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5972019352
...
d2686de669
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||||||
animationImportErrors:
|
|
||||||
animationImportWarnings:
|
|
||||||
animationRetargetingWarnings:
|
|
||||||
animationDoRetargetingWarnings: 0
|
|
||||||
importAnimatedCustomProperties: 0
|
|
||||||
importConstraints: 0
|
|
||||||
animationCompression: 1
|
|
||||||
animationRotationError: 0.5
|
|
||||||
animationPositionError: 0.5
|
|
||||||
animationScaleError: 0.5
|
|
||||||
animationWrapMode: 0
|
|
||||||
extraExposedTransformPaths: []
|
|
||||||
extraUserProperties: []
|
|
||||||
clipAnimations: []
|
|
||||||
isReadable: 0
|
|
||||||
meshes:
|
|
||||||
lODScreenPercentages: []
|
|
||||||
globalScale: 1
|
|
||||||
meshCompression: 0
|
|
||||||
addColliders: 0
|
|
||||||
useSRGBMaterialColor: 1
|
|
||||||
sortHierarchyByName: 1
|
|
||||||
importPhysicalCameras: 1
|
|
||||||
importVisibility: 1
|
|
||||||
importBlendShapes: 1
|
|
||||||
importCameras: 1
|
|
||||||
importLights: 1
|
|
||||||
nodeNameCollisionStrategy: 1
|
|
||||||
fileIdsGeneration: 2
|
|
||||||
swapUVChannels: 0
|
|
||||||
generateSecondaryUV: 0
|
|
||||||
useFileUnits: 1
|
|
||||||
keepQuads: 0
|
|
||||||
weldVertices: 1
|
|
||||||
bakeAxisConversion: 0
|
|
||||||
preserveHierarchy: 0
|
|
||||||
skinWeightsMode: 0
|
|
||||||
maxBonesPerVertex: 4
|
|
||||||
minBoneWeight: 0.001
|
|
||||||
optimizeBones: 1
|
|
||||||
meshOptimizationFlags: -1
|
|
||||||
indexFormat: 0
|
|
||||||
secondaryUVAngleDistortion: 8
|
|
||||||
secondaryUVAreaDistortion: 15.000001
|
|
||||||
secondaryUVHardAngle: 88
|
|
||||||
secondaryUVMarginMethod: 1
|
|
||||||
secondaryUVMinLightmapResolution: 40
|
|
||||||
secondaryUVMinObjectScale: 1
|
|
||||||
secondaryUVPackMargin: 4
|
|
||||||
useFileScale: 1
|
|
||||||
strictVertexDataChecks: 0
|
|
||||||
tangentSpace:
|
|
||||||
normalSmoothAngle: 60
|
|
||||||
normalImportMode: 0
|
|
||||||
tangentImportMode: 3
|
|
||||||
normalCalculationMode: 4
|
|
||||||
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
|
||||||
blendShapeNormalImportMode: 1
|
|
||||||
normalSmoothingSource: 0
|
|
||||||
referencedClips: []
|
|
||||||
importAnimation: 1
|
|
||||||
humanDescription:
|
|
||||||
serializedVersion: 3
|
|
||||||
human: []
|
|
||||||
skeleton: []
|
|
||||||
armTwist: 0.5
|
|
||||||
foreArmTwist: 0.5
|
|
||||||
upperLegTwist: 0.5
|
|
||||||
legTwist: 0.5
|
|
||||||
armStretch: 0.05
|
|
||||||
legStretch: 0.05
|
|
||||||
feetSpacing: 0
|
|
||||||
globalScale: 1
|
|
||||||
rootMotionBoneName:
|
|
||||||
hasTranslationDoF: 0
|
|
||||||
hasExtraRoot: 0
|
|
||||||
skeletonHasParents: 1
|
|
||||||
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
|
||||||
autoGenerateAvatarMappingIfUnspecified: 1
|
|
||||||
animationType: 2
|
|
||||||
humanoidOversampling: 1
|
|
||||||
avatarSetup: 0
|
|
||||||
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
|
||||||
importBlendShapeDeformPercent: 1
|
|
||||||
remapMaterialsIfMaterialImportModeIsNone: 0
|
|
||||||
additionalBone: 0
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -91,7 +91,6 @@ namespace Nothke.Interaction.Items
|
|||||||
if (itemInHands) return;
|
if (itemInHands) return;
|
||||||
|
|
||||||
item = _item as Interactable;
|
item = _item as Interactable;
|
||||||
item.manager = controller;
|
|
||||||
|
|
||||||
if (_item.Rigidbody)
|
if (_item.Rigidbody)
|
||||||
_item.Rigidbody.isKinematic = true;
|
_item.Rigidbody.isKinematic = true;
|
||||||
@ -148,8 +147,6 @@ namespace Nothke.Interaction.Items
|
|||||||
|
|
||||||
Debug.Log($"Dropped {item.name}");
|
Debug.Log($"Dropped {item.name}");
|
||||||
|
|
||||||
item.manager = null;
|
|
||||||
|
|
||||||
itemInHands = null;
|
itemInHands = null;
|
||||||
item = null;
|
item = null;
|
||||||
}
|
}
|
||||||
|
@ -420,7 +420,7 @@ Transform:
|
|||||||
m_GameObject: {fileID: 1854746833484672}
|
m_GameObject: {fileID: 1854746833484672}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_LocalRotation: {x: 0.00000004214308, y: -0, z: 5.6374283e-10, w: 1}
|
m_LocalRotation: {x: 0.00000004214308, y: -0, z: 5.6374283e-10, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 1.869, z: 0.25}
|
