mirror of
https://github.com/nothke/quality-control.git
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Assembling Main scene.
This commit is contained in:
parent
409876fd7b
commit
a2584d9640
23
Assets/Audio/Player/tool_pickup.wav.meta
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23
Assets/Audio/Player/tool_pickup.wav.meta
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8
Assets/Audio/Product.meta
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23
Assets/Audio/Product/product_bad.wav.meta
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23
Assets/Audio/Product/product_bad.wav.meta
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23
Assets/Audio/Product/product_drop.wav.meta
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23
Assets/Audio/Product/product_drop.wav.meta
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23
Assets/Audio/Product/product_good.wav.meta
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23
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23
Assets/Audio/Product/product_pickup.wav.meta
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23
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23
Assets/Audio/UI/buttonclick.wav.meta
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23
Assets/Audio/UI/buttonclick.wav.meta
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23
Assets/Audio/UI/buttonclickrelease.wav.meta
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23
Assets/Audio/UI/buttonrollover.wav.meta
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23
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Assets/Data/Types/Basic Torus.asset
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%YAML 1.1
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--- !u!114 &11400000
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m_Radius: 0.5
|
||||||
m_Center: {x: 0.1, y: -0.1, z: 0}
|
m_Center: {x: 0.1, y: -0.1, z: 0}
|
||||||
--- !u!1 &6250710968292339083
|
--- !u!1 &6250710968292339083
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -338,6 +360,7 @@ GameObject:
|
|||||||
- component: {fileID: 7814667952318163583}
|
- component: {fileID: 7814667952318163583}
|
||||||
- component: {fileID: 3891676859510729155}
|
- component: {fileID: 3891676859510729155}
|
||||||
- component: {fileID: 1571000009168589028}
|
- component: {fileID: 1571000009168589028}
|
||||||
|
- component: {fileID: 6121371358973426482}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Roller 2
|
m_Name: Roller 2
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -388,7 +411,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 2100000, guid: 54361f89cfee8b94d810c14a6beb11b5, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@ -410,6 +433,20 @@ MeshRenderer:
|
|||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!114 &6121371358973426482
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||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
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|
m_GameObject: {fileID: 6250710968292339083}
|
||||||
|
m_Enabled: 1
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||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 9aaa57bc45674fb790590777dfe23cb4, type: 3}
|
||||||
|
m_Name:
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||||||
|
m_EditorClassIdentifier:
|
||||||
|
Axis: {x: 0, y: 0, z: 1}
|
||||||
|
RotationRate: 500
|
||||||
--- !u!1 &6258186250684257853
|
--- !u!1 &6258186250684257853
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -452,6 +489,7 @@ GameObject:
|
|||||||
- component: {fileID: 2109073110277731931}
|
- component: {fileID: 2109073110277731931}
|
||||||
- component: {fileID: 5235937836263675074}
|
- component: {fileID: 5235937836263675074}
|
||||||
- component: {fileID: 2775094955853271931}
|
- component: {fileID: 2775094955853271931}
|
||||||
|
- component: {fileID: 9069579526551617466}
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Roller 1
|
m_Name: Roller 1
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -502,7 +540,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 2100000, guid: 54361f89cfee8b94d810c14a6beb11b5, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@ -524,3 +562,17 @@ MeshRenderer:
|
|||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!114 &9069579526551617466
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 9008140281612680523}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 9aaa57bc45674fb790590777dfe23cb4, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
Axis: {x: 0, y: 0, z: -1}
|
||||||
|
RotationRate: 500
|
||||||
|
1940
Assets/Scenes/Main.unity
Normal file
1940
Assets/Scenes/Main.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/Main.unity.meta
Normal file
7
Assets/Scenes/Main.unity.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 12264ad5f5014704f852121ae907d689
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
17
Assets/Scripts/ConstantRotation.cs
Normal file
17
Assets/Scripts/ConstantRotation.cs
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class ConstantRotation: MonoBehaviour
|
||||||
|
{
|
||||||
|
public Vector3 Axis = Vector3.up;
