mirror of
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Merge branch 'master' of https://github.com/nothke/quality-control
This commit is contained in:
commit
340affb9b9
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PrefabInstance:
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m_ObjectHideFlags: 0
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- {fileID: 5703811571036744290}
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|
17
Assets/Scripts/ConstantRotation.cs
Normal file
17
Assets/Scripts/ConstantRotation.cs
Normal file
@ -0,0 +1,17 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class ConstantRotation: MonoBehaviour
|
||||
{
|
||||
public Vector3 Axis = Vector3.up;
|
||||
|
||||
public float RotationRate = 1f;
|
||||
|
||||
public void Update()
|
||||
{
|
||||
var rotation = transform.rotation;
|
||||
|
||||
var delta = Quaternion.AngleAxis(RotationRate * Time.deltaTime, Axis);
|
||||
|
||||
transform.SetPositionAndRotation(transform.position, rotation * delta);
|
||||
}
|
||||
}
|
3
Assets/Scripts/ConstantRotation.cs.meta
Normal file
3
Assets/Scripts/ConstantRotation.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9aaa57bc45674fb790590777dfe23cb4
|
||||
timeCreated: 1723985243
|
@ -52,6 +52,7 @@ public class CranePickDrop : MonoBehaviour
|
||||
if (state == State.Catching)
|
||||
{
|
||||
Debug.Assert(handlingBody, this);
|
||||
Debug.Assert(magnet, this);
|
||||
|
||||
magnet.strength = magnetStrength;
|
||||
|
||||
|
3
Assets/Scripts/Interactable.meta
Normal file
3
Assets/Scripts/Interactable.meta
Normal file
@ -0,0 +1,3 @@
|
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fileFormatVersion: 2
|
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guid: 98b2ed3a0efd45ea919595f3f1e83012
|
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timeCreated: 1723987686
|
25
Assets/Scripts/Interactable/HammerRepair.cs
Normal file
25
Assets/Scripts/Interactable/HammerRepair.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using Nothke.Interaction;
|
||||
using Nothke.Interaction.Items;
|
||||
using UnityEngine;
|
||||
|
||||
public class HammerRepair: Interactable
|
||||
{
|
||||
public override void Use(InteractionController im)
|
||||
{
|
||||
if (im.hands.item == null)
|
||||
{
|
||||
base.Use(im);
|
||||
return;
|
||||
}
|
||||
|
||||
var product = GetComponentInChildren<Product>();
|
||||
|
||||
if (!product)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||
NAudio.Play(clip, transform.position);
|
||||
}
|
||||
}
|
3
Assets/Scripts/Interactable/HammerRepair.cs.meta
Normal file
3
Assets/Scripts/Interactable/HammerRepair.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
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guid: bde7b42f7560494da2171ea528381467
|
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timeCreated: 1723989068
|
25
Assets/Scripts/Interactable/HammerableRigidbody.cs
Normal file
25
Assets/Scripts/Interactable/HammerableRigidbody.cs
Normal file
@ -0,0 +1,25 @@
|
||||
using Nothke.Interaction;
|
||||
using Nothke.Interaction.Items;
|
||||
using UnityEngine;
|
||||
|
||||
public class HammerableRigidbody: RigidbodyInteractable
|
||||
{
|
||||
public override void Use(InteractionController im)
|
||||
{
|
||||
if (im.hands.item == null)
|
||||
{
|
||||
base.Use(im);
|
||||
return;
|
||||
}
|
||||
|
||||
var product = GetComponentInChildren<Product>();
|
||||
|
||||
if (!product)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||
NAudio.Play(clip, transform.position);
|
||||
}
|
||||
}
|
3
Assets/Scripts/Interactable/HammerableRigidbody.cs.meta
Normal file
3
Assets/Scripts/Interactable/HammerableRigidbody.cs.meta
Normal file
@ -0,0 +1,3 @@
|
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fileFormatVersion: 2
|
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guid: 3f1ba88558d742b9a6f1c78794058aba
|
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timeCreated: 1723987695
|
22
Assets/Scripts/LineAttachEnd.cs
Normal file
22
Assets/Scripts/LineAttachEnd.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class LineAttachEnd : MonoBehaviour
|
||||
{
|
||||
public Transform anchor;
|
||||
|
||||
LineRenderer _line;
|
||||
LineRenderer line { get { if (!_line) _line = GetComponent<LineRenderer>(); return _line; } }
|
||||
|
||||
private void Start()
|
||||
{
|
||||
line.useWorldSpace = true;
|
||||
}
|
||||
|
||||
void Update()
|
||||
{
|
||||
line.SetPosition(0, transform.position);
|
||||
line.SetPosition(1, anchor.position);
|
||||
}
|
||||
}
|
11
Assets/Scripts/LineAttachEnd.cs.meta
Normal file
11
Assets/Scripts/LineAttachEnd.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1cb77b9d79ad78c4d94f551335084d76
|
||||
MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
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defaultReferences: []
|
||||
executionOrder: 0
|
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icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -10,8 +10,10 @@ public class Converter: MonoBehaviour
|
||||
public Transform outputPoint;
|
||||
public ProductType conversionProduct;
|
||||
|
||||
public bool isBroken;
|
||||
public float conversionTime = 5f;
|
||||
public int CurrentHealth;
|
||||
public int MaxHealth;
|
||||
|
||||
public float conversionDuration = 5f;
|
||||
private float _conversionTimer;
|
||||
|
||||
public Transform refuseLauncher;
