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LICENCE.md
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|||||||
# GNU AFFERO GENERAL PUBLIC LICENSE
|
|
||||||
|
|
||||||
Version 3, 19 November 2007
|
|
||||||
|
|
||||||
Copyright (C) 2007 Free Software Foundation, Inc.
|
|
||||||
<https://fsf.org/>
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|
||||||
|
|
||||||
Everyone is permitted to copy and distribute verbatim copies of this
|
|
||||||
license document, but changing it is not allowed.
|
|
||||||
|
|
||||||
## Preamble
|
|
||||||
|
|
||||||
The GNU Affero General Public License is a free, copyleft license for
|
|
||||||
software and other kinds of works, specifically designed to ensure
|
|
||||||
cooperation with the community in the case of network server software.
|
|
||||||
|
|
||||||
The licenses for most software and other practical works are designed
|
|
||||||
to take away your freedom to share and change the works. By contrast,
|
|
||||||
our General Public Licenses are intended to guarantee your freedom to
|
|
||||||
share and change all versions of a program--to make sure it remains
|
|
||||||
free software for all its users.
|
|
||||||
|
|
||||||
When we speak of free software, we are referring to freedom, not
|
|
||||||
price. Our General Public Licenses are designed to make sure that you
|
|
||||||
have the freedom to distribute copies of free software (and charge for
|
|
||||||
them if you wish), that you receive source code or can get it if you
|
|
||||||
want it, that you can change the software or use pieces of it in new
|
|
||||||
free programs, and that you know you can do these things.
|
|
||||||
|
|
||||||
Developers that use our General Public Licenses protect your rights
|
|
||||||
with two steps: (1) assert copyright on the software, and (2) offer
|
|
||||||
you this License which gives you legal permission to copy, distribute
|
|
||||||
and/or modify the software.
|
|
||||||
|
|
||||||
A secondary benefit of defending all users' freedom is that
|
|
||||||
improvements made in alternate versions of the program, if they
|
|
||||||
receive widespread use, become available for other developers to
|
|
||||||
incorporate. Many developers of free software are heartened and
|
|
||||||
encouraged by the resulting cooperation. However, in the case of
|
|
||||||
software used on network servers, this result may fail to come about.
|
|
||||||
The GNU General Public License permits making a modified version and
|
|
||||||
letting the public access it on a server without ever releasing its
|
|
||||||
source code to the public.
|
|
||||||
|
|
||||||
The GNU Affero General Public License is designed specifically to
|
|
||||||
ensure that, in such cases, the modified source code becomes available
|
|
||||||
to the community. It requires the operator of a network server to
|
|
||||||
provide the source code of the modified version running there to the
|
|
||||||
users of that server. Therefore, public use of a modified version, on
|
|
||||||
a publicly accessible server, gives the public access to the source
|
|
||||||
code of the modified version.
|
|
||||||
|
|
||||||
An older license, called the Affero General Public License and
|
|
||||||
published by Affero, was designed to accomplish similar goals. This is
|
|
||||||
a different license, not a version of the Affero GPL, but Affero has
|
|
||||||
released a new version of the Affero GPL which permits relicensing
|
|
||||||
under this license.
|
|
||||||
|
|
||||||
The precise terms and conditions for copying, distribution and
|
|
||||||
modification follow.
|
|
||||||
|
|
||||||
## TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
### 0. Definitions.
|
|
||||||
|
|
||||||
"This License" refers to version 3 of the GNU Affero General Public
|
|
||||||
License.
|
|
||||||
|
|
||||||
"Copyright" also means copyright-like laws that apply to other kinds
|
|
||||||
of works, such as semiconductor masks.
|
|
||||||
|
|
||||||
"The Program" refers to any copyrightable work licensed under this
|
|
||||||
License. Each licensee is addressed as "you". "Licensees" and
|
|
||||||
"recipients" may be individuals or organizations.
|
|
||||||
|
|
||||||
To "modify" a work means to copy from or adapt all or part of the work
|
|
||||||
in a fashion requiring copyright permission, other than the making of
|
|
||||||
an exact copy. The resulting work is called a "modified version" of
|
|
||||||
the earlier work or a work "based on" the earlier work.
|
|
||||||
|
|
||||||
A "covered work" means either the unmodified Program or a work based
|
|
||||||
on the Program.
|
|
||||||
|
|
||||||
To "propagate" a work means to do anything with it that, without
|
|
||||||
permission, would make you directly or secondarily liable for
|
|
||||||
infringement under applicable copyright law, except executing it on a
|
|
||||||
computer or modifying a private copy. Propagation includes copying,
|
|
||||||
distribution (with or without modification), making available to the
|
|
||||||
public, and in some countries other activities as well.
|
|
||||||
|
|
||||||
To "convey" a work means any kind of propagation that enables other
|
|
||||||
parties to make or receive copies. Mere interaction with a user
|
|
||||||
through a computer network, with no transfer of a copy, is not
|
|
||||||
conveying.
|
|
||||||
|
|
||||||
An interactive user interface displays "Appropriate Legal Notices" to
|
|
||||||
the extent that it includes a convenient and prominently visible
|
|
||||||
feature that (1) displays an appropriate copyright notice, and (2)
|
|
||||||
tells the user that there is no warranty for the work (except to the
|
|
||||||
extent that warranties are provided), that licensees may convey the
|
|
||||||
work under this License, and how to view a copy of this License. If
|
|
||||||
the interface presents a list of user commands or options, such as a
|
|
||||||
menu, a prominent item in the list meets this criterion.
|
|
||||||
|
|
||||||
### 1. Source Code.
|
|
||||||
|
|
||||||
The "source code" for a work means the preferred form of the work for
|
|
||||||
making modifications to it. "Object code" means any non-source form of
|
|
||||||
a work.
|
|
||||||
|
|
||||||
A "Standard Interface" means an interface that either is an official
|
|
||||||
standard defined by a recognized standards body, or, in the case of
|
|
||||||
interfaces specified for a particular programming language, one that
|
|
||||||
is widely used among developers working in that language.
|
|
||||||
|
|
||||||
The "System Libraries" of an executable work include anything, other
|
|
||||||
than the work as a whole, that (a) is included in the normal form of
|
|
||||||
packaging a Major Component, but which is not part of that Major
|
|
||||||
Component, and (b) serves only to enable use of the work with that
|
|
||||||
Major Component, or to implement a Standard Interface for which an
|
|
||||||
implementation is available to the public in source code form. A
|
|
||||||
"Major Component", in this context, means a major essential component
|
|
||||||
(kernel, window system, and so on) of the specific operating system
|
|
||||||
(if any) on which the executable work runs, or a compiler used to
|
|
||||||
produce the work, or an object code interpreter used to run it.
|
|
||||||
|
|
||||||
The "Corresponding Source" for a work in object code form means all
|
|
||||||
the source code needed to generate, install, and (for an executable
|
|
||||||
work) run the object code and to modify the work, including scripts to
|
|
||||||
control those activities. However, it does not include the work's
|
|
||||||
System Libraries, or general-purpose tools or generally available free
|
|
||||||
programs which are used unmodified in performing those activities but
|
|
||||||
which are not part of the work. For example, Corresponding Source
|
|
||||||
includes interface definition files associated with source files for
|
|
||||||
the work, and the source code for shared libraries and dynamically
|
|
||||||
linked subprograms that the work is specifically designed to require,
|
|
||||||
such as by intimate data communication or control flow between those
|
|
||||||
subprograms and other parts of the work.
|
|
||||||
|
|
||||||
The Corresponding Source need not include anything that users can
|
|
||||||
regenerate automatically from other parts of the Corresponding Source.
|
|
||||||
|
|
||||||
The Corresponding Source for a work in source code form is that same
|
|
||||||
work.
|
|
||||||
|
|
||||||
### 2. Basic Permissions.
|
|
||||||
|
|
||||||
All rights granted under this License are granted for the term of
|
|
||||||
copyright on the Program, and are irrevocable provided the stated
|
|
||||||
conditions are met. This License explicitly affirms your unlimited
|
|
||||||
permission to run the unmodified Program. The output from running a
|
|
||||||
covered work is covered by this License only if the output, given its
|
|
||||||
content, constitutes a covered work. This License acknowledges your
|
|
||||||
rights of fair use or other equivalent, as provided by copyright law.
|
|
||||||
|
|
||||||
You may make, run and propagate covered works that you do not convey,
|
|
||||||
without conditions so long as your license otherwise remains in force.
|
|
||||||
You may convey covered works to others for the sole purpose of having
|
|
||||||
them make modifications exclusively for you, or provide you with
|
|
||||||
facilities for running those works, provided that you comply with the
|
|
||||||
terms of this License in conveying all material for which you do not
|
|
||||||
control copyright. Those thus making or running the covered works for
|
|
||||||
you must do so exclusively on your behalf, under your direction and
|
|
||||||
control, on terms that prohibit them from making any copies of your
|
|
||||||
copyrighted material outside their relationship with you.
|
|
||||||
|
|
||||||
Conveying under any other circumstances is permitted solely under the
|
|
||||||
conditions stated below. Sublicensing is not allowed; section 10 makes
|
|
||||||
it unnecessary.
|
|
||||||
|
|
||||||
### 3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
|
||||||
|
|
||||||
No covered work shall be deemed part of an effective technological
|
|
||||||
measure under any applicable law fulfilling obligations under article
|
|
||||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
|
||||||
similar laws prohibiting or restricting circumvention of such
|
|
||||||
measures.
|
|
||||||
|
|
||||||
When you convey a covered work, you waive any legal power to forbid
|
|
||||||
circumvention of technological measures to the extent such
|
|
||||||
circumvention is effected by exercising rights under this License with
|
|
||||||
respect to the covered work, and you disclaim any intention to limit
|
|
||||||
operation or modification of the work as a means of enforcing, against
|
|
||||||
the work's users, your or third parties' legal rights to forbid
|
|
||||||
circumvention of technological measures.
|
|
||||||
|
|
||||||
### 4. Conveying Verbatim Copies.
|
|
||||||
|
|
||||||
You may convey verbatim copies of the Program's source code as you
|
|
||||||
receive it, in any medium, provided that you conspicuously and
|
|
||||||
appropriately publish on each copy an appropriate copyright notice;
|
|
||||||
keep intact all notices stating that this License and any
|
|
||||||
non-permissive terms added in accord with section 7 apply to the code;
|
|
||||||
keep intact all notices of the absence of any warranty; and give all
|
|
||||||
recipients a copy of this License along with the Program.
|
|
||||||
|
|
||||||
You may charge any price or no price for each copy that you convey,
|
|
||||||
and you may offer support or warranty protection for a fee.
|
|
||||||
|
|
||||||
### 5. Conveying Modified Source Versions.
|
|
||||||
|
|
||||||
You may convey a work based on the Program, or the modifications to
|
|
||||||
produce it from the Program, in the form of source code under the
|
|
||||||
terms of section 4, provided that you also meet all of these
|
|
||||||
conditions:
|
|
||||||
|
|
||||||
- a) The work must carry prominent notices stating that you modified
|
|
||||||
it, and giving a relevant date.
|
|
||||||
- b) The work must carry prominent notices stating that it is
|
|
||||||
released under this License and any conditions added under
|
|
||||||
section 7. This requirement modifies the requirement in section 4
|
|
||||||
to "keep intact all notices".
|
|
||||||
- c) You must license the entire work, as a whole, under this
|
|
||||||
License to anyone who comes into possession of a copy. This
|
|
||||||
License will therefore apply, along with any applicable section 7
|
|
||||||
additional terms, to the whole of the work, and all its parts,
|
|
||||||
regardless of how they are packaged. This License gives no
|
|
||||||
permission to license the work in any other way, but it does not
|
|
||||||
invalidate such permission if you have separately received it.
|
|
||||||
- d) If the work has interactive user interfaces, each must display
|
|
||||||
Appropriate Legal Notices; however, if the Program has interactive
|
|
||||||
interfaces that do not display Appropriate Legal Notices, your
|
|
||||||
work need not make them do so.
|
|
||||||
|
|
||||||
A compilation of a covered work with other separate and independent
|
|
||||||
works, which are not by their nature extensions of the covered work,
|
|
||||||
and which are not combined with it such as to form a larger program,
|
|
||||||
in or on a volume of a storage or distribution medium, is called an
|
|
||||||
"aggregate" if the compilation and its resulting copyright are not
|
|
||||||
used to limit the access or legal rights of the compilation's users
|
|
||||||
beyond what the individual works permit. Inclusion of a covered work
|
|
||||||
in an aggregate does not cause this License to apply to the other
|
|
||||||
parts of the aggregate.
|
|
||||||
|
|
||||||
### 6. Conveying Non-Source Forms.
|
|
||||||
|
|
||||||
You may convey a covered work in object code form under the terms of
|
|
||||||
sections 4 and 5, provided that you also convey the machine-readable
|
|
||||||
Corresponding Source under the terms of this License, in one of these
|
|
||||||
ways:
|
|
||||||
|
|
||||||
- a) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by the
|
|
||||||
Corresponding Source fixed on a durable physical medium
|
|
||||||
customarily used for software interchange.
