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77 changed files with 2069 additions and 92264 deletions

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normalSmoothingSource: 0
referencedClips: []
importAnimation: 1
humanDescription:
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skeleton: []
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foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
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View File

@ -91,7 +91,6 @@ namespace Nothke.Interaction.Items
if (itemInHands) return;
item = _item as Interactable;
item.manager = controller;
if (_item.Rigidbody)
_item.Rigidbody.isKinematic = true;
@ -148,8 +147,6 @@ namespace Nothke.Interaction.Items
Debug.Log($"Dropped {item.name}");
item.manager = null;
itemInHands = null;
item = null;
}

View File

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View File

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@ -15,15 +15,11 @@ public class ConveyorBelt : MonoBehaviour
public float scrollingTextureSpeedMult = 1;
public Renderer scrollingTextureRenderer;
public AudioSource audioSource;
private void Start()
{
float length = audioSource.clip.length;
audioSource.time += Random.Range(0.2f * length, 0.4f * length);
audioSource.pitch = Random.Range(-0.05f, 0.05f) + speed / 2f;
startPosition = rb.position;
//scrollingTextureSpeedMult = -0.1625f * speed;
}
private void FixedUpdate()

View File

@ -18,7 +18,6 @@ public class CranePickDrop : MonoBehaviour
Catching,
WaitingToCatch,
Tansporting,
WaitBeforeDrop,
Finished,
}
@ -30,15 +29,10 @@ public class CranePickDrop : MonoBehaviour
{
var otherRb = sender.triggeredCollider.attachedRigidbody;
if (!otherRb.GetComponent<Product>())
{
return;
}
if (otherRb && otherRb.isKinematic == false && state == State.Idle)
{
handlingBody = otherRb;
crane.targetTransform = handlingBody.transform;
crane.testTgt = handlingBody.transform;
state = State.Catching;
}
}
@ -51,7 +45,6 @@ public class CranePickDrop : MonoBehaviour
void Start()
{
magnetStrength = magnet.strength;
crane.heightMotion.AccelerateTo(1);
}
void Update()
@ -66,19 +59,11 @@ public class CranePickDrop : MonoBehaviour
return;
}
if (magnet.IsCloseToPlanar(handlingBody, 10f))
{
crane.heightMotion.AccelerateTo(0);
}
if (magnet.IsCloseTo(handlingBody, 5f))
{
magnet.strength = magnetStrength;
}
if (magnet.IsCloseTo(handlingBody, 2f))
{
crane.targetTransform = null;
crane.testTgt = null;
state = State.WaitingToCatch;
timer = 3;
@ -91,33 +76,16 @@ public class CranePickDrop : MonoBehaviour
if (timer < 0)
{
state = State.Tansporting;
crane.targetTransform = dropTarget;
crane.heightMotion.AccelerateTo(1);
crane.testTgt = dropTarget;
}
}
else if (state == State.Tansporting)
{
if (magnet.IsCloseToPlanar(dropTarget, 10f))
{
crane.heightMotion.AccelerateTo(0);
}
if (magnet.IsCloseToPlanar(dropTarget, 3f))
{
state = State.WaitBeforeDrop;
timer = 3;
}
}
else if (state == State.WaitBeforeDrop)
{
timer -= Time.deltaTime;
if (timer < 0)
if (magnet.IsCloseToPlanar(dropTarget))
{
magnet.strength = 0;
state = State.Idle;
crane.heightMotion.AccelerateTo(1);
}
}
}

View File

@ -13,16 +13,14 @@ public class LevelObjective : ScriptableObject
{
public ProductType Type;
public int Quantity;
[Range(0, 100)]
public int MaxDefectivePercentage;
}
public List<ProductQuota> Quotas;
public float TimeLimit;
[TextArea]
public string LevelMessage;
[Range(0, 100)]
public int MaxDefectivePercentage;
[TextArea]
public string SuccessMessage;