m_LocalPosition: {x: -0, y: 1.869, z: 0.203}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_ConstrainProportionsScale: 0
|
m_ConstrainProportionsScale: 0
|
||||||
m_Children: []
|
m_Children: []
|
||||||
|
@ -62,7 +62,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 2100000, guid: bef232e221fa62047b268fcc0f75629a, type: 2}
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -62,7 +62,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
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m_Materials:
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||||||
- {fileID: 2100000, guid: bef232e221fa62047b268fcc0f75629a, type: 2}
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
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||||||
m_StaticBatchInfo:
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m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
|
@ -32,8 +32,6 @@ Transform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1723424575660055526}
|
- {fileID: 1723424575660055526}
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||||||
- {fileID: 2287517268529993800}
|
- {fileID: 2287517268529993800}
|
||||||
- {fileID: 8575809719962954266}
|
|
||||||
- {fileID: 7695777137862930754}
|
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!114 &1715723942273311323
|
--- !u!114 &1715723942273311323
|
||||||
@ -125,7 +123,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
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m_RendererPriority: 0
|
m_RendererPriority: 0
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m_Materials:
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m_Materials:
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- {fileID: 2100000, guid: bef232e221fa62047b268fcc0f75629a, type: 2}
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- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
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m_StaticBatchInfo:
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firstSubMesh: 0
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firstSubMesh: 0
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||||||
subMeshCount: 0
|
subMeshCount: 0
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||||||
@ -147,188 +145,6 @@ MeshRenderer:
|
|||||||
m_SortingLayer: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_AdditionalVertexStreams: {fileID: 0}
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--- !u!1001 &4767266176992287035
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m_ObjectHideFlags: 0
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serializedVersion: 2
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serializedVersion: 3
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m_Modifications:
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propertyPath: m_Name
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value: Column 2m
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|
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userData:
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|
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assetBundleName:
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|
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assetBundleVariant:
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|
@ -15,15 +15,11 @@ public class ConveyorBelt : MonoBehaviour
|
|||||||
public float scrollingTextureSpeedMult = 1;
|
public float scrollingTextureSpeedMult = 1;
|
||||||
public Renderer scrollingTextureRenderer;
|
public Renderer scrollingTextureRenderer;
|
||||||
|
|
||||||
public AudioSource audioSource;
|
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
float length = audioSource.clip.length;
|
|
||||||
audioSource.time += Random.Range(0.2f * length, 0.4f * length);
|
|
||||||
audioSource.pitch = Random.Range(-0.05f, 0.05f) + speed / 2f;
|
|
||||||
|
|
||||||
startPosition = rb.position;
|
startPosition = rb.position;
|
||||||
|
|
||||||
|
//scrollingTextureSpeedMult = -0.1625f * speed;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void FixedUpdate()
|
private void FixedUpdate()
|
||||||
|
@ -18,7 +18,6 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
