mirror of
https://github.com/nothke/quality-control.git
synced 2024-12-21 23:37:29 +00:00
Scoring and stuff.
This commit is contained in:
parent
1946669e64
commit
5bcc96a4a0
8
Assets/Audio/Scanner.meta
Normal file
8
Assets/Audio/Scanner.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6e7e8ae76ff1c5b4aab543fbaebcbac6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
23
Assets/Audio/Scanner/scanner_not-an-item.wav.meta
Normal file
23
Assets/Audio/Scanner/scanner_not-an-item.wav.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 8c21db8e71083614d9ac3d0a2806ea4e
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
23
Assets/Audio/Scanner/scanner_scan.wav.meta
Normal file
23
Assets/Audio/Scanner/scanner_scan.wav.meta
Normal file
@ -0,0 +1,23 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cf1261045ab6d8242adafc4270a58783
|
||||
AudioImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 7
|
||||
defaultSettings:
|
||||
serializedVersion: 2
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
preloadAudioData: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
loadInBackground: 0
|
||||
ambisonic: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Data/Objectives.meta
Normal file
8
Assets/Data/Objectives.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 92b52ec8a69551746943394b818ffeb8
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
22
Assets/Data/Objectives/Level 1.asset
Normal file
22
Assets/Data/Objectives/Level 1.asset
Normal file
@ -0,0 +1,22 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 65221132d7bd4e79856cce65eeb5ce58, type: 3}
|
||||
m_Name: Level 1
|
||||
m_EditorClassIdentifier:
|
||||
Stage: 1
|
||||
Quotas:
|
||||
- Type: {fileID: 11400000, guid: 42240b227563f074aa0dd8fee3c0cb35, type: 2}
|
||||
Quantity: 10
|
||||
TimeLimit: 60
|
||||
MaxDefectivePercentage: 100
|
||||
SuccessMessage: Great job!
|
||||
FailureMessage: Try again!
|
8
Assets/Data/Objectives/Level 1.asset.meta
Normal file
8
Assets/Data/Objectives/Level 1.asset.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b1326e0e514393547971198daa612d49
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -1,5 +1,88 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &2691121107702918304
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6124643934757847502}
|
||||
- component: {fileID: 1803345453588852622}
|
||||
- component: {fileID: 2049186239399771702}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &6124643934757847502
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2691121107702918304}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.75, y: 0.1875, z: -1.125}
|
||||
m_LocalScale: {x: 2.75, y: 1.625, z: 0.25}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6238139087991197689}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1803345453588852622
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2691121107702918304}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &2049186239399771702
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2691121107702918304}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &3300142079730169062
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -97,6 +180,89 @@ MonoBehaviour:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
--- !u!1 &4146203376468199520
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4748086957800454890}
|
||||
- component: {fileID: 7569872471742462254}
|
||||
- component: {fileID: 2056203298572318800}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &4748086957800454890
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4146203376468199520}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -0.8125, y: 0.1875, z: 0}
|
||||
m_LocalScale: {x: 0.3751, y: 1.625, z: 2}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6238139087991197689}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7569872471742462254
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4146203376468199520}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &2056203298572318800
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4146203376468199520}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &5578451197856738425
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -128,6 +294,9 @@ Transform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 29782541997105855}
|
||||
- {fileID: 6124643934757847502}
|
||||
- {fileID: 4748086957800454890}
|
||||
- {fileID: 7524344916720894899}
|
||||
- {fileID: 1037217556386504287}
|
||||
- {fileID: 8893193092501905694}
|
||||
m_Father: {fileID: 0}
|
||||
@ -160,6 +329,89 @@ MonoBehaviour:
|
||||
x: 0
|
||||
y: 0
|
||||
z: 0
|
||||
--- !u!1 &8709015778225462089