View File

@ -1,6 +1,5 @@
using System;
using System.Collections.Generic;
using System.Text;
using TMPro;
using UnityEditor;
using UnityEngine;
@ -119,32 +118,21 @@ public class Scoreboard: MonoBehaviour
public void UpdateText()
{
StringBuilder sb = new();
int minutes = (int) _timeLeft / 60;
int seconds = (int) _timeLeft % 60;
sb.Append($"Time left: {minutes}:{seconds}\n");
sb.Append("\n");
sb.Append(CurrentObjective.LevelMessage);
sb.Append("\n");
sb.Append("\n");
string text = $"Time left: {Mathf.Floor(_timeLeft)}\n";
foreach (var quota in CurrentObjective.Quotas)
{
if (ProductCounts.ContainsKey(quota.Type))
{
sb.Append($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n");
text += $"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n";
}
else
{
sb.Append($"{quota.Type.name}: 0/{quota.Quantity}\n");
text += $"{quota.Type.name}: 0/{quota.Quantity}\n";
}
}
textMesh.text = sb.ToString();
textMesh.text = text;
}
public void CountScores()
@ -169,7 +157,7 @@ public class Scoreboard: MonoBehaviour
Debug.Log($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}");
if (quota.MaxDefectivePercentage < DefectPercentage(quota.Type))
if (CurrentObjective.MaxDefectivePercentage < DefectPercentage(quota.Type))
{
success = false;
Debug.LogError($"Too many broken {quota.Type.name}");

View File

@ -33,6 +33,7 @@ public class StagingManager: MonoBehaviour
foreach (var stageProp in FindObjectsOfType<StageProp>(true))
{
Debug.Log(stageProp.ActiveAtStages.HasFlag(stage));
stageProp.gameObject.SetActive(stageProp.ActiveAtStages.HasFlag(stage));
}
}

View File

@ -1,29 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Nothke.Interaction;
using Nothke.Interaction.Items;
public class Hammer : GenericItem
{
private void Update()
{
if (manager && manager.hands.item == this)
{
if (Input.GetMouseButtonDown(1))
{
if (manager.hovered is HammerableRigidbody hammerable)
{
hammerable.Hammer();
var hands = (manager.hands as Hands);
var hand = hands.hand;
hand.transform.position = manager.hit.point;
hand.transform.localPosition += new Vector3(0f, -0.4f, 0f); // Offset to match the hammer head
hands.ResetOffset();
}
}
}
}
}

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@ -1,11 +0,0 @@
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@ -4,15 +4,24 @@ using UnityEngine;
public class HammerableRigidbody: RigidbodyInteractable
{
public void Hammer()
public override void Use(InteractionController im)
{
manager = im;
if (im.hands.item == null)
{
base.Use(im);
return;
}
var product = GetComponentInChildren<Product>();
if (!product)
{
return;
}
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
clip.Play(
transform.position,
Random.Range(0.8f, 1.2f));

View File

@ -1,7 +1,6 @@
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Serialization;
public class Converter: MonoBehaviour, IResetable
{
@ -11,7 +10,6 @@ public class Converter: MonoBehaviour, IResetable
public ProductType expectedReagent;
public Transform outputPoint;
public ProductType conversionProduct;
public bool introduceDefect;
public int CurrentHealth;
public int MaxHealth;
@ -19,9 +17,6 @@ public class Converter: MonoBehaviour, IResetable
public float conversionDuration = 5f;
private float _conversionTimer;
public AudioClip conversionClip;
public AudioClip launchClip;
public Transform refuseLauncher;
public float launchPower = 10f;
@ -66,27 +61,15 @@ public class Converter: MonoBehaviour, IResetable
var currentProduct = inputProducts[0];
if (inputProducts[0].Type == expectedReagent)
{
if (!introduceDefect)
{
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
}
else
{
Spawner.SpawnProduct(conversionProduct);
}
inputProducts.RemoveAt(0);
Destroy(currentProduct);
NAudio.Play(conversionClip, transform.position, 0.75f);
}
else
{
Expel(inputProducts[0]);
inputProducts.RemoveAt(0);
NAudio.Play(launchClip, transform.position);
}
_conversionTimer = conversionDuration;

View File

@ -6,8 +6,6 @@ public class ProductSpawner: MonoBehaviour
public List<Transform> PossibleOrientations;
public Vector2 yRotation;
public AudioClip spawnClip;
public void SpawnProduct(ProductType type)
{
var randomIndex = Random.Range(0, PossibleOrientations.Count);
@ -17,11 +15,6 @@ public class ProductSpawner: MonoBehaviour
randomOrientation.rotation;
ProductType.SpawnProduct(type, transform, randomOrientation.position, rotation);
if (spawnClip)
{
NAudio.Play(spawnClip, transform.position);
}
}
public void SpawnProduct(ProductType type, DefectType defect)

