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32 Commits
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@ -91,6 +91,7 @@ namespace Nothke.Interaction.Items
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if (itemInHands) return;
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item = _item as Interactable;
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item.manager = controller;
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if (_item.Rigidbody)
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_item.Rigidbody.isKinematic = true;
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@ -147,6 +148,8 @@ namespace Nothke.Interaction.Items
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Debug.Log($"Dropped {item.name}");
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item.manager = null;
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itemInHands = null;
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item = null;
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}
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7
Assets/Scenes/test_crane.unity.meta
Normal file
7
Assets/Scenes/test_crane.unity.meta
Normal file
@ -0,0 +1,7 @@
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fileFormatVersion: 2
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@ -15,11 +15,15 @@ public class ConveyorBelt : MonoBehaviour
|
||||
public float scrollingTextureSpeedMult = 1;
|
||||
public Renderer scrollingTextureRenderer;
|
||||
|
||||
public AudioSource audioSource;
|
||||
|
||||
private void Start()
|
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{
|
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float length = audioSource.clip.length;
|
||||
audioSource.time += Random.Range(0.2f * length, 0.4f * length);
|
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audioSource.pitch = Random.Range(-0.05f, 0.05f) + speed / 2f;
|
||||
|
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startPosition = rb.position;
|
||||
|
||||
//scrollingTextureSpeedMult = -0.1625f * speed;
|
||||
}
|
||||
|
||||
private void FixedUpdate()
|
||||
|
@ -18,6 +18,7 @@ public class CranePickDrop : MonoBehaviour
|
||||
Catching,
|
||||
WaitingToCatch,
|
||||
Tansporting,
|
||||
WaitBeforeDrop,
|
||||
Finished,
|
||||
}
|
||||
|
||||
@ -29,10 +30,15 @@ public class CranePickDrop : MonoBehaviour
|
||||
{
|
||||
var otherRb = sender.triggeredCollider.attachedRigidbody;
|
||||
|
||||
if (!otherRb.GetComponent<Product>())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (otherRb && otherRb.isKinematic == false && state == State.Idle)
|
||||
{
|
||||
handlingBody = otherRb;
|
||||
crane.testTgt = handlingBody.transform;
|
||||
crane.targetTransform = handlingBody.transform;
|
||||
state = State.Catching;
|
||||
}
|
||||
}
|
||||
@ -45,6 +51,7 @@ public class CranePickDrop : MonoBehaviour
|
||||
void Start()
|
||||
{
|
||||
magnetStrength = magnet.strength;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
}
|
||||
|
||||
void Update()
|
||||
@ -58,12 +65,20 @@ public class CranePickDrop : MonoBehaviour
|
||||
state = State.Idle;
|
||||
return;
|
||||
}
|
||||
|
||||
magnet.strength = magnetStrength;
|
||||
|
||||
if (magnet.IsCloseToPlanar(handlingBody, 10f))
|
||||
{
|
||||
crane.heightMotion.AccelerateTo(0);
|
||||
}
|
||||
|
||||
if (magnet.IsCloseTo(handlingBody, 5f))
|
||||
{
|
||||
magnet.strength = magnetStrength;
|
||||
}
|
||||
|
||||
if (magnet.IsCloseTo(handlingBody, 2f))
|
||||
{
|
||||
crane.testTgt = null;
|
||||
crane.targetTransform = null;
|
||||
|
||||
state = State.WaitingToCatch;
|
||||
timer = 3;
|
||||
@ -76,16 +91,33 @@ public class CranePickDrop : MonoBehaviour
|
||||
if (timer < 0)
|
||||
{
|
||||
state = State.Tansporting;
|
||||
crane.testTgt = dropTarget;
|
||||
crane.targetTransform = dropTarget;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
}
|
||||
}
|
||||
|
||||
else if (state == State.Tansporting)
|
||||
{
|
||||
if (magnet.IsCloseToPlanar(dropTarget))
|
||||
if (magnet.IsCloseToPlanar(dropTarget, 10f))
|
||||
{
|
||||
crane.heightMotion.AccelerateTo(0);
|
||||
}
|
||||
|
||||
if (magnet.IsCloseToPlanar(dropTarget, 3f))
|
||||
{
|
||||