|
|
||||||
- b) Convey the object code in, or embodied in, a physical product
|
|
||||||
(including a physical distribution medium), accompanied by a
|
|
||||||
written offer, valid for at least three years and valid for as
|
|
||||||
long as you offer spare parts or customer support for that product
|
|
||||||
model, to give anyone who possesses the object code either (1) a
|
|
||||||
copy of the Corresponding Source for all the software in the
|
|
||||||
product that is covered by this License, on a durable physical
|
|
||||||
medium customarily used for software interchange, for a price no
|
|
||||||
more than your reasonable cost of physically performing this
|
|
||||||
conveying of source, or (2) access to copy the Corresponding
|
|
||||||
Source from a network server at no charge.
|
|
||||||
- c) Convey individual copies of the object code with a copy of the
|
|
||||||
written offer to provide the Corresponding Source. This
|
|
||||||
alternative is allowed only occasionally and noncommercially, and
|
|
||||||
only if you received the object code with such an offer, in accord
|
|
||||||
with subsection 6b.
|
|
||||||
- d) Convey the object code by offering access from a designated
|
|
||||||
place (gratis or for a charge), and offer equivalent access to the
|
|
||||||
Corresponding Source in the same way through the same place at no
|
|
||||||
further charge. You need not require recipients to copy the
|
|
||||||
Corresponding Source along with the object code. If the place to
|
|
||||||
copy the object code is a network server, the Corresponding Source
|
|
||||||
may be on a different server (operated by you or a third party)
|
|
||||||
that supports equivalent copying facilities, provided you maintain
|
|
||||||
clear directions next to the object code saying where to find the
|
|
||||||
Corresponding Source. Regardless of what server hosts the
|
|
||||||
Corresponding Source, you remain obligated to ensure that it is
|
|
||||||
available for as long as needed to satisfy these requirements.
|
|
||||||
- e) Convey the object code using peer-to-peer transmission,
|
|
||||||
provided you inform other peers where the object code and
|
|
||||||
Corresponding Source of the work are being offered to the general
|
|
||||||
public at no charge under subsection 6d.
|
|
||||||
|
|
||||||
A separable portion of the object code, whose source code is excluded
|
|
||||||
from the Corresponding Source as a System Library, need not be
|
|
||||||
included in conveying the object code work.
|
|
||||||
|
|
||||||
A "User Product" is either (1) a "consumer product", which means any
|
|
||||||
tangible personal property which is normally used for personal,
|
|
||||||
family, or household purposes, or (2) anything designed or sold for
|
|
||||||
incorporation into a dwelling. In determining whether a product is a
|
|
||||||
consumer product, doubtful cases shall be resolved in favor of
|
|
||||||
coverage. For a particular product received by a particular user,
|
|
||||||
"normally used" refers to a typical or common use of that class of
|
|
||||||
product, regardless of the status of the particular user or of the way
|
|
||||||
in which the particular user actually uses, or expects or is expected
|
|
||||||
to use, the product. A product is a consumer product regardless of
|
|
||||||
whether the product has substantial commercial, industrial or
|
|
||||||
non-consumer uses, unless such uses represent the only significant
|
|
||||||
mode of use of the product.
|
|
||||||
|
|
||||||
"Installation Information" for a User Product means any methods,
|
|
||||||
procedures, authorization keys, or other information required to
|
|
||||||
install and execute modified versions of a covered work in that User
|
|
||||||
Product from a modified version of its Corresponding Source. The
|
|
||||||
information must suffice to ensure that the continued functioning of
|
|
||||||
the modified object code is in no case prevented or interfered with
|
|
||||||
solely because modification has been made.
|
|
||||||
|
|
||||||
If you convey an object code work under this section in, or with, or
|
|
||||||
specifically for use in, a User Product, and the conveying occurs as
|
|
||||||
part of a transaction in which the right of possession and use of the
|
|
||||||
User Product is transferred to the recipient in perpetuity or for a
|
|
||||||
fixed term (regardless of how the transaction is characterized), the
|
|
||||||
Corresponding Source conveyed under this section must be accompanied
|
|
||||||
by the Installation Information. But this requirement does not apply
|
|
||||||
if neither you nor any third party retains the ability to install
|
|
||||||
modified object code on the User Product (for example, the work has
|
|
||||||
been installed in ROM).
|
|
||||||
|
|
||||||
The requirement to provide Installation Information does not include a
|
|
||||||
requirement to continue to provide support service, warranty, or
|
|
||||||
updates for a work that has been modified or installed by the
|
|
||||||
recipient, or for the User Product in which it has been modified or
|
|
||||||
installed. Access to a network may be denied when the modification
|
|
||||||
itself materially and adversely affects the operation of the network
|
|
||||||
or violates the rules and protocols for communication across the
|
|
||||||
network.
|
|
||||||
|
|
||||||
Corresponding Source conveyed, and Installation Information provided,
|
|
||||||
in accord with this section must be in a format that is publicly
|
|
||||||
documented (and with an implementation available to the public in
|
|
||||||
source code form), and must require no special password or key for
|
|
||||||
unpacking, reading or copying.
|
|
||||||
|
|
||||||
### 7. Additional Terms.
|
|
||||||
|
|
||||||
"Additional permissions" are terms that supplement the terms of this
|
|
||||||
License by making exceptions from one or more of its conditions.
|
|
||||||
Additional permissions that are applicable to the entire Program shall
|
|
||||||
be treated as though they were included in this License, to the extent
|
|
||||||
that they are valid under applicable law. If additional permissions
|
|
||||||
apply only to part of the Program, that part may be used separately
|
|
||||||
under those permissions, but the entire Program remains governed by
|
|
||||||
this License without regard to the additional permissions.
|
|
||||||
|
|
||||||
When you convey a copy of a covered work, you may at your option
|
|
||||||
remove any additional permissions from that copy, or from any part of
|
|
||||||
it. (Additional permissions may be written to require their own
|
|
||||||
removal in certain cases when you modify the work.) You may place
|
|
||||||
additional permissions on material, added by you to a covered work,
|
|
||||||
for which you have or can give appropriate copyright permission.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, for material you
|
|
||||||
add to a covered work, you may (if authorized by the copyright holders
|
|
||||||
of that material) supplement the terms of this License with terms:
|
|
||||||
|
|
||||||
- a) Disclaiming warranty or limiting liability differently from the
|
|
||||||
terms of sections 15 and 16 of this License; or
|
|
||||||
- b) Requiring preservation of specified reasonable legal notices or
|
|
||||||
author attributions in that material or in the Appropriate Legal
|
|
||||||
Notices displayed by works containing it; or
|
|
||||||
- c) Prohibiting misrepresentation of the origin of that material,
|
|
||||||
or requiring that modified versions of such material be marked in
|
|
||||||
reasonable ways as different from the original version; or
|
|
||||||
- d) Limiting the use for publicity purposes of names of licensors
|
|
||||||
or authors of the material; or
|
|
||||||
- e) Declining to grant rights under trademark law for use of some
|
|
||||||
trade names, trademarks, or service marks; or
|
|
||||||
- f) Requiring indemnification of licensors and authors of that
|
|
||||||
material by anyone who conveys the material (or modified versions
|
|
||||||
of it) with contractual assumptions of liability to the recipient,
|
|
||||||
for any liability that these contractual assumptions directly
|
|
||||||
impose on those licensors and authors.
|
|
||||||
|
|
||||||
All other non-permissive additional terms are considered "further
|
|
||||||
restrictions" within the meaning of section 10. If the Program as you
|
|
||||||
received it, or any part of it, contains a notice stating that it is
|
|
||||||
governed by this License along with a term that is a further
|
|
||||||
restriction, you may remove that term. If a license document contains
|
|
||||||
a further restriction but permits relicensing or conveying under this
|
|
||||||
License, you may add to a covered work material governed by the terms
|
|
||||||
of that license document, provided that the further restriction does
|
|
||||||
not survive such relicensing or conveying.
|
|
||||||
|
|
||||||
If you add terms to a covered work in accord with this section, you
|
|
||||||
must place, in the relevant source files, a statement of the
|
|
||||||
additional terms that apply to those files, or a notice indicating
|
|
||||||
where to find the applicable terms.
|
|
||||||
|
|
||||||
Additional terms, permissive or non-permissive, may be stated in the
|
|
||||||
form of a separately written license, or stated as exceptions; the
|
|
||||||
above requirements apply either way.
|
|
||||||
|
|
||||||
### 8. Termination.
|
|
||||||
|
|
||||||
You may not propagate or modify a covered work except as expressly
|
|
||||||
provided under this License. Any attempt otherwise to propagate or
|
|
||||||
modify it is void, and will automatically terminate your rights under
|
|
||||||
this License (including any patent licenses granted under the third
|
|
||||||
paragraph of section 11).
|
|
||||||
|
|
||||||
However, if you cease all violation of this License, then your license
|
|
||||||
from a particular copyright holder is reinstated (a) provisionally,
|
|
||||||
unless and until the copyright holder explicitly and finally
|
|
||||||
terminates your license, and (b) permanently, if the copyright holder
|
|
||||||
fails to notify you of the violation by some reasonable means prior to
|
|
||||||
60 days after the cessation.
|
|
||||||
|
|
||||||
Moreover, your license from a particular copyright holder is
|
|
||||||
reinstated permanently if the copyright holder notifies you of the
|
|
||||||
violation by some reasonable means, this is the first time you have
|
|
||||||
received notice of violation of this License (for any work) from that
|
|
||||||
copyright holder, and you cure the violation prior to 30 days after
|
|
||||||
your receipt of the notice.
|
|
||||||
|
|
||||||
Termination of your rights under this section does not terminate the
|
|
||||||
licenses of parties who have received copies or rights from you under
|
|
||||||
this License. If your rights have been terminated and not permanently
|
|
||||||
reinstated, you do not qualify to receive new licenses for the same
|
|
||||||
material under section 10.
|
|
||||||
|
|
||||||
### 9. Acceptance Not Required for Having Copies.
|
|
||||||
|
|
||||||
You are not required to accept this License in order to receive or run
|
|
||||||
a copy of the Program. Ancillary propagation of a covered work
|
|
||||||
occurring solely as a consequence of using peer-to-peer transmission
|
|
||||||
to receive a copy likewise does not require acceptance. However,
|
|
||||||
nothing other than this License grants you permission to propagate or
|
|
||||||
modify any covered work. These actions infringe copyright if you do
|
|
||||||
not accept this License. Therefore, by modifying or propagating a
|
|
||||||
covered work, you indicate your acceptance of this License to do so.
|
|
||||||
|
|
||||||
### 10. Automatic Licensing of Downstream Recipients.
|
|
||||||
|
|
||||||
Each time you convey a covered work, the recipient automatically
|
|
||||||
receives a license from the original licensors, to run, modify and
|
|
||||||
propagate that work, subject to this License. You are not responsible
|
|
||||||
for enforcing compliance by third parties with this License.
|
|
||||||
|
|
||||||
An "entity transaction" is a transaction transferring control of an
|
|
||||||
organization, or substantially all assets of one, or subdividing an
|
|
||||||
organization, or merging organizations. If propagation of a covered
|
|
||||||
work results from an entity transaction, each party to that
|
|
||||||
transaction who receives a copy of the work also receives whatever
|
|
||||||
licenses to the work the party's predecessor in interest had or could
|
|
||||||
give under the previous paragraph, plus a right to possession of the
|
|
||||||
Corresponding Source of the work from the predecessor in interest, if
|
|
||||||
the predecessor has it or can get it with reasonable efforts.
|
|
||||||
|
|
||||||
You may not impose any further restrictions on the exercise of the
|
|
||||||
rights granted or affirmed under this License. For example, you may
|
|
||||||
not impose a license fee, royalty, or other charge for exercise of
|
|
||||||
rights granted under this License, and you may not initiate litigation
|
|
||||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
|
||||||
any patent claim is infringed by making, using, selling, offering for
|
|
||||||
sale, or importing the Program or any portion of it.
|
|
||||||
|
|
||||||
### 11. Patents.
|
|
||||||
|
|
||||||
A "contributor" is a copyright holder who authorizes use under this
|
|
||||||
License of the Program or a work on which the Program is based. The
|
|
||||||
work thus licensed is called the contributor's "contributor version".
|
|
||||||
|
|
||||||
A contributor's "essential patent claims" are all patent claims owned
|
|
||||||
or controlled by the contributor, whether already acquired or
|
|
||||||
hereafter acquired, that would be infringed by some manner, permitted
|
|
||||||
by this License, of making, using, or selling its contributor version,
|
|
||||||
but do not include claims that would be infringed only as a
|
|
||||||
consequence of further modification of the contributor version. For
|
|
||||||
purposes of this definition, "control" includes the right to grant
|
|
||||||
patent sublicenses in a manner consistent with the requirements of
|
|
||||||
this License.
|
|
||||||
|
|
||||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
|
||||||
patent license under the contributor's essential patent claims, to
|
|
||||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
|
||||||
propagate the contents of its contributor version.
|
|
||||||
|
|
||||||
In the following three paragraphs, a "patent license" is any express
|
|
||||||
agreement or commitment, however denominated, not to enforce a patent
|
|
||||||
(such as an express permission to practice a patent or covenant not to
|
|
||||||
sue for patent infringement). To "grant" such a patent license to a
|
|
||||||
party means to make such an agreement or commitment not to enforce a
|
|
||||||
patent against the party.