Catching,
|
Catching,
|
||||||
WaitingToCatch,
|
WaitingToCatch,
|
||||||
Tansporting,
|
Tansporting,
|
||||||
WaitBeforeDrop,
|
|
||||||
Finished,
|
Finished,
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -30,15 +29,10 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
{
|
{
|
||||||
var otherRb = sender.triggeredCollider.attachedRigidbody;
|
var otherRb = sender.triggeredCollider.attachedRigidbody;
|
||||||
|
|
||||||
if (!otherRb.GetComponent<Product>())
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (otherRb && otherRb.isKinematic == false && state == State.Idle)
|
if (otherRb && otherRb.isKinematic == false && state == State.Idle)
|
||||||
{
|
{
|
||||||
handlingBody = otherRb;
|
handlingBody = otherRb;
|
||||||
crane.targetTransform = handlingBody.transform;
|
crane.testTgt = handlingBody.transform;
|
||||||
state = State.Catching;
|
state = State.Catching;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -51,7 +45,6 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
void Start()
|
void Start()
|
||||||
{
|
{
|
||||||
magnetStrength = magnet.strength;
|
magnetStrength = magnet.strength;
|
||||||
crane.heightMotion.AccelerateTo(1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
void Update()
|
||||||
@ -66,19 +59,11 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (magnet.IsCloseToPlanar(handlingBody, 10f))
|
magnet.strength = magnetStrength;
|
||||||
{
|
|
||||||
crane.heightMotion.AccelerateTo(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (magnet.IsCloseTo(handlingBody, 5f))
|
|
||||||
{
|
|
||||||
magnet.strength = magnetStrength;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (magnet.IsCloseTo(handlingBody, 2f))
|
if (magnet.IsCloseTo(handlingBody, 2f))
|
||||||
{
|
{
|
||||||
crane.targetTransform = null;
|
crane.testTgt = null;
|
||||||
|
|
||||||
state = State.WaitingToCatch;
|
state = State.WaitingToCatch;
|
||||||
timer = 3;
|
timer = 3;
|
||||||
@ -91,33 +76,16 @@ public class CranePickDrop : MonoBehaviour
|
|||||||
if (timer < 0)
|
if (timer < 0)
|
||||||
{
|
{
|
||||||
state = State.Tansporting;
|
state = State.Tansporting;
|
||||||
crane.targetTransform = dropTarget;
|
crane.testTgt = dropTarget;
|
||||||
crane.heightMotion.AccelerateTo(1);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (state == State.Tansporting)
|
else if (state == State.Tansporting)
|
||||||
{
|
{
|
||||||
if (magnet.IsCloseToPlanar(dropTarget, 10f))
|
if (magnet.IsCloseToPlanar(dropTarget))
|
||||||
{
|
|
||||||
crane.heightMotion.AccelerateTo(0);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (magnet.IsCloseToPlanar(dropTarget, 3f))
|
|
||||||
{
|
|
||||||
state = State.WaitBeforeDrop;
|
|
||||||
timer = 3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else if (state == State.WaitBeforeDrop)
|
|
||||||
{
|
|
||||||
timer -= Time.deltaTime;
|
|
||||||
|
|
||||||
if (timer < 0)
|
|
||||||
{
|
{
|
||||||
magnet.strength = 0;
|
magnet.strength = 0;
|
||||||
state = State.Idle;
|
state = State.Idle;
|
||||||
crane.heightMotion.AccelerateTo(1);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,16 +13,14 @@ public class LevelObjective : ScriptableObject
|
|||||||
{
|
{
|
||||||
public ProductType Type;
|
public ProductType Type;
|
||||||
public int Quantity;
|
public int Quantity;
|
||||||
[Range(0, 100)]
|
|
||||||
public int MaxDefectivePercentage;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public List<ProductQuota> Quotas;
|
public List<ProductQuota> Quotas;
|
||||||
|
|
||||||
public float TimeLimit;
|
public float TimeLimit;
|
||||||
|
|
||||||
[TextArea]
|
[Range(0, 100)]
|
||||||
public string LevelMessage;
|
public int MaxDefectivePercentage;
|
||||||
|
|
||||||
[TextArea]
|
[TextArea]
|
||||||
public string SuccessMessage;
|
public string SuccessMessage;
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
@ -119,32 +118,21 @@ public class Scoreboard: MonoBehaviour
|
|||||||
|
|
||||||
public void UpdateText()
|
public void UpdateText()
|
||||||
{
|
{
|
||||||
StringBuilder sb = new();
|
string text = $"Time left: {Mathf.Floor(_timeLeft)}\n";
|
||||||
|
|
||||||
int minutes = (int) _timeLeft / 60;
|
|
||||||
int seconds = (int) _timeLeft % 60;
|
|
||||||