state = State.WaitBeforeDrop;
|
||||
timer = 3;
|
||||
}
|
||||
}
|
||||
else if (state == State.WaitBeforeDrop)
|
||||
{
|
||||
timer -= Time.deltaTime;
|
||||
|
||||
if (timer < 0)
|
||||
{
|
||||
magnet.strength = 0;
|
||||
state = State.Idle;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,14 +13,16 @@ public class LevelObjective : ScriptableObject
|
||||
{
|
||||
public ProductType Type;
|
||||
public int Quantity;
|
||||
[Range(0, 100)]
|
||||
public int MaxDefectivePercentage;
|
||||
}
|
||||
|
||||
public List<ProductQuota> Quotas;
|
||||
|
||||
public float TimeLimit;
|
||||
|
||||
[Range(0, 100)]
|
||||
public int MaxDefectivePercentage;
|
||||
|
||||
[TextArea]
|
||||
public string LevelMessage;
|
||||
|
||||
[TextArea]
|
||||
public string SuccessMessage;
|
||||
|
@ -1,5 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using TMPro;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
@ -118,21 +119,32 @@ public class Scoreboard: MonoBehaviour
|
||||
|
||||
public void UpdateText()
|
||||
{
|
||||
string text = $"Time left: {Mathf.Floor(_timeLeft)}\n";
|
||||
StringBuilder sb = new();
|
||||
|
||||
int minutes = (int) _timeLeft / 60;
|
||||
int seconds = (int) _timeLeft % 60;
|
||||
sb.Append($"Time left: {minutes}:{seconds}\n");
|
||||
|
||||
sb.Append("\n");
|
||||
|
||||
sb.Append(CurrentObjective.LevelMessage);
|
||||
|
||||
sb.Append("\n");
|
||||
sb.Append("\n");
|
||||
|
||||
foreach (var quota in CurrentObjective.Quotas)
|
||||
{
|
||||
if (ProductCounts.ContainsKey(quota.Type))
|
||||
{
|
||||
text += $"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n";
|
||||
sb.Append($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
text += $"{quota.Type.name}: 0/{quota.Quantity}\n";
|
||||
sb.Append($"{quota.Type.name}: 0/{quota.Quantity}\n");
|
||||
}
|
||||
}
|
||||
|
||||
textMesh.text = text;
|
||||
textMesh.text = sb.ToString();
|
||||
}
|
||||
|
||||
public void CountScores()
|
||||
@ -157,7 +169,7 @@ public class Scoreboard: MonoBehaviour
|
||||
|
||||
Debug.Log($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}");
|
||||
|
||||
if (CurrentObjective.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
||||
if (quota.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
||||
{
|
||||
success = false;
|
||||
Debug.LogError($"Too many broken {quota.Type.name}");
|
||||
|
@ -33,7 +33,6 @@ public class StagingManager: MonoBehaviour
|
||||
|
||||
foreach (var stageProp in FindObjectsOfType<StageProp>(true))
|
||||
{
|
||||
Debug.Log(stageProp.ActiveAtStages.HasFlag(stage));
|
||||
stageProp.gameObject.SetActive(stageProp.ActiveAtStages.HasFlag(stage));
|
||||
}
|
||||
}
|
||||
|
29
Assets/Scripts/Interactable/Hammer.cs
Normal file
29
Assets/Scripts/Interactable/Hammer.cs
Normal file
@ -0,0 +1,29 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Nothke.Interaction;
|
||||
using Nothke.Interaction.Items;
|
||||
|
||||
public class Hammer : GenericItem
|
||||
{
|
||||
private void Update()
|
||||
{
|
||||
if (manager && manager.hands.item == this)
|
||||
{
|
||||
if (Input.GetMouseButtonDown(1))
|
||||
{
|
||||
if (manager.hovered is HammerableRigidbody hammerable)
|
||||
{
|
||||
hammerable.Hammer();
|
||||
|
||||
var hands = (manager.hands as Hands);
|
||||
var hand = hands.hand;
|
||||
|
||||
hand.transform.position = manager.hit.point;
|
||||
hand.transform.localPosition += new Vector3(0f, -0.4f, 0f); // Offset to match the hammer head
|
||||
hands.ResetOffset();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Interactable/Hammer.cs.meta
Normal file
11
Assets/Scripts/Interactable/Hammer.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 05e9defb8535b9244b97ae031ed4d4ed
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -2,26 +2,17 @@
|
||||
using Nothke.Interaction.Items;
|
||||
using UnityEngine;
|
||||
|
||||
public class HammerableRigidbody: RigidbodyInteractable
|
||||
public class HammerableRigidbody : RigidbodyInteractable
|
||||
{
|
||||
public override void Use(InteractionController im)
|
||||
public void Hammer()
|
||||
{
|
||||
manager = im;
|
||||
|
||||
if (im.hands.item == null)
|
||||
{
|
||||
base.Use(im);
|
||||
return;
|
||||
}
|
||||
|
||||
