mirror of
https://github.com/nothke/quality-control.git
synced 2024-12-22 15:57:28 +00:00
Merge branch 'master' of https://github.com/nothke/quality-control
This commit is contained in:
commit
340affb9b9
23
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8
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188
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188
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17
Assets/Scripts/ConstantRotation.cs
Normal file
17
Assets/Scripts/ConstantRotation.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ConstantRotation: MonoBehaviour
|
||||||
|
{
|
||||||
|
public Vector3 Axis = Vector3.up;
|
||||||
|
|
||||||
|
public float RotationRate = 1f;
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
var rotation = transform.rotation;
|
||||||
|
|
||||||
|
var delta = Quaternion.AngleAxis(RotationRate * Time.deltaTime, Axis);
|
||||||
|
|
||||||
|
transform.SetPositionAndRotation(transform.position, rotation * delta);
|
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|
}
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|
}
|
3
Assets/Scripts/ConstantRotation.cs.meta
Normal file
3
Assets/Scripts/ConstantRotation.cs.meta
Normal file
@ -0,0 +1,3 @@
|
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|
fileFormatVersion: 2
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|
guid: 9aaa57bc45674fb790590777dfe23cb4
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|
timeCreated: 1723985243
|
@ -52,6 +52,7 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
if (state == State.Catching)
|
if (state == State.Catching)
|
||||||
{
|
{
|
||||||
Debug.Assert(handlingBody, this);
|
Debug.Assert(handlingBody, this);
|
||||||
|
Debug.Assert(magnet, this);
|
||||||
|
|
||||||
magnet.strength = magnetStrength;
|
magnet.strength = magnetStrength;
|
||||||
|
|
||||||
|
3
Assets/Scripts/Interactable.meta
Normal file
3
Assets/Scripts/Interactable.meta
Normal file
@ -0,0 +1,3 @@
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|
fileFormatVersion: 2
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25
Assets/Scripts/Interactable/HammerRepair.cs
Normal file
25
Assets/Scripts/Interactable/HammerRepair.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using Nothke.Interaction;
|
||||||
|
using Nothke.Interaction.Items;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class HammerRepair: Interactable
|
||||||
|
{
|
||||||
|
public override void Use(InteractionController im)
|
||||||
|
{
|
||||||
|
if (im.hands.item == null)
|
||||||
|
{
|
||||||
|
base.Use(im);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var product = GetComponentInChildren<Product>();
|
||||||
|
|
||||||
|
if (!product)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||||
|
NAudio.Play(clip, transform.position);
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/Interactable/HammerRepair.cs.meta
Normal file
3
Assets/Scripts/Interactable/HammerRepair.cs.meta
Normal file
@ -0,0 +1,3 @@
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|
fileFormatVersion: 2
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guid: bde7b42f7560494da2171ea528381467
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|
timeCreated: 1723989068
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25
Assets/Scripts/Interactable/HammerableRigidbody.cs
Normal file
25
Assets/Scripts/Interactable/HammerableRigidbody.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using Nothke.Interaction;
|
||||||
|
using Nothke.Interaction.Items;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class HammerableRigidbody: RigidbodyInteractable
|
||||||
|
{
|
||||||
|
public override void Use(InteractionController im)
|
||||||
|
{
|
||||||
|
if (im.hands.item == null)
|
||||||
|
{
|
||||||
|
base.Use(im);
|
||||||
|
return;
|
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|
}
|
||||||
|
|
||||||
|
var product = GetComponentInChildren<Product>();
|
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|
|
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|
if (!product)
|
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|
{
|
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|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||||
|
NAudio.Play(clip, transform.position);
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/Interactable/HammerableRigidbody.cs.meta
Normal file
3
Assets/Scripts/Interactable/HammerableRigidbody.cs.meta
Normal file
@ -0,0 +1,3 @@
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|