sb.Append($"Time left: {minutes}:{seconds}\n");
|
|
||||||
|
|
||||||
sb.Append("\n");
|
|
||||||
|
|
||||||
sb.Append(CurrentObjective.LevelMessage);
|
|
||||||
|
|
||||||
sb.Append("\n");
|
|
||||||
sb.Append("\n");
|
|
||||||
|
|
||||||
foreach (var quota in CurrentObjective.Quotas)
|
foreach (var quota in CurrentObjective.Quotas)
|
||||||
{
|
{
|
||||||
if (ProductCounts.ContainsKey(quota.Type))
|
if (ProductCounts.ContainsKey(quota.Type))
|
||||||
{
|
{
|
||||||
sb.Append($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n");
|
text += $"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n";
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
sb.Append($"{quota.Type.name}: 0/{quota.Quantity}\n");
|
text += $"{quota.Type.name}: 0/{quota.Quantity}\n";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
textMesh.text = sb.ToString();
|
textMesh.text = text;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void CountScores()
|
public void CountScores()
|
||||||
@ -169,7 +157,7 @@ public class Scoreboard: MonoBehaviour
|
|||||||
|
|
||||||
Debug.Log($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}");
|
Debug.Log($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}");
|
||||||
|
|
||||||
if (quota.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
if (CurrentObjective.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
||||||
{
|
{
|
||||||
success = false;
|
success = false;
|
||||||
Debug.LogError($"Too many broken {quota.Type.name}");
|
Debug.LogError($"Too many broken {quota.Type.name}");
|
||||||
|
@ -33,6 +33,7 @@ public class StagingManager: MonoBehaviour
|
|||||||
|
|
||||||
foreach (var stageProp in FindObjectsOfType<StageProp>(true))
|
foreach (var stageProp in FindObjectsOfType<StageProp>(true))
|
||||||
{
|
{
|
||||||
|
Debug.Log(stageProp.ActiveAtStages.HasFlag(stage));
|
||||||
stageProp.gameObject.SetActive(stageProp.ActiveAtStages.HasFlag(stage));
|
stageProp.gameObject.SetActive(stageProp.ActiveAtStages.HasFlag(stage));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,29 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using Nothke.Interaction;
|
|
||||||
using Nothke.Interaction.Items;
|
|
||||||
|
|
||||||
public class Hammer : GenericItem
|
|
||||||
{
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
if (manager && manager.hands.item == this)
|
|
||||||
{
|
|
||||||
if (Input.GetMouseButtonDown(1))
|
|
||||||
{
|
|
||||||
if (manager.hovered is HammerableRigidbody hammerable)
|
|
||||||
{
|
|
||||||
hammerable.Hammer();
|
|
||||||
|
|
||||||
var hands = (manager.hands as Hands);
|
|
||||||
var hand = hands.hand;
|
|
||||||
|
|
||||||
hand.transform.position = manager.hit.point;
|
|
||||||
hand.transform.localPosition += new Vector3(0f, -0.4f, 0f); // Offset to match the hammer head
|
|
||||||
hands.ResetOffset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 05e9defb8535b9244b97ae031ed4d4ed
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -2,17 +2,26 @@
|
|||||||
using Nothke.Interaction.Items;
|
using Nothke.Interaction.Items;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class HammerableRigidbody : RigidbodyInteractable
|
public class HammerableRigidbody: RigidbodyInteractable
|
||||||
{
|
{
|
||||||
public void Hammer()
|
public override void Use(InteractionController im)
|
||||||
{
|
{
|
||||||
|
manager = im;
|
||||||
|
|
||||||
|
if (im.hands.item == null)
|
||||||
|
{
|
||||||
|
base.Use(im);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var product = GetComponentInChildren<Product>();
|
var product = GetComponentInChildren<Product>();
|
||||||
|
|
||||||
if (!product)
|
if (!product)
|
||||||
|
{
|
||||||
return;
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||||
|
|
||||||
clip.Play(
|
clip.Play(
|
||||||
transform.position,
|
transform.position,
|
||||||
Random.Range(0.8f, 1.2f));
|
Random.Range(0.8f, 1.2f));
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Serialization;
|
|
||||||
|
|
||||||
public class Converter: MonoBehaviour, IResetable
|
public class Converter: MonoBehaviour, IResetable
|
||||||
{
|
{
|
||||||
@ -11,7 +10,6 @@ public class Converter: MonoBehaviour, IResetable
|
|||||||
public ProductType expectedReagent;
|