|
||||||
|
|
||||||
|
public float RotationRate = 1f;
|
||||||
|
|
||||||
|
public void Update()
|
||||||
|
{
|
||||||
|
var rotation = transform.rotation;
|
||||||
|
|
||||||
|
var delta = Quaternion.AngleAxis(RotationRate * Time.deltaTime, Axis);
|
||||||
|
|
||||||
|
transform.SetPositionAndRotation(transform.position, rotation * delta);
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/ConstantRotation.cs.meta
Normal file
3
Assets/Scripts/ConstantRotation.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9aaa57bc45674fb790590777dfe23cb4
|
||||||
|
timeCreated: 1723985243
|
3
Assets/Scripts/Interactable.meta
Normal file
3
Assets/Scripts/Interactable.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 98b2ed3a0efd45ea919595f3f1e83012
|
||||||
|
timeCreated: 1723987686
|
25
Assets/Scripts/Interactable/HammerRepair.cs
Normal file
25
Assets/Scripts/Interactable/HammerRepair.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using Nothke.Interaction;
|
||||||
|
using Nothke.Interaction.Items;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class HammerRepair: Interactable
|
||||||
|
{
|
||||||
|
public override void Use(InteractionController im)
|
||||||
|
{
|
||||||
|
if (im.hands.item == null)
|
||||||
|
{
|
||||||
|
base.Use(im);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var product = GetComponentInChildren<Product>();
|
||||||
|
|
||||||
|
if (!product)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||||
|
NAudio.Play(clip, transform.position);
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/Interactable/HammerRepair.cs.meta
Normal file
3
Assets/Scripts/Interactable/HammerRepair.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: bde7b42f7560494da2171ea528381467
|
||||||
|
timeCreated: 1723989068
|
25
Assets/Scripts/Interactable/HammerableRigidbody.cs
Normal file
25
Assets/Scripts/Interactable/HammerableRigidbody.cs
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
using Nothke.Interaction;
|
||||||
|
using Nothke.Interaction.Items;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class HammerableRigidbody: RigidbodyInteractable
|
||||||
|
{
|
||||||
|
public override void Use(InteractionController im)
|
||||||
|
{
|
||||||
|
if (im.hands.item == null)
|
||||||
|
{
|
||||||
|
base.Use(im);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var product = GetComponentInChildren<Product>();
|
||||||
|
|
||||||
|
if (!product)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||||
|
NAudio.Play(clip, transform.position);
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/Interactable/HammerableRigidbody.cs.meta
Normal file
3
Assets/Scripts/Interactable/HammerableRigidbody.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 3f1ba88558d742b9a6f1c78794058aba
|
||||||
|
timeCreated: 1723987695
|
@ -10,8 +10,10 @@ public class Converter: MonoBehaviour
|
|||||||
public Transform outputPoint;
|
public Transform outputPoint;
|
||||||
public ProductType conversionProduct;
|
public ProductType conversionProduct;
|
||||||
|
|
||||||
public bool isBroken;
|
public int CurrentHealth;
|
||||||
public float conversionTime = 5f;
|
public int MaxHealth;
|
||||||
|
|
||||||
|
public float conversionDuration = 5f;
|
||||||
private float _conversionTimer;
|
private float _conversionTimer;
|
||||||
|
|
||||||
public Transform refuseLauncher;
|
public Transform refuseLauncher;
|
||||||
@ -28,9 +30,15 @@ public class Converter: MonoBehaviour
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
_conversionTimer = conversionDuration;
|
||||||
|
CurrentHealth = MaxHealth;
|
||||||
|
}
|
||||||
|
|
||||||
public void Update()
|
public void Update()
|
||||||
{
|
{
|
||||||
if (isBroken)
|
if (CurrentHealth <= 0)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -56,7 +64,7 @@ public class Converter: MonoBehaviour
|
|||||||
inputProducts.RemoveAt(0);
|
inputProducts.RemoveAt(0);
|
||||||
}
|
}
|
||||||
|
|
||||||
_conversionTimer = conversionTime;
|
_conversionTimer = conversionDuration;
|
||||||
}
|
}
|
||||||
|
|
||||||
_conversionTimer -= Time.deltaTime;
|
_conversionTimer -= Time.deltaTime;
|
||||||
|
@ -9,18 +9,11 @@ public class ProductReceiver : MonoBehaviour
|
|||||||
public int normalProductCount;
|
public int normalProductCount;
|
||||||
public int defectiveProductCount;
|
public int defectiveProductCount;
|
||||||
|
|
||||||
private void OnCollisionEnter(Collision collision)
|
private void OnTriggerEnter(Collider otherCollider)
|
||||||
{
|
{
|
||||||
var rb = collision.rigidbody;
|
var product = otherCollider.GetComponentInParent<Product>();
|
||||||
|
|
||||||
if (!rb)
|
if (product != null)
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
//enteredBodies.Add(rb);
|
|
||||||
|
|
||||||
if (rb.TryGetComponent(out Product product))
|
|
||||||
{
|
{
|
||||||
if (product.Defect != DefectType.None)
|
if (product.Defect != DefectType.None)
|
||||||
{
|
{
|
||||||
@ -31,7 +24,7 @@ public class ProductReceiver : MonoBehaviour
|
|||||||
normalProductCount++;
|
normalProductCount++;
|
||||||
}
|
}
|
||||||
|
|
||||||
Destroy(rb.gameObject);
|
Destroy(product.gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,45 +5,28 @@ using UnityEngine.Events;
