quality-control/Assets/Plugins/Interaction/Runtime/Integration/IntegrationInterfaces.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Nothke.Interaction.Items;
namespace Nothke.Interaction.Integration
{
public interface ILockableFreeLook
{
void LockFreeLook(bool _lock);
}
public interface IFocusableEffect
{
void FocusEffect(bool focus, float distance);
}
public interface IZoomable
{
void ZoomIn(bool _zoomIn);
}
}