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 7524344916720894899}
|
||||
- component: {fileID: 1582601958366311740}
|
||||
- component: {fileID: 3143886536820141369}
|
||||
m_Layer: 0
|
||||
m_Name: Cube (3)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &7524344916720894899
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8709015778225462089}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.5625, y: 1.1110001, z: 0}
|
||||
m_LocalScale: {x: 3.125108, y: 0.25, z: 2}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6238139087991197689}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1582601958366311740
|
||||
MeshFilter:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8709015778225462089}
|
||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!23 &3143886536820141369
|
||||
MeshRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8709015778225462089}
|
||||
m_Enabled: 1
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
m_RayTracingMode: 2
|
||||
m_RayTraceProcedural: 0
|
||||
m_RenderingLayerMask: 1
|
||||
m_RendererPriority: 0
|
||||
m_Materials:
|
||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_StaticBatchInfo:
|
||||
firstSubMesh: 0
|
||||
subMeshCount: 0
|
||||
m_StaticBatchRoot: {fileID: 0}
|
||||
m_ProbeAnchor: {fileID: 0}
|
||||
m_LightProbeVolumeOverride: {fileID: 0}
|
||||
m_ScaleInLightmap: 1
|
||||
m_ReceiveGI: 1
|
||||
m_PreserveUVs: 0
|
||||
m_IgnoreNormalsForChartDetection: 0
|
||||
m_ImportantGI: 0
|
||||
m_StitchLightmapSeams: 1
|
||||
m_SelectedEditorRenderState: 3
|
||||
m_MinimumChartSize: 4
|
||||
m_AutoUVMaxDistance: 0.5
|
||||
m_AutoUVMaxAngle: 89
|
||||
m_LightmapParameters: {fileID: 0}
|
||||
m_SortingLayerID: 0
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!1 &9029570661290360059
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -187,8 +439,8 @@ Transform:
|
||||
m_GameObject: {fileID: 9029570661290360059}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0.75, y: 0, z: 0}
|
||||
m_LocalScale: {x: 2.75, y: 1.25, z: 1.25}
|
||||
m_LocalPosition: {x: 0.75, y: 0.1875, z: 1.125}
|
||||
m_LocalScale: {x: 2.75, y: 1.625, z: 0.25}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6238139087991197689}
|
||||
@ -261,19 +513,19 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7314620182520817234, guid: 2309dc97898f5884fbb87ba691f13d1b, type: 3}
|
||||
propertyPath: m_LocalScale.y
|
||||
value: 0.75
|
||||
value: 0.6961451
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7314620182520817234, guid: 2309dc97898f5884fbb87ba691f13d1b, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 2.3000002
|
||||
value: 2.078
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7314620182520817234, guid: 2309dc97898f5884fbb87ba691f13d1b, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0.318
|
||||
value: 0.26
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7314620182520817234, guid: 2309dc97898f5884fbb87ba691f13d1b, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: -0.020006057
|
||||
value: -0.02
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7314620182520817234, guid: 2309dc97898f5884fbb87ba691f13d1b, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
|
@ -144,7 +144,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4626647624635935874, guid: 52253a366fba6644b8983c5cf7fbfc9f, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -1.875
|
||||
value: -0.875
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4626647624635935874, guid: 52253a366fba6644b8983c5cf7fbfc9f, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
@ -826,6 +826,52 @@ MonoBehaviour:
|
||||
throwKey: 102
|
||||
examineKey: 101
|
||||
placeKey: 116
|
||||
--- !u!1 &721670237
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 721670239}
|
||||
- component: {fileID: 721670238}
|
||||
m_Layer: 0
|
||||
m_Name: Scoreboard
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!114 &721670238
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 721670237}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 49f7d9fae60a4082a271f0a2fa185f79, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
CurrentObjective: {fileID: 11400000, guid: b1326e0e514393547971198daa612d49, type: 2}
|
||||
_timeLeft: 0
|
||||
--- !u!4 &721670239
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 721670237}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &969068469
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -1412,6 +1458,7 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 892330fb84d24d79b298b2fa65e8e92f, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
Objectives: []
|
||||
CurrentStage: 0
|
||||
--- !u!4 &1503113266
|
||||
Transform:
|
||||
