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25 Commits
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||||||
Please ensure the quality of our HexaTorus
|
Please ensure the quality of our Torus product.
|
||||||
product.'
|
|
||||||
|
Dispose
|
||||||
|
of defective units using the disposal belt.'
|
||||||
SuccessMessage: Great job!
|
SuccessMessage: Great job!
|
||||||
FailureMessage: Try again!
|
FailureMessage: Please try harder in the future!
|
||||||
|
@ -21,7 +21,13 @@ MonoBehaviour:
|
|||||||
Quantity: 15
|
Quantity: 15
|
||||||
MaxDefectivePercentage: 25
|
MaxDefectivePercentage: 25
|
||||||
TimeLimit: 180
|
TimeLimit: 180
|
||||||
LevelMessage: We are pleased to announce that we have secured the capital for the
|
LevelMessage: 'We have scaled up Torus production.
|
||||||
expansion.
|
|
||||||
|
The newest Torus assembly
|
||||||
|
line is equipped with an automatic defect scanner, pay attention to its signals.
|
||||||
|
|
||||||
|
|
||||||
|
We''re
|
||||||
|
also happy to announce that an E(tm) production line is now operational.'
|
||||||
SuccessMessage: Great job!
|
SuccessMessage: Great job!
|
||||||
FailureMessage: Try again!
|
FailureMessage: Please try harder in the future!
|
||||||
|
@ -22,6 +22,6 @@ MonoBehaviour:
|
|||||||
MaxDefectivePercentage: 25
|
MaxDefectivePercentage: 25
|
||||||
TimeLimit: 240
|
TimeLimit: 240
|
||||||
LevelMessage: We are pleased to announce that we have secured the capital for the
|
LevelMessage: We are pleased to announce that we have secured the capital for the
|
||||||
expansion.
|
expansion of E(tm) production.
|
||||||
SuccessMessage: Great job!
|
SuccessMessage: Great job!
|
||||||
FailureMessage: Try again!
|
FailureMessage: Please try harder in the future!
|
||||||
|
@ -14,7 +14,13 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
Prefab: {fileID: 4275785426082247918, guid: b4f4c7d91f7d6bc4ebc212f3d2bb13ef, type: 3}
|
Prefab: {fileID: 4275785426082247918, guid: b4f4c7d91f7d6bc4ebc212f3d2bb13ef, type: 3}
|
||||||
normalClips:
|
normalClips:
|
||||||
- {fileID: 8300000, guid: 9a6a34ed8fef73c49ba83ab5c792877b, type: 3}
|
- {fileID: 8300000, guid: a6a3cbda2ccc6cf45b5ee5cb55fe85a3, type: 3}
|
||||||
|
- {fileID: 8300000, guid: 1520e07284cc30f4b8f3e27fa1aa34aa, type: 3}
|
||||||
|
- {fileID: 8300000, guid: 8968a8ad3584cd64f8fde27aa298a437, type: 3}
|
||||||
|
- {fileID: 8300000, guid: c6a504d2fc7d66d428d1723550ee7bac, type: 3}
|
||||||
defectiveClips:
|
defectiveClips:
|
||||||
- {fileID: 8300000, guid: 9a6a34ed8fef73c49ba83ab5c792877b, type: 3}
|
- {fileID: 8300000, guid: a6a3cbda2ccc6cf45b5ee5cb55fe85a3, type: 3}
|
||||||
|
- {fileID: 8300000, guid: 1520e07284cc30f4b8f3e27fa1aa34aa, type: 3}
|
||||||
|
- {fileID: 8300000, guid: 8968a8ad3584cd64f8fde27aa298a437, type: 3}
|
||||||
|
- {fileID: 8300000, guid: c6a504d2fc7d66d428d1723550ee7bac, type: 3}
|
||||||
DefectProbabilities: []
|
DefectProbabilities: []
|
||||||
|
@ -14,9 +14,15 @@ MonoBehaviour:
|
|||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
Prefab: {fileID: 5301951847822309914, guid: b83fa12312697144992b762dc5084341, type: 3}
|
Prefab: {fileID: 5301951847822309914, guid: b83fa12312697144992b762dc5084341, type: 3}
|
||||||
normalClips:
|
normalClips:
|
||||||
- {fileID: 8300000, guid: 8f2502b0ea356614faad568cc2ce8d28, type: 3}
|
- {fileID: 8300000, guid: a6a3cbda2ccc6cf45b5ee5cb55fe85a3, type: 3}
|
||||||
|
- {fileID: 8300000, guid: 1520e07284cc30f4b8f3e27fa1aa34aa, type: 3}
|
||||||
|
- {fileID: 8300000, guid: 8968a8ad3584cd64f8fde27aa298a437, type: 3}
|
||||||
|
- {fileID: 8300000, guid: c6a504d2fc7d66d428d1723550ee7bac, type: 3}
|
||||||
defectiveClips:
|
defectiveClips:
|
||||||
- {fileID: 8300000, guid: 8f2502b0ea356614faad568cc2ce8d28, type: 3}
|
- {fileID: 8300000, guid: a6a3cbda2ccc6cf45b5ee5cb55fe85a3, type: 3}
|
||||||
|
- {fileID: 8300000, guid: 1520e07284cc30f4b8f3e27fa1aa34aa, type: 3}
|
||||||
|
- {fileID: 8300000, guid: 8968a8ad3584cd64f8fde27aa298a437, type: 3}
|
||||||
|
- {fileID: 8300000, guid: c6a504d2fc7d66d428d1723550ee7bac, type: 3}
|
||||||
DefectProbabilities:
|
DefectProbabilities:
|
||||||
- Defect: 0
|
- Defect: 0
|
||||||
Probability: 50
|
Probability: 50
|
||||||
|
BIN
Assets/Meshes/conveyor_belt.fbx
(Stored with Git LFS)
BIN
Assets/Meshes/conveyor_belt.fbx
(Stored with Git LFS)
Binary file not shown.
BIN
Assets/Meshes/machine2.fbx
(Stored with Git LFS)
Normal file
BIN
Assets/Meshes/machine2.fbx
(Stored with Git LFS)
Normal file
Binary file not shown.