public ProductType expectedReagent;
|
||||||
public Transform outputPoint;
|
public Transform outputPoint;
|
||||||
public ProductType conversionProduct;
|
public ProductType conversionProduct;
|
||||||
public bool introduceDefect;
|
|
||||||
|
|
||||||
public int CurrentHealth;
|
public int CurrentHealth;
|
||||||
public int MaxHealth;
|
public int MaxHealth;
|
||||||
@ -19,9 +17,6 @@ public class Converter: MonoBehaviour, IResetable
|
|||||||
public float conversionDuration = 5f;
|
public float conversionDuration = 5f;
|
||||||
private float _conversionTimer;
|
private float _conversionTimer;
|
||||||
|
|
||||||
public AudioClip conversionClip;
|
|
||||||
public AudioClip launchClip;
|
|
||||||
|
|
||||||
public Transform refuseLauncher;
|
public Transform refuseLauncher;
|
||||||
public float launchPower = 10f;
|
public float launchPower = 10f;
|
||||||
|
|
||||||
@ -67,26 +62,14 @@ public class Converter: MonoBehaviour, IResetable
|
|||||||
|
|
||||||
if (inputProducts[0].Type == expectedReagent)
|
if (inputProducts[0].Type == expectedReagent)
|
||||||
{
|
{
|
||||||
if (!introduceDefect)
|
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
||||||
{
|
|
||||||
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
Spawner.SpawnProduct(conversionProduct);
|
|
||||||
}
|
|
||||||
|
|
||||||
inputProducts.RemoveAt(0);
|
inputProducts.RemoveAt(0);
|
||||||
Destroy(currentProduct);
|
Destroy(currentProduct);
|
||||||
|
|
||||||
NAudio.Play(conversionClip, transform.position, 0.75f);
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
Expel(inputProducts[0]);
|
Expel(inputProducts[0]);
|
||||||
inputProducts.RemoveAt(0);
|
inputProducts.RemoveAt(0);
|
||||||
|
|
||||||
NAudio.Play(launchClip, transform.position);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
_conversionTimer = conversionDuration;
|
_conversionTimer = conversionDuration;
|
||||||
|
@ -6,8 +6,6 @@ public class ProductSpawner: MonoBehaviour
|
|||||||
public List<Transform> PossibleOrientations;
|
public List<Transform> PossibleOrientations;
|
||||||
public Vector2 yRotation;
|
public Vector2 yRotation;
|
||||||
|
|
||||||
public AudioClip spawnClip;
|
|
||||||
|
|
||||||
public void SpawnProduct(ProductType type)
|
public void SpawnProduct(ProductType type)
|
||||||
{
|
{
|
||||||
var randomIndex = Random.Range(0, PossibleOrientations.Count);
|
var randomIndex = Random.Range(0, PossibleOrientations.Count);
|
||||||
@ -17,11 +15,6 @@ public class ProductSpawner: MonoBehaviour
|
|||||||
randomOrientation.rotation;
|
randomOrientation.rotation;
|
||||||
|
|
||||||
ProductType.SpawnProduct(type, transform, randomOrientation.position, rotation);
|
ProductType.SpawnProduct(type, transform, randomOrientation.position, rotation);
|
||||||
|
|
||||||
if (spawnClip)
|
|
||||||
{
|
|
||||||
NAudio.Play(spawnClip, transform.position);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SpawnProduct(ProductType type, DefectType defect)
|
public void SpawnProduct(ProductType type, DefectType defect)
|
||||||
|
@ -6,7 +6,7 @@ public class TrashBin : MonoBehaviour
|
|||||||
public float CooldownDuration;
|
public float CooldownDuration;
|
||||||
private float _cooldownTimer;
|
private float _cooldownTimer;
|
||||||
|
|
||||||
private float _incinerationTimer;
|
private float _incinerationTimer = 1f;
|
||||||
public float IncinerationDuration = 1f;
|
public float IncinerationDuration = 1f;
|
||||||
|
|
||||||
public float doorVelocity = 5f;
|
public float doorVelocity = 5f;
|
||||||
@ -15,32 +15,34 @@ public class TrashBin : MonoBehaviour
|
|||||||
public Transform ClosedAnchor;
|
public Transform ClosedAnchor;
|
||||||
private Vector3 _targetPosition;
|
private Vector3 _targetPosition;
|
||||||
|
|
||||||
public AudioClip destroyClip;
|
|
||||||
|
|
||||||
List<Product> enteredProducts = new List<Product>();
|
List<Product> enteredProducts = new List<Product>();
|
||||||
|
|
||||||
public void Start()
|
public void Start()
|
||||||
{
|
{
|
||||||
_targetPosition = OpenAnchor.position;
|
_targetPosition = OpenAnchor.position;
|
||||||
_incinerationTimer = IncinerationDuration;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnTriggerEnter(Collider otherCollider)
|
