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5972019352
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@ -15,15 +15,11 @@ public class ConveyorBelt : MonoBehaviour
|
||||
public float scrollingTextureSpeedMult = 1;
|
||||
public Renderer scrollingTextureRenderer;
|
||||
|
||||
public AudioSource audioSource;
|
||||
|
||||
private void Start()
|
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{
|
||||
float length = audioSource.clip.length;
|
||||
audioSource.time += Random.Range(0.2f * length, 0.4f * length);
|
||||
audioSource.pitch = Random.Range(-0.05f, 0.05f) + speed / 2f;
|
||||
|
||||
startPosition = rb.position;
|
||||
|
||||
//scrollingTextureSpeedMult = -0.1625f * speed;
|
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}
|
||||
|
||||
private void FixedUpdate()
|
||||
|
@ -18,7 +18,6 @@ public class CranePickDrop : MonoBehaviour
|
||||
Catching,
|
||||
WaitingToCatch,
|
||||
Tansporting,
|
||||
WaitBeforeDrop,
|
||||
Finished,
|
||||
}
|
||||
|
||||
@ -30,15 +29,10 @@ public class CranePickDrop : MonoBehaviour
|
||||
{
|
||||
var otherRb = sender.triggeredCollider.attachedRigidbody;
|
||||
|
||||
if (!otherRb.GetComponent<Product>())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (otherRb && otherRb.isKinematic == false && state == State.Idle)
|
||||
{
|
||||
handlingBody = otherRb;
|
||||
crane.targetTransform = handlingBody.transform;
|
||||
crane.testTgt = handlingBody.transform;
|
||||
state = State.Catching;
|
||||
}
|
||||
}
|
||||
@ -51,7 +45,6 @@ public class CranePickDrop : MonoBehaviour
|
||||
void Start()
|
||||
{
|
||||
magnetStrength = magnet.strength;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
}
|
||||
|
||||
void Update()
|
||||
@ -66,19 +59,11 @@ public class CranePickDrop : MonoBehaviour
|
||||
return;
|
||||
}
|
||||
|
||||
if (magnet.IsCloseToPlanar(handlingBody, 10f))
|
||||
{
|
||||
crane.heightMotion.AccelerateTo(0);
|
||||
}
|
||||
|
||||
if (magnet.IsCloseTo(handlingBody, 5f))
|
||||
{
|
||||
magnet.strength = magnetStrength;
|
||||
}
|
||||
|
||||
if (magnet.IsCloseTo(handlingBody, 2f))
|
||||
{
|
||||
crane.targetTransform = null;
|
||||
crane.testTgt = null;
|
||||
|
||||
state = State.WaitingToCatch;
|
||||
timer = 3;
|
||||
@ -91,33 +76,16 @@ public class CranePickDrop : MonoBehaviour
|
||||
if (timer < 0)
|
||||
{
|
||||
state = State.Tansporting;
|
||||
crane.targetTransform = dropTarget;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
crane.testTgt = dropTarget;
|
||||
}
|
||||
}
|
||||
|
||||
else if (state == State.Tansporting)
|
||||
{
|
||||
if (magnet.IsCloseToPlanar(dropTarget, 10f))
|
||||
{
|
||||
crane.heightMotion.AccelerateTo(0);
|
||||
}
|
||||
|
||||
if (magnet.IsCloseToPlanar(dropTarget, 3f))
|
||||
{
|
||||
state = State.WaitBeforeDrop;
|
||||
timer = 3;
|
||||
}
|
||||
}
|
||||
else if (state == State.WaitBeforeDrop)
|
||||
{
|
||||
timer -= Time.deltaTime;
|
||||
|
||||
if (timer < 0)
|
||||
if (magnet.IsCloseToPlanar(dropTarget))
|
||||
{
|
||||
magnet.strength = 0;
|
||||
state = State.Idle;
|
||||
crane.heightMotion.AccelerateTo(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,16 +13,14 @@ public class LevelObjective : ScriptableObject
|
||||
{
|
||||
public ProductType Type;
|
||||
public int Quantity;
|
||||
[Range(0, 100)]
|
||||
public int MaxDefectivePercentage;
|
||||
}
|
||||
|
||||
public List<ProductQuota> Quotas;
|
||||
|
||||
public float TimeLimit;
|
||||
|
||||
[TextArea]
|
||||
public string LevelMessage;
|
||||
[Range(0, 100)]
|
||||
public int MaxDefectivePercentage;
|
||||
|
||||
[TextArea]
|
||||
public string SuccessMessage;
|
||||
|
@ -1,6 +1,5 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using TMPro;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