109
Assets/Meshes/machine2.fbx.meta
Normal file
109
Assets/Meshes/machine2.fbx.meta
Normal file
@ -0,0 +1,109 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 9518288925782104585a2d39cb5a1e8d
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 22200
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
removeConstantScaleCurves: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importPhysicalCameras: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
nodeNameCollisionStrategy: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
optimizeBones: 1
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
strictVertexDataChecks: 0
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
importBlendShapeDeformPercent: 1
|
||||||
|
remapMaterialsIfMaterialImportModeIsNone: 0
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -292,7 +292,7 @@ namespace Nothke.Interaction
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Cursor.lockState = CursorLockMode.Locked;
|
//Cursor.lockState = CursorLockMode.Locked;
|
||||||
//System.Windows.Forms.Cursor.Position = new System.Drawing.Point(Screen.width / 2, Screen.height / 2);
|
//System.Windows.Forms.Cursor.Position = new System.Drawing.Point(Screen.width / 2, Screen.height / 2);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -19,7 +19,7 @@ namespace KinematicCharacterController.Examples
|
|||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
Cursor.lockState = CursorLockMode.Locked;
|
//Cursor.lockState = CursorLockMode.Locked;
|
||||||
|
|
||||||
// Tell camera to follow transform
|
// Tell camera to follow transform
|
||||||
CharacterCamera.SetFollowTransform(Character.CameraFollowPoint);
|
CharacterCamera.SetFollowTransform(Character.CameraFollowPoint);
|
||||||
@ -31,10 +31,10 @@ namespace KinematicCharacterController.Examples
|
|||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
if (Input.GetMouseButtonDown(0))
|
//if (Input.GetMouseButtonDown(0))
|
||||||
{
|
//{
|
||||||
Cursor.lockState = CursorLockMode.Locked;
|
// Cursor.lockState = CursorLockMode.Locked;
|
||||||
}
|
//}
|
||||||
|
|
||||||
HandleCharacterInput();
|
HandleCharacterInput();
|
||||||
}
|
}
|
||||||
|
@ -220,6 +220,12 @@ Transform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 6294371338692470165}
|
- {fileID: 6294371338692470165}
|
||||||
- {fileID: 5317281427245044893}
|
- {fileID: 5317281427245044893}
|
||||||
|
- {fileID: 7174418539827138426}
|
||||||
|
- {fileID: 8351759017905390010}
|
||||||
|
- {fileID: 6761517753523287904}
|
||||||
|
- {fileID: 3047273637592038115}
|
||||||
|
- {fileID: 8553705566802627224}
|
||||||
|
- {fileID: 1969634509438816805}
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||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
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--- !u!114 &5758010343525673458
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--- !u!114 &5758010343525673458
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||||||
@ -370,7 +376,7 @@ GameObject:
|
|||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!4 &5317281427245044893
|
--- !u!4 &5317281427245044893
|
||||||
Transform:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1227,6 +1233,68 @@ BoxCollider:
|
|||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_Size: {x: 1.0000005, y: 1, z: 1.0000005}
|
m_Size: {x: 1.0000005, y: 1, z: 1.0000005}
|
||||||
m_Center: {x: -0.00000017881402, y: 0, z: -0.00000005960467}
|
m_Center: {x: -0.00000017881402, y: 0, z: -0.00000005960467}
|
||||||
|
--- !u!1001 &593453639735180111
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TransformParent: {fileID: 8393158071281731187}
|
||||||
|
m_Modifications:
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||||||
|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
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||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: -1.042
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||||||
|
objectReference: {fileID: 0}
|
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|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 0.1012671
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 2.51
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
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||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 0.0000021159647
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|
objectReference: {fileID: 0}
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|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
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||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: -0
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||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: -0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 180
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 3583311822397764885, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: railing (5)
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_RemovedGameObjects: []
|
||||||
|
m_AddedGameObjects: []
|
||||||
|
m_AddedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
--- !u!4 &1969634509438816805 stripped
|
||||||
|
Transform:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 1398880977775782250, guid: 3d58f5d8c586f6b448d582d3c97944a9, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 593453639735180111}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
--- !u!1001 &2127080774116327278
|
--- !u!1001 &2127080774116327278
|
||||||
PrefabInstance:
|
PrefabInstance:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -1239,6 +1307,10 @@ PrefabInstance:
|
|||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 1
|
||||||
objectReference: {fileID: 0}
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 1797099790482476348, guid: 77c4432b466fdea49b2742cc3018dd47, type: 3}
|
||||||
|
propertyPath: m_IsActive
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
- target: {fileID: 3430812580786763660, guid: 77c4432b466fdea49b2742cc3018dd47, type: 3}
|
- target: {fileID: 3430812580786763660, guid: 77c4432b466fdea49b2742cc3018dd47, type: 3}