|
|
||||||
|
|
||||||
If you convey a covered work, knowingly relying on a patent license,
|
|
||||||
and the Corresponding Source of the work is not available for anyone
|
|
||||||
to copy, free of charge and under the terms of this License, through a
|
|
||||||
publicly available network server or other readily accessible means,
|
|
||||||
then you must either (1) cause the Corresponding Source to be so
|
|
||||||
available, or (2) arrange to deprive yourself of the benefit of the
|
|
||||||
patent license for this particular work, or (3) arrange, in a manner
|
|
||||||
consistent with the requirements of this License, to extend the patent
|
|
||||||
license to downstream recipients. "Knowingly relying" means you have
|
|
||||||
actual knowledge that, but for the patent license, your conveying the
|
|
||||||
covered work in a country, or your recipient's use of the covered work
|
|
||||||
in a country, would infringe one or more identifiable patents in that
|
|
||||||
country that you have reason to believe are valid.
|
|
||||||
|
|
||||||
If, pursuant to or in connection with a single transaction or
|
|
||||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
|
||||||
covered work, and grant a patent license to some of the parties
|
|
||||||
receiving the covered work authorizing them to use, propagate, modify
|
|
||||||
or convey a specific copy of the covered work, then the patent license
|
|
||||||
you grant is automatically extended to all recipients of the covered
|
|
||||||
work and works based on it.
|
|
||||||
|
|
||||||
A patent license is "discriminatory" if it does not include within the
|
|
||||||
scope of its coverage, prohibits the exercise of, or is conditioned on
|
|
||||||
the non-exercise of one or more of the rights that are specifically
|
|
||||||
granted under this License. You may not convey a covered work if you
|
|
||||||
are a party to an arrangement with a third party that is in the
|
|
||||||
business of distributing software, under which you make payment to the
|
|
||||||
third party based on the extent of your activity of conveying the
|
|
||||||
work, and under which the third party grants, to any of the parties
|
|
||||||
who would receive the covered work from you, a discriminatory patent
|
|
||||||
license (a) in connection with copies of the covered work conveyed by
|
|
||||||
you (or copies made from those copies), or (b) primarily for and in
|
|
||||||
connection with specific products or compilations that contain the
|
|
||||||
covered work, unless you entered into that arrangement, or that patent
|
|
||||||
license was granted, prior to 28 March 2007.
|
|
||||||
|
|
||||||
Nothing in this License shall be construed as excluding or limiting
|
|
||||||
any implied license or other defenses to infringement that may
|
|
||||||
otherwise be available to you under applicable patent law.
|
|
||||||
|
|
||||||
### 12. No Surrender of Others' Freedom.
|
|
||||||
|
|
||||||
If conditions are imposed on you (whether by court order, agreement or
|
|
||||||
otherwise) that contradict the conditions of this License, they do not
|
|
||||||
excuse you from the conditions of this License. If you cannot convey a
|
|
||||||
covered work so as to satisfy simultaneously your obligations under
|
|
||||||
this License and any other pertinent obligations, then as a
|
|
||||||
consequence you may not convey it at all. For example, if you agree to
|
|
||||||
terms that obligate you to collect a royalty for further conveying
|
|
||||||
from those to whom you convey the Program, the only way you could
|
|
||||||
satisfy both those terms and this License would be to refrain entirely
|
|
||||||
from conveying the Program.
|
|
||||||
|
|
||||||
### 13. Remote Network Interaction; Use with the GNU General Public License.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, if you modify the
|
|
||||||
Program, your modified version must prominently offer all users
|
|
||||||
interacting with it remotely through a computer network (if your
|
|
||||||
version supports such interaction) an opportunity to receive the
|
|
||||||
Corresponding Source of your version by providing access to the
|
|
||||||
Corresponding Source from a network server at no charge, through some
|
|
||||||
standard or customary means of facilitating copying of software. This
|
|
||||||
Corresponding Source shall include the Corresponding Source for any
|
|
||||||
work covered by version 3 of the GNU General Public License that is
|
|
||||||
incorporated pursuant to the following paragraph.
|
|
||||||
|
|
||||||
Notwithstanding any other provision of this License, you have
|
|
||||||
permission to link or combine any covered work with a work licensed
|
|
||||||
under version 3 of the GNU General Public License into a single
|
|
||||||
combined work, and to convey the resulting work. The terms of this
|
|
||||||
License will continue to apply to the part which is the covered work,
|
|
||||||
but the work with which it is combined will remain governed by version
|
|
||||||
3 of the GNU General Public License.
|
|
||||||
|
|
||||||
### 14. Revised Versions of this License.
|
|
||||||
|
|
||||||
The Free Software Foundation may publish revised and/or new versions
|
|
||||||
of the GNU Affero General Public License from time to time. Such new
|
|
||||||
versions will be similar in spirit to the present version, but may
|
|
||||||
differ in detail to address new problems or concerns.
|
|
||||||
|
|
||||||
Each version is given a distinguishing version number. If the Program
|
|
||||||
specifies that a certain numbered version of the GNU Affero General
|
|
||||||
Public License "or any later version" applies to it, you have the
|
|
||||||
option of following the terms and conditions either of that numbered
|
|
||||||
version or of any later version published by the Free Software
|
|
||||||
Foundation. If the Program does not specify a version number of the
|
|
||||||
GNU Affero General Public License, you may choose any version ever
|
|
||||||
published by the Free Software Foundation.
|
|
||||||
|
|
||||||
If the Program specifies that a proxy can decide which future versions
|
|
||||||
of the GNU Affero General Public License can be used, that proxy's
|
|
||||||
public statement of acceptance of a version permanently authorizes you
|
|
||||||
to choose that version for the Program.
|
|
||||||
|
|
||||||
Later license versions may give you additional or different
|
|
||||||
permissions. However, no additional obligations are imposed on any
|
|
||||||
author or copyright holder as a result of your choosing to follow a
|
|
||||||
later version.
|
|
||||||
|
|
||||||
### 15. Disclaimer of Warranty.
|
|
||||||
|
|
||||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
|
||||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
|
||||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT
|
|
||||||
WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT
|
|
||||||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
|
||||||
A PARTICULAR PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND
|
|
||||||
PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE PROGRAM PROVE
|
|
||||||
DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, REPAIR OR
|
|
||||||
CORRECTION.
|
|
||||||
|
|
||||||
### 16. Limitation of Liability.
|
|
||||||
|
|
||||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
|
||||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR
|
|
||||||
CONVEYS THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
|
|
||||||
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES
|
|
||||||
ARISING OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT
|
|
||||||
NOT LIMITED TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR
|
|
||||||
LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM
|
|
||||||
TO OPERATE WITH ANY OTHER PROGRAMS), EVEN IF SUCH HOLDER OR OTHER
|
|
||||||
PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
|
|
||||||
|
|
||||||
### 17. Interpretation of Sections 15 and 16.
|
|
||||||
|
|
||||||
If the disclaimer of warranty and limitation of liability provided
|
|
||||||
above cannot be given local legal effect according to their terms,
|
|
||||||
reviewing courts shall apply local law that most closely approximates
|
|
||||||
an absolute waiver of all civil liability in connection with the
|
|
||||||
Program, unless a warranty or assumption of liability accompanies a
|
|
||||||
copy of the Program in return for a fee.
|
|
||||||
|
|
||||||
END OF TERMS AND CONDITIONS
|
|
||||||
|
|
||||||
## How to Apply These Terms to Your New Programs
|
|
||||||
|
|
||||||
If you develop a new program, and you want it to be of the greatest
|
|
||||||
possible use to the public, the best way to achieve this is to make it
|
|
||||||
free software which everyone can redistribute and change under these
|
|
||||||
terms.
|
|
||||||
|
|
||||||
To do so, attach the following notices to the program. It is safest to
|
|
||||||
attach them to the start of each source file to most effectively state
|
|
||||||
the exclusion of warranty; and each file should have at least the
|
|
||||||
"copyright" line and a pointer to where the full notice is found.
|
|
||||||
|
|
||||||
<one line to give the program's name and a brief idea of what it does.>
|
|
||||||
Copyright (C) <year> <name of author>
|
|
||||||
|
|
||||||
This program is free software: you can redistribute it and/or modify
|
|
||||||
it under the terms of the GNU Affero General Public License as
|
|
||||||
published by the Free Software Foundation, either version 3 of the
|
|
||||||
License, or (at your option) any later version.
|
|
||||||
|
|
||||||
This program is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
||||||
GNU Affero General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Affero General Public License
|
|
||||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
||||||
|
|
||||||
Also add information on how to contact you by electronic and paper
|
|
||||||
mail.
|
|
||||||
|
|
||||||
If your software can interact with users remotely through a computer
|
|
||||||
network, you should also make sure that it provides a way for users to
|
|
||||||
get its source. For example, if your program is a web application, its
|
|
||||||
interface could display a "Source" link that leads users to an archive
|
|
||||||
of the code. There are many ways you could offer source, and different
|
|
||||||
solutions will be better for different programs; see section 13 for
|
|
||||||
the specific requirements.
|
|
||||||
|
|
||||||
You should also get your employer (if you work as a programmer) or
|
|
||||||
school, if any, to sign a "copyright disclaimer" for the program, if
|
|
||||||
necessary. For more information on this, and how to apply and follow
|
|
||||||
the GNU AGPL, see <https://www.gnu.org/licenses/>.
|
|
28
Makefile
28
Makefile
@ -4,8 +4,8 @@ help:
|
|||||||
@echo "\tmake creature"
|
@echo "\tmake creature"
|
||||||
@echo "\tmake show"
|
@echo "\tmake show"
|
||||||
@echo "\tmake check (to check your dependencies)"
|
@echo "\tmake check (to check your dependencies)"
|
||||||
@echo "\tsudo make install-godot"
|
@echo "\tmake install-godot"
|
||||||
@echo "\tsudo make uninstall-godot"
|
@echo "\tmake uninstall-godot"
|
||||||
|
|
||||||
.PHONY: pdf
|
.PHONY: pdf
|
||||||
pdf: overview.pdf
|
pdf: overview.pdf
|
||||||
@ -16,7 +16,7 @@ check:
|
|||||||
@which git-lfs >/dev/null || echo 'install git-lfs'
|
@which git-lfs >/dev/null || echo 'install git-lfs'
|
||||||
@which pdflatex >/dev/null || echo 'install pdflatex (optional)'
|
@which pdflatex >/dev/null || echo 'install pdflatex (optional)'
|
||||||
@which less >/dev/null || echo 'install less (you absolute cave-man)'
|
@which less >/dev/null || echo 'install less (you absolute cave-man)'
|
||||||
@godot --version | grep -q '3.2' || echo 'install godot version 3.2.3 using "make install-godot"'
|
@godot --version | grep -q '4.2' || echo 'install godot version 4.2'
|
||||||
|
|
||||||
rubbish/:
|
rubbish/:
|
||||||
mkdir rubbish
|
mkdir rubbish
|
||||||
@ -53,17 +53,13 @@ $(COLLECTION): overview.md World
|
|||||||
@./parse.sh Mechanics/Stats.md >> $(COLLECTION)
|
@./parse.sh Mechanics/Stats.md >> $(COLLECTION)
|
||||||
@lowdown -sTterm $(COLLECTION) | less -R
|
@lowdown -sTterm $(COLLECTION) | less -R
|
||||||
|
|
||||||
bins/:
|
install-godot: Godot_v4.2.2-stable_linux.x86_64
|
||||||
@mkdir -p bins
|
install -m 755 Godot_v4.2.2-stable_linux.x86_64 /usr/local/bin/godot
|
||||||
.checksum.txt:
|
rm Godot_v4.2.2-stable_linux.x86_64.zip
|
||||||
curl https://downloads.tuxfamily.org/godotengine/3.2.3/SHA512-SUMS.txt | grep x11.64 > .checksum.txt
|
rm Godot_v4.2.2-stable_linux.x86_64
|
||||||
Godot_v3.2.3-stable_x11.64: .checksum.txt bins/
|
Godot_v4.2.2-stable_linux.x86_64:
|
||||||
wget https://downloads.tuxfamily.org/godotengine/3.2.3/Godot_v3.2.3-stable_x11.64.zip
|
wget https://github.com/godotengine/godot/releases/download/4.2.2-stable/Godot_v4.2.2-stable_linux.x86_64.zip
|
||||||
sha512sum -c .checksum.txt
|
unzip Godot_v4.2.2-stable_linux.x86_64.zip
|
||||||
mv Godot_v3.2.3-stable_x11.64.zip bins/
|
|
||||||
cd bins/ && unzip Godot_v3.2.3-stable_x11.64.zip
|
|
||||||
install-godot: Godot_v3.2.3-stable_x11.64
|
|
||||||
install -m 755 bins/Godot_v3.2.3-stable_x11.64 /usr/local/bin/godot
|
|
||||||
|
|
||||||
.PHONY: uninstall-godot
|
.PHONY: uninstall-godot
|
||||||
uninstall-godot:
|
uninstall-godot:
|
||||||
@ -71,6 +67,4 @@ uninstall-godot:
|
|||||||
|
|
||||||
.PHONY: clean
|
.PHONY: clean
|
||||||
clean:
|
clean:
|
||||||
$(RM) -r rubbish overview.tex $(COLLECTION) \
|
$(RM) -r rubbish overview.tex $(COLLECTION)
|
||||||
.checksum.txt \
|
|
||||||
bins
|
|
||||||
|
@ -15,7 +15,7 @@ Check the [wiki](ssh://git@gitea.dmz.rs:2222/Decentrala/fishtank.wiki.git).