@ -119,32 +118,21 @@ public class Scoreboard: MonoBehaviour
|
||||
|
||||
public void UpdateText()
|
||||
{
|
||||
StringBuilder sb = new();
|
||||
|
||||
int minutes = (int) _timeLeft / 60;
|
||||
int seconds = (int) _timeLeft % 60;
|
||||
sb.Append($"Time left: {minutes}:{seconds}\n");
|
||||
|
||||
sb.Append("\n");
|
||||
|
||||
sb.Append(CurrentObjective.LevelMessage);
|
||||
|
||||
sb.Append("\n");
|
||||
sb.Append("\n");
|
||||
string text = $"Time left: {Mathf.Floor(_timeLeft)}\n";
|
||||
|
||||
foreach (var quota in CurrentObjective.Quotas)
|
||||
{
|
||||
if (ProductCounts.ContainsKey(quota.Type))
|
||||
{
|
||||
sb.Append($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n");
|
||||
text += $"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}\n";
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.Append($"{quota.Type.name}: 0/{quota.Quantity}\n");
|
||||
text += $"{quota.Type.name}: 0/{quota.Quantity}\n";
|
||||
}
|
||||
}
|
||||
|
||||
textMesh.text = sb.ToString();
|
||||
textMesh.text = text;
|
||||
}
|
||||
|
||||
public void CountScores()
|
||||
@ -169,7 +157,7 @@ public class Scoreboard: MonoBehaviour
|
||||
|
||||
Debug.Log($"{quota.Type.name}: {TotalCount(quota.Type)}/{quota.Quantity}");
|
||||
|
||||
if (quota.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
||||
if (CurrentObjective.MaxDefectivePercentage < DefectPercentage(quota.Type))
|
||||
{
|
||||
success = false;
|
||||
Debug.LogError($"Too many broken {quota.Type.name}");
|
||||
|
@ -33,6 +33,7 @@ public class StagingManager: MonoBehaviour
|
||||
|
||||
foreach (var stageProp in FindObjectsOfType<StageProp>(true))
|
||||
{
|
||||
Debug.Log(stageProp.ActiveAtStages.HasFlag(stage));
|
||||
stageProp.gameObject.SetActive(stageProp.ActiveAtStages.HasFlag(stage));
|
||||
}
|
||||
}
|
||||
|
@ -1,29 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Nothke.Interaction;
|
||||
using Nothke.Interaction.Items;
|
||||
|
||||
public class Hammer : GenericItem
|
||||
{
|
||||
private void Update()
|
||||
{
|
||||
if (manager && manager.hands.item == this)
|
||||
{
|
||||
if (Input.GetMouseButtonDown(1))
|
||||
{
|
||||
if (manager.hovered is HammerableRigidbody hammerable)
|
||||
{
|
||||
hammerable.Hammer();
|
||||
|
||||
var hands = (manager.hands as Hands);
|
||||
var hand = hands.hand;
|
||||
|
||||
hand.transform.position = manager.hit.point;
|
||||
hand.transform.localPosition += new Vector3(0f, -0.4f, 0f); // Offset to match the hammer head
|
||||
hands.ResetOffset();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 05e9defb8535b9244b97ae031ed4d4ed
|
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
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||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
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@ -2,17 +2,26 @@
|
||||
using Nothke.Interaction.Items;
|
||||
using UnityEngine;
|
||||
|
||||
public class HammerableRigidbody : RigidbodyInteractable
|
||||
public class HammerableRigidbody: RigidbodyInteractable
|
||||
{
|
||||
public void Hammer()
|
||||
public override void Use(InteractionController im)
|
||||
{
|
||||
manager = im;
|
||||
|
||||
if (im.hands.item == null)
|
||||
{
|
||||
base.Use(im);
|
||||
return;
|
||||
}
|
||||
|
||||
var product = GetComponentInChildren<Product>();
|
||||
|
||||
if (!product)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var clip = product.Type.SelectClip(product.Defect != DefectType.None);
|
||||
|
||||
clip.Play(
|
||||
transform.position,
|
||||
Random.Range(0.8f, 1.2f));
|
||||
|
@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
|
||||
public class Converter: MonoBehaviour, IResetable
|
||||
{
|
||||
@ -11,7 +10,6 @@ public class Converter: MonoBehaviour, IResetable
|
||||