|
||||||
propertyPath: m_IsActive
|
propertyPath: m_IsActive
|
||||||
value: 1
|
value: 1
|
||||||
@ -1324,16 +1396,18 @@ PrefabInstance:
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9795
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m_GameObject: {fileID: 6783289179467170831}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalPosition: {x: 5, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_ConstrainProportionsScale: 0
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m_Children: []
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@ -1062,6 +1583,10 @@ PrefabInstance:
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propertyPath: m_Name
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value: crane_magent
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value: crane_magent
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
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@ -1150,7 +1675,7 @@ Rigidbody:
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serializedVersion: 4
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serializedVersion: 4
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m_Mass: 50
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m_Mass: 50
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m_Drag: 1
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m_Drag: 1
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m_AngularDrag: 0.05
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m_AngularDrag: 10
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_CenterOfMass: {x: 0, y: 0, z: 0}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaTensor: {x: 1, y: 1, z: 1}
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m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
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||||||
@ -1192,7 +1717,7 @@ ConfigurableJoint:
|
|||||||
spring: 0
|
spring: 0
|
||||||
damper: 0
|
damper: 0
|
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m_LinearLimit:
|
m_LinearLimit:
|
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limit: 2
|
limit: 1.5
|
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bounciness: 0
|
bounciness: 0
|
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contactDistance: 0
|
contactDistance: 0
|
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m_AngularXLimitSpring:
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m_AngularXLimitSpring:
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addedObject: {fileID: 6812918532662551388}
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--- !u!4 &5974025308748047927 stripped
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propertyPath: m_LocalPosition.z
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propertyPath: m_LocalPosition.z
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insertIndex: -1
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insertIndex: -1
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|
29289
Assets/Scenes/Main.unity
29289
Assets/Scenes/Main.unity
File diff suppressed because it is too large
Load Diff
8
Assets/Scenes/Main_Profiles.meta
Normal file
8
Assets/Scenes/Main_Profiles.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
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fileFormatVersion: 2
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guid: 0e323f175f83cf745ba62e296ca0191e
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
|
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assetBundleName:
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|
assetBundleVariant:
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1428
Assets/Scenes/Main_Profiles/Post-process Volume Profile.asset
Normal file
1428
Assets/Scenes/Main_Profiles/Post-process Volume Profile.asset
Normal file
File diff suppressed because it is too large
Load Diff
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
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guid: 43b9347422a724c4fa480846f29bb8d8
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userData:
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assetBundleVariant:
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1441
Assets/Scenes/test_collision_sounds.unity
Normal file
1441
Assets/Scenes/test_collision_sounds.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/test_collision_sounds.unity.meta
Normal file
7
Assets/Scenes/test_collision_sounds.unity.meta
Normal file
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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File diff suppressed because it is too large
Load Diff
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m_LocalScale: {x: 1, y: 1, z: 1}
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GameObject:
|
GameObject:
|
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m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
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propertyPath: m_LocalPosition.x
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value: 5
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objectReference: {fileID: 0}
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propertyPath: m_LocalPosition.x
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propertyPath: m_LocalPosition.x
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value: -0.25
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value: -0.25
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||||||
|
@ -1,6 +1,6 @@
|
|||||||
using System;
|
using System.Collections.Generic;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
using KinematicCharacterController.Examples;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -8,8 +8,20 @@ using UnityEngine;
|
|||||||
public class Scoreboard: MonoBehaviour
|
public class Scoreboard: MonoBehaviour
|
||||||
{
|
{
|
||||||
public static Scoreboard Instance;
|
public static Scoreboard Instance;
|
||||||
|
|
||||||
|
public ExampleCharacterController Controller;
|
||||||
|
public ExamplePlayer Player;
|
||||||
|
public ExampleCharacterCamera Camera;
