update to godot 4

This commit is contained in:
Malin Freeborn 2024-06-09 20:37:12 +02:00
parent 40b3efa852
commit e1024bf7bc
Signed by: andonome
GPG Key ID: 52295D2377F4D70F
15 changed files with 167 additions and 287 deletions

View File

@ -1,4 +1,4 @@
extends KinematicBody2D
extends CharacterBody2D
# Declare member variables here. Examples:

View File

@ -1,8 +1,9 @@
[remap]
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path="res://.godot/imported/goblin.png-555c4de3e7de7d249da453933b804842.ctex"
metadata={
"vram_texture": false
}
@ -10,25 +11,24 @@ metadata={
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View File

@ -1,6 +1,6 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://NPCs/goblin.png" type="Texture" id=1]
[ext_resource path="res://NPCs/goblin.png" type="Texture2D" id=1]
[ext_resource path="res://NPCs/goblin.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=2]
@ -12,10 +12,10 @@ extents = Vector2( 4.13172, 3.98318 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 4.0574, 3.7602 )
[node name="goblin" type="KinematicBody2D"]
[node name="goblin" type="CharacterBody2D"]
script = ExtResource( 2 )
[node name="goblin" type="Sprite" parent="."]
[node name="goblin" type="Sprite2D" parent="."]
position = Vector2( 0.380203, -0.127379 )
texture = ExtResource( 1 )

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/moss.png-61d539c9df559a4b157329d26994cee7.stex"
type="CompressedTexture2D"
uid="uid://cutet8b2m1af"
path="res://.godot/imported/moss.png-61d539c9df559a4b157329d26994cee7.ctex"
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@ -10,25 +11,24 @@ metadata={
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View File

@ -1,6 +1,6 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://NPCs/moss.png" type="Texture" id=1]
[ext_resource path="res://NPCs/moss.png" type="Texture2D" id=1]
[ext_resource path="res://NPCs/moss.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=2]
@ -15,7 +15,7 @@ extents = Vector2( 3.96625, 3.96779 )
[node name="moss" type="Area2D"]
script = ExtResource( 2 )
[node name="moss" type="Sprite" parent="."]
[node name="moss" type="Sprite2D" parent="."]
position = Vector2( 0.118118, -0.0393729 )
scale = Vector2( 1.02953, 0.990157 )
texture = ExtResource( 1 )

View File

@ -1,4 +1,4 @@
extends KinematicBody2D
extends CharacterBody2D
# Declare member variables here. Examples:

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/ooze.png-0a3aed31cac3950abca695916d8e15ef.stex"
type="CompressedTexture2D"
uid="uid://b31k3mt2ovlm5"
path="res://.godot/imported/ooze.png-0a3aed31cac3950abca695916d8e15ef.ctex"
metadata={
"vram_texture": false
}
@ -10,25 +11,24 @@ metadata={
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roughness/src_normal=""
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detect_3d=true
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process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -1,6 +1,6 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://NPCs/ooze.png" type="Texture" id=1]
[ext_resource path="res://NPCs/ooze.png" type="Texture2D" id=1]
[ext_resource path="res://NPCs/ooze.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
@ -12,10 +12,10 @@ extents = Vector2( 4.69029, 4.54633 )
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 4.69029, 4.43497 )
[node name="ooze" type="KinematicBody2D"]
[node name="ooze" type="CharacterBody2D"]
script = ExtResource( 2 )
[node name="ooze" type="Sprite" parent="."]
[node name="ooze" type="Sprite2D" parent="."]
position = Vector2( -0.061738, 0.18198 )
texture = ExtResource( 1 )

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/dirt.png-ff175a3e6b1e0d87d0f80d5ca7a3d29e.stex"
type="CompressedTexture2D"
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path="res://.godot/imported/dirt.png-ff175a3e6b1e0d87d0f80d5ca7a3d29e.ctex"
metadata={
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@ -10,25 +11,24 @@ metadata={
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View File

@ -1,8 +1,9 @@
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View File

@ -1,8 +1,9 @@
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View File

@ -1,165 +1,50 @@
[gd_scene load_steps=14 format=2]
[gd_scene load_steps=11 format=3 uid="uid://bvco1ugq6whqw"]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_mqn1b"]
texture = ExtResource("2")
[sub_resource type="ConvexPolygonShape2D" id=2]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_qofsj"]
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[sub_resource type="ConvexPolygonShape2D" id=3]
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[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_5ky2b"]
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[sub_resource type="ConvexPolygonShape2D" id=4]
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[sub_resource type="ConvexPolygonShape2D" id=5]
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sources/0 = SubResource("TileSetAtlasSource_mqn1b")
sources/1 = SubResource("TileSetAtlasSource_qofsj")
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[node name="World" type="Node2D"]
[node name="TileMap" type="TileMap" parent="."]
tile_set = SubResource( 7 )
cell_size = Vector2( 8, 8 )
cell_quadrant_size = 8
cell_custom_transform = Transform2D( 8, 0, 0, 8, 0, 0 )
format = 1
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tile_set = SubResource("7")
rendering_quadrant_size = 8
format = 2
[node name="moss" parent="." instance=ExtResource( 6 )]
[node name="moss" parent="." instance=ExtResource("6")]
position = Vector2(36, 36)
[node name="Moss2" parent="." instance=ExtResource( 6 )]
[node name="Moss2" parent="." instance=ExtResource("6")]
position = Vector2(44, 44)
[node name="Moss" parent="." instance=ExtResource( 6 )]
[node name="Moss" parent="." instance=ExtResource("6")]
position = Vector2(36, 20)
[node name="Moss3" parent="." instance=ExtResource( 6 )]
[node name="Moss3" parent="." instance=ExtResource("6")]
position = Vector2(44, 52)
[node name="Goblin" parent="." instance=ExtResource( 4 )]
[node name="Goblin" parent="." instance=ExtResource("4")]
position = Vector2(12, 20)
[node name="Goblin2" parent="." instance=ExtResource( 4 )]
[node name="Goblin2" parent="." instance=ExtResource("4")]
position = Vector2(28, 28)
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[node name="Ooze2" parent="." instance=ExtResource("5")]
position = Vector2(36, 52)

View File

@ -1,7 +1,7 @@
[gd_resource type="Environment" load_steps=2 format=2]
[gd_resource type="Environment" load_steps=2 format=3 uid="uid://dt58ittqtiyqc"]
[sub_resource type="ProceduralSky" id=1]
[sub_resource type="Sky" id="1"]
[resource]
background_mode = 2
background_sky = SubResource( 1 )
sky = SubResource("1")

View File

@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
type="CompressedTexture2D"
uid="uid://c003apmumsqnn"
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
metadata={
"vram_texture": false
}
@ -10,25 +11,24 @@ metadata={
[deps]
source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/hdr_compression=1
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@ -6,17 +6,13 @@
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
config_version=5
[application]
config/name="Fishtank"
run/main_scene="res://World.tscn"
config/features=PackedStringArray("4.2")
config/icon="res://icon.png"
[autoload]
@ -25,13 +21,13 @@ Global="*res://global.gd"
[display]
window/size/width=80
window/size/height=64
window/size/viewport_width=80
window/size/viewport_height=64
window/size/resizable=false
window/size/fullscreen=true
window/size/test_width=1280
window/size/test_height=720
window/size/window_width_override=1280
window/size/window_height_override=720
window/stretch/mode="2d"
window/size/fullscreen=true
[physics]
@ -39,7 +35,6 @@ common/physics_fps=5
[rendering]
environment/defaults/default_environment="res://default_env.tres"
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"