var product = GetComponentInChildren<Product>();
|
||||
|
||||
if (!product)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||
|
||||
clip.Play(
|
||||
transform.position,
|
||||
Random.Range(0.8f, 1.2f));
|
||||
|
@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
public class Converter: MonoBehaviour, IResetable
|
||||
{
|
||||
@ -10,13 +11,17 @@ public class Converter: MonoBehaviour, IResetable
|
||||
public ProductType expectedReagent;
|
||||
public Transform outputPoint;
|
||||
public ProductType conversionProduct;
|
||||
|
||||
public bool introduceDefect;
|
||||
|
||||
public int CurrentHealth;
|
||||
public int MaxHealth;
|
||||
|
||||
public float conversionDuration = 5f;
|
||||
private float _conversionTimer;
|
||||
|
||||
public AudioClip conversionClip;
|
||||
public AudioClip launchClip;
|
||||
|
||||
public Transform refuseLauncher;
|
||||
public float launchPower = 10f;
|
||||
|
||||
@ -62,14 +67,26 @@ public class Converter: MonoBehaviour, IResetable
|
||||
|
||||
if (inputProducts[0].Type == expectedReagent)
|
||||
{
|
||||
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
||||
if (!introduceDefect)
|
||||
{
|
||||
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
||||
}
|
||||
else
|
||||
{
|
||||
Spawner.SpawnProduct(conversionProduct);
|
||||
}
|
||||
|
||||
inputProducts.RemoveAt(0);
|
||||
Destroy(currentProduct);
|
||||
|
||||
NAudio.Play(conversionClip, transform.position, 0.75f);
|
||||
}
|
||||
else
|
||||
{
|
||||
Expel(inputProducts[0]);
|
||||
inputProducts.RemoveAt(0);
|
||||
|
||||
NAudio.Play(launchClip, transform.position);
|
||||
}
|
||||
|
||||
_conversionTimer = conversionDuration;
|
||||
|
@ -6,6 +6,8 @@ public class ProductSpawner: MonoBehaviour
|
||||
public List<Transform> PossibleOrientations;
|
||||
public Vector2 yRotation;
|
||||
|
||||
public AudioClip spawnClip;
|
||||
|
||||
public void SpawnProduct(ProductType type)
|
||||
{
|
||||
var randomIndex = Random.Range(0, PossibleOrientations.Count);
|
||||
@ -15,6 +17,11 @@ public class ProductSpawner: MonoBehaviour
|
||||
randomOrientation.rotation;
|
||||
|
||||
ProductType.SpawnProduct(type, transform, randomOrientation.position, rotation);
|
||||
|
||||
if (spawnClip)
|
||||
{
|
||||
NAudio.Play(spawnClip, transform.position);
|
||||
}
|
||||
}
|
||||
|
||||
public void SpawnProduct(ProductType type, DefectType defect)
|
||||
|
@ -6,7 +6,7 @@ public class TrashBin : MonoBehaviour
|
||||
public float CooldownDuration;
|
||||
private float _cooldownTimer;
|
||||
|
||||
private float _incinerationTimer = 1f;
|
||||
private float _incinerationTimer;
|
||||
public float IncinerationDuration = 1f;
|
||||
|
||||
public float doorVelocity = 5f;
|
||||
@ -14,35 +14,33 @@ public class TrashBin : MonoBehaviour
|
||||
public Transform OpenAnchor;
|
||||
public Transform ClosedAnchor;
|
||||
private Vector3 _targetPosition;
|
||||
|
||||
public AudioClip destroyClip;
|
||||
|
||||
List<Product> enteredProducts = new List<Product>();
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_targetPosition = OpenAnchor.position;
|
||||
_incinerationTimer = IncinerationDuration;
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider otherCollider)
|
||||
{
|
||||
var rb = otherCollider.GetComponentInParent<Rigidbody>();
|
||||
var product = otherCollider.GetComponentInParent<Product>();
|
||||
|
||||
if (!rb)
|
||||
if (product == null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var product = otherCollider.GetComponentInParent<Product>();
|
||||
|
||||
if (product)
|
||||
if (!enteredProducts.Contains(product))
|
||||
{
|
||||
if (!enteredProducts.Contains(product))
|
||||
{
|
||||
enteredProducts.Add(product);
|
||||
}
|
||||
|
||||
_cooldownTimer = CooldownDuration;
|
||||
_targetPosition = ClosedAnchor.position;
|
||||
enteredProducts.Add(product);
|
||||
}
|
||||
|
||||
_incinerationTimer = IncinerationDuration;
|
||||
_targetPosition = ClosedAnchor.position;
|
||||
}
|
||||
|
||||
public void OnTriggerExit(Collider collider)
|
||||
@ -65,12 +63,23 @@ public class TrashBin : MonoBehaviour
|
||||
_targetPosition,
|
||||
Time.deltaTime * doorVelocity);
|
||||
|
||||
if (_cooldownTimer <= 0)
|
||||
if (_cooldownTimer > 0)