|
||||||
|
public Transform StartPosition;
|
||||||
|
public Transform StartLook;
|
||||||
|
|
||||||
|
public StagingManager.StageEnum CurrentStage;
|
||||||
public LevelObjective CurrentObjective;
|
public LevelObjective CurrentObjective;
|
||||||
|
|
||||||
|
public LevelObjective Stage1Objective;
|
||||||
|
public LevelObjective Stage2Objective;
|
||||||
|
public LevelObjective Stage3Objective;
|
||||||
|
|
||||||
public Dictionary<ProductType, Vector2Int> ProductCounts = new ();
|
public Dictionary<ProductType, Vector2Int> ProductCounts = new ();
|
||||||
|
|
||||||
public float _timeLeft;
|
public float _timeLeft;
|
||||||
@ -23,18 +35,39 @@ public class Scoreboard: MonoBehaviour
|
|||||||
{
|
{
|
||||||
Instance = this;
|
Instance = this;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (var stageProp in FindObjectsOfType<StageProp>(true))
|
||||||
|
{
|
||||||
|
stageProp.gameObject.SetActive(false);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Start()
|
public void StartStage(StagingManager.StageEnum stage)
|
||||||
{
|
{
|
||||||
SetObjective(CurrentObjective);
|
CurrentStage = stage;
|
||||||
|
|
||||||
|
switch (stage)
|
||||||
|
{
|
||||||
|
case StagingManager.StageEnum.Level1:
|
||||||
|
SetObjective(Stage1Objective);
|
||||||
|
break;
|
||||||
|
case StagingManager.StageEnum.Level2:
|
||||||
|
SetObjective(Stage2Objective);
|
||||||
|
break;
|
||||||
|
case StagingManager.StageEnum.Level3:
|
||||||
|
SetObjective(Stage3Objective);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
RestartCurrentStage();
|
||||||
|
|
||||||
UpdateText();
|
UpdateText();
|
||||||
}
|
}
|
||||||
|
|
||||||
#if UNITY_EDITOR
|
#if UNITY_EDITOR
|
||||||
[MenuItem("Tools/Restart Level")]
|
[MenuItem("Tools/Restart Level")]
|
||||||
#endif
|
#endif
|
||||||
public static void RestartLevel()
|
public static void RestartCurrentStage()
|
||||||
{
|
{
|
||||||
foreach (var machine in StagingManager.Instance.GetComponentsInChildren<IResetable>(true))
|
foreach (var machine in StagingManager.Instance.GetComponentsInChildren<IResetable>(true))
|
||||||
{
|
{
|
||||||
@ -49,6 +82,12 @@ public class Scoreboard: MonoBehaviour
|
|||||||
|
|
||||||
Instance.SetObjective(Instance.CurrentObjective);
|
Instance.SetObjective(Instance.CurrentObjective);
|
||||||
Instance.UpdateText();
|
Instance.UpdateText();
|
||||||
|
|
||||||
|
Instance.Controller.Motor.SetPosition(Instance.StartPosition.position);
|
||||||
|
Instance.Controller.Motor.SetRotation(Instance.StartPosition.rotation);
|
||||||
|
Instance.Player.enabled = false;
|
||||||
|
Instance.Camera.transform.rotation = Instance.StartLook.rotation;
|
||||||
|
Instance.Player.enabled = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetObjective(LevelObjective objective)
|
public void SetObjective(LevelObjective objective)
|
||||||
@ -121,9 +160,32 @@ public class Scoreboard: MonoBehaviour
|
|||||||
{
|
{
|
||||||
StringBuilder sb = new();
|
StringBuilder sb = new();
|
||||||
|
|
||||||
|
int totalSeconds = (int) _timeLeft;
|
||||||
|
|
||||||
int minutes = (int) _timeLeft / 60;
|
int minutes = (int) _timeLeft / 60;
|
||||||
int seconds = (int) _timeLeft % 60;
|
int seconds = (int) _timeLeft % 60;
|
||||||
sb.Append($"Time left: {minutes}:{seconds}\n");
|
|
||||||
|
sb.Append("Time left: ");
|
||||||
|
|
||||||
|
if (totalSeconds < 30)
|
||||||
|
{
|
||||||
|
sb.Append("<color=red>");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sb.Append("<color=green>");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (seconds < 10)
|
||||||
|
{
|
||||||
|
sb.Append($"{minutes}:0{seconds}");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
sb.Append($"{minutes}:{seconds}");
|
||||||
|
}
|
||||||
|
|
||||||
|
sb.Append("</color>\n");
|
||||||
|
|
||||||
sb.Append("\n");
|
sb.Append("\n");
|
||||||
|
|
||||||
@ -150,35 +212,39 @@ public class Scoreboard: MonoBehaviour
|
|||||||
public void CountScores()
|
public void CountScores()
|
||||||
{
|
{
|
||||||
bool success = true;
|
bool success = true;
|
||||||
|
|
||||||
|
StringBuilder sb = new();
|
||||||
|
|
||||||
foreach (var quota in CurrentObjective.Quotas)
|
foreach (var quota in CurrentObjective.Quotas)
|
||||||
{
|
{
|
||||||
if (!ProductCounts.ContainsKey(quota.Type))
|
if (!ProductCounts.ContainsKey(quota.Type))
|
||||||
{
|
{
|
||||||
success = false;
|
success = false;
|
||||||
Debug.LogError($"Not enough {quota.Type.name}");
|
sb.Append($"Not a single product of type {quota.Type.name} was produced!\n");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (quota.Quantity > TotalCount(quota.Type))
|
if (quota.Quantity > TotalCount(quota.Type))
|
||||||
{
|
{
|
||||||
success = false;
|
success = false;
|
||||||
Debug.LogError($"Not enough {quota.Type.name}");
|
sb.Append($"Not enough {quota.Type.name} were produced.\n");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
Debug.Log($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}");
|
sb.Append($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n");
|
||||||
|
|
||||||
if (quota.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
if (quota.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
||||||
{
|
{
|
||||||
success = false;
|
success = false;
|
||||||
Debug.LogError($"Too many broken {quota.Type.name}");
|
sb.Append($"Too many of {quota.Type.name} were defective!\n");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
Debug.Log($"{quota.Type.name}: Quality level: {DefectPercentage(quota.Type)}%");
|
sb.Append($"Overall {quota.Type.name} defect percentage: {DefectPercentage(quota.Type)}%\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
Debug.Log(success? CurrentObjective.SuccessMessage : CurrentObjective.FailureMessage);
|
sb.Append(success ? CurrentObjective.SuccessMessage : CurrentObjective.FailureMessage);
|
||||||
|
|
||||||
|
UIManager.Instance.PushStageComplete(success, sb.ToString());
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -32,6 +32,14 @@ public class SlidingCrane : MonoBehaviour
|
|||||||
public Transform cradleTransform;
|
public Transform cradleTransform;
|
||||||
public Rigidbody cradleRb;
|