|
||||
@ -28,9 +30,15 @@ public class Converter: MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_conversionTimer = conversionDuration;
|
||||
CurrentHealth = MaxHealth;
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (isBroken)
|
||||
if (CurrentHealth <= 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -56,7 +64,7 @@ public class Converter: MonoBehaviour
|
||||
inputProducts.RemoveAt(0);
|
||||
}
|
||||
|
||||
_conversionTimer = conversionTime;
|
||||
_conversionTimer = conversionDuration;
|
||||
}
|
||||
|
||||
_conversionTimer -= Time.deltaTime;
|
||||
|
@ -9,18 +9,11 @@ public class ProductReceiver : MonoBehaviour
|
||||
public int normalProductCount;
|
||||
public int defectiveProductCount;
|
||||
|
||||
private void OnCollisionEnter(Collision collision)
|
||||
private void OnTriggerEnter(Collider otherCollider)
|
||||
{
|
||||
var rb = collision.rigidbody;
|
||||
var product = otherCollider.GetComponentInParent<Product>();
|
||||
|
||||
if (!rb)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
//enteredBodies.Add(rb);
|
||||
|
||||
if (rb.TryGetComponent(out Product product))
|
||||
if (product != null)
|
||||
{
|
||||
if (product.Defect != DefectType.None)
|
||||
{
|
||||
@ -31,7 +24,7 @@ public class ProductReceiver : MonoBehaviour
|
||||
normalProductCount++;
|
||||
}
|
||||
|
||||
Destroy(rb.gameObject);
|
||||
Destroy(product.gameObject);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -5,45 +5,28 @@ using UnityEngine.Events;
|
||||
|
||||
public class StationaryDefectDetector : MonoBehaviour
|
||||
{
|
||||
public UnityEvent AlarmEvent;
|
||||
|
||||
[Range(0, 100)]
|
||||
public int FalsePositiveChance;
|
||||
[Range(0, 100)]
|
||||
public int FalseNegativeChance;
|
||||
|
||||
public List<Product> _knownProducts;
|
||||
|
||||
public AudioClip goodSound;
|
||||
public AudioClip badSound;
|
||||
|
||||
private void OnTriggerEnter(Collider other)
|
||||
{
|
||||
if (other.TryGetComponent(out Product product))
|
||||
var product = other.GetComponentInParent<Product>();
|
||||
|
||||
if (product == null)
|
||||
{
|
||||
if (_knownProducts.Contains(product))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_knownProducts.Add(product);
|
||||
|
||||
if (product.Defect == DefectType.None)
|
||||
{
|
||||
var falseNegativeRoll = Random.Range(0, 100);
|
||||
|
||||
if (falseNegativeRoll > FalseNegativeChance)
|
||||
{
|
||||
AlarmEvent.Invoke();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
var falsePositiveRoll = Random.Range(0, 100);
|
||||
|
||||
if (falsePositiveRoll < FalsePositiveChance)
|
||||
{
|
||||
AlarmEvent.Invoke();
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (_knownProducts.Contains(product))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_knownProducts.Add(product);
|
||||
|
||||
NAudio.Play(product.Defect == DefectType.None ? goodSound : badSound, transform.position);
|
||||
}
|
||||
|
||||
private void OnTriggerExit(Collider other)
|
||||
|
@ -1,10 +1,10 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class DefectMaterialVisualizer: MonoBehaviour, IDefectVisualizer
|
||||
public class DefectMaterialVisualizer : MonoBehaviour, IDefectVisualizer
|
||||
{
|
||||
public MeshRenderer MeshRenderer;
|
||||
|
||||
|
||||
private List<DefectType> supportedDefects = new()
|
||||
{
|
||||
DefectType.Hex_MissingMaterial_1,
|
||||
@ -13,17 +13,19 @@ public class DefectMaterialVisualizer: MonoBehaviour, IDefectVisualizer
|
||||
DefectType.Hex_MissingMaterial_4,
|
||||
DefectType.Hex_MissingMaterial_5,
|
||||
};
|
||||
|
||||
|
||||
public void VisualizeDefect(DefectType defectType)
|
||||
{
|
||||
var materials = MeshRenderer.sharedMaterials;
|
||||
|
||||
for (var i = 0; i < supportedDefects.Count; i++)
|
||||
{
|
||||
if (!defectType.HasFlag(supportedDefects[i]))
|
||||
if (defectType.HasFlag(supportedDefects[i]))
|
||||
{
|
||||
continue;
|
||||
materials[i + 1] = null;
|
||||
}
|
||||
|
||||
MeshRenderer.materials[i] = GameAssets.Instance.MissingMaterial;
|
||||
}
|
||||
|
||||
MeshRenderer.sharedMaterials = materials;
|
||||
}
|
||||
}
|
@ -15,6 +15,9 @@ public class ProductType : ScriptableObject
|
||||
public int Probability;
|
||||
}
|
||||
|
||||
public AudioClip[] normalClips;
|
||||
public AudioClip[] defectiveClips;
|
||||
|
||||
public DefectProbability[] DefectProbabilities;
|
||||
|
||||
public static void SpawnProduct(ProductType type, Transform origin)
|
||||
@ -42,4 +45,13 @@ public class ProductType : ScriptableObject
|
||||
|
||||
return DefectType.None;
|
||||
}
|
||||
|
||||
public AudioClip SelectClip(bool defective)
|
||||
{
|
||||
var clips = defective ? defectiveClips : normalClips;
|
||||
|
||||
int index = Random.Range(0, clips.Length);
|
||||
|
||||
return clips[index];
|
||||
}
|
||||
}
|
@ -18,16 +18,16 @@ public class SlidingCrane : MonoBehaviour
|
||||
public Transform testTgt;
|
||||
public Vector3 target;
|
||||
|
||||
public Rigidbody craneRail ;
|
||||
public Transform cradleTransform;
|
||||
public Rigidbody cradleRb;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
target = transform.position;
|
||||
|
||||
|
||||
xMotion.progress = 0.5f;
|
||||
}
|
||||
|
||||
void Update()
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (testTgt)
|
||||
target = testTgt.position;
|
||||
@ -44,12 +44,14 @@ public class SlidingCrane : MonoBehaviour
|
||||