|
|||||||
Dependencies
|
Dependencies
|
||||||
============
|
============
|
||||||
|
|
||||||
- `godot` 3.2.3
|
- `godot` 4.2
|
||||||
- `texlive`
|
- `texlive`
|
||||||
* `amsmath`
|
* `amsmath`
|
||||||
* `amssymb`
|
* `amssymb`
|
||||||
|
@ -1,3 +0,0 @@
|
|||||||
source_md5="09903b0fee40af67c96f207cf4da7531"
|
|
||||||
dest_md5="067cfe7442d65c1c2ea57c908ad4cf77"
|
|
||||||
|
|
@ -1,3 +0,0 @@
|
|||||||
source_md5="09903b0fee40af67c96f207cf4da7531"
|
|
||||||
dest_md5="067cfe7442d65c1c2ea57c908ad4cf77"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="09903b0fee40af67c96f207cf4da7531"
|
|
||||||
dest_md5="067cfe7442d65c1c2ea57c908ad4cf77"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="da20687cef0efec626429d20b06c2db0"
|
|
||||||
dest_md5="bd0be44ecba37de8a332fadf938cb7d1"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="da20687cef0efec626429d20b06c2db0"
|
|
||||||
dest_md5="bd0be44ecba37de8a332fadf938cb7d1"
|
|
||||||
|
|
@ -1,3 +0,0 @@
|
|||||||
source_md5="da20687cef0efec626429d20b06c2db0"
|
|
||||||
dest_md5="bd0be44ecba37de8a332fadf938cb7d1"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="09903b0fee40af67c96f207cf4da7531"
|
|
||||||
dest_md5="067cfe7442d65c1c2ea57c908ad4cf77"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="0bedc1d25bfff077eb5d914e5fe7fa8a"
|
|
||||||
dest_md5="374fee1e0587a208f29cf85f1eb05c75"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="4db5daf13756b95d9c203459208e7bec"
|
|
||||||
dest_md5="7c18b747384a6c7769d1231884831fb7"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="f1dc44227f96ab85d06a5d70ff5333c9"
|
|
||||||
dest_md5="4c1f41be1aa1f58be27a6e325066cdf9"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="116ff4ad0cff1e0a91b3674c1570a960"
|
|
||||||
dest_md5="7cb1e9540e11ac670c622f32f15ff9f5"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="60deaaf6d89e345ccbdd27a7b0a69080"
|
|
||||||
dest_md5="b94aec6d467f1ee050e7badffb98610d"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="f7fed284858c30704909f39730c337c4"
|
|
||||||
dest_md5="c2ca7958441b9a8f6f81e5e168d7633f"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="e76f3139946352482d37d01b84f5211c"
|
|
||||||
dest_md5="b993a484485af4ae34dc9d333a52a9d1"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="2184eb3cff7df95cd01dcc9b94756557"
|
|
||||||
dest_md5="525c313cb5d55d5982762b7de127ec5e"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="da20687cef0efec626429d20b06c2db0"
|
|
||||||
dest_md5="bd0be44ecba37de8a332fadf938cb7d1"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="571f3f4f8105da79aa8445c0d20e4d25"
|
|
||||||
dest_md5="d4dff24520433055e9da7f21ae29352a"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="857cae8bc4bdd558d18df71e9ea061fd"
|
|
||||||
dest_md5="0a6a9af1b0eafef2b97503c75a6a597d"
|
|
||||||
|
|
Binary file not shown.
@ -1,3 +0,0 @@
|
|||||||
source_md5="cf4e7f29d2304ad291f0348a9ba0fa19"
|
|
||||||
dest_md5="9f55c32f5fc2d8c3dd5c4467572ec9c9"
|
|
||||||
|
|
Binary file not shown.
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/cave.ogg-198a76189e6b36331adeab63e1ef7e36.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Audio/Background/cave.ogg"
|
|
||||||
dest_files=[ "res://.import/cave.ogg-198a76189e6b36331adeab63e1ef7e36.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=true
|
|
||||||
loop_offset=0
|
|
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/river.ogg-c864b7214f7dbc2ad2876d500185ab51.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Audio/Background/river.ogg"
|
|
||||||
dest_files=[ "res://.import/river.ogg-c864b7214f7dbc2ad2876d500185ab51.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=true
|
|
||||||
loop_offset=0
|
|
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/goblinattack.ogg-d8dfb5cd7cc15c592475e2aa456e4fed.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Audio/Hits/goblinattack.ogg"
|
|
||||||
dest_files=[ "res://.import/goblinattack.ogg-d8dfb5cd7cc15c592475e2aa456e4fed.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/goblininjured.ogg-4f045964f09c14a047b85e5d55f52c0e.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Audio/Hits/goblininjured.ogg"
|
|
||||||
dest_files=[ "res://.import/goblininjured.ogg-4f045964f09c14a047b85e5d55f52c0e.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/goblinvsgoblin.ogg-7247a807efb05a6b9f4125abfb71486c.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Audio/Hits/goblinvsgoblin.ogg"
|
|
||||||
dest_files=[ "res://.import/goblinvsgoblin.ogg-7247a807efb05a6b9f4125abfb71486c.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
Binary file not shown.
@ -1,15 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="ogg_vorbis"
|
|
||||||
type="AudioStreamOGGVorbis"
|
|
||||||
path="res://.import/slimeattack.ogg-3600a8db8274ad1226c3726447d2094f.oggstr"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://Audio/Hits/slimeattack.ogg"
|
|
||||||
dest_files=[ "res://.import/slimeattack.ogg-3600a8db8274ad1226c3726447d2094f.oggstr" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
loop=false
|
|
||||||
loop_offset=0
|
|
@ -1,55 +0,0 @@
|
|||||||
[gd_scene load_steps=7 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://NPCs/ooze.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://NPCs/bigooze.gd" type="Script" id=2]
|
|
||||||
[ext_resource path="res://Audio/Hits/goblinattack.ogg" type="AudioStream" id=3]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
extents = Vector2( 6, 6 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=2]
|
|
||||||
extents = Vector2( 6, 6 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=3]
|
|
||||||
extents = Vector2( 6, 6 )
|
|
||||||
|
|
||||||
[node name="big_ooze" type="KinematicBody2D"]
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="ooze" type="Sprite" parent="."]
|
|
||||||
position = Vector2( 0.0170081, -0.0936285 )
|
|
||||||
scale = Vector2( 1.41341, 1.42326 )
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
|
|
||||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
collision_layer = 8
|
|
||||||
collision_mask = 4
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 2 )
|
|
||||||
|
|
||||||
[node name="Hurtbox" type="Area2D" parent="." groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
collision_layer = 16
|
|
||||||
collision_mask = 32
|
|
||||||
|
|
||||||
[node name="death" type="AudioStreamPlayer" parent="Hurtbox"]
|
|
||||||
stream = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox" groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 3 )
|
|
||||||
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
|
|
||||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
|
||||||
[connection signal="finished" from="Hurtbox/death" to="." method="_on_death_finished"]
|
|
@ -1,54 +0,0 @@
|
|||||||
extends KinematicBody2D
|
|
||||||
|
|
||||||
onready var rootnode = get_node("/root/World")
|
|
||||||
onready var tilesmap = $"/root/World/tilemap"
|
|
||||||
|
|
||||||
const MOVEMENT_VECTORS = [
|
|
||||||
Vector2.UP,
|
|
||||||
Vector2.RIGHT,
|
|
||||||
Vector2.DOWN,
|
|
||||||
Vector2.LEFT
|
|
||||||
]
|
|
||||||
|
|
||||||
var directioncount = 0
|
|
||||||
var direction = Vector2.ZERO
|
|
||||||
|
|
||||||
func _physics_process(_delta):
|
|
||||||
if position != null:
|
|
||||||
if tilesmap.get_cellv(tilesmap.world_to_map(position)) != 0:
|
|
||||||
queue_free()
|
|
||||||
if directioncount == 0:
|
|
||||||
direction = MOVEMENT_VECTORS[randi() % 4]
|
|
||||||
directioncount = (directioncount + 1) % 5
|
|
||||||
move_and_collide(direction * 2)
|
|
||||||
|
|
||||||
func _on_Hurtbox_area_entered(_area):
|
|
||||||
$Hurtbox/death.play()
|
|
||||||
|
|
||||||
func _on_death_finished():
|
|
||||||
var ooze = load("res://NPCs/ooze.tscn")
|
|
||||||
var instance1 = ooze.instance()
|
|
||||||
var instance2 = ooze.instance()
|
|
||||||
instance1.position = position
|
|
||||||
instance2.position = find_free_position(position)
|
|
||||||
rootnode.add_child(instance1)
|
|
||||||
rootnode.add_child(instance2)
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
func _on_Hitbox_area_entered(_area):
|
|
||||||
# NERF OOZE
|
|
||||||
#yield(get_tree().create_timer(2.0),"timeout")
|
|
||||||
#var ooze = load("res://NPCs/ooze.tscn")
|
|
||||||
#var instance = ooze.instance()
|
|
||||||
#instance.position = position
|
|
||||||
#get_parent().add_child(instance)
|
|
||||||
pass
|
|
||||||
|
|
||||||
func find_free_position(start, skip = 0):
|
|
||||||
var direction = randi() % 4
|
|
||||||
var pos = start + MOVEMENT_VECTORS[direction]*11
|
|
||||||
for _i in range(0, skip + 1):
|
|
||||||
while tilesmap.get_cellv(tilesmap.world_to_map(pos)) != 0:
|
|
||||||
direction = (direction + 1) % 4
|
|
||||||
pos = start + MOVEMENT_VECTORS[direction]*11
|
|
||||||
return pos
|
|
BIN
src/NPCs/childgoblin.png
(Stored with Git LFS)
BIN
src/NPCs/childgoblin.png
(Stored with Git LFS)
Binary file not shown.
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/childgoblin.png-52693613a47c98bbd4848f6fe1ef405e.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://NPCs/childgoblin.png"
|
|
||||||
dest_files=[ "res://.import/childgoblin.png-52693613a47c98bbd4848f6fe1ef405e.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=true
|
|
||||||
svg/scale=1.0
|
|
@ -1,69 +0,0 @@
|
|||||||
extends KinematicBody2D
|
|
||||||
|
|
||||||
onready var pregnancy = 0
|
|
||||||
onready var age = 0
|
|
||||||
onready var crowd = 0
|
|
||||||
|
|
||||||
onready var tilesmap = $"/root/World/tilemap"
|
|
||||||
onready var rootnode = get_node("/root/World")
|
|
||||||
|
|
||||||
const MOVEMENT_VECTORS = [
|
|
||||||
Vector2.UP,
|
|
||||||
Vector2.RIGHT,
|
|
||||||
Vector2.DOWN,
|
|
||||||
Vector2.LEFT
|
|
||||||
]
|
|
||||||
|
|
||||||
var directioncount = 0
|
|
||||||
var direction = Vector2.ZERO
|
|
||||||
|
|
||||||
func _physics_process(_delta):
|
|
||||||
if crowd > 0:
|
|
||||||
crowd -= 1
|
|
||||||
if position != null:
|
|
||||||
if tilesmap.get_cellv(tilesmap.world_to_map(position)) != 0:
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
if age > 5000:
|
|
||||||
queue_free()
|
|
||||||
else:
|
|
||||||
age = age + 1
|
|
||||||
|
|
||||||
if pregnancy == 100:
|
|
||||||
$goblin.texture = load("res://NPCs/femalegoblin.png")
|
|
||||||
pregnancy = 0
|
|
||||||
var female = load("res://NPCs/femalegoblin.tscn")
|
|
||||||
var male = load("res://NPCs/malegoblin.tscn")
|
|
||||||
var femalechild = female.instance()
|
|
||||||
var malechild = male.instance()
|
|
||||||
femalechild.position = find_free_position(position)
|
|
||||||
malechild.position = find_free_position(position, 1)
|
|
||||||
rootnode.add_child(femalechild)
|
|
||||||
rootnode.add_child(malechild)
|
|
||||||
if pregnancy > 0:
|
|
||||||
pregnancy = pregnancy + 1
|
|
||||||
if directioncount == 0:
|
|
||||||
direction = MOVEMENT_VECTORS[randi() % 4]
|
|
||||||
directioncount = (directioncount + 1) % 5
|
|
||||||
move_and_collide(direction * 2)
|
|
||||||
|
|
||||||
func _on_Hurtbox_area_entered(_area):
|
|
||||||
$Hurtbox/death.play()
|
|
||||||
|
|
||||||
func _on_death_finished():
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
func _on_Romance_area_entered(area):
|
|
||||||
crowd += 5
|
|
||||||
if area.is_in_group("malegoblin") and pregnancy == 0 and age > 2500 and crowd < 20:
|
|
||||||
pregnancy = 1
|
|
||||||
$goblin.texture = load("res://NPCs/pregnantgoblin.png")
|
|
||||||
|
|
||||||
func find_free_position(start, skip = 0):
|
|
||||||
var direction = randi() % 4
|
|
||||||
var pos = start + MOVEMENT_VECTORS[direction]*11
|
|
||||||
for _i in range(0, skip):
|
|
||||||
while tilesmap.get_cellv(tilesmap.world_to_map(pos)) != 0:
|
|
||||||
direction = (direction + 1) % 4
|
|
||||||
pos = start + MOVEMENT_VECTORS[direction]*11
|
|
||||||
return pos
|
|
BIN
src/NPCs/femalegoblin.png
(Stored with Git LFS)
BIN
src/NPCs/femalegoblin.png
(Stored with Git LFS)
Binary file not shown.