public Rigidbody cradleRb;
|
||||||
|
|
||||||
|
public AudioSource longMotionAudio;
|
||||||
|
public AudioSource longMotionAudio2;
|
||||||
|
public float longMotionPitchMult = 1;
|
||||||
|
public AudioSource sideMotionAudio;
|
||||||
|
public float sideMotionPitchMult = 1;
|
||||||
|
public AudioSource heightMotionAudio;
|
||||||
|
public float heightMotionPitchMult = 1;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
targetPoint = transform.position;
|
targetPoint = transform.position;
|
||||||
@ -47,6 +55,11 @@ public class SlidingCrane : MonoBehaviour
|
|||||||
heightMotion.AccelerateTo(0);
|
heightMotion.AccelerateTo(0);
|
||||||
if (Input.GetKeyDown(KeyCode.F))
|
if (Input.GetKeyDown(KeyCode.F))
|
||||||
heightMotion.AccelerateTo(1);
|
heightMotion.AccelerateTo(1);
|
||||||
|
|
||||||
|
longMotionAudio.pitch = yMotion.velocity * longMotionPitchMult;
|
||||||
|
longMotionAudio2.pitch = yMotion.velocity * (longMotionPitchMult + 0.05f);
|
||||||
|
sideMotionAudio.pitch = xMotion.velocity * sideMotionPitchMult;
|
||||||
|
heightMotionAudio.pitch = heightMotion.velocity * heightMotionPitchMult;
|
||||||
}
|
}
|
||||||
|
|
||||||
void FixedUpdate()
|
void FixedUpdate()
|
||||||
|
3
Assets/Scripts/UI.meta
Normal file
3
Assets/Scripts/UI.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f8929854d39c43b68703c565297a73f1
|
||||||
|
timeCreated: 1724110207
|
298
Assets/Scripts/UI/UIManager.cs
Normal file
298
Assets/Scripts/UI/UIManager.cs
Normal file
@ -0,0 +1,298 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class UIManager: MonoBehaviour
|
||||||
|
{
|
||||||
|
public static UIManager Instance;
|
||||||
|
|
||||||
|
public void OnEnable()
|
||||||
|
{
|
||||||
|
if (Instance == null)
|
||||||
|
{
|
||||||
|
Instance = this;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public enum UIState
|
||||||
|
{
|
||||||
|
MainMenu = 0,
|
||||||
|
Game = 1,
|
||||||
|
Pause = 2,
|
||||||
|
HowToPlay = 3,
|
||||||
|
StageSelect = 4,
|
||||||
|
ConfirmQuit = 5,
|
||||||
|
StageComplete = 6,
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<UIState> StateStack = new List<UIState>() {UIState.MainMenu};
|
||||||
|
|
||||||
|
public GameObject MainMenu;
|
||||||
|
public GameObject Reticle;
|
||||||
|
public GameObject HowToPlay;
|
||||||
|
public GameObject StageSelect;
|
||||||
|
public GameObject Pause;
|
||||||
|
public GameObject ConfirmQuit;
|
||||||
|
|
||||||
|
public GameObject StageComplete;
|
||||||
|
public GameObject RetryButton;
|
||||||
|
public GameObject NextStageButton;
|
||||||
|
public TextMeshProUGUI StageCompleteText;
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
MainMenu.SetActive(false);
|
||||||
|
Reticle.SetActive(false);
|
||||||
|
HowToPlay.SetActive(false);
|
||||||
|
StageSelect.SetActive(false);
|
||||||
|
ConfirmQuit.SetActive(false);
|
||||||
|
Pause.SetActive(false);
|
||||||
|
StageComplete.SetActive(false);
|
||||||
|
|
||||||
|
PushState(UIState.MainMenu);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PushState(UIState state)
|
||||||
|
{
|
||||||
|
if (StateStack.Count > 0)
|
||||||
|
{
|
||||||
|
if (StateStack[0] == state)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
OnExitState(StateStack[0]);
|
||||||
|
}
|
||||||
|
|
||||||
|
PopState();
|
||||||
|
StateStack.Add(state);
|
||||||
|
OnEnterState(state);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PushMainMenu()
|
||||||
|
{
|
||||||
|
PushState(UIState.MainMenu);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PushHowToPlay()
|
||||||
|
{
|
||||||
|
PushState(UIState.HowToPlay);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PushStageSelect()
|
||||||
|
{
|
||||||
|
PushState(UIState.StageSelect);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PushConfirmQuit()
|
||||||
|
{
|
||||||
|
PushState(UIState.ConfirmQuit);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Resume()
|
||||||
|
{
|
||||||
|
TryTogglePause();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TryTogglePause()
|
||||||
|
{
|
||||||
|
switch (StateStack[0])
|
||||||
|
{
|
||||||
|
case UIState.Game:
|
||||||
|
PushState(UIState.Pause);
|
||||||
|
break;
|
||||||
|
case UIState.Pause:
|
||||||
|
PushState(UIState.Game);
|
||||||
|
break;
|
||||||
|
case UIState.MainMenu:
|
||||||
|
PushState(UIState.ConfirmQuit);
|
||||||
|
break;
|
||||||
|
case UIState.ConfirmQuit:
|
||||||
|
PushState(UIState.MainMenu);
|
||||||
|
break;
|
||||||
|
case UIState.StageSelect:
|
||||||
|
PushState(UIState.MainMenu);
|
||||||
|
break;
|
||||||
|
case UIState.HowToPlay:
|
||||||
|
TryBackFromHelp();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool gameRunning;
|
||||||
|
|
||||||
|
public void TryToggleHelp()
|
||||||
|
{
|
||||||
|
if (StateStack[0] == UIState.Game)
|
||||||
|
{
|
||||||
|
PushState(UIState.HowToPlay);
|
||||||
|
}
|
||||||
|
else if (StateStack[0] == UIState.HowToPlay)
|
||||||
|
{
|
||||||
|
if (!gameRunning)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
PushState(UIState.Game);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void TryBackFromHelp()
|
||||||
|
{
|
||||||
|
if (gameRunning)
|
||||||
|
{
|
||||||
|
PushState(UIState.Game);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
PushState(UIState.MainMenu);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PopState()
|
||||||
|
{
|
||||||
|
bool backToMain = false;
|
||||||
|
|
||||||
|
if (StateStack.Count > 0)
|
||||||
|
{
|
||||||
|
OnExitState(StateStack[0]);
|
||||||
|
StateStack.RemoveAt(0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnEnterState(UIState state)
|
||||||
|
{
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case UIState.MainMenu:
|
||||||
|
MainMenu.SetActive(true);
|
||||||
|
break;
|
||||||
|
case UIState.Game:
|
||||||
|
AudioListener.pause = false;
|
||||||
|
Time.timeScale = 1f;
|
||||||
|
Cursor.lockState = CursorLockMode.Locked;
|
||||||
|
Reticle.SetActive(true);
|
||||||
|
break;
|
||||||
|
case UIState.ConfirmQuit:
|
||||||
|
ConfirmQuit.SetActive(true);
|
||||||
|
break;
|
||||||
|
case UIState.StageSelect:
|
||||||
|
StageSelect.SetActive(true);
|
||||||
|
break;
|
||||||
|
