quality-control/Assets
2024-08-21 15:58:59 +02:00
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Audio Crane sounds 2 2024-08-20 02:17:26 +02:00
Data tweaks 2024-08-20 11:53:31 +02:00
Materials PSX RP 2024-08-21 15:58:59 +02:00
Meshes PSX RP 2024-08-21 15:58:59 +02:00
Plugins fixing and tweaking stuff 2024-08-20 11:39:32 +02:00
Prefabs PSX RP 2024-08-21 15:58:59 +02:00
Scenes PSX RP 2024-08-21 15:58:59 +02:00
Scripts disabled pooling to ensure audio in build 2024-08-20 12:19:19 +02:00
Shaders Messing with meshes and object spawning 2024-08-18 23:36:45 +02:00
TextMesh Pro Cleaner conveyor texture 2024-08-21 15:06:53 +02:00
Textures Tweaks done 2024-08-20 00:47:30 +02:00
Audio.meta Weight detector 2024-08-17 11:55:20 +02:00
Data.meta Prototyped the object production scheduling. 2024-08-17 15:12:00 +02:00
Materials.meta Setting up folder structure. 2024-08-16 23:47:36 +02:00
Meshes.meta Setting up folder structure. 2024-08-16 23:47:36 +02:00
Plugins.meta Added KCC 2024-08-17 00:50:47 +02:00
Prefabs.meta Setting up folder structure. 2024-08-16 23:47:36 +02:00
PSXRenderPipelineAsset.asset PSX RP 2024-08-21 15:58:59 +02:00
PSXRenderPipelineAsset.asset.meta PSX RP 2024-08-21 15:58:59 +02:00
PSXRenderPipelineResources.asset PSX RP 2024-08-21 15:58:59 +02:00
PSXRenderPipelineResources.asset.meta PSX RP 2024-08-21 15:58:59 +02:00
Scenes.meta Initial 2024-08-16 23:26:05 +02:00
Scripts.meta Setting up folder structure. 2024-08-16 23:47:36 +02:00
Shaders.meta Blockout art 2024-08-17 11:18:11 +02:00
TextMesh Pro.meta More scoring. 2024-08-18 18:55:24 +02:00
Textures.meta Setting up folder structure. 2024-08-16 23:47:36 +02:00