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/femalegoblin.png-f44fc70f53f37230a14ae479b9f64794.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://NPCs/femalegoblin.png"
|
|
||||||
dest_files=[ "res://.import/femalegoblin.png-f44fc70f53f37230a14ae479b9f64794.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
@ -1,70 +0,0 @@
|
|||||||
[gd_scene load_steps=9 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://NPCs/femalegoblin.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://Audio/Hits/goblininjured.ogg" type="AudioStream" id=2]
|
|
||||||
[ext_resource path="res://NPCs/femalegoblin.gd" type="Script" id=3]
|
|
||||||
[ext_resource path="res://Audio/Hits/goblinvsgoblin.ogg" type="AudioStream" id=4]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
extents = Vector2( 3.90875, 3.7602 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=2]
|
|
||||||
extents = Vector2( 4.13172, 3.98318 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=3]
|
|
||||||
extents = Vector2( 4.0574, 3.7602 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=4]
|
|
||||||
extents = Vector2( 4.875, 4.94941 )
|
|
||||||
|
|
||||||
[node name="femalegoblin" type="KinematicBody2D"]
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="goblin" type="Sprite" parent="."]
|
|
||||||
position = Vector2( 0.380203, -0.127379 )
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
|
|
||||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
collision_layer = 32
|
|
||||||
collision_mask = 16
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 2 )
|
|
||||||
|
|
||||||
[node name="Hurtbox" type="Area2D" parent="." groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
collision_layer = 64
|
|
||||||
collision_mask = 2
|
|
||||||
|
|
||||||
[node name="death" type="AudioStreamPlayer" parent="Hurtbox"]
|
|
||||||
stream = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox" groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 3 )
|
|
||||||
|
|
||||||
[node name="Romance" type="Area2D" parent="." groups=[
|
|
||||||
"femalegoblin",
|
|
||||||
]]
|
|
||||||
collision_layer = 128
|
|
||||||
collision_mask = 128
|
|
||||||
|
|
||||||
[node name="fight" type="AudioStreamPlayer" parent="Romance"]
|
|
||||||
stream = ExtResource( 4 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Romance"]
|
|
||||||
shape = SubResource( 4 )
|
|
||||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
|
||||||
[connection signal="finished" from="Hurtbox/death" to="." method="_on_death_finished"]
|
|
||||||
[connection signal="area_entered" from="Romance" to="." method="_on_Romance_area_entered"]
|
|
34
src/NPCs/goblin.gd
Normal file
34
src/NPCs/goblin.gd
Normal file
@ -0,0 +1,34 @@
|
|||||||
|
extends CharacterBody2D
|
||||||
|
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a = 2
|
||||||
|
# var b = "text"
|
||||||
|
|
||||||
|
const MOVEMENT_VECTORS = [
|
||||||
|
Vector2.UP,
|
||||||
|
Vector2.RIGHT,
|
||||||
|
Vector2.DOWN,
|
||||||
|
Vector2.LEFT
|
||||||
|
]
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _physics_process(delta):
|
||||||
|
var movement = MOVEMENT_VECTORS[randi() % 4]
|
||||||
|
move_and_collide(movement * 2)
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Hitbox_area_entered(area):
|
||||||
|
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Hurtbox_area_entered(area):
|
||||||
|
queue_free()
|
||||||
|
pass # Replace with function body.
|
@ -1,8 +1,9 @@
|
|||||||
[remap]
|
[remap]
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="CompressedTexture2D"
|
||||||
path="res://.import/goblin.png-555c4de3e7de7d249da453933b804842.stex"
|
uid="uid://dt16fxo5qxqqh"
|
||||||
|
path="res://.godot/imported/goblin.png-555c4de3e7de7d249da453933b804842.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
@ -10,25 +11,24 @@ metadata={
|
|||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://NPCs/goblin.png"
|
source_file="res://NPCs/goblin.png"
|
||||||
dest_files=[ "res://.import/goblin.png-555c4de3e7de7d249da453933b804842.stex" ]
|
dest_files=["res://.godot/imported/goblin.png-555c4de3e7de7d249da453933b804842.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
compress/mode=0
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
compress/hdr_mode=0
|
compress/hdr_compression=1
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
flags/repeat=0
|
compress/channel_pack=0
|
||||||
flags/filter=false
|
mipmaps/generate=false
|
||||||
flags/mipmaps=false
|
mipmaps/limit=-1
|
||||||
flags/anisotropic=false
|
roughness/mode=0
|
||||||
flags/srgb=2
|
roughness/src_normal=""
|
||||||
process/fix_alpha_border=true
|
process/fix_alpha_border=true
|
||||||
process/premult_alpha=false
|
process/premult_alpha=false
|
||||||
process/HDR_as_SRGB=false
|
process/normal_map_invert_y=false
|
||||||
process/invert_color=false
|
process/hdr_as_srgb=false
|
||||||
stream=false
|
process/hdr_clamp_exposure=false
|
||||||
size_limit=0
|
process/size_limit=0
|
||||||
detect_3d=true
|
detect_3d/compress_to=1
|
||||||
svg/scale=1.0
|
|
||||||
|
39
src/NPCs/goblin.tscn
Normal file
39
src/NPCs/goblin.tscn
Normal file
@ -0,0 +1,39 @@
|
|||||||
|
[gd_scene load_steps=6 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://NPCs/goblin.png" type="Texture2D" id=1]
|
||||||
|
[ext_resource path="res://NPCs/goblin.gd" type="Script" id=2]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=2]
|
||||||
|
extents = Vector2( 3.90875, 3.7602 )
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=1]
|
||||||
|
extents = Vector2( 4.13172, 3.98318 )
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=3]
|
||||||
|
extents = Vector2( 4.0574, 3.7602 )
|
||||||
|
|
||||||
|
[node name="goblin" type="CharacterBody2D"]
|
||||||
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
|
[node name="goblin" type="Sprite2D" parent="."]
|
||||||
|
position = Vector2( 0.380203, -0.127379 )
|
||||||
|
texture = ExtResource( 1 )
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
|
[node name="Hitbox" type="Area2D" parent="."]
|
||||||
|
collision_layer = 32
|
||||||
|
collision_mask = 16
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
|
||||||
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
|
[node name="Hurtbox" type="Area2D" parent="."]
|
||||||
|
collision_layer = 64
|
||||||
|
collision_mask = 2
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox"]
|
||||||
|
shape = SubResource( 3 )
|
||||||
|
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
|
||||||
|
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
@ -1,44 +0,0 @@
|
|||||||
extends KinematicBody2D
|
|
||||||
|
|
||||||
onready var age = 0
|
|
||||||
|
|
||||||
onready var tilesmap = $"/root/World/tilemap"
|
|
||||||
|
|
||||||
const MOVEMENT_VECTORS = [
|
|
||||||
Vector2.UP,
|
|
||||||
Vector2.RIGHT,
|
|
||||||
Vector2.DOWN,
|
|
||||||
Vector2.LEFT
|
|
||||||
]
|
|
||||||
|
|
||||||
var directioncount = 0
|
|
||||||
var direction = Vector2.ZERO
|
|
||||||
|
|
||||||
func _physics_process(_delta):
|
|
||||||
if position != null:
|
|
||||||
if tilesmap.get_cellv(tilesmap.world_to_map(position)) != 0:
|
|
||||||
queue_free()
|
|
||||||
if age > 2500:
|
|
||||||
$"Romance".add_to_group("malegoblin")
|
|
||||||
if age > 5000:
|
|
||||||
queue_free()
|
|
||||||
else:
|
|
||||||
age = age + 1
|
|
||||||
|
|
||||||
if directioncount == 0:
|
|
||||||
direction = MOVEMENT_VECTORS[randi() % 4]
|
|
||||||
directioncount = (directioncount + 1) % 5
|
|
||||||
move_and_collide(direction * 2)
|
|
||||||
|
|
||||||
func _on_Hurtbox_area_entered(_area):
|
|
||||||
$Hurtbox/death.play()
|
|
||||||
|
|
||||||
func _on_death_finished():
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
func _on_Romance_area_entered(area):
|
|
||||||
if randi() % 100 < 1:
|
|
||||||
$Romance/fight.play()
|
|
||||||
|
|
||||||
func _on_fight_finished():
|
|
||||||
queue_free()
|
|
@ -1,71 +0,0 @@
|
|||||||
[gd_scene load_steps=9 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://NPCs/goblin.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://Audio/Hits/goblininjured.ogg" type="AudioStream" id=2]
|
|
||||||
[ext_resource path="res://NPCs/malegoblin.gd" type="Script" id=3]
|
|
||||||
[ext_resource path="res://Audio/Hits/goblinvsgoblin.ogg" type="AudioStream" id=4]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
extents = Vector2( 3.90875, 3.7602 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=2]
|
|
||||||
extents = Vector2( 4.13172, 3.98318 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=3]
|
|
||||||
extents = Vector2( 4.0574, 3.7602 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=4]
|
|
||||||
extents = Vector2( 4.875, 4.94941 )
|
|
||||||
|
|
||||||
[node name="malegoblin" type="KinematicBody2D"]
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="goblin" type="Sprite" parent="."]
|
|
||||||
position = Vector2( 0.380203, -0.127379 )
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
|
|
||||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
collision_layer = 32
|
|
||||||
collision_mask = 16
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 2 )
|
|
||||||
|
|
||||||
[node name="Hurtbox" type="Area2D" parent="." groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
collision_layer = 64
|
|
||||||
collision_mask = 2
|
|
||||||
|
|
||||||
[node name="death" type="AudioStreamPlayer" parent="Hurtbox"]
|
|
||||||
stream = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox" groups=[
|
|
||||||
"goblin",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 3 )
|
|
||||||
|
|
||||||
[node name="Romance" type="Area2D" parent="." groups=[
|
|
||||||
"malegoblin",
|
|
||||||
]]
|
|
||||||
collision_layer = 128
|
|
||||||
collision_mask = 128
|
|
||||||
|
|
||||||
[node name="fight" type="AudioStreamPlayer" parent="Romance"]
|
|
||||||
stream = ExtResource( 4 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Romance"]
|
|
||||||
shape = SubResource( 4 )
|
|
||||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
|
||||||
[connection signal="finished" from="Hurtbox/death" to="." method="_on_death_finished"]
|
|
||||||
[connection signal="area_entered" from="Romance" to="." method="_on_Romance_area_entered"]
|
|
||||||
[connection signal="finished" from="Romance/fight" to="." method="_on_fight_finished"]
|
|
@ -1,7 +1,26 @@
|
|||||||
extends Area2D
|
extends Area2D
|
||||||
|
|
||||||
func _on_Hurtbox_area_entered(_area):
|
|
||||||
$Hurtbox/death.play()
|
|
||||||
|
|
||||||
func _on_death_finished():
|
# Declare member variables here. Examples:
|
||||||
|
# var a = 2
|
||||||
|
# var b = "text"
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
func _process(delta):
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Hitbox_area_entered(area):
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Hurtbox_area_entered(area):
|
||||||
queue_free()
|
queue_free()
|
||||||
|
pass # Replace with function body.