case UIState.HowToPlay:
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
HowToPlay.SetActive(true);
|
||||||
|
break;
|
||||||
|
case UIState.Pause:
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
Pause.SetActive(true);
|
||||||
|
break;
|
||||||
|
case UIState.StageComplete:
|
||||||
|
Cursor.lockState = CursorLockMode.None;
|
||||||
|
StageComplete.SetActive(true);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnExitState(UIState state)
|
||||||
|
{
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case UIState.MainMenu:
|
||||||
|
MainMenu.SetActive(false);
|
||||||
|
break;
|
||||||
|
case UIState.Game:
|
||||||
|
Reticle.SetActive(false);
|
||||||
|
AudioListener.pause = true;
|
||||||
|
Time.timeScale = 0f;
|
||||||
|
break;
|
||||||
|
case UIState.ConfirmQuit:
|
||||||
|
ConfirmQuit.SetActive(false);
|
||||||
|
break;
|
||||||
|
case UIState.StageSelect:
|
||||||
|
StageSelect.SetActive(false);
|
||||||
|
break;
|
||||||
|
case UIState.HowToPlay:
|
||||||
|
HowToPlay.SetActive(false);
|
||||||
|
break;
|
||||||
|
case UIState.Pause:
|
||||||
|
Pause.SetActive(false);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StartStage(int stage)
|
||||||
|
{
|
||||||
|
gameRunning = true;
|
||||||
|
|
||||||
|
Time.timeScale = 1f;
|
||||||
|
Scoreboard.Instance.StartStage((StagingManager.StageEnum)stage);
|
||||||
|
PushState(UIState.Game);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void RestartStage()
|
||||||
|
{
|
||||||
|
Time.timeScale = 1f;
|
||||||
|
Scoreboard.RestartCurrentStage();
|
||||||
|
PushState(UIState.Game);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Quit()
|
||||||
|
{
|
||||||
|
Application.Quit();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void Update()
|
||||||
|
{
|
||||||
|
if (Input.GetKeyDown(KeyCode.Escape))
|
||||||
|
{
|
||||||
|
TryTogglePause();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (Input.GetKeyDown(KeyCode.F1))
|
||||||
|
{
|
||||||
|
TryToggleHelp();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PushStageComplete(bool success, string message)
|
||||||
|
{
|
||||||
|
if (Scoreboard.Instance.CurrentStage != StagingManager.StageEnum.Level3)
|
||||||
|
{
|
||||||
|
NextStageButton.SetActive(false);
|
||||||
|
RetryButton.SetActive(false);
|
||||||
|
}
|
||||||
|
if (success)
|
||||||
|
{
|
||||||
|
NextStageButton.SetActive(true);
|
||||||
|
RetryButton.SetActive(false);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
NextStageButton.SetActive(false);
|
||||||
|
RetryButton.SetActive(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
StageCompleteText.text = message;
|
||||||
|
PushState(UIState.StageComplete);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void NextStage()
|
||||||
|
{
|
||||||
|
switch (Scoreboard.Instance.CurrentStage)
|
||||||
|
{
|
||||||
|
case StagingManager.StageEnum.Level1:
|
||||||
|
StartStage(1);
|
||||||
|
break;
|
||||||
|
case StagingManager.StageEnum.Level2:
|
||||||
|
StartStage(2);
|
||||||
|
break;
|
||||||
|
case StagingManager.StageEnum.Level3:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
3
Assets/Scripts/UI/UIManager.cs.meta
Normal file
3
Assets/Scripts/UI/UIManager.cs.meta
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1d007036093842af8034f1c5e5c1e7e8
|
||||||
|
timeCreated: 1724110214
|
84
Assets/Scripts/Utils/CollisionSounds.cs
Normal file
84
Assets/Scripts/Utils/CollisionSounds.cs
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using System.Collections;
|
||||||
|
using UnityEngine.Audio;
|
||||||
|
|
||||||
|
namespace Nothke.Audio
|
||||||
|
{
|
||||||
|
public class CollisionSounds : MonoBehaviour
|
||||||
|
{
|
||||||
|
const float RELATIVE_VELOCITY_TRESHOLD = 0.1f;
|
||||||
|
|
||||||
|
// impulse based, currently unused:
|
||||||
|
//const float IMPULSE_VOLUME_MULT = 0.00001f;
|
||||||
|
//const float IMPULSE_THRESHOLD = 1;
|
||||||
|
|
||||||
|
public CollisionSoundsProfile profile;
|
||||||
|
|
||||||
|
public float volumeVelocityMult = 0.05f;
|
||||||
|
public float timeout = 0.05f;
|
||||||
|
public float pitchMult = 1;
|
||||||
|
float lastTime;
|
||||||
|
|
||||||
|
public bool preventDoubleSound;
|
||||||
|
|
||||||
|
public AudioMixerGroup mixerGroup;
|
||||||
|
|
||||||
|
#if UNITY_EDITOR
|
||||||
|
private void Start()
|
||||||
|
{
|
||||||
|
if (!profile)
|
||||||
|
Debug.LogError("No collision sounds profile assigned", this);
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
public void ResetTimeout()
|
||||||
|
{
|
||||||
|
lastTime = Time.time;
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnCollisionEnter(Collision collision)
|
||||||
|
{
|
||||||
|
if (!enabled)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Prevent sound in the first second
|
||||||
|
float time = Time.time;
|
||||||
|
if (time < 1)
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (timeout > 0)
|
||||||
|
{
|
||||||
|
if (time - lastTime < timeout)
|
||||||
|
return;
|
||||||
|
|
||||||
|
lastTime = time;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (preventDoubleSound)
|
||||||
|
{
|
||||||
|
var colSound = collision.collider.GetComponent<CollisionSounds>();
|
||||||
|
|
||||||
|
if (colSound)
|
||||||
|
colSound.ResetTimeout();
|
||||||
|
}
|
||||||
|
|
||||||
|
//float impulse = (collision.impulse / Time.fixedDeltaTime).magnitude;
|
||||||
|
//Debug.Log("Impulse: " + impulse);
|
||||||
|
|
||||||
|
//if (impulse < IMPULSE_THRESHOLD) return;
|
||||||
|
|
||||||
|
var relVel = collision.relativeVelocity.magnitude;
|
||||||
|
|
||||||
|
if (relVel < RELATIVE_VELOCITY_TRESHOLD)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Debug.Assert(profile, "No collision sounds profile assigned", this);
|
||||||
|
|
||||||
|
// TODO: Move parameters to AudioManager:
|
||||||
|
profile.clips.Play(collision.GetContact(0).point,
|
||||||
|
volume: relVel * volumeVelocityMult,
|
||||||
|
pitch: Random.Range(0.95f, 1.05f) * pitchMult,
|
||||||
|
minDistance: 10, mixerGroup: mixerGroup);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/Utils/CollisionSounds.cs.meta
Normal file
11
