Added collision sounds

This commit is contained in:
nothke
2024-08-20 01:12:54 +02:00
parent 5972019352
commit 5f5f43b3cf
10 changed files with 1616 additions and 2 deletions

View File

@@ -67,6 +67,7 @@ GameObject:
- component: {fileID: 5301951847822309914}
- component: {fileID: 7933676651548381010}
- component: {fileID: -6581473434499358903}
- component: {fileID: 4959685768444209079}
m_Layer: 0
m_Name: Basic Torus
m_TagString: Untagged
@@ -162,6 +163,24 @@ MonoBehaviour:
name:
rb: {fileID: 0}
rotateAroundPoint: 0
--- !u!114 &4959685768444209079
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7947812480369148219}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 075e36d3d3303934bac79dda1017c56c, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 11400000, guid: 1c204304ac4bfa44099474b89b8c2616, type: 2}
volumeVelocityMult: 0.05
timeout: 0.05
pitchMult: 1
preventDoubleSound: 0
mixerGroup: {fileID: 0}
--- !u!1 &8478189424890482192
GameObject:
m_ObjectHideFlags: 0

View File

@@ -226,7 +226,7 @@ Transform:
m_GameObject: {fileID: 4060506572131258815}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 20.26, y: 0, z: 28.17}
m_LocalPosition: {x: 20.25, y: -0.07000017, z: 28.25}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@@ -1062,6 +1062,10 @@ PrefabInstance:
propertyPath: m_Name
value: crane_magent
objectReference: {fileID: 0}
- target: {fileID: 3485108705020879377, guid: 146ff579bcab1a343bdcbf24e8b5e462, type: 3}
propertyPath: m_Enabled
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5436501012833944904, guid: 146ff579bcab1a343bdcbf24e8b5e462, type: 3}
propertyPath: m_LocalPosition.x
value: 0
@@ -1150,7 +1154,7 @@ Rigidbody:
serializedVersion: 4
m_Mass: 50
m_Drag: 1
m_AngularDrag: 0.05
m_AngularDrag: 10
m_CenterOfMass: {x: 0, y: 0, z: 0}
m_InertiaTensor: {x: 1, y: 1, z: 1}
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}