View File

@ -6,7 +6,7 @@ public class TrashBin : MonoBehaviour
public float CooldownDuration;
private float _cooldownTimer;
private float _incinerationTimer;
private float _incinerationTimer = 1f;
public float IncinerationDuration = 1f;
public float doorVelocity = 5f;
@ -15,33 +15,35 @@ public class TrashBin : MonoBehaviour
public Transform ClosedAnchor;
private Vector3 _targetPosition;
public AudioClip destroyClip;
List<Product> enteredProducts = new List<Product>();
public void Start()
{
_targetPosition = OpenAnchor.position;
_incinerationTimer = IncinerationDuration;
}
public void OnTriggerEnter(Collider otherCollider)
{
var product = otherCollider.GetComponentInParent<Product>();
var rb = otherCollider.GetComponentInParent<Rigidbody>();
if (product == null)
if (!rb)
{
return;
}
var product = otherCollider.GetComponentInParent<Product>();
if (product)
{
if (!enteredProducts.Contains(product))
{
enteredProducts.Add(product);
}
_incinerationTimer = IncinerationDuration;
_cooldownTimer = CooldownDuration;
_targetPosition = ClosedAnchor.position;
}
}
public void OnTriggerExit(Collider collider)
{
@ -63,23 +65,12 @@ public class TrashBin : MonoBehaviour
_targetPosition,
Time.deltaTime * doorVelocity);
if (_cooldownTimer > 0)
{
_cooldownTimer -= Time.deltaTime;
if (_cooldownTimer <= 0)
{
_targetPosition = OpenAnchor.position;
}
return;
}
if (enteredProducts.Count == 0)
{
return;
}
_cooldownTimer -= Time.deltaTime;
_incinerationTimer -= Time.deltaTime;
if (_incinerationTimer <= 0)
@ -90,10 +81,12 @@ public class TrashBin : MonoBehaviour
}
enteredProducts.Clear();
_incinerationTimer = IncinerationDuration;
}
NAudio.Play(destroyClip, transform.position, 0.33f);
enteredProducts.Clear();
_cooldownTimer = CooldownDuration;
if (_cooldownTimer <= 0)
{
_targetPosition = OpenAnchor.position;
}
}
}

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@ -1,20 +0,0 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Nothke.Interaction;
using Nothke.Interaction.Items;
public class SetItemsOnStart : MonoBehaviour
{
public Hands hands;
public GenericItem[] items;
void Start()
{
foreach (var item in items)
{
hands.Take(item);
}
}
}

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@ -7,55 +7,33 @@ public class SlidingCrane : MonoBehaviour
{
public InertialInterpolator xMotion = InertialInterpolator.Default();
public InertialInterpolator yMotion = InertialInterpolator.Default();
public InertialInterpolator heightMotion = InertialInterpolator.Default();
public Transform xTransform;
public Transform yTransform;
public float yRange = 10;
public float xRange = 5;
public float heightRange = 10;
public float heightMax = -0.7f;
public float heightMin = -10;
/// <summary>
/// if targetTrasnform is set, it will go to it. If null it will go to targetPoint
/// </summary>
public Transform targetTransform;
/// <summary>
/// if targetTrasnform is set, it will go to it. If null it will go to targetPoint
/// </summary>
public Vector3 targetPoint;
public Transform testTgt;
public Vector3 target;
public Transform cradleTransform;
public Rigidbody cradleRb;
private void Start()
{
targetPoint = transform.position;
target = transform.position;
xMotion.progress = 0.5f;
}
private void Update()
{
if (Input.GetKeyDown(KeyCode.V))
heightMotion.AccelerateTo(0);
if (Input.GetKeyDown(KeyCode.F))
heightMotion.AccelerateTo(1);
}
void FixedUpdate()
{
if (targetTransform)
targetPoint = targetTransform.position;
if (testTgt)
target = testTgt.position;
Vector3 localTarget = transform.InverseTransformPoint(targetPoint);
Vector3 localTarget = transform.InverseTransformPoint(target);
Vector2 targetPlanar = new Vector2(localTarget.x, localTarget.z);
@ -70,13 +48,10 @@ public class SlidingCrane : MonoBehaviour
xMotion.Update(Time.deltaTime);
yMotion.Update(Time.deltaTime);
heightMotion.Update(Time.deltaTime);
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
xTransform.localPosition = new Vector3(x, 0, 0);
//cradleRb.MovePosition(cradleTransform.position);
cradleRb.transform.localPosition = new Vector3(0, Mathf.Lerp(heightMin, heightMax, heightMotion.progress), 0);
}
}

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