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
[remap]
|
[remap]
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="CompressedTexture2D"
|
||||||
path="res://.import/moss.png-61d539c9df559a4b157329d26994cee7.stex"
|
uid="uid://cutet8b2m1af"
|
||||||
|
path="res://.godot/imported/moss.png-61d539c9df559a4b157329d26994cee7.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
@ -10,25 +11,24 @@ metadata={
|
|||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://NPCs/moss.png"
|
source_file="res://NPCs/moss.png"
|
||||||
dest_files=[ "res://.import/moss.png-61d539c9df559a4b157329d26994cee7.stex" ]
|
dest_files=["res://.godot/imported/moss.png-61d539c9df559a4b157329d26994cee7.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
compress/mode=0
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
compress/hdr_mode=0
|
compress/hdr_compression=1
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
flags/repeat=0
|
compress/channel_pack=0
|
||||||
flags/filter=false
|
mipmaps/generate=false
|
||||||
flags/mipmaps=false
|
mipmaps/limit=-1
|
||||||
flags/anisotropic=false
|
roughness/mode=0
|
||||||
flags/srgb=2
|
roughness/src_normal=""
|
||||||
process/fix_alpha_border=true
|
process/fix_alpha_border=true
|
||||||
process/premult_alpha=false
|
process/premult_alpha=false
|
||||||
process/HDR_as_SRGB=false
|
process/normal_map_invert_y=false
|
||||||
process/invert_color=false
|
process/hdr_as_srgb=false
|
||||||
stream=false
|
process/hdr_clamp_exposure=false
|
||||||
size_limit=0
|
process/size_limit=0
|
||||||
detect_3d=true
|
detect_3d/compress_to=1
|
||||||
svg/scale=1.0
|
|
||||||
|
@ -1,13 +1,12 @@
|
|||||||
[gd_scene load_steps=7 format=2]
|
[gd_scene load_steps=6 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://NPCs/moss.png" type="Texture" id=1]
|
[ext_resource path="res://NPCs/moss.png" type="Texture2D" id=1]
|
||||||
[ext_resource path="res://NPCs/moss.gd" type="Script" id=2]
|
[ext_resource path="res://NPCs/moss.gd" type="Script" id=2]
|
||||||
[ext_resource path="res://Audio/Hits/slimeattack.ogg" type="AudioStream" id=3]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
extents = Vector2( 3.73001, 3.41657 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=2]
|
[sub_resource type="RectangleShape2D" id=2]
|
||||||
|
extents = Vector2( 3.73001, 3.41657 )
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id=1]
|
||||||
extents = Vector2( 3.96625, 3.8103 )
|
extents = Vector2( 3.96625, 3.8103 )
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=3]
|
[sub_resource type="RectangleShape2D" id=3]
|
||||||
@ -16,39 +15,27 @@ extents = Vector2( 3.96625, 3.96779 )
|
|||||||
[node name="moss" type="Area2D"]
|
[node name="moss" type="Area2D"]
|
||||||
script = ExtResource( 2 )
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
[node name="moss" type="Sprite" parent="."]
|
[node name="moss" type="Sprite2D" parent="."]
|
||||||
position = Vector2( 0.118118, -0.0393729 )
|
position = Vector2( 0.118118, -0.0393729 )
|
||||||
scale = Vector2( 1.02953, 0.990157 )
|
scale = Vector2( 1.02953, 0.990157 )
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=[
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
"moss",
|
shape = SubResource( 2 )
|
||||||
]]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
|
|
||||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
[node name="Hitbox" type="Area2D" parent="."]
|
||||||
"moss",
|
|
||||||
]]
|
|
||||||
collision_layer = 2147483650
|
collision_layer = 2147483650
|
||||||
collision_mask = 64
|
collision_mask = 64
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" groups=[
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
|
||||||
"moss",
|
shape = SubResource( 1 )
|
||||||
]]
|
|
||||||
shape = SubResource( 2 )
|
|
||||||
|
|
||||||
[node name="Hurtbox" type="Area2D" parent="." groups=[
|
[node name="Hurtbox" type="Area2D" parent="."]
|
||||||
"moss",
|
|
||||||
]]
|
|
||||||
collision_layer = 4
|
collision_layer = 4
|
||||||
collision_mask = 8
|
collision_mask = 8
|
||||||
|
|
||||||
[node name="death" type="AudioStreamPlayer" parent="Hurtbox"]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox"]
|
||||||
stream = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox" groups=[
|
|
||||||
"moss",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 3 )
|
shape = SubResource( 3 )
|
||||||
|
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
|
||||||
|
[connection signal="area_shape_entered" from="Hitbox" to="." method="_on_Hitbox_area_shape_entered"]
|
||||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
||||||
[connection signal="finished" from="Hurtbox/death" to="." method="_on_death_finished"]
|
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
extends KinematicBody2D
|
extends CharacterBody2D
|
||||||
|
|
||||||
onready var immunity = 50
|
|
||||||
onready var tilesmap = $"/root/World/tilemap"
|
# Declare member variables here. Examples:
|
||||||
onready var rootnode = get_node("/root/World")
|
# var a = 2
|
||||||
|
# var b = "text"
|
||||||
|
|
||||||
const MOVEMENT_VECTORS = [
|
const MOVEMENT_VECTORS = [
|
||||||
Vector2.UP,
|
Vector2.UP,
|
||||||
@ -11,60 +12,22 @@ const MOVEMENT_VECTORS = [
|
|||||||
Vector2.LEFT
|
Vector2.LEFT
|
||||||
]
|
]
|
||||||
|
|
||||||
var directioncount = 0
|
# Called when the node enters the scene tree for the first time.
|
||||||
var direction = Vector2.ZERO
|
func _ready():
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
func _physics_process(_delta):
|
|
||||||
if position != null:
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
if tilesmap.get_cellv(tilesmap.world_to_map(position)) != 0:
|
func _physics_process(delta):
|
||||||
|
var movement = MOVEMENT_VECTORS[randi() % 4]
|
||||||
|
move_and_collide(movement * 2)
|
||||||
|
pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Hitbox_area_entered(area):
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Hurtbox_area_entered(area):
|
||||||
queue_free()
|
queue_free()
|
||||||
if immunity > 0:
|
pass # Replace with function body.
|
||||||
immunity = immunity - 1
|
|
||||||
if directioncount == 0:
|
|
||||||
direction = MOVEMENT_VECTORS[randi() % 4]
|
|
||||||
directioncount = (directioncount + 1) % 5
|
|
||||||
move_and_collide(direction * 2)
|
|
||||||
|
|
||||||
func _on_Hurtbox_area_entered(_area):
|
|
||||||
if immunity == 0:
|
|
||||||
$Hurtbox/death.play()
|
|
||||||
|
|
||||||
func _on_death_finished():
|
|
||||||
var smallooze = load("res://NPCs/smallooze.tscn")
|
|
||||||
var instance1 = smallooze.instance()
|
|
||||||
var instance2 = smallooze.instance()
|
|
||||||
instance1.position = position
|
|
||||||
instance2.position = find_free_position(position)
|
|
||||||
rootnode.add_child(instance1)
|
|
||||||
rootnode.add_child(instance2)
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
func _on_Hitbox_area_entered(_area):
|
|
||||||
yield(get_tree().create_timer(2.0),"timeout")
|
|
||||||
var bigooze = load("res://NPCs/big_ooze.tscn")
|
|
||||||
var instance = bigooze.instance()
|
|
||||||
instance.position = position
|
|
||||||
rootnode.add_child(instance)
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
func find_free_position(start, skip = 0):
|
|
||||||
var direction = randi() % 4
|
|
||||||
var pos = start + MOVEMENT_VECTORS[direction]*11
|
|
||||||
for _i in range(0, skip):
|
|
||||||
while tilesmap.get_cellv(tilesmap.world_to_map(pos)) != 0:
|
|
||||||
direction = (direction + 1) % 4
|
|
||||||
pos = start + MOVEMENT_VECTORS[direction]*11
|
|
||||||
return pos
|
|
||||||
|
|
||||||
|
|
||||||
func _on_Romance_area_entered(area):
|
|
||||||
if immunity == 0:
|
|
||||||
# Ooze with smaller ID creates bigger ooze
|
|
||||||
if get_instance_id() < area.get_parent().get_instance_id() :
|
|
||||||
yield(get_tree().create_timer(2.0),"timeout")
|
|
||||||
var ooze = load("res://NPCs/big_ooze.tscn")
|
|
||||||
var instance = ooze.instance()
|
|
||||||
instance.position = position
|
|
||||||
rootnode.add_child(instance)
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
[remap]
|
[remap]
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="CompressedTexture2D"
|
||||||
path="res://.import/ooze.png-0a3aed31cac3950abca695916d8e15ef.stex"
|
uid="uid://b31k3mt2ovlm5"
|
||||||
|
path="res://.godot/imported/ooze.png-0a3aed31cac3950abca695916d8e15ef.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
@ -10,25 +11,24 @@ metadata={
|
|||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://NPCs/ooze.png"
|
source_file="res://NPCs/ooze.png"
|
||||||
dest_files=[ "res://.import/ooze.png-0a3aed31cac3950abca695916d8e15ef.stex" ]
|
dest_files=["res://.godot/imported/ooze.png-0a3aed31cac3950abca695916d8e15ef.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
compress/mode=0
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
compress/hdr_mode=0
|
compress/hdr_compression=1
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
flags/repeat=0
|
compress/channel_pack=0
|
||||||
flags/filter=false
|
mipmaps/generate=false
|
||||||
flags/mipmaps=false
|
mipmaps/limit=-1
|
||||||
flags/anisotropic=false
|
roughness/mode=0
|
||||||
flags/srgb=2
|
roughness/src_normal=""
|
||||||
process/fix_alpha_border=true
|
process/fix_alpha_border=true
|
||||||
process/premult_alpha=false
|
process/premult_alpha=false
|
||||||
process/HDR_as_SRGB=false
|
process/normal_map_invert_y=false
|
||||||
process/invert_color=false
|
process/hdr_as_srgb=false
|
||||||
stream=false
|
process/hdr_clamp_exposure=false
|
||||||
size_limit=0
|
process/size_limit=0
|
||||||
detect_3d=true
|
detect_3d/compress_to=1
|
||||||
svg/scale=1.0
|
|
||||||
|
@ -1,65 +1,39 @@
|
|||||||
[gd_scene load_steps=8 format=2]
|
[gd_scene load_steps=6 format=2]
|
||||||
|
|
||||||
[ext_resource path="res://NPCs/ooze.png" type="Texture" id=1]
|
[ext_resource path="res://NPCs/ooze.png" type="Texture2D" id=1]
|
||||||
[ext_resource path="res://NPCs/ooze.gd" type="Script" id=2]
|
[ext_resource path="res://NPCs/ooze.gd" type="Script" id=2]
|
||||||
[ext_resource path="res://Audio/Hits/goblinattack.ogg" type="AudioStream" id=3]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
[sub_resource type="RectangleShape2D" id=1]
|
||||||
extents = Vector2( 5, 5 )
|
extents = Vector2( 4.57893, 3.98952 )
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=2]
|
[sub_resource type="RectangleShape2D" id=2]
|
||||||
extents = Vector2( 5, 5 )
|
extents = Vector2( 4.69029, 4.54633 )
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=3]
|
[sub_resource type="RectangleShape2D" id=3]
|
||||||
extents = Vector2( 5, 5 )
|
extents = Vector2( 4.69029, 4.43497 )
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=4]
|
[node name="ooze" type="CharacterBody2D"]
|
||||||
extents = Vector2( 6.05606, 6.68265 )
|
|
||||||
|
|
||||||
[node name="ooze" type="KinematicBody2D"]
|
|
||||||
script = ExtResource( 2 )
|
script = ExtResource( 2 )
|
||||||
|
|
||||||
[node name="ooze" type="Sprite" parent="."]
|
[node name="ooze" type="Sprite2D" parent="."]
|
||||||
position = Vector2( -0.061738, 0.18198 )
|
position = Vector2( -0.061738, 0.18198 )
|
||||||
texture = ExtResource( 1 )
|
texture = ExtResource( 1 )
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=[
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 1 )
|
shape = SubResource( 1 )
|
||||||
|
|
||||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
[node name="Hitbox" type="Area2D" parent="."]
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
collision_layer = 8
|
collision_layer = 8
|
||||||
collision_mask = 4
|
collision_mask = 4
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" groups=[
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 2 )
|
shape = SubResource( 2 )
|
||||||
|
|
||||||
[node name="Hurtbox" type="Area2D" parent="." groups=[
|
[node name="Hurtbox" type="Area2D" parent="."]
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
collision_layer = 16
|
collision_layer = 16
|
||||||
collision_mask = 32
|
collision_mask = 32
|
||||||
|
|
||||||
[node name="death" type="AudioStreamPlayer" parent="Hurtbox"]
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox"]
|
||||||
stream = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox" groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 3 )
|
shape = SubResource( 3 )
|
||||||
|
|
||||||
[node name="Romance" type="Area2D" parent="."]
|
|
||||||
collision_layer = 2147484672
|
|
||||||
collision_mask = 1024
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Romance"]
|
|
||||||
shape = SubResource( 4 )
|
|
||||||
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
|
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
|
||||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
||||||
[connection signal="finished" from="Hurtbox/death" to="." method="_on_death_finished"]
|
|
||||||
[connection signal="area_entered" from="Romance" to="." method="_on_Romance_area_entered"]
|
|
||||||
|
BIN
src/NPCs/pregnantgoblin.png
(Stored with Git LFS)
BIN
src/NPCs/pregnantgoblin.png
(Stored with Git LFS)
Binary file not shown.
