Files
dots/gui/.config/hypr/animations/diablo-1.conf
T
coja a700e23e0a [Sync] adopt unified stow layout from the private repo
Mirrors the private dots tree at 900bdda: one shared base plus per-host
overlays, replacing the old flat .config/ layout (last synced 2026-06-28).

- packages: common/ gui/ wm/ lw/ fl/ + install.sh and bin/ tooling (dotsync,
  reconcile-hyde.sh)
- new README (layout, deploy order, HyDE dependency), plus ToDo.md and
  HYDE-UPDATE.md
- current HyDE waybar rig (layouts/, cava), pi agent extensions, claude/
  config, tmux, presenterm, aichat roles
- drops stale duplicates and generated cruft that should never have been
  tracked: the second top-level .pi/ copy, btop.log, zellij config.kdl.bak,
  fish_variables, nvim codecompanion.lua
- .pi/agent/auth.json is gitignored now; auth.json.example ships instead
- fl/ and wm/ hypr themes/ stay untracked (HyDE-generated per machine, per
  the root .gitignore)
2026-08-12 22:50:18 +02:00

35 lines
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# -----------------------------------------------------
# ▄▀█ █▄░█ █ █▀▄▀█ ▄▀█ ▀█▀ █ █▀█ █▄░█
# █▀█ █░▀█ █ █░▀░█ █▀█ ░█░ █ █▄█ █░▀█
#
# name "Diablo-1"
# credit https://github.com/Itz-Abhishek-Tiwari
# -----------------------------------------------------
animations {
enabled = 1
bezier = default, 0.05, 0.9, 0.1, 1.05
bezier = wind, 0.05, 0.9, 0.1, 1.05
bezier = overshot, 0.13, 0.99, 0.29, 1.08
bezier = liner, 1, 1, 1, 1
bezier = bounce, 0.4, 0.9, 0.6, 1.0
bezier = snappyReturn, 0.4, 0.9, 0.6, 1.0
bezier = slideInFromRight, 0.5, 0.0, 0.5, 1.0
animation = windows, 1, 5, snappyReturn, slidevert
animation = windowsIn, 1, 5, snappyReturn, slidevert right
animation = windowsOut, 1, 5, snappyReturn, slide
animation = windowsMove, 1, 6, bounce, slide
animation = layersOut, 1, 5, bounce, slidevert right
animation = fadeIn, 1, 10, default
animation = fadeOut, 1, 10, default
animation = fadeSwitch, 1, 10, default
animation = fadeShadow, 1, 10, default
animation = fadeDim, 1, 10, default
animation = fadeLayers, 1, 10, default
animation = workspaces, 1, 7, overshot, slidevert
animation = border, 1, 1, liner
animation = layers, 1, 4, bounce, slidevert right
animation = borderangle, 1, 30, liner, loop
}