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Mechanics | ||
World | ||
fishtank.wiki@1e2414dc20 | ||
src | ||
stats | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
LICENCE.md | ||
Makefile | ||
README.md | ||
overview.md | ||
parse.sh |
README.md
Let's make a game, and start small.
Plan
- Step 1: Make a 0-player fish-tank, full of goblins.
- idk, C libraries, probably.
- Multiplayer map, distributed with consensus algorithm.
- Worldwide, serverless, MMORPG.
Read the overview.
Check the wiki.
Dependencies
godot
3.2.3texlive
amsmath
amssymb
graphicx
inputenc
fontend
textcomp
lmodern
hyperref
lowdown
graph-easy
Godot Note
If your graphics card does not support vulcan, you may need to start godot like this:
godot --rendering-driver opengl3
Git Large File Server
Git's large-file-server (LFS) lets you track your fat binary files, without making the repository bloated and awful for everyone else in the future.
If you want to track 'jpg' files, you can track them like this:
git lfs track "*.jpg"