public ProductType expectedReagent;
|
||||
public Transform outputPoint;
|
||||
public ProductType conversionProduct;
|
||||
public bool introduceDefect;
|
||||
|
||||
public int CurrentHealth;
|
||||
public int MaxHealth;
|
||||
@ -19,9 +17,6 @@ public class Converter: MonoBehaviour, IResetable
|
||||
public float conversionDuration = 5f;
|
||||
private float _conversionTimer;
|
||||
|
||||
public AudioClip conversionClip;
|
||||
public AudioClip launchClip;
|
||||
|
||||
public Transform refuseLauncher;
|
||||
public float launchPower = 10f;
|
||||
|
||||
@ -66,27 +61,15 @@ public class Converter: MonoBehaviour, IResetable
|
||||
var currentProduct = inputProducts[0];
|
||||
|
||||
if (inputProducts[0].Type == expectedReagent)
|
||||
{
|
||||
if (!introduceDefect)
|
||||
{
|
||||
Spawner.SpawnProduct(conversionProduct, currentProduct.Defect);
|
||||
}
|
||||
else
|
||||
{
|
||||
Spawner.SpawnProduct(conversionProduct);
|
||||
}
|
||||
|
||||
inputProducts.RemoveAt(0);
|
||||
Destroy(currentProduct);
|
||||
|
||||
NAudio.Play(conversionClip, transform.position, 0.75f);
|
||||
}
|
||||
else
|
||||
{
|
||||
Expel(inputProducts[0]);
|
||||
inputProducts.RemoveAt(0);
|
||||
|
||||
NAudio.Play(launchClip, transform.position);
|
||||
}
|
||||
|
||||
_conversionTimer = conversionDuration;
|
||||
|
@ -6,8 +6,6 @@ public class ProductSpawner: MonoBehaviour
|
||||
public List<Transform> PossibleOrientations;
|
||||
public Vector2 yRotation;
|
||||
|
||||
public AudioClip spawnClip;
|
||||
|
||||
public void SpawnProduct(ProductType type)
|
||||
{
|
||||
var randomIndex = Random.Range(0, PossibleOrientations.Count);
|
||||
@ -17,11 +15,6 @@ public class ProductSpawner: MonoBehaviour
|
||||
randomOrientation.rotation;
|
||||
|
||||
ProductType.SpawnProduct(type, transform, randomOrientation.position, rotation);
|
||||
|
||||
if (spawnClip)
|
||||
{
|
||||
NAudio.Play(spawnClip, transform.position);
|
||||
}
|
||||
}
|
||||
|
||||
public void SpawnProduct(ProductType type, DefectType defect)
|
||||
|
@ -6,7 +6,7 @@ public class TrashBin : MonoBehaviour
|
||||
public float CooldownDuration;
|
||||
private float _cooldownTimer;
|
||||
|
||||
private float _incinerationTimer;
|
||||
private float _incinerationTimer = 1f;
|
||||
public float IncinerationDuration = 1f;
|
||||
|
||||
public float doorVelocity = 5f;
|
||||
@ -15,33 +15,35 @@ public class TrashBin : MonoBehaviour
|
||||
public Transform ClosedAnchor;
|
||||
private Vector3 _targetPosition;
|
||||
|
||||
public AudioClip destroyClip;
|
||||
|
||||
List<Product> enteredProducts = new List<Product>();
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_targetPosition = OpenAnchor.position;
|
||||
_incinerationTimer = IncinerationDuration;
|
||||
}
|
||||
|
||||
public void OnTriggerEnter(Collider otherCollider)
|
||||
{
|
||||
var product = otherCollider.GetComponentInParent<Product>();
|
||||
var rb = otherCollider.GetComponentInParent<Rigidbody>();
|
||||
|
||||
if (product == null)
|
||||
if (!rb)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var product = otherCollider.GetComponentInParent<Product>();
|
||||
|
||||
if (product)
|
||||
{
|
||||
if (!enteredProducts.Contains(product))
|
||||
{
|
||||
enteredProducts.Add(product);
|
||||
}
|
||||
|
||||
_incinerationTimer = IncinerationDuration;
|
||||
_cooldownTimer = CooldownDuration;
|
||||
_targetPosition = ClosedAnchor.position;
|
||||
}
|
||||
}
|
||||
|
||||
public void OnTriggerExit(Collider collider)
|
||||
{
|
||||
@ -63,23 +65,12 @@ public class TrashBin : MonoBehaviour
|
||||
_targetPosition,
|
||||
Time.deltaTime * doorVelocity);
|
||||
|
||||
if (_cooldownTimer > 0)
|
||||
{
|
||||
_cooldownTimer -= Time.deltaTime;
|
||||
|
||||
if (_cooldownTimer <= 0)
|
||||
{
|
||||