yMotion.AccelerateTo(yTgt);
|
||||
|
||||
float x = Mathf.Lerp(-xRange, xRange, xMotion.progress);
|
||||
float y = yMotion.progress * yRange;
|
||||
float y = yMotion.progress * yRange - 3;
|
||||
|
||||
xMotion.Update(Time.deltaTime);
|
||||
yMotion.Update(Time.deltaTime);
|
||||
|
||||
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
|
||||
xTransform.localPosition = new Vector3(x, 0, 0);
|
||||
|
||||
//cradleRb.MovePosition(cradleTransform.position);
|
||||
}
|
||||
}
|
||||
|
114
Assets/Textures/scanner_texture.png.meta
Normal file
114
Assets/Textures/scanner_texture.png.meta
Normal file
@ -0,0 +1,114 @@
|
||||
fileFormatVersion: 2
|
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guid: 4d5bef227f6c07546b98b502b4f2a95f
|
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TextureImporter:
|
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internalIDToNameTable: []
|
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externalObjects: {}
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serializedVersion: 13
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mipmaps:
|
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mipMapMode: 0
|
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enableMipMap: 1
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sRGBTexture: 1
|
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linearTexture: 0
|
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fadeOut: 0
|
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
|
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
|
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flipGreenChannel: 0
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isReadable: 0
|
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streamingMipmaps: 0
|
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
|
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cubemapConvolution: 0
|
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seamlessCubemap: 0
|
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textureFormat: 1
|
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maxTextureSize: 2048
|
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textureSettings:
|
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serializedVersion: 2
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filterMode: 0
|
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aniso: 1
|
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mipBias: 0
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wrapU: 0
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wrapV: 0
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wrapW: 0
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nPOTScale: 1
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lightmap: 0
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compressionQuality: 50
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spriteMode: 0
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 0
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spriteTessellationDetail: -1
|
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textureType: 0
|
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textureShape: 1
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singleChannelComponent: 0
|
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flipbookRows: 1
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flipbookColumns: 1
|
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maxTextureSizeSet: 0
|
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compressionQualitySet: 0
|
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textureFormatSet: 0
|
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ignorePngGamma: 0
|
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applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
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cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
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textureCompression: 1
|
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compressionQuality: 50
|
||||
crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
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overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
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sprites: []
|
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outline: []
|
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physicsShape: []
|
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bones: []
|
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spriteID:
|
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internalID: 0
|
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vertices: []
|
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indices:
|
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edges: []
|
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weights: []
|
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secondaryTextures: []
|
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nameFileIdTable: {}
|
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mipmapLimitGroupName:
|
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pSDRemoveMatte: 0
|
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userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user