public void OnTriggerEnter(Collider otherCollider)
|
||||||
{
|
{
|
||||||
var product = otherCollider.GetComponentInParent<Product>();
|
var rb = otherCollider.GetComponentInParent<Rigidbody>();
|
||||||
|
|
||||||
if (product == null)
|
if (!rb)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!enteredProducts.Contains(product))
|
var product = otherCollider.GetComponentInParent<Product>();
|
||||||
{
|
|
||||||
enteredProducts.Add(product);
|
|
||||||
}
|
|
||||||
|
|
||||||
_incinerationTimer = IncinerationDuration;
|
if (product)
|
||||||
_targetPosition = ClosedAnchor.position;
|
{
|
||||||
|
if (!enteredProducts.Contains(product))
|
||||||
|
{
|
||||||
|
enteredProducts.Add(product);
|
||||||
|
}
|
||||||
|
|
||||||
|
_cooldownTimer = CooldownDuration;
|
||||||
|
_targetPosition = ClosedAnchor.position;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnTriggerExit(Collider collider)
|
public void OnTriggerExit(Collider collider)
|
||||||
@ -63,23 +65,12 @@ public class TrashBin : MonoBehaviour
|
|||||||
_targetPosition,
|
_targetPosition,
|
||||||
Time.deltaTime * doorVelocity);
|
Time.deltaTime * doorVelocity);
|
||||||
|
|
||||||
if (_cooldownTimer > 0)
|
if (_cooldownTimer <= 0)
|
||||||
{
|
|
||||||
_cooldownTimer -= Time.deltaTime;
|
|
||||||
|
|
||||||
if (_cooldownTimer <= 0)
|
|
||||||
{
|
|
||||||
_targetPosition = OpenAnchor.position;
|
|
||||||
}
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (enteredProducts.Count == 0)
|
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_cooldownTimer -= Time.deltaTime;
|
||||||
_incinerationTimer -= Time.deltaTime;
|
_incinerationTimer -= Time.deltaTime;
|
||||||
|
|
||||||
if (_incinerationTimer <= 0)
|
if (_incinerationTimer <= 0)
|
||||||
@ -90,10 +81,12 @@ public class TrashBin : MonoBehaviour
|
|||||||
}
|
}
|
||||||
|
|
||||||
enteredProducts.Clear();
|
enteredProducts.Clear();
|
||||||
|
_incinerationTimer = IncinerationDuration;
|
||||||
|
}
|
||||||
|
|
||||||
NAudio.Play(destroyClip, transform.position, 0.33f);
|
if (_cooldownTimer <= 0)
|
||||||
enteredProducts.Clear();
|
{
|
||||||
_cooldownTimer = CooldownDuration;
|
_targetPosition = OpenAnchor.position;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,20 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
using Nothke.Interaction;
|
|
||||||
using Nothke.Interaction.Items;
|
|
||||||
|
|
||||||
public class SetItemsOnStart : MonoBehaviour
|
|
||||||
{
|
|
||||||
public Hands hands;
|
|
||||||
|
|
||||||
public GenericItem[] items;
|
|
||||||
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
foreach (var item in items)
|
|
||||||
{
|
|
||||||
hands.Take(item);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: bb13478e4c42bd7489db482354f8b915
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -7,55 +7,33 @@ public class SlidingCrane : MonoBehaviour
|
|||||||
{
|
{
|
||||||
public InertialInterpolator xMotion = InertialInterpolator.Default();
|
public InertialInterpolator xMotion = InertialInterpolator.Default();
|
||||||
public InertialInterpolator yMotion = InertialInterpolator.Default();
|
public InertialInterpolator yMotion = InertialInterpolator.Default();
|
||||||
public InertialInterpolator heightMotion = InertialInterpolator.Default();
|
|
||||||
|
|
||||||
public Transform xTransform;
|
public Transform xTransform;
|
||||||
public Transform yTransform;
|
public Transform yTransform;
|
||||||
|
|
||||||
|
|
||||||
public float yRange = 10;
|
public float yRange = 10;
|
||||||
public float xRange = 5;
|
public float xRange = 5;
|
||||||
public float heightRange = 10;
|
|
||||||
|
|
||||||
public float heightMax = -0.7f;
|
public Transform testTgt;
|
||||||
public float heightMin = -10;
|
public Vector3 target;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// if targetTrasnform is set, it will go to it. If null it will go to targetPoint
|
|
||||||
/// </summary>
|
|
||||||
public Transform targetTransform;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// if targetTrasnform is set, it will go to it. If null it will go to targetPoint
|
|
||||||
/// </summary>
|
|
||||||
public Vector3 targetPoint;
|
|
||||||
|
|
||||||
public Transform cradleTransform;
|
public Transform cradleTransform;