@ -1597,7 +1644,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -1.875
|
||||
value: -0.875
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
@ -1670,7 +1717,7 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -1.875
|
||||
value: -0.875
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7806859308007633956, guid: 77ee7ec75f83819418bba995d0824dc4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
@ -1815,10 +1862,6 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: Product Receiver
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5578451197856738425, guid: b5bb2f074e9e2c04baf833ea6393a1f6, type: 3}
|
||||
propertyPath: m_IsActive
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6238139087991197689, guid: b5bb2f074e9e2c04baf833ea6393a1f6, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: -6.5
|
||||
@ -1876,6 +1919,14 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: Product Spawner
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6186656074767359943, guid: a3cb7267f99421c4b9912896d1eb7a41, type: 3}
|
||||
propertyPath: ProductionPhases.Array.data[0].Duration
|
||||
value: 40
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6186656074767359943, guid: a3cb7267f99421c4b9912896d1eb7a41, type: 3}
|
||||
propertyPath: ProductionPhases.Array.data[0].TotalSpawnCount
|
||||
value: 15
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9072778288000056937, guid: a3cb7267f99421c4b9912896d1eb7a41, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 3.25
|
||||
@ -1938,3 +1989,4 @@ SceneRoots:
|
||||
- {fileID: 24716034}
|
||||
- {fileID: 1736605487}
|
||||
- {fileID: 164936391}
|
||||
- {fileID: 721670239}
|
||||
|
31
Assets/Scripts/Game Schedule/LevelObjective.cs
Normal file
31
Assets/Scripts/Game Schedule/LevelObjective.cs
Normal file
@ -0,0 +1,31 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEditor;
|
||||
|
||||
[CreateAssetMenu(fileName = "New Level Objective", menuName = "Data/Level Objective", order = 0)]
|
||||
public class LevelObjective : ScriptableObject
|
||||
{
|
||||
public StagingManager.StageEnum Stage;
|
||||
|
||||
[Serializable]
|
||||
public struct ProductQuota
|
||||
{
|
||||
public ProductType Type;
|
||||
public int Quantity;
|
||||
}
|
||||
|
||||
public List<ProductQuota> Quotas;
|
||||
|
||||
public float TimeLimit;
|
||||
|
||||
[Range(0, 100)]
|
||||
public int MaxDefectivePercentage;
|
||||
|
||||
[TextArea]
|
||||
public string SuccessMessage;
|
||||
|
||||
[TextArea]
|
||||
public string FailureMessage;
|
||||
|
||||
}
|
3
Assets/Scripts/Game Schedule/LevelObjective.cs.meta
Normal file
3
Assets/Scripts/Game Schedule/LevelObjective.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 65221132d7bd4e79856cce65eeb5ce58
|
||||
timeCreated: 1723996942
|
115
Assets/Scripts/Game Schedule/Scoreboard.cs
Normal file
115
Assets/Scripts/Game Schedule/Scoreboard.cs
Normal file
@ -0,0 +1,115 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Scoreboard: MonoBehaviour
|
||||
{
|
||||
public static Scoreboard Instance;
|
||||
public LevelObjective CurrentObjective;
|
||||
|
||||
public Dictionary<ProductType, Vector2Int> ProductCounts = new ();
|
||||
|
||||
public float _timeLeft;
|
||||
public bool _running;
|
||||
|
||||
public void Start()
|
||||
{
|
||||
if (!Instance)
|
||||
{
|
||||
Instance = this;
|
||||
}
|
||||
|
||||
_running = true;
|
||||
SetObjective(CurrentObjective);
|
||||
}
|
||||
|
||||
public void SetObjective(LevelObjective objective)
|
||||
{
|
||||
CurrentObjective = objective;
|
||||
|
||||
ProductCounts = new();
|
||||
|
||||
_timeLeft = objective.TimeLimit;
|
||||
}
|
||||
|
||||
public void ScoreProduct(Product product)
|
||||
{
|
||||
if (!ProductCounts.ContainsKey(product.Type))
|
||||
{
|
||||
ProductCounts[product.Type] = new Vector2Int();
|
||||
}
|
||||
|
||||
var currentCount = ProductCounts[product.Type];
|
||||
|
||||
if (product.Defect == DefectType.None)
|
||||
{
|
||||
currentCount.x++;
|
||||
}
|
||||
else
|
||||
{
|
||||
currentCount.y++;
|
||||
}
|
||||
|
||||
ProductCounts[product.Type] = currentCount;
|
||||
}
|
||||
|
||||
private int TotalCount(ProductType type)
|
||||
{
|
||||
return ProductCounts[type].x + ProductCounts[type].y;
|
||||
}
|
||||
|
||||
private int DefectPercentage(ProductType type)
|
||||
{
|
||||
if (TotalCount(type) == 0)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 100 * ProductCounts[type].y / TotalCount(type);
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!_running)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_timeLeft -= Time.deltaTime;
|
||||
Debug.Log(_timeLeft);
|
||||
|
||||
if (_timeLeft <= 0)
|
||||
{
|
||||
CountScores();
|
||||
_running = false;
|
||||
}
|