fileFormatVersion: 2
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guid: 3f1ba88558d742b9a6f1c78794058aba
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timeCreated: 1723987695
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22
Assets/Scripts/LineAttachEnd.cs
Normal file
22
Assets/Scripts/LineAttachEnd.cs
Normal file
@ -0,0 +1,22 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class LineAttachEnd : MonoBehaviour
|
||||||
|
{
|
||||||
|
public Transform anchor;
|
||||||
|
|
||||||
|
LineRenderer _line;
|
||||||
|
LineRenderer line { get { if (!_line) _line = GetComponent<LineRenderer>(); return _line; } }
|
||||||
|
|
||||||
|
private void Start()
|
||||||
|
{
|
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|
line.useWorldSpace = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
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|
line.SetPosition(0, transform.position);
|
||||||
|
line.SetPosition(1, anchor.position);
|
||||||
|
}
|
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|
}
|
11
Assets/Scripts/LineAttachEnd.cs.meta
Normal file
11
Assets/Scripts/LineAttachEnd.cs.meta
Normal file
@ -0,0 +1,11 @@
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|
assetBundleVariant:
|
@ -10,8 +10,10 @@ public class Converter: MonoBehaviour
|
|||||||
public Transform outputPoint;
|
public Transform outputPoint;
|
||||||
public ProductType conversionProduct;
|
public ProductType conversionProduct;
|
||||||
|
|
||||||
public bool isBroken;
|
public int CurrentHealth;
|
||||||
public float conversionTime = 5f;
|
public int MaxHealth;
|
||||||
|
|
||||||
|
public float conversionDuration = 5f;
|
||||||
private float _conversionTimer;
|
private float _conversionTimer;
|
||||||
|
|
||||||
public Transform refuseLauncher;
|
public Transform refuseLauncher;
|
||||||
@ -28,9 +30,15 @@ public class Converter: MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
_conversionTimer = conversionDuration;
|
||||||
|
CurrentHealth = MaxHealth;
|
||||||
|
}
|
||||||
|
|
||||||
public void Update()
|
public void Update()
|
||||||
{
|
{
|
||||||
if (isBroken)
|
if (CurrentHealth <= 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -56,7 +64,7 @@ public class Converter: MonoBehaviour
|
|||||||
inputProducts.RemoveAt(0);
|
inputProducts.RemoveAt(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
_conversionTimer = conversionTime;
|
_conversionTimer = conversionDuration;
|
||||||
}
|
}
|
||||||
|
|
||||||
_conversionTimer -= Time.deltaTime;
|
_conversionTimer -= Time.deltaTime;
|
||||||
|
@ -9,18 +9,11 @@ public class ProductReceiver : MonoBehaviour
|
|||||||
public int normalProductCount;
|
public int normalProductCount;
|
||||||
public int defectiveProductCount;
|
public int defectiveProductCount;
|
||||||
|
|
||||||
private void OnCollisionEnter(Collision collision)
|
private void OnTriggerEnter(Collider otherCollider)
|
||||||
{
|
{
|
||||||
var rb = collision.rigidbody;
|
var product = otherCollider.GetComponentInParent<Product>();
|
||||||
|
|
||||||
if (!rb)
|
if (product != null)
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//enteredBodies.Add(rb);
|
|
||||||
|
|
||||||
if (rb.TryGetComponent(out Product product))
|
|
||||||
{
|
{
|
||||||
if (product.Defect != DefectType.None)
|
if (product.Defect != DefectType.None)
|
||||||
{
|
{
|
||||||
@ -31,7 +24,7 @@ public class ProductReceiver : MonoBehaviour
|
|||||||
normalProductCount++;
|
normalProductCount++;
|
||||||
}
|
}
|
||||||
|
|
||||||
Destroy(rb.gameObject);
|
Destroy(product.gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,19 +5,20 @@ using UnityEngine.Events;
|
|||||||
|
|
||||||
public class StationaryDefectDetector : MonoBehaviour
|
public class StationaryDefectDetector : MonoBehaviour
|
||||||
{
|
{
|
||||||
public UnityEvent AlarmEvent;
|
|
||||||
|
|
||||||
[Range(0, 100)]
|
|
||||||
public int FalsePositiveChance;
|
|
||||||
[Range(0, 100)]
|
|
||||||
public int FalseNegativeChance;
|
|
||||||
|
|
||||||
public List<Product> _knownProducts;
|
public List<Product> _knownProducts;
|
||||||
|
|
||||||
|
public AudioClip goodSound;
|
||||||
|
public AudioClip badSound;
|
||||||
|
|
||||||
private void OnTriggerEnter(Collider other)
|
private void OnTriggerEnter(Collider other)
|
||||||
{
|
{
|
||||||
if (other.TryGetComponent(out Product product))
|
var product = other.GetComponentInParent<Product>();
|
||||||
|
|
||||||
|
if (product == null)
|
||||||
{
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (_knownProducts.Contains(product))
|
