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23 lines
478 B
C#
23 lines
478 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LineAttachEnd : MonoBehaviour
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{
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public Transform anchor;
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LineRenderer _line;
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LineRenderer line { get { if (!_line) _line = GetComponent<LineRenderer>(); return _line; } }
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private void Start()
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{
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line.useWorldSpace = true;
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}
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void Update()
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{
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line.SetPosition(0, transform.position);
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line.SetPosition(1, anchor.position);
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}
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}
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