||||
}
|
||||
|
||||
public void CountScores()
|
||||
{
|
||||
bool success = true;
|
||||
|
||||
foreach (var quota in CurrentObjective.Quotas)
|
||||
{
|
||||
if (quota.Quantity > TotalCount(quota.Type))
|
||||
{
|
||||
success = false;
|
||||
Debug.LogError($"Not enough {quota.Type.name}");
|
||||
break;
|
||||
}
|
||||
|
||||
Debug.Log($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}");
|
||||
|
||||
if (CurrentObjective.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
||||
{
|
||||
success = false;
|
||||
Debug.LogError($"Too many broken {quota.Type.name}");
|
||||
break;
|
||||
}
|
||||
|
||||
Debug.Log($"{quota.Type.name}: Quality level: {DefectPercentage(quota.Type)}%");
|
||||
}
|
||||
|
||||
Debug.Log(success? CurrentObjective.SuccessMessage : CurrentObjective.FailureMessage);
|
||||
}
|
||||
}
|
3
Assets/Scripts/Game Schedule/Scoreboard.cs.meta
Normal file
3
Assets/Scripts/Game Schedule/Scoreboard.cs.meta
Normal file
@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 49f7d9fae60a4082a271f0a2fa185f79
|
||||
timeCreated: 1723996883
|
@ -8,6 +8,8 @@ public class StagingManager: MonoBehaviour
|
||||
public static StagingManager Instance;
|
||||
public static List<StageProp> StageProps;
|
||||
|
||||
public List<LevelObjective> Objectives;
|
||||
|
||||
public StageEnum CurrentStage;
|
||||
|
||||
[Flags]
|
||||
@ -63,13 +65,17 @@ public class StagingManager: MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[MenuItem("Tools/Staging/Level1")]
|
||||
#endif
|
||||
public static void SetStage1()
|
||||
{
|
||||
SetStage(StageEnum.Level1);
|
||||
}
|
||||
|
||||
|
||||
#if UNITY_EDITOR
|
||||
[MenuItem("Tools/Staging/Level2")]
|
||||
#endif
|
||||
public static void SetStage2()
|
||||
{
|
||||
SetStage(StageEnum.Level2);
|
||||
|
@ -6,7 +6,6 @@ using quaternion = Unity.Mathematics.quaternion;
|
||||
|
||||
public static class Grid
|
||||
{
|
||||
|
||||
public static float CellSize = 0.25f;
|
||||
public static float HalfCellSize => CellSize / 2;
|
||||
|
||||
|
@ -5,39 +5,36 @@ using static Unity.Mathematics.math;
|
||||
using static Grid;
|
||||
using Color = UnityEngine.Color;
|
||||
|
||||
#if UNITY_EDITOR
|
||||
|
||||
[ExecuteAlways]
|
||||
[SelectionBase]
|
||||
[DisallowMultipleComponent]
|
||||
public class GridUnit : MonoBehaviour
|
||||
{
|
||||
|
||||
public int3 Size = new (1, 1, 1);
|
||||
private Vector3 SizeInMeters => new (Size.x * CellSize, Size.y * CellSize, Size.z * CellSize);
|
||||
|
||||
|
||||
public int3 Size = new(1, 1, 1);
|
||||
private Vector3 SizeInMeters => new(Size.x * CellSize, Size.y * CellSize, Size.z * CellSize);
|
||||
|
||||
public float3 CenterOffset;
|
||||
|
||||
[SerializeField, HideInInspector]
|
||||
private int3 cachedSize = new (1, 1, 1);
|
||||
[SerializeField, HideInInspector]
|
||||
private float3 cachedOffset;
|
||||
|
||||
private bool isDirty => transform.hasChanged ||
|
||||
!all(cachedOffset != CenterOffset) ||
|
||||
[SerializeField, HideInInspector] private int3 cachedSize = new(1, 1, 1);
|
||||
[SerializeField, HideInInspector] private float3 cachedOffset;
|
||||
|
||||
private bool isDirty => transform.hasChanged ||
|
||||
!all(cachedOffset != CenterOffset) ||
|
||||
!all(cachedSize == Size);
|
||||
|
||||
#if UNITY_EDITOR
|
||||
public void Update()
|
||||
{
|
||||
if (!isDirty)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
SnapUnit(transform, Size, CenterOffset);
|
||||
|
||||
transform.hasChanged = false;
|
||||
|
||||
|
||||
cachedOffset = CenterOffset;
|
||||
cachedSize = Size;
|
||||
}
|
||||
@ -48,11 +45,10 @@ public class GridUnit : MonoBehaviour
|
||||
Transform t = unit.transform;
|
||||
quaternion rotation = t.rotation;
|
||||
var position = (float3)t.position + mul(rotation, unit.CenterOffset);
|
||||
|
||||
|
||||
Gizmos.color = Color.white;
|
||||
Gizmos.matrix = Matrix4x4.TRS(position, rotation, Vector3.one);
|
||||
Gizmos.DrawWireCube(Vector3.zero, unit.SizeInMeters);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
}
|
||||
|
@ -15,14 +15,7 @@ public class ProductReceiver : MonoBehaviour
|
||||
|
||||
if (product != null)
|
||||
{
|
||||
if (product.Defect != DefectType.None)
|
||||
{
|
||||
defectiveProductCount++;
|
||||
}
|
||||
else
|
||||
{
|
||||
normalProductCount++;
|
||||
}
|
||||
Scoreboard.Instance.ScoreProduct(product);
|
||||
|
||||
Destroy(product.gameObject);
|
||||
}
|
||||
|
@ -4,5 +4,8 @@
|
||||
EditorBuildSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Scenes: []
|
||||
m_Scenes:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/Main.unity
|
||||
guid: 12264ad5f5014704f852121ae907d689
|
||||
m_configObjects: {}
|
||||
|
Loading…
Reference in New Issue
Block a user