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tweaks
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@@ -270,12 +270,12 @@ public class UIManager: MonoBehaviour
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public void PushStageComplete(bool success, string message)
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{
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if (Scoreboard.Instance.CurrentStage != StagingManager.StageEnum.Level3)
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if (Scoreboard.Instance.CurrentStage == StagingManager.StageEnum.Level3)
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{
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NextStageButton.SetActive(false);
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RetryButton.SetActive(false);
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}
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if (success)
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else if (success)
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{
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NextStageButton.SetActive(true);
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RetryButton.SetActive(false);
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