mirror of
https://github.com/nothke/quality-control.git
synced 2024-12-22 07:47:30 +00:00
Merge branch 'master' of https://github.com/nothke/quality-control
This commit is contained in:
commit
944cd28efb
BIN
Assets/Meshes/machine.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/machine.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
Assets/Meshes/machine_lid.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/machine_lid.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
@ -91,6 +91,7 @@ namespace Nothke.Interaction.Items
|
|||||||
if (itemInHands) return;
|
if (itemInHands) return;
|
||||||
|
|
||||||
item = _item as Interactable;
|
item = _item as Interactable;
|
||||||
|
item.manager = controller;
|
||||||
|
|
||||||
if (_item.Rigidbody)
|
if (_item.Rigidbody)
|
||||||
_item.Rigidbody.isKinematic = true;
|
_item.Rigidbody.isKinematic = true;
|
||||||
@ -147,6 +148,8 @@ namespace Nothke.Interaction.Items
|
|||||||
|
|
||||||
Debug.Log($"Dropped {item.name}");
|
Debug.Log($"Dropped {item.name}");
|
||||||
|
|
||||||
|
item.manager = null;
|
||||||
|
|
||||||
itemInHands = null;
|
itemInHands = null;
|
||||||
item = null;
|
item = null;
|
||||||
}
|
}
|
||||||
|
@ -10,7 +10,7 @@ GameObject:
|
|||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 2785315084969141824}
|
- component: {fileID: 2785315084969141824}
|
||||||
- component: {fileID: 5775974203735073309}
|
- component: {fileID: 5775974203735073309}
|
||||||
- component: {fileID: 586259664102464044}
|
- component: {fileID: 6955740691028170723}
|
||||||
- component: {fileID: 7152765985800576699}
|
- component: {fileID: 7152765985800576699}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Hammer
|
m_Name: Hammer
|
||||||
@ -56,7 +56,7 @@ BoxCollider:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Size: {x: 0.21280721, y: 0.83170784, z: 0.32937676}
|
m_Size: {x: 0.21280721, y: 0.83170784, z: 0.32937676}
|
||||||
m_Center: {x: 0, y: 0.08331621, z: 0}
|
m_Center: {x: 0, y: 0.08331621, z: 0}
|
||||||
--- !u!114 &586259664102464044
|
--- !u!114 &6955740691028170723
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -65,7 +65,7 @@ MonoBehaviour:
|
|||||||
m_GameObject: {fileID: 4556969024762416753}
|
m_GameObject: {fileID: 4556969024762416753}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 84817382e549d8b4797caa3a4891df6b, type: 3}
|
m_Script: {fileID: 11500000, guid: 05e9defb8535b9244b97ae031ed4d4ed, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
manager: {fileID: 0}
|
manager: {fileID: 0}
|
||||||
|
29
Assets/Scripts/Interactable/Hammer.cs
Normal file
29
Assets/Scripts/Interactable/Hammer.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using Nothke.Interaction;
|
||||||
|
using Nothke.Interaction.Items;
|
||||||
|
|
||||||
|
public class Hammer : GenericItem
|
||||||
|
{
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (manager && manager.hands.item == this)
|
||||||
|
{
|
||||||
|
if (Input.GetMouseButtonDown(1))
|
||||||
|
{
|
||||||
|
if (manager.hovered is HammerableRigidbody hammerable)
|
||||||
|
{
|
||||||
|
hammerable.Hammer();
|
||||||
|
|
||||||
|
var hands = (manager.hands as Hands);
|
||||||
|
var hand = hands.hand;
|
||||||
|
|
||||||
|
hand.transform.position = manager.hit.point;
|
||||||
|
hand.transform.localPosition += new Vector3(0f, -0.4f, 0f); // Offset to match the hammer head
|
||||||
|
hands.ResetOffset();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Interactable/Hammer.cs.meta
Normal file
11
Assets/Scripts/Interactable/Hammer.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 05e9defb8535b9244b97ae031ed4d4ed
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -2,26 +2,17 @@
|
|||||||
using Nothke.Interaction.Items;
|
using Nothke.Interaction.Items;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class HammerableRigidbody: RigidbodyInteractable
|
public class HammerableRigidbody : RigidbodyInteractable
|
||||||
{
|
{
|
||||||
public override void Use(InteractionController im)
|
public void Hammer()
|
||||||
{
|
{
|
||||||
manager = im;
|
|
||||||
|
|
||||||
if (im.hands.item == null)
|
|
||||||
{
|
|
||||||
base.Use(im);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
var product = GetComponentInChildren<Product>();
|
var product = GetComponentInChildren<Product>();
|
||||||
|
|
||||||
if (!product)
|
if (!product)
|
||||||
{
|
|
||||||
return;
|
return;
|
||||||
}
|
|
||||||
|
|
||||||
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||||
|
|
||||||
clip.Play(
|
clip.Play(
|
||||||
transform.position,
|
transform.position,
|
||||||
Random.Range(0.8f, 1.2f));
|
Random.Range(0.8f, 1.2f));
|
||||||
|
BIN
Assets/Textures/machine_texture.jpg
Normal file
BIN
Assets/Textures/machine_texture.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 20 KiB |
Loading…
Reference in New Issue
Block a user