if (_knownProducts.Contains(product))
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
@ -25,25 +26,7 @@ public class StationaryDefectDetector : MonoBehaviour
|
|||||||
|
|
||||||
_knownProducts.Add(product);
|
_knownProducts.Add(product);
|
||||||
|
|
||||||
if (product.Defect == DefectType.None)
|
NAudio.Play(product.Defect == DefectType.None ? goodSound : badSound, transform.position);
|
||||||
{
|
|
||||||
var falseNegativeRoll = Random.Range(0, 100);
|
|
||||||
|
|
||||||
if (falseNegativeRoll > FalseNegativeChance)
|
|
||||||
{
|
|
||||||
AlarmEvent.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var falsePositiveRoll = Random.Range(0, 100);
|
|
||||||
|
|
||||||
if (falsePositiveRoll < FalsePositiveChance)
|
|
||||||
{
|
|
||||||
AlarmEvent.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnTriggerExit(Collider other)
|
private void OnTriggerExit(Collider other)
|
||||||
|
@ -16,14 +16,16 @@ public class DefectMaterialVisualizer: MonoBehaviour, IDefectVisualizer
|
|||||||
|
|
||||||
public void VisualizeDefect(DefectType defectType)
|
public void VisualizeDefect(DefectType defectType)
|
||||||
{
|
{
|
||||||
|
var materials = MeshRenderer.sharedMaterials;
|
||||||
|
|
||||||
for (var i = 0; i < supportedDefects.Count; i++)
|
for (var i = 0; i < supportedDefects.Count; i++)
|
||||||
{
|
{
|
||||||
if (!defectType.HasFlag(supportedDefects[i]))
|
if (defectType.HasFlag(supportedDefects[i]))
|
||||||
{
|
{
|
||||||
continue;
|
materials[i + 1] = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
MeshRenderer.materials[i] = GameAssets.Instance.MissingMaterial;
|
MeshRenderer.sharedMaterials = materials;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -15,6 +15,9 @@ public class ProductType : ScriptableObject
|
|||||||
public int Probability;
|
public int Probability;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public AudioClip[] normalClips;
|
||||||
|
public AudioClip[] defectiveClips;
|
||||||
|
|
||||||
public DefectProbability[] DefectProbabilities;
|
public DefectProbability[] DefectProbabilities;
|
||||||
|
|
||||||
public static void SpawnProduct(ProductType type, Transform origin)
|
public static void SpawnProduct(ProductType type, Transform origin)
|
||||||
@ -42,4 +45,13 @@ public class ProductType : ScriptableObject
|
|||||||
|
|
||||||
return DefectType.None;
|
return DefectType.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public AudioClip SelectClip(bool defective)
|
||||||
|
{
|
||||||
|
var clips = defective ? defectiveClips : normalClips;
|
||||||
|
|
||||||
|
int index = Random.Range(0, clips.Length);
|
||||||
|
|
||||||
|
return clips[index];
|
||||||
|
}
|
||||||
}
|
}
|
@ -18,16 +18,16 @@ public class SlidingCrane : MonoBehaviour
|
|||||||
public Transform testTgt;
|
public Transform testTgt;
|
||||||
public Vector3 target;
|
public Vector3 target;
|
||||||
|
|
||||||
public Rigidbody craneRail ;
|
public Transform cradleTransform;
|
||||||
|
public Rigidbody cradleRb;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
target = transform.position;
|
target = transform.position;
|
||||||
|
xMotion.progress = 0.5f;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void FixedUpdate()
|
||||||
{
|
{
|
||||||
if (testTgt)
|
if (testTgt)
|
||||||
target = testTgt.position;
|
target = testTgt.position;
|
||||||
@ -44,12 +44,14 @@ public class SlidingCrane : MonoBehaviour
|
|||||||
yMotion.AccelerateTo(yTgt);
|
yMotion.AccelerateTo(yTgt);
|
||||||
|
|
||||||
float x = Mathf.Lerp(-xRange, xRange, xMotion.progress);
|
float x = Mathf.Lerp(-xRange, xRange, xMotion.progress);
|
||||||
float y = yMotion.progress * yRange;
|
float y = yMotion.progress * yRange - 3;
|
||||||
|
|
||||||
xMotion.Update(Time.deltaTime);
|
xMotion.Update(Time.deltaTime);
|
||||||
yMotion.Update(Time.deltaTime);
|
yMotion.Update(Time.deltaTime);
|
||||||
|
|
||||||
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
|
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
|
||||||
xTransform.localPosition = new Vector3(x, 0, 0);
|
xTransform.localPosition = new Vector3(x, 0, 0);
|
||||||
|
|
||||||
|
//cradleRb.MovePosition(cradleTransform.position);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
114
Assets/Textures/scanner_texture.png.meta
Normal file
114
Assets/Textures/scanner_texture.png.meta
Normal file
@ -0,0 +1,114 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4d5bef227f6c07546b98b502b4f2a95f
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 0
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user