Assets/Scripts/Utils/CollisionSounds.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 075e36d3d3303934bac79dda1017c56c
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
13
Assets/Scripts/Utils/CollisionSoundsProfile.cs
Normal file
13
Assets/Scripts/Utils/CollisionSoundsProfile.cs
Normal file
@ -0,0 +1,13 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Nothke.Audio
|
||||||
|
{
|
||||||
|
[CreateAssetMenu(menuName = "CollisionSoundsProfile", fileName = "CollisionSoundsProfile")]
|
||||||
|
public class CollisionSoundsProfile : ScriptableObject
|
||||||
|
{
|
||||||
|
public AudioClip[] clips;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
11
Assets/Scripts/Utils/CollisionSoundsProfile.cs.meta
Normal file
11
Assets/Scripts/Utils/CollisionSoundsProfile.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f998237f81278234b950080600e80b74
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
File diff suppressed because one or more lines are too long
@ -6,7 +6,7 @@ QualitySettings:
|
|||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
m_CurrentQuality: 5
|
m_CurrentQuality: 5
|
||||||
m_QualitySettings:
|
m_QualitySettings:
|
||||||
- serializedVersion: 2
|
- serializedVersion: 3
|
||||||
name: Very Low
|
name: Very Low
|
||||||
pixelLightCount: 0
|
pixelLightCount: 0
|
||||||
shadows: 0
|
shadows: 0
|
||||||
@ -18,17 +18,21 @@ QualitySettings:
|
|||||||
shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
|
||||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 0
|
shadowmaskMode: 0
|
||||||
blendWeights: 1
|
skinWeights: 1
|
||||||
textureQuality: 1
|
globalTextureMipmapLimit: 1
|
||||||
|
textureMipmapLimitSettings: []
|
||||||
anisotropicTextures: 0
|
anisotropicTextures: 0
|
||||||
antiAliasing: 0
|
antiAliasing: 0
|
||||||
softParticles: 0
|
softParticles: 0
|
||||||
softVegetation: 0
|
softVegetation: 0
|
||||||
realtimeReflectionProbes: 0
|
realtimeReflectionProbes: 0
|
||||||
billboardsFaceCameraPosition: 0
|
billboardsFaceCameraPosition: 0
|
||||||
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 0
|
vSyncCount: 0
|
||||||
|
realtimeGICPUUsage: 25
|
||||||
lodBias: 0.3
|
lodBias: 0.3
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
enableLODCrossFade: 1
|
||||||
streamingMipmapsActive: 0
|
streamingMipmapsActive: 0
|
||||||
streamingMipmapsAddAllCameras: 1
|
streamingMipmapsAddAllCameras: 1
|
||||||
streamingMipmapsMemoryBudget: 512
|
streamingMipmapsMemoryBudget: 512
|
||||||
@ -40,8 +44,18 @@ QualitySettings:
|
|||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
asyncUploadPersistentBuffer: 1
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
terrainQualityOverrides: 0
|
||||||
|
terrainPixelError: 1
|
||||||
|
terrainDetailDensityScale: 1
|
||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
|
||||||
|
terrainFadeLength: 5
|
||||||
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 3
|
||||||
name: Low
|
name: Low
|
||||||
pixelLightCount: 0
|
pixelLightCount: 0
|
||||||
shadows: 0
|
shadows: 0
|
||||||
@ -53,17 +67,21 @@ QualitySettings:
|
|||||||
shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
|
||||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 0
|
shadowmaskMode: 0
|
||||||
blendWeights: 2
|
skinWeights: 2
|
||||||
textureQuality: 0
|
globalTextureMipmapLimit: 0
|
||||||
|
textureMipmapLimitSettings: []
|
||||||
anisotropicTextures: 0
|
anisotropicTextures: 0
|
||||||
antiAliasing: 0
|
antiAliasing: 0
|
||||||
softParticles: 0
|
softParticles: 0
|
||||||
softVegetation: 0
|
softVegetation: 0
|
||||||
realtimeReflectionProbes: 0
|
realtimeReflectionProbes: 0
|
||||||
billboardsFaceCameraPosition: 0
|
billboardsFaceCameraPosition: 0
|
||||||
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 0
|
vSyncCount: 0
|
||||||
|
realtimeGICPUUsage: 25
|
||||||
lodBias: 0.4
|
lodBias: 0.4
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
enableLODCrossFade: 1
|
||||||
streamingMipmapsActive: 0
|
streamingMipmapsActive: 0
|
||||||
streamingMipmapsAddAllCameras: 1
|
streamingMipmapsAddAllCameras: 1
|
||||||
streamingMipmapsMemoryBudget: 512
|
streamingMipmapsMemoryBudget: 512
|
||||||
@ -75,8 +93,18 @@ QualitySettings:
|
|||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
asyncUploadPersistentBuffer: 1
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
terrainQualityOverrides: 0
|
||||||
|
terrainPixelError: 1
|
||||||
|
terrainDetailDensityScale: 1
|
||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
|
||||||
|
terrainFadeLength: 5
|
||||||
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 3
|
||||||
name: Medium
|
name: Medium
|
||||||
pixelLightCount: 1
|
pixelLightCount: 1
|
||||||
shadows: 1
|
shadows: 1
|
||||||
@ -88,17 +116,21 @@ QualitySettings:
|
|||||||
shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
|
||||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 0
|
shadowmaskMode: 0
|
||||||
blendWeights: 2
|
skinWeights: 2
|
||||||
textureQuality: 0
|
globalTextureMipmapLimit: 0
|
||||||
|
textureMipmapLimitSettings: []
|
||||||
anisotropicTextures: 1
|
anisotropicTextures: 1
|
||||||
antiAliasing: 0
|
antiAliasing: 0
|
||||||
softParticles: 0
|
softParticles: 0
|
||||||
softVegetation: 0
|
softVegetation: 0
|
||||||
realtimeReflectionProbes: 0
|
realtimeReflectionProbes: 0
|
||||||
billboardsFaceCameraPosition: 0
|
billboardsFaceCameraPosition: 0
|
||||||
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 25
|
||||||
lodBias: 0.7
|
lodBias: 0.7
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
enableLODCrossFade: 1
|
||||||
streamingMipmapsActive: 0
|
streamingMipmapsActive: 0
|
||||||
streamingMipmapsAddAllCameras: 1
|
streamingMipmapsAddAllCameras: 1
|
||||||
streamingMipmapsMemoryBudget: 512
|
streamingMipmapsMemoryBudget: 512
|
||||||
@ -110,8 +142,18 @@ QualitySettings:
|
|||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
asyncUploadPersistentBuffer: 1
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
terrainQualityOverrides: 0
|
||||||
|
terrainPixelError: 1
|
||||||
|
terrainDetailDensityScale: 1
|
||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
|
||||||
|
terrainFadeLength: 5
|
||||||
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 3