|
||||
{
|
||||
_cooldownTimer -= Time.deltaTime;
|
||||
|
||||
if (_cooldownTimer <= 0)
|
||||
{
|
||||
_targetPosition = OpenAnchor.position;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (enteredProducts.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cooldownTimer -= Time.deltaTime;
|
||||
_incinerationTimer -= Time.deltaTime;
|
||||
|
||||
if (_incinerationTimer <= 0)
|
||||
@ -81,12 +90,10 @@ public class TrashBin : MonoBehaviour
|
||||
}
|
||||
|
||||
enteredProducts.Clear();
|
||||
_incinerationTimer = IncinerationDuration;
|
||||
}
|
||||
|
||||
if (_cooldownTimer <= 0)
|
||||
{
|
||||
_targetPosition = OpenAnchor.position;
|
||||
|
||||
NAudio.Play(destroyClip, transform.position, 0.33f);
|
||||
enteredProducts.Clear();
|
||||
_cooldownTimer = CooldownDuration;
|
||||
}
|
||||
}
|
||||
}
|
20
Assets/Scripts/SetItemsOnStart.cs
Normal file
20
Assets/Scripts/SetItemsOnStart.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Nothke.Interaction;
|
||||
using Nothke.Interaction.Items;
|
||||
|
||||
public class SetItemsOnStart : MonoBehaviour
|
||||
{
|
||||
public Hands hands;
|
||||
|
||||
public GenericItem[] items;
|
||||
|
||||
void Start()
|
||||
{
|
||||
foreach (var item in items)
|
||||
{
|
||||
hands.Take(item);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/SetItemsOnStart.cs.meta
Normal file
11
Assets/Scripts/SetItemsOnStart.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bb13478e4c42bd7489db482354f8b915
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -7,33 +7,55 @@ public class SlidingCrane : MonoBehaviour
|
||||
{
|
||||
public InertialInterpolator xMotion = InertialInterpolator.Default();
|
||||
public InertialInterpolator yMotion = InertialInterpolator.Default();
|
||||
public InertialInterpolator heightMotion = InertialInterpolator.Default();
|
||||
|
||||
public Transform xTransform;
|
||||
public Transform yTransform;
|
||||
|
||||
|
||||
public float yRange = 10;
|
||||
public float xRange = 5;
|
||||
public float heightRange = 10;
|
||||
|
||||
public Transform testTgt;
|
||||
public Vector3 target;
|
||||
public float heightMax = -0.7f;
|
||||
public float heightMin = -10;
|
||||
|
||||
/// <summary>
|
||||
/// if targetTrasnform is set, it will go to it. If null it will go to targetPoint
|
||||
/// </summary>
|
||||
public Transform targetTransform;
|
||||
|
||||
/// <summary>
|
||||
/// if targetTrasnform is set, it will go to it. If null it will go to targetPoint
|
||||
/// </summary>
|
||||
public Vector3 targetPoint;
|
||||
|
||||
public Transform cradleTransform;
|
||||
public Rigidbody cradleRb;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
target = transform.position;
|
||||
targetPoint = transform.position;
|
||||
xMotion.progress = 0.5f;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.V))
|
||||
heightMotion.AccelerateTo(0);
|
||||
if (Input.GetKeyDown(KeyCode.F))
|
||||
heightMotion.AccelerateTo(1);
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (testTgt)
|
||||
target = testTgt.position;
|
||||
if (targetTransform)
|
||||
targetPoint = targetTransform.position;
|
||||
|
||||
|
||||
Vector3 localTarget = transform.InverseTransformPoint(target);
|
||||
Vector3 localTarget = transform.InverseTransformPoint(targetPoint);
|
||||
|
||||
Vector2 targetPlanar = new Vector2(localTarget.x, localTarget.z);
|
||||
|
||||
@ -48,10 +70,13 @@ public class SlidingCrane : MonoBehaviour
|
||||
|
||||
xMotion.Update(Time.deltaTime);
|
||||
yMotion.Update(Time.deltaTime);
|
||||
heightMotion.Update(Time.deltaTime);
|
||||
|
||||
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
|
||||
xTransform.localPosition = new Vector3(x, 0, 0);
|
||||
|
||||
//cradleRb.MovePosition(cradleTransform.position);
|
||||
|
||||
cradleRb.transform.localPosition = new Vector3(0, Mathf.Lerp(heightMin, heightMax, heightMotion.progress), 0);
|
||||
}
|
||||
}
|
||||
|
BIN
Assets/Textures/machine_texture.jpg
Normal file
BIN
Assets/Textures/machine_texture.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 20 KiB |
114
Assets/Textures/machine_texture.jpg.meta
Normal file
114
Assets/Textures/machine_texture.jpg.meta
Normal file
@ -0,0 +1,114 @@
|
||||
fileFormatVersion: 2