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/pregnantgoblin.png-e12305e67719f26568156597e178b74d.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://NPCs/pregnantgoblin.png"
|
|
||||||
dest_files=[ "res://.import/pregnantgoblin.png-e12305e67719f26568156597e178b74d.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=true
|
|
||||||
svg/scale=1.0
|
|
@ -1,55 +0,0 @@
|
|||||||
extends KinematicBody2D
|
|
||||||
|
|
||||||
onready var immunity = 50
|
|
||||||
onready var tilesmap = $"/root/World/tilemap"
|
|
||||||
onready var rootnode = get_node("/root/World")
|
|
||||||
|
|
||||||
const MOVEMENT_VECTORS = [
|
|
||||||
Vector2.UP,
|
|
||||||
Vector2.RIGHT,
|
|
||||||
Vector2.DOWN,
|
|
||||||
Vector2.LEFT
|
|
||||||
]
|
|
||||||
|
|
||||||
var directioncount = 0
|
|
||||||
var direction = Vector2.ZERO
|
|
||||||
|
|
||||||
func _physics_process(_delta):
|
|
||||||
if position != null:
|
|
||||||
if tilesmap.get_cellv(tilesmap.world_to_map(position)) != 0:
|
|
||||||
queue_free()
|
|
||||||
if immunity > 0:
|
|
||||||
immunity = immunity - 1
|
|
||||||
if directioncount == 0:
|
|
||||||
direction = MOVEMENT_VECTORS[randi() % 4]
|
|
||||||
directioncount = (directioncount + 1) % 5
|
|
||||||
move_and_collide(direction * 2)
|
|
||||||
|
|
||||||
func _on_Hurtbox_area_entered(_area):
|
|
||||||
if immunity == 0:
|
|
||||||
$Hurtbox/death.play()
|
|
||||||
|
|
||||||
func _on_death_finished():
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
func _on_Hitbox_area_entered(_area):
|
|
||||||
yield(get_tree().create_timer(2.0),"timeout")
|
|
||||||
var ooze = load("res://NPCs/ooze.tscn")
|
|
||||||
var instance = ooze.instance()
|
|
||||||
instance.position = position
|
|
||||||
rootnode.add_child(instance)
|
|
||||||
queue_free()
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
func _on_Romance_area_entered(area):
|
|
||||||
if immunity == 0:
|
|
||||||
# Ooze with smaller ID creates bigger ooze
|
|
||||||
if get_instance_id() < area.get_parent().get_instance_id() :
|
|
||||||
yield(get_tree().create_timer(2.0),"timeout")
|
|
||||||
var ooze = load("res://NPCs/ooze.tscn")
|
|
||||||
var instance = ooze.instance()
|
|
||||||
instance.position = position
|
|
||||||
rootnode.add_child(instance)
|
|
||||||
queue_free()
|
|
||||||
|
|
@ -1,67 +0,0 @@
|
|||||||
[gd_scene load_steps=8 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://NPCs/ooze.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://NPCs/smallooze.gd" type="Script" id=2]
|
|
||||||
[ext_resource path="res://Audio/Hits/goblinattack.ogg" type="AudioStream" id=3]
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=1]
|
|
||||||
extents = Vector2( 2.51253, 2.43041 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=2]
|
|
||||||
extents = Vector2( 2.59128, 2.50916 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=3]
|
|
||||||
extents = Vector2( 2.51253, 2.35167 )
|
|
||||||
|
|
||||||
[sub_resource type="RectangleShape2D" id=4]
|
|
||||||
extents = Vector2( 3.8512, 3.69034 )
|
|
||||||
|
|
||||||
[node name="small_ooze" type="KinematicBody2D"]
|
|
||||||
script = ExtResource( 2 )
|
|
||||||
|
|
||||||
[node name="ooze" type="Sprite" parent="."]
|
|
||||||
position = Vector2( 0.135125, 0.142608 )
|
|
||||||
scale = Vector2( 0.635804, 0.65549 )
|
|
||||||
texture = ExtResource( 1 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="." groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 1 )
|
|
||||||
|
|
||||||
[node name="Hitbox" type="Area2D" parent="." groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
collision_layer = 8
|
|
||||||
collision_mask = 4
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox" groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
shape = SubResource( 2 )
|
|
||||||
|
|
||||||
[node name="Hurtbox" type="Area2D" parent="." groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
collision_layer = 16
|
|
||||||
collision_mask = 32
|
|
||||||
|
|
||||||
[node name="death" type="AudioStreamPlayer" parent="Hurtbox"]
|
|
||||||
stream = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox" groups=[
|
|
||||||
"ooze",
|
|
||||||
]]
|
|
||||||
position = Vector2( -0.0787458, 0.0787449 )
|
|
||||||
shape = SubResource( 3 )
|
|
||||||
|
|
||||||
[node name="Romance" type="Area2D" parent="."]
|
|
||||||
collision_layer = 2048
|
|
||||||
collision_mask = 2048
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Romance"]
|
|
||||||
shape = SubResource( 4 )
|
|
||||||
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
|
|
||||||
[connection signal="area_entered" from="Hurtbox" to="." method="_on_Hurtbox_area_entered"]
|
|
||||||
[connection signal="finished" from="Hurtbox/death" to="." method="_on_death_finished"]
|
|
||||||
[connection signal="area_entered" from="Romance" to="." method="_on_Romance_area_entered"]
|
|
@ -1,8 +1,9 @@
|
|||||||
[remap]
|
[remap]
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="CompressedTexture2D"
|
||||||
path="res://.import/dirt.png-ff175a3e6b1e0d87d0f80d5ca7a3d29e.stex"
|
uid="uid://5wx0qwvlk57q"
|
||||||
|
path="res://.godot/imported/dirt.png-ff175a3e6b1e0d87d0f80d5ca7a3d29e.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
@ -10,25 +11,24 @@ metadata={
|
|||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://Tilesets/dirt.png"
|
source_file="res://Tilesets/dirt.png"
|
||||||
dest_files=[ "res://.import/dirt.png-ff175a3e6b1e0d87d0f80d5ca7a3d29e.stex" ]
|
dest_files=["res://.godot/imported/dirt.png-ff175a3e6b1e0d87d0f80d5ca7a3d29e.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
compress/mode=0
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
compress/hdr_mode=0
|
compress/hdr_compression=1
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
flags/repeat=0
|
compress/channel_pack=0
|
||||||
flags/filter=false
|
mipmaps/generate=false
|
||||||
flags/mipmaps=false
|
mipmaps/limit=-1
|
||||||
flags/anisotropic=false
|
roughness/mode=0
|
||||||
flags/srgb=2
|
roughness/src_normal=""
|
||||||
process/fix_alpha_border=true
|
process/fix_alpha_border=true
|
||||||
process/premult_alpha=false
|
process/premult_alpha=false
|
||||||
process/HDR_as_SRGB=false
|
process/normal_map_invert_y=false
|
||||||
process/invert_color=false
|
process/hdr_as_srgb=false
|
||||||
stream=false
|
process/hdr_clamp_exposure=false
|
||||||
size_limit=0
|
process/size_limit=0
|
||||||
detect_3d=true
|
detect_3d/compress_to=1
|
||||||
svg/scale=1.0
|
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
[remap]
|
[remap]
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="CompressedTexture2D"
|
||||||
path="res://.import/stone.png-4f7def60038ccb460a48436a729efec6.stex"
|
uid="uid://bofaisgk5bgob"
|
||||||
|
path="res://.godot/imported/stone.png-4f7def60038ccb460a48436a729efec6.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
@ -10,25 +11,24 @@ metadata={
|
|||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://Tilesets/stone.png"
|
source_file="res://Tilesets/stone.png"
|
||||||
dest_files=[ "res://.import/stone.png-4f7def60038ccb460a48436a729efec6.stex" ]
|
dest_files=["res://.godot/imported/stone.png-4f7def60038ccb460a48436a729efec6.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
compress/mode=0
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
compress/hdr_mode=0
|
compress/hdr_compression=1
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
flags/repeat=0
|
compress/channel_pack=0
|
||||||
flags/filter=false
|
mipmaps/generate=false
|
||||||
flags/mipmaps=false
|
mipmaps/limit=-1
|
||||||
flags/anisotropic=false
|
roughness/mode=0
|
||||||
flags/srgb=2
|
roughness/src_normal=""
|
||||||
process/fix_alpha_border=true
|
process/fix_alpha_border=true
|
||||||
process/premult_alpha=false
|
process/premult_alpha=false
|
||||||
process/HDR_as_SRGB=false
|
process/normal_map_invert_y=false
|
||||||
process/invert_color=false
|
process/hdr_as_srgb=false
|
||||||
stream=false
|
process/hdr_clamp_exposure=false
|
||||||
size_limit=0
|
process/size_limit=0
|
||||||
detect_3d=true
|
detect_3d/compress_to=1
|
||||||
svg/scale=1.0
|
|
||||||
|
@ -1,8 +1,9 @@
|
|||||||
[remap]
|
[remap]
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="CompressedTexture2D"
|
||||||
path="res://.import/water.png-154297d676290e71bc3fa3868b532a65.stex"
|
uid="uid://bdvuklx08b5rs"
|
||||||
|
path="res://.godot/imported/water.png-154297d676290e71bc3fa3868b532a65.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
@ -10,25 +11,24 @@ metadata={
|
|||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://Tilesets/water.png"
|
source_file="res://Tilesets/water.png"
|
||||||
dest_files=[ "res://.import/water.png-154297d676290e71bc3fa3868b532a65.stex" ]
|
dest_files=["res://.godot/imported/water.png-154297d676290e71bc3fa3868b532a65.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
compress/mode=0
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
compress/hdr_mode=0
|
compress/hdr_compression=1
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
flags/repeat=0
|
compress/channel_pack=0
|
||||||
flags/filter=false
|
mipmaps/generate=false
|
||||||
flags/mipmaps=false
|
mipmaps/limit=-1
|
||||||
flags/anisotropic=false
|
roughness/mode=0
|
||||||
flags/srgb=2
|
roughness/src_normal=""
|
||||||
process/fix_alpha_border=true
|
process/fix_alpha_border=true
|
||||||
process/premult_alpha=false
|
process/premult_alpha=false
|
||||||
process/HDR_as_SRGB=false
|
process/normal_map_invert_y=false
|
||||||
process/invert_color=false
|
process/hdr_as_srgb=false
|
||||||
stream=false
|
process/hdr_clamp_exposure=false
|
||||||
size_limit=0
|
process/size_limit=0
|
||||||
detect_3d=true
|
detect_3d/compress_to=1
|
||||||
svg/scale=1.0
|
|
||||||
|
@ -1,23 +0,0 @@
|
|||||||
extends CanvasLayer
|
|
||||||
|
|
||||||
#onready var fps = get("physics/common/physics_fps")
|
|
||||||
onready var fps = Engine.target_fps
|
|
||||||
onready var timer = $"/root/World/Timer"
|
|
||||||
onready var timerspeed = timer.wait_time
|
|
||||||
|
|
||||||
func _on_pause_toggled(button_pressed):
|
|
||||||
get_tree().paused = button_pressed
|
|
||||||
|
|
||||||
|
|
||||||
func _on_speed_toggled(button_pressed):
|
|
||||||
if button_pressed:
|
|
||||||
Engine.time_scale = 2
|
|
||||||
Engine.iterations_per_second = 10
|
|
||||||
|
|
||||||
else:
|
|
||||||
Engine.time_scale = 1
|
|
||||||
Engine.iterations_per_second = 5
|
|
||||||
|
|
||||||
func _on_mute_toggled(button_pressed):
|
|
||||||
var bus_idx = AudioServer.get_bus_index("Master")
|
|
||||||
AudioServer.set_bus_mute(bus_idx, button_pressed)
|
|
@ -1,56 +0,0 @@
|
|||||||
[gd_scene load_steps=5 format=2]
|
|
||||||
|
|
||||||
[ext_resource path="res://UI/pause.png" type="Texture" id=1]
|
|
||||||
[ext_resource path="res://UI/speed.png" type="Texture" id=2]
|
|
||||||
[ext_resource path="res://UI/GUI.gd" type="Script" id=3]
|
|
||||||
[ext_resource path="res://UI/mute.png" type="Texture" id=4]
|
|
||||||
|
|
||||||
[node name="GUI" type="CanvasLayer"]
|
|
||||||
pause_mode = 2
|
|
||||||
script = ExtResource( 3 )
|
|
||||||
|
|
||||||
[node name="HBoxContainer" type="HBoxContainer" parent="."]
|
|
||||||
anchor_left = 1.0
|
|
||||||
anchor_right = 1.0
|
|
||||||
margin_left = -8.0
|
|
||||||
margin_right = 49.0
|
|
||||||
margin_bottom = 24.0
|
|
||||||
rect_scale = Vector2( 0.1, 0.1 )
|
|
||||||
alignment = 2
|
|
||||||
__meta__ = {
|
|
||||||
"_edit_use_anchors_": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[node name="mute" type="Button" parent="HBoxContainer"]
|
|
||||||
margin_right = 22.0
|
|
||||||
margin_bottom = 20.0
|
|
||||||
size_flags_horizontal = 0
|
|
||||||
size_flags_vertical = 0
|
|
||||||
toggle_mode = true
|
|
||||||
icon = ExtResource( 4 )
|
|
||||||
flat = true
|
|
||||||
|
|
||||||
[node name="pause" type="Button" parent="HBoxContainer"]
|
|
||||||
margin_left = 26.0
|
|
||||||
margin_right = 48.0
|
|
||||||
margin_bottom = 20.0
|
|
||||||
hint_tooltip = "Pause"
|
|
||||||
size_flags_horizontal = 0
|
|
||||||
size_flags_vertical = 0
|
|
||||||
toggle_mode = true
|
|
||||||
icon = ExtResource( 1 )
|
|
||||||
flat = true
|
|
||||||
|
|
||||||
[node name="speed" type="Button" parent="HBoxContainer"]
|
|
||||||
margin_left = 52.0
|
|
||||||
margin_right = 79.0
|
|
||||||
margin_bottom = 20.0
|
|
||||||
hint_tooltip = "Double speed"
|
|
||||||
size_flags_horizontal = 0
|
|
||||||
size_flags_vertical = 0
|
|
||||||
toggle_mode = true
|
|
||||||
icon = ExtResource( 2 )
|
|
||||||
flat = true
|
|
||||||
[connection signal="toggled" from="HBoxContainer/mute" to="." method="_on_mute_toggled"]
|
|
||||||
[connection signal="toggled" from="HBoxContainer/pause" to="." method="_on_pause_toggled"]
|
|
||||||
[connection signal="toggled" from="HBoxContainer/speed" to="." method="_on_speed_toggled"]
|
|
BIN
src/UI/mute.png
(Stored with Git LFS)
BIN
src/UI/mute.png
(Stored with Git LFS)
Binary file not shown.
