Assembling Main scene.

This commit is contained in:
Khauvinkh
2024-08-18 17:48:35 +02:00
parent 409876fd7b
commit a2584d9640
45 changed files with 3692 additions and 115 deletions

View File

@@ -1,10 +1,10 @@
using System.Collections.Generic;
using UnityEngine;
public class DefectMaterialVisualizer: MonoBehaviour, IDefectVisualizer
public class DefectMaterialVisualizer : MonoBehaviour, IDefectVisualizer
{
public MeshRenderer MeshRenderer;
private List<DefectType> supportedDefects = new()
{
DefectType.Hex_MissingMaterial_1,
@@ -13,17 +13,19 @@ public class DefectMaterialVisualizer: MonoBehaviour, IDefectVisualizer
DefectType.Hex_MissingMaterial_4,
DefectType.Hex_MissingMaterial_5,
};
public void VisualizeDefect(DefectType defectType)
{
var materials = MeshRenderer.sharedMaterials;
for (var i = 0; i < supportedDefects.Count; i++)
{
if (!defectType.HasFlag(supportedDefects[i]))
if (defectType.HasFlag(supportedDefects[i]))
{
continue;
materials[i + 1] = null;
}
MeshRenderer.materials[i] = GameAssets.Instance.MissingMaterial;
}
MeshRenderer.sharedMaterials = materials;
}
}

View File

@@ -15,6 +15,9 @@ public class ProductType : ScriptableObject
public int Probability;
}
public AudioClip[] normalClips;
public AudioClip[] defectiveClips;
public DefectProbability[] DefectProbabilities;
public static void SpawnProduct(ProductType type, Transform origin)
@@ -42,4 +45,13 @@ public class ProductType : ScriptableObject
return DefectType.None;
}
public AudioClip SelectClip(bool defective)
{
var clips = defective ? defectiveClips : normalClips;
int index = Random.Range(0, clips.Length);
return clips[index];
}
}