_targetPosition = OpenAnchor.position;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (enteredProducts.Count == 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_cooldownTimer -= Time.deltaTime;
|
||||
_incinerationTimer -= Time.deltaTime;
|
||||
|
||||
if (_incinerationTimer <= 0)
|
||||
@ -90,10 +81,12 @@ public class TrashBin : MonoBehaviour
|
||||
}
|
||||
|
||||
enteredProducts.Clear();
|
||||
_incinerationTimer = IncinerationDuration;
|
||||
}
|
||||
|
||||
NAudio.Play(destroyClip, transform.position, 0.33f);
|
||||
enteredProducts.Clear();
|
||||
_cooldownTimer = CooldownDuration;
|
||||
if (_cooldownTimer <= 0)
|
||||
{
|
||||
_targetPosition = OpenAnchor.position;
|
||||
}
|
||||
}
|
||||
}
|
@ -1,20 +0,0 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using Nothke.Interaction;
|
||||
using Nothke.Interaction.Items;
|
||||
|
||||
public class SetItemsOnStart : MonoBehaviour
|
||||
{
|
||||
public Hands hands;
|
||||
|
||||
public GenericItem[] items;
|
||||
|
||||
void Start()
|
||||
{
|
||||
foreach (var item in items)
|
||||
{
|
||||
hands.Take(item);
|
||||
}
|
||||
}
|
||||
}
|
@ -1,11 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: bb13478e4c42bd7489db482354f8b915
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
@ -7,55 +7,33 @@ public class SlidingCrane : MonoBehaviour
|
||||
{
|
||||
public InertialInterpolator xMotion = InertialInterpolator.Default();
|
||||
public InertialInterpolator yMotion = InertialInterpolator.Default();
|
||||
public InertialInterpolator heightMotion = InertialInterpolator.Default();
|
||||
|
||||
public Transform xTransform;
|
||||
public Transform yTransform;
|
||||
|
||||
|
||||
public float yRange = 10;
|
||||
public float xRange = 5;
|
||||
public float heightRange = 10;
|
||||
|
||||
public float heightMax = -0.7f;
|
||||
public float heightMin = -10;
|
||||
|
||||
/// <summary>
|
||||
/// if targetTrasnform is set, it will go to it. If null it will go to targetPoint
|
||||
/// </summary>
|
||||
public Transform targetTransform;
|
||||
|
||||
/// <summary>
|
||||
/// if targetTrasnform is set, it will go to it. If null it will go to targetPoint
|
||||
/// </summary>
|
||||
public Vector3 targetPoint;
|
||||
public Transform testTgt;
|
||||
public Vector3 target;
|
||||
|
||||
public Transform cradleTransform;
|
||||
public Rigidbody cradleRb;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
targetPoint = transform.position;
|
||||
target = transform.position;
|
||||
xMotion.progress = 0.5f;
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.V))
|
||||
heightMotion.AccelerateTo(0);
|
||||
if (Input.GetKeyDown(KeyCode.F))
|
||||
heightMotion.AccelerateTo(1);
|
||||
}
|
||||
|
||||
void FixedUpdate()
|
||||
{
|
||||
if (targetTransform)
|
||||
targetPoint = targetTransform.position;
|
||||
if (testTgt)
|
||||
target = testTgt.position;
|
||||
|
||||
|
||||
Vector3 localTarget = transform.InverseTransformPoint(targetPoint);
|
||||
Vector3 localTarget = transform.InverseTransformPoint(target);
|
||||
|
||||
Vector2 targetPlanar = new Vector2(localTarget.x, localTarget.z);
|
||||
|
||||
@ -70,13 +48,10 @@ public class SlidingCrane : MonoBehaviour
|
||||
|
||||
xMotion.Update(Time.deltaTime);
|
||||
yMotion.Update(Time.deltaTime);
|
||||
heightMotion.Update(Time.deltaTime);
|
||||
|
||||
yTransform.localPosition = new Vector3(0, 0, yMotion.progress * yRange);
|
||||
xTransform.localPosition = new Vector3(x, 0, 0);
|
||||
|
||||
//cradleRb.MovePosition(cradleTransform.position);
|
||||
|
||||
cradleRb.transform.localPosition = new Vector3(0, Mathf.Lerp(heightMin, heightMax, heightMotion.progress), 0);
|
||||
}
|
||||
}
|
||||
|
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Loading…
Reference in New Issue
Block a user