|
||||||
public Rigidbody cradleRb;
|
public Rigidbody cradleRb;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
targetPoint = transform.position;
|
target = transform.position;
|
||||||
xMotion.progress = 0.5f;
|
xMotion.progress = 0.5f;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
private void Update()
|
|
||||||
{
|
|
||||||
if (Input.GetKeyDown(KeyCode.V))
|
|
||||||
heightMotion.AccelerateTo(0);
|
|
||||||
if (Input.GetKeyDown(KeyCode.F))
|
|
||||||
heightMotion.AccelerateTo(1);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void FixedUpdate()
|
void FixedUpdate()
|
||||||
{
|
{
|
||||||
if (targetTransform)
|
if (testTgt)
|
||||||
targetPoint = targetTransform.position;
|
target = testTgt.position;
|
||||||
|
|
||||||
|
|
||||||
Vector3 localTarget = transform.InverseTransformPoint(targetPoint);
|
Vector3 localTarget = transform.InverseTransformPoint(target);
|
||||||
|
|
||||||
Vector2 targetPlanar = new Vector2(localTarget.x, localTarget.z);
|
Vector2 targetPlanar = new Vector2(localTarget.x, localTarget.z);
|
||||||
|
|
||||||
@ -70,13 +48,10 @@ public class SlidingCrane : MonoBehaviour
|
|||||||
|
|
||||||
xMotion.Update(Time.deltaTime);
|
xMotion.Update(Time.deltaTime);
|
||||||
yMotion.Update(Time.deltaTime);
|
yMotion.Update(Time.deltaTime);
|
||||||
heightMotion.Update(Time.deltaTime);
|
|
||||||
|
|
||||||
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
|
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
|
||||||
xTransform.localPosition = new Vector3(x, 0, 0);
|
xTransform.localPosition = new Vector3(x, 0, 0);
|
||||||
|
|
||||||
//cradleRb.MovePosition(cradleTransform.position);
|
//cradleRb.MovePosition(cradleTransform.position);
|
||||||
|
|
||||||
cradleRb.transform.localPosition = new Vector3(0, Mathf.Lerp(heightMin, heightMax, heightMotion.progress), 0);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Binary file not shown.
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fileFormatVersion: 2
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swizzle: 50462976
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|
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cookieLightType: 0
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|
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platformSettings:
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|
||||||
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buildTarget: DefaultTexturePlatform
|
|
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|
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ignorePlatformSupport: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
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|
||||||
- serializedVersion: 3
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|
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buildTarget: Standalone
|
|
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maxTextureSize: 2048
|
|
||||||
resizeAlgorithm: 0
|
|
||||||
textureFormat: -1
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|
||||||
textureCompression: 1
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|
||||||
compressionQuality: 50
|
|
||||||
crunchedCompression: 0
|
|
||||||
allowsAlphaSplitting: 0
|
|
||||||
overridden: 0
|
|
||||||
ignorePlatformSupport: 0
|
|
||||||
androidETC2FallbackOverride: 0
|
|
||||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
|
||||||
spriteSheet:
|
|
||||||
serializedVersion: 2
|
|
||||||
sprites: []
|
|
||||||
outline: []
|
|
||||||
physicsShape: []
|
|
||||||
bones: []
|
|
||||||
spriteID:
|
|
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|
|
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|
|
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|
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|
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|
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|
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mipmapLimitGroupName:
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|
|
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userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
Loading…
Reference in New Issue
Block a user