|
||||||
name: High
|
name: High
|
||||||
pixelLightCount: 2
|
pixelLightCount: 2
|
||||||
shadows: 2
|
shadows: 2
|
||||||
@ -123,17 +165,21 @@ QualitySettings:
|
|||||||
shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
|
||||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 1
|
shadowmaskMode: 1
|
||||||
blendWeights: 2
|
skinWeights: 2
|
||||||
textureQuality: 0
|
globalTextureMipmapLimit: 0
|
||||||
|
textureMipmapLimitSettings: []
|
||||||
anisotropicTextures: 1
|
anisotropicTextures: 1
|
||||||
antiAliasing: 0
|
antiAliasing: 0
|
||||||
softParticles: 0
|
softParticles: 0
|
||||||
softVegetation: 1
|
softVegetation: 1
|
||||||
realtimeReflectionProbes: 1
|
realtimeReflectionProbes: 1
|
||||||
billboardsFaceCameraPosition: 1
|
billboardsFaceCameraPosition: 1
|
||||||
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 50
|
||||||
lodBias: 1
|
lodBias: 1
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
enableLODCrossFade: 1
|
||||||
streamingMipmapsActive: 0
|
streamingMipmapsActive: 0
|
||||||
streamingMipmapsAddAllCameras: 1
|
streamingMipmapsAddAllCameras: 1
|
||||||
streamingMipmapsMemoryBudget: 512
|
streamingMipmapsMemoryBudget: 512
|
||||||
@ -145,8 +191,18 @@ QualitySettings:
|
|||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
asyncUploadPersistentBuffer: 1
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
terrainQualityOverrides: 0
|
||||||
|
terrainPixelError: 1
|
||||||
|
terrainDetailDensityScale: 1
|
||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
|
||||||
|
terrainFadeLength: 5
|
||||||
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 3
|
||||||
name: Very High
|
name: Very High
|
||||||
pixelLightCount: 3
|
pixelLightCount: 3
|
||||||
shadows: 2
|
shadows: 2
|
||||||
@ -158,17 +214,21 @@ QualitySettings:
|
|||||||
shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
|
||||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 1
|
shadowmaskMode: 1
|
||||||
blendWeights: 4
|
skinWeights: 4
|
||||||
textureQuality: 0
|
globalTextureMipmapLimit: 0
|
||||||
|
textureMipmapLimitSettings: []
|
||||||
anisotropicTextures: 2
|
anisotropicTextures: 2
|
||||||
antiAliasing: 2
|
antiAliasing: 2
|
||||||
softParticles: 1
|
softParticles: 1
|
||||||
softVegetation: 1
|
softVegetation: 1
|
||||||
realtimeReflectionProbes: 1
|
realtimeReflectionProbes: 1
|
||||||
billboardsFaceCameraPosition: 1
|
billboardsFaceCameraPosition: 1
|
||||||
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 50
|
||||||
lodBias: 1.5
|
lodBias: 1.5
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
enableLODCrossFade: 1
|
||||||
streamingMipmapsActive: 0
|
streamingMipmapsActive: 0
|
||||||
streamingMipmapsAddAllCameras: 1
|
streamingMipmapsAddAllCameras: 1
|
||||||
streamingMipmapsMemoryBudget: 512
|
streamingMipmapsMemoryBudget: 512
|
||||||
@ -180,30 +240,44 @@ QualitySettings:
|
|||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
asyncUploadPersistentBuffer: 1
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
terrainQualityOverrides: 0
|
||||||
|
terrainPixelError: 1
|
||||||
|
terrainDetailDensityScale: 1
|
||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
|
||||||
|
terrainFadeLength: 5
|
||||||
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
- serializedVersion: 2
|
- serializedVersion: 3
|
||||||
name: Ultra
|
name: Ultra
|
||||||
pixelLightCount: 4
|
pixelLightCount: 4
|
||||||
shadows: 2
|
shadows: 2
|
||||||
shadowResolution: 2
|
shadowResolution: 2
|
||||||
shadowProjection: 1
|
shadowProjection: 1
|
||||||
shadowCascades: 4
|
shadowCascades: 4
|
||||||
shadowDistance: 150
|
shadowDistance: 100
|
||||||
shadowNearPlaneOffset: 3
|
shadowNearPlaneOffset: 3
|
||||||
shadowCascade2Split: 0.33333334
|
shadowCascade2Split: 0.33333334
|
||||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||||
shadowmaskMode: 1
|
shadowmaskMode: 1
|
||||||
blendWeights: 4
|
skinWeights: 4
|
||||||
textureQuality: 0
|
globalTextureMipmapLimit: 0
|
||||||
|
textureMipmapLimitSettings: []
|
||||||
anisotropicTextures: 2
|
anisotropicTextures: 2
|
||||||
antiAliasing: 2
|
antiAliasing: 4
|
||||||
softParticles: 1
|
softParticles: 1
|
||||||
softVegetation: 1
|
softVegetation: 1
|
||||||
realtimeReflectionProbes: 1
|
realtimeReflectionProbes: 1
|
||||||
billboardsFaceCameraPosition: 1
|
billboardsFaceCameraPosition: 1
|
||||||
|
useLegacyDetailDistribution: 1
|
||||||
vSyncCount: 1
|
vSyncCount: 1
|
||||||
|
realtimeGICPUUsage: 100
|
||||||
lodBias: 2
|
lodBias: 2
|
||||||
maximumLODLevel: 0
|
maximumLODLevel: 0
|
||||||
|
enableLODCrossFade: 1
|
||||||
streamingMipmapsActive: 0
|
streamingMipmapsActive: 0
|
||||||
streamingMipmapsAddAllCameras: 1
|
streamingMipmapsAddAllCameras: 1
|
||||||
streamingMipmapsMemoryBudget: 512
|
streamingMipmapsMemoryBudget: 512
|
||||||
@ -215,16 +289,28 @@ QualitySettings:
|
|||||||
asyncUploadBufferSize: 16
|
asyncUploadBufferSize: 16
|
||||||
asyncUploadPersistentBuffer: 1
|
asyncUploadPersistentBuffer: 1
|
||||||
resolutionScalingFixedDPIFactor: 1
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
customRenderPipeline: {fileID: 0}
|
||||||
|
terrainQualityOverrides: 0
|
||||||
|
terrainPixelError: 1
|
||||||
|
terrainDetailDensityScale: 1
|
||||||
|
terrainBasemapDistance: 1000
|
||||||
|
terrainDetailDistance: 80
|
||||||
|
terrainTreeDistance: 5000
|
||||||
|
terrainBillboardStart: 50
|
||||||
|
terrainFadeLength: 5
|
||||||
|
terrainMaxTrees: 50
|
||||||
excludedTargetPlatforms: []
|
excludedTargetPlatforms: []
|
||||||
|
m_TextureMipmapLimitGroupNames: []
|
||||||
m_PerPlatformDefaultQuality:
|
m_PerPlatformDefaultQuality:
|
||||||
Android: 2
|
Android: 2
|
||||||
Lumin: 5
|
|
||||||
GameCoreScarlett: 5
|
GameCoreScarlett: 5
|
||||||
GameCoreXboxOne: 5
|
GameCoreXboxOne: 5
|
||||||
|
Lumin: 5
|
||||||
Nintendo 3DS: 5
|
Nintendo 3DS: 5
|
||||||
Nintendo Switch: 5
|
Nintendo Switch: 5
|
||||||
PS4: 5
|
PS4: 5
|
||||||
PS5: 5
|
PS5: 5
|
||||||
|
Server: 0
|
||||||
Stadia: 5
|
Stadia: 5
|
||||||
Standalone: 5
|
Standalone: 5
|
||||||
WebGL: 3
|
WebGL: 3
|
||||||
|
Loading…
Reference in New Issue
Block a user