ext_resource type="PackedScene" uid="uid://bhvihrt8dipll" path="res://Scenes/Button/button.tscn" id="1_j4pve"]
|
||||||
|
[ext_resource type="Shader" path="res://game.gdshader" id="2_k6uao"]
|
||||||
[ext_resource type="PackedScene" uid="uid://du2jgrreaylhr" path="res://Scenes/dialog.tscn" id="3_s0nfr"]
|
[ext_resource type="PackedScene" uid="uid://du2jgrreaylhr" path="res://Scenes/dialog.tscn" id="3_s0nfr"]
|
||||||
[ext_resource type="Script" path="res://camera_2d.gd" id="4_u8t00"]
|
[ext_resource type="Script" path="res://camera_2d.gd" id="4_u8t00"]
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_sesmb"]
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_sesmb"]
|
||||||
size = Vector2(995, 433.534)
|
size = Vector2(995, 433.534)
|
||||||
|
|
||||||
|
[sub_resource type="FastNoiseLite" id="FastNoiseLite_rpvun"]
|
||||||
|
|
||||||
|
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_0s1i7"]
|
||||||
|
seamless = true
|
||||||
|
seamless_blend_skirt = 0.279
|
||||||
|
noise = SubResource("FastNoiseLite_rpvun")
|
||||||
|
|
||||||
|
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ob5l5"]
|
||||||
|
shader = ExtResource("2_k6uao")
|
||||||
|
shader_parameter/Transparency = 3.0
|
||||||
|
shader_parameter/Slow = 25.0
|
||||||
|
shader_parameter/Noise = SubResource("NoiseTexture2D_0s1i7")
|
||||||
|
|
||||||
[node name="Game" type="Node2D"]
|
[node name="Game" type="Node2D"]
|
||||||
process_mode = 3
|
process_mode = 3
|
||||||
script = ExtResource("1_bhcvq")
|
script = ExtResource("1_bhcvq")
|
||||||
|
|
||||||
|
[node name="Dialog" parent="." instance=ExtResource("3_s0nfr")]
|
||||||
|
|
||||||
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
[node name="CanvasLayer" type="CanvasLayer" parent="."]
|
||||||
layer = -1
|
layer = -1
|
||||||
follow_viewport_enabled = true
|
follow_viewport_enabled = true
|
||||||
@ -42,6 +58,8 @@ theme_override_font_sizes/font_size = 40
|
|||||||
text = "0"
|
text = "0"
|
||||||
horizontal_alignment = 1
|
horizontal_alignment = 1
|
||||||
|
|
||||||
|
[node name="Dialog2" parent="CanvasLayer" instance=ExtResource("3_s0nfr")]
|
||||||
|
|
||||||
[node name="A" parent="." groups=["button_group"] instance=ExtResource("1_j4pve")]
|
[node name="A" parent="." groups=["button_group"] instance=ExtResource("1_j4pve")]
|
||||||
position = Vector2(872, 515)
|
position = Vector2(872, 515)
|
||||||
input_name = "A"
|
input_name = "A"
|
||||||
@ -83,6 +101,7 @@ input_name = "B"
|
|||||||
color_mix = Color(0.74, 0, 0.0123331, 1)
|
color_mix = Color(0.74, 0, 0.0123331, 1)
|
||||||
|
|
||||||
[node name="SpawnArea" type="Area2D" parent="."]
|
[node name="SpawnArea" type="Area2D" parent="."]
|
||||||
|
visible = false
|
||||||
scale = Vector2(1, 1.02189)
|
scale = Vector2(1, 1.02189)
|
||||||
metadata/_edit_group_ = true
|
metadata/_edit_group_ = true
|
||||||
|
|
||||||
@ -94,12 +113,17 @@ debug_color = Color(0, 0.6, 0.701961, 0.14902)
|
|||||||
[node name="SpawnTimer" type="Timer" parent="."]
|
[node name="SpawnTimer" type="Timer" parent="."]
|
||||||
wait_time = 0.5
|
wait_time = 0.5
|
||||||
|
|
||||||
[node name="Dialog" parent="." instance=ExtResource("3_s0nfr")]
|
|
||||||
|
|
||||||
[node name="Camera2D" type="Camera2D" parent="."]
|
[node name="Camera2D" type="Camera2D" parent="."]
|
||||||
position = Vector2(574, 326)
|
position = Vector2(574, 326)
|
||||||
script = ExtResource("4_u8t00")
|
script = ExtResource("4_u8t00")
|
||||||
randomStrength = 10.0
|
randomStrength = 10.0
|
||||||
|
|
||||||
[connection signal="timeout" from="SpawnTimer" to="." method="_on_spawn_timer_timeout"]
|
[node name="shader" type="ColorRect" parent="."]
|
||||||
|
visible = false
|
||||||
|
top_level = true
|
||||||
|
material = SubResource("ShaderMaterial_ob5l5")
|
||||||
|
offset_right = 1177.0
|
||||||
|
offset_bottom = 668.0
|
||||||
|
|
||||||
[connection signal="dialogue_over" from="Dialog" to="." method="_on_dialog_dialogue_over"]
|
[connection signal="dialogue_over" from="Dialog" to="." method="_on_dialog_dialogue_over"]
|
||||||
|
[connection signal="timeout" from="SpawnTimer" to="." method="_on_spawn_timer_timeout"]
|
||||||
|
Loading…
Reference in New Issue
Block a user