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/mute.png-263cf22b7bdef42d3fc4b17687ab671b.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://UI/mute.png"
|
|
||||||
dest_files=[ "res://.import/mute.png-263cf22b7bdef42d3fc4b17687ab671b.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=true
|
|
||||||
svg/scale=1.0
|
|
BIN
src/UI/pause.png
(Stored with Git LFS)
BIN
src/UI/pause.png
(Stored with Git LFS)
Binary file not shown.
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/pause.png-2588384f69d078ed3af39e5e39672e7d.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://UI/pause.png"
|
|
||||||
dest_files=[ "res://.import/pause.png-2588384f69d078ed3af39e5e39672e7d.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=false
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
BIN
src/UI/speed.png
(Stored with Git LFS)
BIN
src/UI/speed.png
(Stored with Git LFS)
Binary file not shown.
@ -1,34 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="StreamTexture"
|
|
||||||
path="res://.import/speed.png-75f5ca870dd580ad6bde90f6052ac60c.stex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://UI/speed.png"
|
|
||||||
dest_files=[ "res://.import/speed.png-75f5ca870dd580ad6bde90f6052ac60c.stex" ]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/hdr_mode=0
|
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
|
||||||
flags/repeat=0
|
|
||||||
flags/filter=false
|
|
||||||
flags/mipmaps=false
|
|
||||||
flags/anisotropic=false
|
|
||||||
flags/srgb=2
|
|
||||||
process/fix_alpha_border=false
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/HDR_as_SRGB=false
|
|
||||||
process/invert_color=false
|
|
||||||
stream=false
|
|
||||||
size_limit=0
|
|
||||||
detect_3d=false
|
|
||||||
svg/scale=1.0
|
|
600
src/World.tscn
600
src/World.tscn
File diff suppressed because one or more lines are too long
@ -1,41 +0,0 @@
|
|||||||
extends Camera2D
|
|
||||||
|
|
||||||
# Lower cap for the `_zoom_level`.
|
|
||||||
export var min_zoom := 2
|
|
||||||
# Upper cap for the `_zoom_level`.
|
|
||||||
export var max_zoom := 8.0
|
|
||||||
# Controls how much we increase or decrease the `_zoom_level` on every turn of the scroll wheel.
|
|
||||||
export var zoom_factor := 0.1
|
|
||||||
# Duration of the zoom's tween animation.
|
|
||||||
export var zoom_duration := 0.2
|
|
||||||
|
|
||||||
# The camera's target zoom level.
|
|
||||||
var _zoom_level := 1.0 setget _set_zoom_level
|
|
||||||
|
|
||||||
# We store a reference to the scene's tween node.
|
|
||||||
onready var tween: Tween = $Tween
|
|
||||||
|
|
||||||
func _set_zoom_level(value: float) -> void:
|
|
||||||
# We limit the value between `min_zoom` and `max_zoom`
|
|
||||||
_zoom_level = clamp(value, min_zoom, max_zoom)
|
|
||||||
# Then, we ask the tween node to animate the camera's `zoom` property from its current value
|
|
||||||
# to the target zoom level.
|
|
||||||
tween.interpolate_property(
|
|
||||||
self,
|
|
||||||
"zoom",
|
|
||||||
zoom,
|
|
||||||
Vector2(_zoom_level, _zoom_level),
|
|
||||||
zoom_duration,
|
|
||||||
tween.TRANS_SINE,
|
|
||||||
# Easing out means we start fast and slow down as we reach the target value.
|
|
||||||
tween.EASE_OUT
|
|
||||||
)
|
|
||||||
tween.start()
|
|
||||||
|
|
||||||
func _unhandled_input(event):
|
|
||||||
if event.is_action_pressed("zoom_in"):
|
|
||||||
# Inside a given class, we need to either write `self._zoom_level = ...` or explicitly
|
|
||||||
# call the setter function to use it.
|
|
||||||
_set_zoom_level(_zoom_level - zoom_factor)
|
|
||||||
if event.is_action_pressed("zoom_out"):
|
|
||||||
_set_zoom_level(_zoom_level + zoom_factor)
|
|
@ -1,7 +1,7 @@
|
|||||||
[gd_resource type="Environment" load_steps=2 format=2]
|
[gd_resource type="Environment" load_steps=2 format=3 uid="uid://dt58ittqtiyqc"]
|
||||||
|
|
||||||
[sub_resource type="ProceduralSky" id=1]
|
[sub_resource type="Sky" id="1"]
|
||||||
|
|
||||||
[resource]
|
[resource]
|
||||||
background_mode = 2
|
background_mode = 2
|
||||||
background_sky = SubResource( 1 )
|
sky = SubResource("1")
|
||||||
|
@ -1,22 +0,0 @@
|
|||||||
[preset.0]
|
|
||||||
|
|
||||||
name="HTML5"
|
|
||||||
platform="HTML5"
|
|
||||||
runnable=true
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../../game/index.html"
|
|
||||||
patch_list=PoolStringArray( )
|
|
||||||
script_export_mode=1
|
|
||||||
script_encryption_key=""
|
|
||||||
|
|
||||||
[preset.0.options]
|
|
||||||
|
|
||||||
vram_texture_compression/for_desktop=true
|
|
||||||
vram_texture_compression/for_mobile=true
|
|
||||||
html/custom_html_shell=""
|
|
||||||
html/head_include=""
|
|
||||||
custom_template/release=""
|
|
||||||
custom_template/debug=""
|
|
@ -1,8 +1,9 @@
|
|||||||
[remap]
|
[remap]
|
||||||
|
|
||||||
importer="texture"
|
importer="texture"
|
||||||
type="StreamTexture"
|
type="CompressedTexture2D"
|
||||||
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
|
uid="uid://c003apmumsqnn"
|
||||||
|
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
|
||||||
metadata={
|
metadata={
|
||||||
"vram_texture": false
|
"vram_texture": false
|
||||||
}
|
}
|
||||||
@ -10,25 +11,24 @@ metadata={
|
|||||||
[deps]
|
[deps]
|
||||||
|
|
||||||
source_file="res://icon.png"
|
source_file="res://icon.png"
|
||||||
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]
|
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
|
||||||
|
|
||||||
[params]
|
[params]
|
||||||
|
|
||||||
compress/mode=0
|
compress/mode=0
|
||||||
|
compress/high_quality=false
|
||||||
compress/lossy_quality=0.7
|
compress/lossy_quality=0.7
|
||||||
compress/hdr_mode=0
|
compress/hdr_compression=1
|
||||||
compress/bptc_ldr=0
|
|
||||||
compress/normal_map=0
|
compress/normal_map=0
|
||||||
flags/repeat=0
|
compress/channel_pack=0
|
||||||
flags/filter=true
|
mipmaps/generate=false
|
||||||
flags/mipmaps=false
|
mipmaps/limit=-1
|
||||||
flags/anisotropic=false
|
roughness/mode=0
|
||||||
flags/srgb=2
|
roughness/src_normal=""
|
||||||
process/fix_alpha_border=true
|
process/fix_alpha_border=true
|
||||||
process/premult_alpha=false
|
process/premult_alpha=false
|
||||||
process/HDR_as_SRGB=false
|
process/normal_map_invert_y=false
|
||||||
process/invert_color=false
|
process/hdr_as_srgb=false
|
||||||
stream=false
|
process/hdr_clamp_exposure=false
|
||||||
size_limit=0
|
process/size_limit=0
|
||||||
detect_3d=true
|
detect_3d/compress_to=1
|
||||||
svg/scale=1.0
|
|
||||||
|
@ -1,3 +0,0 @@
|
|||||||
[gd_scene format=2]
|
|
||||||
|
|
||||||
[node name="population" type="Node2D"]
|
|
@ -6,17 +6,13 @@
|
|||||||
; [section] ; section goes between []
|
; [section] ; section goes between []
|
||||||
; param=value ; assign values to parameters
|
; param=value ; assign values to parameters
|
||||||
|
|
||||||
config_version=4
|
config_version=5
|
||||||
|
|
||||||
_global_script_classes=[ ]
|
|
||||||
_global_script_class_icons={
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="Fishtank"
|
config/name="Fishtank"
|
||||||
run/main_scene="res://World.tscn"
|
run/main_scene="res://World.tscn"
|
||||||
|
config/features=PackedStringArray("4.2")
|
||||||
config/icon="res://icon.png"
|
config/icon="res://icon.png"
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
@ -25,30 +21,13 @@ Global="*res://global.gd"
|
|||||||
|
|
||||||
[display]
|
[display]
|
||||||
|
|
||||||
window/size/width=80
|
window/size/viewport_width=80
|
||||||
window/size/height=64
|
window/size/viewport_height=64
|
||||||
window/size/resizable=false
|
window/size/resizable=false
|
||||||
window/size/fullscreen=true
|
window/size/window_width_override=1280
|
||||||
window/size/test_width=1280
|
window/size/window_height_override=720
|
||||||
window/size/test_height=720
|
|
||||||
window/stretch/mode="2d"
|
window/stretch/mode="2d"
|
||||||
|
window/size/fullscreen=true
|
||||||
[gdnative]
|
|
||||||
|
|
||||||
singletons=[ ]
|
|
||||||
|
|
||||||
[input]
|
|
||||||
|
|
||||||
zoom_in={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":4,"pressed":false,"doubleclick":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
zoom_out={
|
|
||||||
"deadzone": 0.5,
|
|
||||||
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":5,"pressed":false,"doubleclick":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
|
|
||||||
[physics]
|
[physics]
|
||||||
|
|
||||||
@ -56,7 +35,6 @@ common/physics_fps=5
|
|||||||
|
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
|
environment/defaults/default_environment="res://default_env.tres"
|
||||||
quality/driver/driver_name="GLES2"
|
quality/driver/driver_name="GLES2"
|
||||||
vram_compression/import_etc=true
|
vram_compression/import_etc=true
|
||||||
vram_compression/import_etc2=false
|
|
||||||
environment/default_environment="res://default_env.tres"
|
|
||||||
|
60
src/spawn.gd
60
src/spawn.gd
@ -1,60 +0,0 @@
|
|||||||
extends Timer
|
|
||||||
|
|
||||||
onready var tilesmap = $"/root/World/tilemap"
|
|
||||||
onready var rootnode = get_node("/root/World")
|
|
||||||
|
|
||||||
onready var dirttiles = tilesmap.get_used_cells_by_id(0)
|
|
||||||
onready var tilesize = tilesmap.tile_set.autotile_get_size(0)
|
|
||||||
|
|
||||||
onready var watertiles = tilesmap.get_used_cells_by_id(2)
|
|
||||||
var coast = []
|
|
||||||
|
|
||||||
const MOVEMENT_VECTORS = [
|
|
||||||
Vector2.UP,
|
|
||||||
Vector2.RIGHT,
|
|
||||||
Vector2.DOWN,
|
|
||||||
Vector2.LEFT
|
|
||||||
]
|
|
||||||
|
|
||||||
func _ready():
|
|
||||||
coast = find_coast()
|
|
||||||
|
|
||||||
func _on_Timer_timeout():
|
|
||||||
var spawner = 0
|
|
||||||
var mossspawner = 0
|
|
||||||
if dirttiles.size() != 0:
|
|
||||||
spawner = dirttiles[ randi() % dirttiles.size() ]
|
|
||||||
if coast.size() != 0:
|
|
||||||
mossspawner = coast[ randi() % coast.size() ]
|
|
||||||
|
|
||||||
var random = randi() % 1000
|
|
||||||
|
|
||||||
var mossscene = load("res://NPCs/moss.tscn")
|
|
||||||
var mossinstance = mossscene.instance()
|
|
||||||
mossinstance.position = mossspawner * tilesize + (tilesize / 2)
|
|
||||||
rootnode.add_child(mossinstance)
|
|
||||||
|
|
||||||
if random in range(0, 25):
|
|
||||||
var femalegoblinscene = load("res://NPCs/femalegoblin.tscn")
|
|
||||||
var femalegoblininstance = femalegoblinscene.instance()
|
|
||||||
femalegoblininstance.position = spawner * tilesize + (tilesize / 2)
|
|
||||||
rootnode.add_child(femalegoblininstance)
|
|
||||||
if random in range(25, 50):
|
|
||||||
var malegoblinscene = load("res://NPCs/malegoblin.tscn")
|
|
||||||
var malegoblininstance = malegoblinscene.instance()
|
|
||||||
malegoblininstance.position = spawner * tilesize + (tilesize / 2)
|
|
||||||
rootnode.add_child(malegoblininstance)
|
|
||||||
if random in range(50,75):
|
|
||||||
var oozescene = load("res://NPCs/ooze.tscn")
|
|
||||||
var oozeinstance = oozescene.instance()
|
|
||||||
oozeinstance.position = spawner * tilesize + (tilesize / 2)
|
|
||||||
rootnode.add_child(oozeinstance)
|
|
||||||
|
|
||||||
func find_coast():
|
|
||||||
var coastline = []
|
|
||||||
for dirt in dirttiles:
|
|
||||||
for direction in MOVEMENT_VECTORS:
|
|
||||||
if dirt + direction in watertiles:
|
|
||||||
coastline.append(dirt)
|
|
||||||
break
|
|
||||||
return coastline
|
|
Loading…
Reference in New Issue
Block a user