2024-08-18 15:48:35 +00:00
|
|
|
|
using Nothke.Interaction;
|
|
|
|
|
using Nothke.Interaction.Items;
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
|
|
public class HammerableRigidbody: RigidbodyInteractable
|
|
|
|
|
{
|
|
|
|
|
public override void Use(InteractionController im)
|
|
|
|
|
{
|
2024-08-18 17:27:27 +00:00
|
|
|
|
manager = im;
|
|
|
|
|
|
2024-08-18 15:48:35 +00:00
|
|
|
|
if (im.hands.item == null)
|
|
|
|
|
{
|
|
|
|
|
base.Use(im);
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
var product = GetComponentInChildren<Product>();
|
|
|
|
|
|
|
|
|
|
if (!product)
|
|
|
|
|
{
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
2024-08-18 22:26:03 +00:00
|
|
|
|
clip.Play(
|
|
|
|
|
transform.position,
|
|
|
|
|
Random.Range(0.8f, 1.2f));
|
2024-08-18 15:48:35 +00:00
|
|
|
|
}
|
|
|
|
|
}
|