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Models and prefabs for boxed up items.
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m_GameObject: {fileID: 3486484010427172590}
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manager: {fileID: 0}
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90
Assets/Scripts/Machines/DoubleConverter.cs
Normal file
90
Assets/Scripts/Machines/DoubleConverter.cs
Normal file
@ -0,0 +1,90 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class DoubleConverter: MonoBehaviour, IResetable
|
||||||
|
{
|
||||||
|
public ProductSpawner Spawner;
|
||||||
|
public List<Product> inputProducts;
|
||||||
|
|
||||||
|
public ProductType expectedReagent;
|
||||||
|
public Transform outputPoint;
|
||||||
|
public ProductType conversionProduct;
|
||||||
|
|
||||||
|
public int CurrentHealth;
|
||||||
|
public int MaxHealth;
|
||||||
|
|
||||||
|
public float conversionDuration = 5f;
|
||||||
|
private float _conversionTimer;
|
||||||
|
|
||||||
|
public Transform refuseLauncher;
|
||||||
|
public float launchPower = 10f;
|
||||||
|
|
||||||
|
public void OnTriggerEnter(Collider other)
|
||||||
|
{
|
||||||
|
var product = other.GetComponentInParent<Product>();
|
||||||
|
|
||||||
|
if (product)
|
||||||
|
{
|
||||||
|
product.gameObject.SetActive(false);
|
||||||
|
inputProducts.Add(product);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
ResetMachine();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ResetMachine()
|
||||||
|
{
|
||||||
|
_conversionTimer = conversionDuration;
|
||||||
|
CurrentHealth = MaxHealth;
|
||||||
|
|
||||||
|
inputProducts.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
if (CurrentHealth <= 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (inputProducts.Count == 0)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (_conversionTimer <= 0f)
|
||||||
|
{
|
||||||
|
var currentProduct = inputProducts[0];
|
||||||
|
|
||||||
|
if (inputProducts[0].Type == expectedReagent)
|
||||||
|
{
|
||||||
|
Spawner.SpawnProduct(conversionProduct);
|
||||||
|
inputProducts.RemoveAt(0);
|
||||||
|
Destroy(currentProduct);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Expel(inputProducts[0]);
|
||||||
|
inputProducts.RemoveAt(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
_conversionTimer = conversionDuration;
|
||||||
|
}
|
||||||
|
|
||||||
|
_conversionTimer -= Time.deltaTime;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Expel(Product product)
|
||||||
|
{
|
||||||
|
product.transform.position = refuseLauncher.position;
|
||||||
|
product.transform.rotation = refuseLauncher.rotation;
|
||||||
|
|
||||||
|
product.gameObject.SetActive(true);
|
||||||
|
|
||||||
|
product.GetComponent<Rigidbody>().velocity = launchPower * refuseLauncher.forward;
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/Machines/DoubleConverter.cs.meta
Normal file
3
Assets/Scripts/Machines/DoubleConverter.cs.meta
Normal file
@ -0,0 +1,3 @@
|
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|
fileFormatVersion: 2
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|
guid: 21ca672126964be89347e6086e077f6b
|
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|
timeCreated: 1724019415
|
Loading…
Reference in New Issue
Block a user