This commit is contained in:
Daniel Tyomin 2024-08-20 03:46:38 +02:00
parent e33cf93443
commit b3f5e469c8
2 changed files with 3 additions and 3 deletions

View File

@ -3006,7 +3006,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 6695070873418123376, guid: a3cb7267f99421c4b9912896d1eb7a41, type: 3}
propertyPath: ProductionPhases.Array.data[1].TotalSpawnCount
value: 20
value: 30
objectReference: {fileID: 0}
- target: {fileID: 6695070873418123376, guid: a3cb7267f99421c4b9912896d1eb7a41, type: 3}
propertyPath: ProductionPhases.Array.data[2].TotalSpawnCount
@ -30668,7 +30668,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!4 &1635000037
Transform:
m_ObjectHideFlags: 0

View File

@ -226,7 +226,7 @@ public class Scoreboard: MonoBehaviour
break;
}
Debug.Log($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}");
sb.Append($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n");
if (quota.MaxDefectivePercentage < DefectPercentage(quota.Type))
{