|
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guid: b218b1b0a768a7847af2134b02f4c300
|
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TextureImporter:
|
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internalIDToNameTable: []
|
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externalObjects: {}
|
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serializedVersion: 13
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mipmaps:
|
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mipMapMode: 0
|
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enableMipMap: 1
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
|
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
|
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bumpmap:
|
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convertToNormalMap: 0
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externalNormalMap: 0
|
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heightScale: 0.25
|
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normalMapFilter: 0
|
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flipGreenChannel: 0
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isReadable: 0
|
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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grayScaleToAlpha: 0
|
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generateCubemap: 6
|
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cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
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filterMode: 0
|
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aniso: 1
|
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mipBias: 0
|
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wrapU: 0
|
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|
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|
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nPOTScale: 1
|
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lightmap: 0
|
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compressionQuality: 50
|
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spriteMode: 0
|
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spriteExtrude: 1
|
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spriteMeshType: 1
|
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alignment: 0
|
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spritePivot: {x: 0.5, y: 0.5}
|
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spritePixelsToUnits: 100
|
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
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alphaUsage: 1
|
||||
alphaIsTransparency: 0
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 0
|
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textureShape: 1
|
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singleChannelComponent: 0
|
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flipbookRows: 1
|
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flipbookColumns: 1
|
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|
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compressionQualitySet: 0
|
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|
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ignorePngGamma: 0
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applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 3
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
|
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crunchedCompression: 0
|
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allowsAlphaSplitting: 0
|
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overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 3
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites: []
|
||||
outline: []
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
nameFileIdTable: {}
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
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userData:
|
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assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Reference in New Issue
Block a user