|
|||||||
|
|
||||||
public class StationaryDefectDetector : MonoBehaviour
|
public class StationaryDefectDetector : MonoBehaviour
|
||||||
{
|
{
|
||||||
public UnityEvent AlarmEvent;
|
|
||||||
|
|
||||||
[Range(0, 100)]
|
|
||||||
public int FalsePositiveChance;
|
|
||||||
[Range(0, 100)]
|
|
||||||
public int FalseNegativeChance;
|
|
||||||
|
|
||||||
public List<Product> _knownProducts;
|
public List<Product> _knownProducts;
|
||||||
|
|
||||||
|
public AudioClip goodSound;
|
||||||
|
public AudioClip badSound;
|
||||||
|
|
||||||
private void OnTriggerEnter(Collider other)
|
private void OnTriggerEnter(Collider other)
|
||||||
{
|
{
|
||||||
if (other.TryGetComponent(out Product product))
|
var product = other.GetComponentInParent<Product>();
|
||||||
|
|
||||||
|
if (product == null)
|
||||||
{
|
{
|
||||||
if (_knownProducts.Contains(product))
|
return;
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_knownProducts.Add(product);
|
|
||||||
|
|
||||||
if (product.Defect == DefectType.None)
|
|
||||||
{
|
|
||||||
var falseNegativeRoll = Random.Range(0, 100);
|
|
||||||
|
|
||||||
if (falseNegativeRoll > FalseNegativeChance)
|
|
||||||
{
|
|
||||||
AlarmEvent.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
var falsePositiveRoll = Random.Range(0, 100);
|
|
||||||
|
|
||||||
if (falsePositiveRoll < FalsePositiveChance)
|
|
||||||
{
|
|
||||||
AlarmEvent.Invoke();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (_knownProducts.Contains(product))
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
_knownProducts.Add(product);
|
||||||
|
|
||||||
|
NAudio.Play(product.Defect == DefectType.None ? goodSound : badSound, transform.position);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OnTriggerExit(Collider other)
|
private void OnTriggerExit(Collider other)
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class DefectMaterialVisualizer: MonoBehaviour, IDefectVisualizer
|
public class DefectMaterialVisualizer : MonoBehaviour, IDefectVisualizer
|
||||||
{
|
{
|
||||||
public MeshRenderer MeshRenderer;
|
public MeshRenderer MeshRenderer;
|
||||||
|
|
||||||
private List<DefectType> supportedDefects = new()
|
private List<DefectType> supportedDefects = new()
|
||||||
{
|
{
|
||||||
DefectType.Hex_MissingMaterial_1,
|
DefectType.Hex_MissingMaterial_1,
|
||||||
@ -13,17 +13,19 @@ public class DefectMaterialVisualizer: MonoBehaviour, IDefectVisualizer
|
|||||||
DefectType.Hex_MissingMaterial_4,
|
DefectType.Hex_MissingMaterial_4,
|
||||||
DefectType.Hex_MissingMaterial_5,
|
DefectType.Hex_MissingMaterial_5,
|
||||||
};
|
};
|
||||||
|
|
||||||
public void VisualizeDefect(DefectType defectType)
|
public void VisualizeDefect(DefectType defectType)
|
||||||
{
|
{
|
||||||
|
var materials = MeshRenderer.sharedMaterials;
|
||||||
|
|
||||||
for (var i = 0; i < supportedDefects.Count; i++)
|
for (var i = 0; i < supportedDefects.Count; i++)
|
||||||
{
|
{
|
||||||
if (!defectType.HasFlag(supportedDefects[i]))
|
if (defectType.HasFlag(supportedDefects[i]))
|
||||||
{
|
{
|
||||||
continue;
|
materials[i + 1] = null;
|
||||||
}
|
}
|
||||||
|
|
||||||
MeshRenderer.materials[i] = GameAssets.Instance.MissingMaterial;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
MeshRenderer.sharedMaterials = materials;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -15,6 +15,9 @@ public class ProductType : ScriptableObject
|
|||||||
public int Probability;
|
public int Probability;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public AudioClip[] normalClips;
|
||||||
|
public AudioClip[] defectiveClips;
|
||||||
|
|
||||||
public DefectProbability[] DefectProbabilities;
|
public DefectProbability[] DefectProbabilities;
|
||||||
|
|
||||||
public static void SpawnProduct(ProductType type, Transform origin)
|
public static void SpawnProduct(ProductType type, Transform origin)
|
||||||
@ -42,4 +45,13 @@ public class ProductType : ScriptableObject
|
|||||||
|
|
||||||
return DefectType.None;
|
return DefectType.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public AudioClip SelectClip(bool defective)
|
||||||
|
{
|
||||||
|
var clips = defective ? defectiveClips : normalClips;
|
||||||
|
|
||||||
|
int index = Random.Range(0, clips.Length);
|
||||||
|
|
||||||
|
return clips[index];
|
||||||
|
}
|
||||||
}
|
}
|
114
Assets/Textures/scanner_texture.png.meta
Normal file
114
Assets/Textures/scanner_texture.png.meta
Normal file
@ -0,0 +1,114 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4d5bef227f6c07546b98b502b4f2a95f
|
||||||
|
TextureImporter:
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 13
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
flipGreenChannel: 0
|
||||||
|
isReadable: 0
|
||||||
|
streamingMipmaps: 0
|
||||||
|
streamingMipmapsPriority: 0
|
||||||
|
vTOnly: 0
|
||||||
|
ignoreMipmapLimit: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 0
|
||||||
|
aniso: 1
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 0
|
||||||
|
wrapV: 0
|
||||||
|
wrapW: 0
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID:
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user